GJ
|
54b4faeeff
|
Minor cleanup.
|
2012-05-21 08:39:27 -04:00 |
|
NuclearW
|
a7f69545f2
|
Emulate unbreaking properly
|
2012-05-21 08:31:29 -04:00 |
|
NuclearW
|
93ea558ec3
|
Cleanup
|
2012-05-21 08:27:26 -04:00 |
|
GJ
|
d0cdc208e3
|
Avoid a duplicate config call.
|
2012-05-21 07:53:52 -04:00 |
|
NuclearW
|
0d7c483bd5
|
Tameable not a part of combat checks at the moment, only wolves
|
2012-05-21 07:25:20 -04:00 |
|
NuclearW
|
3f211c6277
|
Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
|
2012-05-21 04:44:48 -04:00 |
|
NuclearW
|
01006ed76d
|
Hidden config and use of NullChunkletManager
ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
|
2012-05-18 22:01:15 -04:00 |
|
NuclearW
|
2936823d03
|
NullChunkletManager
|
2012-05-18 21:44:25 -04:00 |
|
GJ
|
f3074461ed
|
More cleanup.
|
2012-05-18 14:29:53 -04:00 |
|
GJ
|
146f832919
|
Minor refactoring & cleanup.
|
2012-05-18 13:40:21 -04:00 |
|
GJ
|
a622707608
|
Cleanup & Silk Touch changes.
|
2012-05-18 11:15:30 -04:00 |
|
NuclearW
|
6da43b15c8
|
Move to a more ideal location.
Not as efficient as I would like, but certainly better than it was before
|
2012-05-18 03:14:19 -04:00 |
|
NuclearW
|
d0bb7b075e
|
This was a bad idea
|
2012-05-18 03:12:40 -04:00 |
|
NuclearW
|
c1ecd74644
|
Actually remove from map on unload
|
2012-05-18 03:12:16 -04:00 |
|
GJ
|
d17fe6bb7a
|
Mod Support - Item Tiers.
1 is Wood, 2 is Stone, 3 is Iron, 4 is Diamond.
|
2012-05-17 21:19:17 -04:00 |
|
GJ
|
d20c5e1773
|
Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
|
2012-05-17 17:03:56 -04:00 |
|
GJ
|
0afc0d59a4
|
Config refactoring.
|
2012-05-17 10:26:21 -04:00 |
|
NuclearW
|
c25ddd0dbc
|
<GJ> MOAR PERMISSIONS!
|
2012-05-17 09:43:42 -04:00 |
|
NuclearW
|
db59f24873
|
Cleanup
|
2012-05-17 03:57:16 -04:00 |
|
GJ
|
5645bf7982
|
Mod support - XP gain & double drops should now work for custom blocks
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
|
2012-05-17 00:24:33 -04:00 |
|
GJ
|
bc642deebd
|
Custom armor can now be repaired.
|
2012-05-15 16:12:59 -04:00 |
|
GJ
|
e9af0ebdc5
|
Custom tools - modify XP gain from breaking blocks on a per tool basis.
|
2012-05-15 14:21:21 -04:00 |
|
GJ
|
29ee8a035b
|
Custom tools - should now support enabling/disabling ability activation
per tool.
|
2012-05-15 13:44:39 -04:00 |
|
GJ
|
81ac4e8d01
|
WIP on custom mod support - should now be able to repair custom tools at
an anvil.
|
2012-05-15 10:44:57 -04:00 |
|
NuclearW
|
3032572f18
|
New factories means more jobs for a better economy
|
2012-05-15 01:43:34 -04:00 |
|
nossr50
|
7e0b8ddf50
|
HudType will default to 'STANDARD' for MySQL DB - only good for new users
|
2012-05-14 15:13:55 -07:00 |
|
bm01
|
cbafa7110a
|
Fixed minor Green Terra bugs on Stone Brick
|
2012-05-10 15:54:29 +02:00 |
|
bm01
|
5fa79926db
|
Fixed arrow boucing off entities on daze proc
|
2012-05-08 21:58:01 +02:00 |
|
bm01
|
c2b4961b8d
|
Removed exp gain when an arrow strikes its shooter
|
2012-05-08 20:12:41 +02:00 |
|
bm01
|
9b3838b912
|
Improved attacker and defender's party check
|
2012-05-08 19:42:26 +02:00 |
|
NuclearW
|
b0157c9bd2
|
Replace Bukkit Metadata for user placed blocks
|
2012-05-07 22:38:22 -04:00 |
|
GJ
|
1b37ba8daa
|
Fixed a few issues from the merge, added the mod directory to the zip
backup.
|
2012-05-05 13:51:54 -04:00 |
|
nossr50
|
d9b3eff18f
|
Changed how a few variables were initialized
|
2012-05-05 10:16:41 -07:00 |
|
GJ
|
2b4ca80a95
|
Start of work on allowing custom tool/block mods. This version should
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
|
2012-05-04 14:04:42 -04:00 |
|
GJ
|
3e91bc8c1e
|
Can now enable/disable specific skills for PVP & PVE
|
2012-05-03 10:39:32 -04:00 |
|
GJ
|
798bd46d0a
|
Command updates - Repair (Finally done!)
|
2012-05-01 16:29:52 -04:00 |
|
GJ
|
edaa51593b
|
Skills refactoring
|
2012-05-01 13:58:47 -04:00 |
|
GJ
|
e2265dd6f7
|
Updates to repair command, minor permission node & config updates
|
2012-05-01 13:53:00 -04:00 |
|
nossr50
|
e1cf89c3bf
|
Vamprirism updates.
|
2012-05-01 09:04:29 -07:00 |
|
nossr50
|
8cd1541893
|
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
|
2012-05-01 08:48:10 -07:00 |
|
nossr50
|
9d510815b4
|
Vampirism for hardcore mode, needs testing.
|
2012-05-01 08:47:57 -07:00 |
|
GJ
|
44d22d93da
|
Command update - Mining. Also fixed typo on new Herbalism permission.
|
2012-05-01 10:39:50 -04:00 |
|
GJ
|
04f3e44c3a
|
Command updates - Herbalism
|
2012-05-01 09:11:56 -04:00 |
|
GJ
|
6cc207a10c
|
Fixed bug with Chimera Wing failing when used on half-blocks - Fixes
MCCORE-221
Also added treasures.yml to the zip backup.
|
2012-05-01 08:28:54 -04:00 |
|
GJ
|
dbede7f81a
|
Added config options for specific double drops. Implements MCCORE-226
|
2012-05-01 01:14:32 -04:00 |
|
bm01
|
18c52a5e23
|
Cleanup
|
2012-05-01 01:32:50 +02:00 |
|
nossr50
|
7e96ced4c4
|
Shortened the hardcore mode message
|
2012-04-30 07:19:13 -07:00 |
|
nossr50
|
7b2d50e93e
|
*Actually* fixing the Maths
|
2012-04-30 07:05:11 -07:00 |
|
nossr50
|
8bec50663f
|
Fixing some Maths
|
2012-04-30 07:01:00 -07:00 |
|
nossr50
|
11782ac34d
|
Bah, don't know why this got deleted.
|
2012-04-30 06:44:56 -07:00 |
|
nossr50
|
d8c0a56577
|
Added basic hardcore mode functionality, needs testing.
|
2012-04-30 06:41:58 -07:00 |
|
nossr50
|
ff1326a44f
|
Revert "Added basic functionality of Hardcore Mode, needs testing..."
This reverts commit 1fa4fccbcc .
|
2012-04-30 06:41:09 -07:00 |
|
nossr50
|
1fa4fccbcc
|
Added basic functionality of Hardcore Mode, needs testing...
|
2012-04-30 06:39:30 -07:00 |
|
GJ
|
3d2b881b0e
|
Command cleanup - Fishing. Added 2 new fishing permissions nodes.
|
2012-04-30 08:26:37 -04:00 |
|
GJ
|
4750aba763
|
Added permissions node for Greater Impact, cleanup of Axes command
|
2012-04-30 07:46:08 -04:00 |
|
GJ
|
064fc0a8e2
|
Command format & permission changes, other minor cleanup.
|
2012-04-29 22:58:54 -04:00 |
|
nossr50
|
f7532cf5b4
|
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
|
2012-04-27 23:38:34 -07:00 |
|
nossr50
|
bd7203dd9c
|
Making HUD a bit more friendly
|
2012-04-27 23:38:16 -07:00 |
|
bm01
|
9e98351923
|
Capped bleeding ticks for monsters, moved players bleeding to BleedTimer
|
2012-04-28 07:33:57 +02:00 |
|
nossr50
|
47b7780c96
|
Refactor ALL THE THINGS!
|
2012-04-27 02:47:11 -07:00 |
|
GJ
|
65e3384a96
|
Prep for mcLocale update.
|
2012-03-26 16:17:35 -04:00 |
|
nossr50
|
5038fbadb0
|
Acrobatics done.
|
2012-03-03 15:21:39 -08:00 |
|
nossr50
|
a85ca2c984
|
All thats left is to fill in the locale with information
|
2012-03-03 13:29:39 -08:00 |
|
nossr50
|
e6e7f10a05
|
Inform players when they type /skillname that there is a guide
|
2012-03-03 13:05:52 -08:00 |
|
nossr50
|
212f6ee773
|
Now you don't need to specify a page number.
|
2012-03-03 13:04:12 -08:00 |
|
nossr50
|
07699fa651
|
Excavation ? WIP
|
2012-03-03 12:43:50 -08:00 |
|
nossr50
|
ccfce843be
|
Updated changelog. for loops > while loops
|
2012-03-03 10:39:18 -08:00 |
|
nossr50
|
d1c4efa30d
|
Finalized page system. Moved grabbing pages to Page.java.
|
2012-03-03 10:24:47 -08:00 |
|
nossr50
|
12fbaa4361
|
Wip of Skill Help pages, code is ugly but it works.
|
2012-03-03 09:54:16 -08:00 |
|