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Mod Support - Item Tiers.
1 is Wood, 2 is Stone, 3 is Iron, 4 is Diamond.
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01235ff398
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@ -72,6 +72,7 @@ public class CustomToolsConfig extends ModConfigLoader {
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int id = config.getInt(toolType + "." + toolName + ".ID", 0);
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double multiplier = config.getDouble(toolType + "." + toolName + ".XP_Modifier", 1.0);
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boolean abilityEnabled = config.getBoolean(toolType + "." + toolName + ".Ability_Enabled", true);
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int tier = config.getInt(toolType + "." + toolName + ".Tier", 1);
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boolean repairable = config.getBoolean(toolType + "." + toolName + ".Repairable");
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int repairID = config.getInt(toolType + "." + toolName + ".Repair_Material_ID", 0);
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byte repairData = (byte) config.getInt(toolType + "." + toolName + ".Repair_Material_Data_Value", 0);
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@ -92,10 +93,10 @@ public class CustomToolsConfig extends ModConfigLoader {
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if (repairable) {
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ItemStack repairMaterial = new ItemStack(repairID, 1, (short) 0, repairData);
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tool = new CustomTool(durability, repairMaterial, repairQuantity, repairable, abilityEnabled, multiplier, id);
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tool = new CustomTool(durability, repairMaterial, repairQuantity, repairable, tier, abilityEnabled, multiplier, id);
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}
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else {
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tool = new CustomTool(durability, null, 0, repairable, abilityEnabled, multiplier, id);
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tool = new CustomTool(durability, null, 0, repairable, tier, abilityEnabled, multiplier, id);
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}
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idList.add(id);
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@ -5,11 +5,13 @@ import org.bukkit.inventory.ItemStack;
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public class CustomTool extends CustomItem {
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private double xpMultiplier;
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private boolean abilityEnabled;
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private int tier;
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public CustomTool(short durability, ItemStack repairMaterial, int repairQuantity, boolean repairable, boolean abilityEnabled, double xpMultiplier, int itemID) {
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public CustomTool(short durability, ItemStack repairMaterial, int repairQuantity, boolean repairable, int tier, boolean abilityEnabled, double xpMultiplier, int itemID) {
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super(durability, repairMaterial, repairQuantity, repairable, itemID);
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this.xpMultiplier = xpMultiplier;
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this.abilityEnabled = abilityEnabled;
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this.tier = tier;
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}
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public double getXpMultiplier() {
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@ -27,4 +29,12 @@ public class CustomTool extends CustomItem {
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public void setAbilityEnabled(boolean abilityEnabled) {
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this.abilityEnabled = abilityEnabled;
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}
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public int getTier() {
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return tier;
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}
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public void setTier(int tier) {
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this.tier = tier;
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}
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}
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@ -243,10 +243,10 @@ public class ItemChecks {
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}
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/**
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* Checks to see if an item is a custom tool.
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* Checks to see if an item is custom armor.
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*
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* @param is Item to check
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* @return true if the item is a custom tool, false otherwise
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* @return true if the item is custom armor, false otherwise
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*/
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public static boolean isCustomArmor(ItemStack is) {
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if (customArmorEnabled && CustomArmorConfig.getInstance().customIDs.contains(is.getTypeId())) {
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@ -140,11 +140,15 @@ public class Misc {
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else if (ItemChecks.isIronTool(inHand)) {
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tier = 3;
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}
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else if(ItemChecks.isGoldTool(inHand)) {
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else if (ItemChecks.isGoldTool(inHand)) {
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tier = 1;
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}
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else if(ItemChecks.isDiamondTool(inHand))
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else if (ItemChecks.isDiamondTool(inHand)) {
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tier = 4;
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}
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else if (ItemChecks.isCustomTool(inHand)) {
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tier = ModChecks.getToolFromItemStack(inHand).getTier();
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}
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return tier;
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}
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@ -6,6 +6,7 @@ Axes:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -15,6 +16,7 @@ Axes:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -29,6 +31,7 @@ Bows:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -38,6 +41,7 @@ Bows:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -52,6 +56,7 @@ Hoes:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -61,6 +66,7 @@ Hoes:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -75,6 +81,7 @@ Pickaxes:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -84,6 +91,7 @@ Pickaxes:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -98,6 +106,7 @@ Shovels:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -107,6 +116,7 @@ Shovels:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -121,6 +131,7 @@ Swords:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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@ -130,6 +141,7 @@ Swords:
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ID: 999
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XP_Modifer: 1.0
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Ability_Enabled: true
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Tier: 1
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Repairable: true
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Repair_Material_ID: 99
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Repair_Material_Data_Value: 0
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