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*Actually* fixing the Maths
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@ -1,6 +1,5 @@
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package com.gmail.nossr50.listeners;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@ -14,7 +14,7 @@ public class Hardcore {
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for(SkillType st : SkillType.values()) {
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if(st.equals(SkillType.ALL))
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continue;
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int newValue = (int) (PP.getSkillLevel(st) - (PP.getSkillLevel(st) / (Config.getInstance().getHardcoreDeathStatPenaltyPercentage() * 0.01D)));
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int newValue = (int) (PP.getSkillLevel(st) - (PP.getSkillLevel(st) * (Config.getInstance().getHardcoreDeathStatPenaltyPercentage() * 0.01D)));
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if(newValue < 0)
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newValue = 0;
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