nossr50
|
d099bc562b
|
Fixed Disarm not working ever
|
2012-02-29 16:27:58 -08:00 |
|
nossr50
|
69dfd5645a
|
Fixing my fix of Unarmed command display
|
2012-02-29 16:16:38 -08:00 |
|
nossr50
|
5db7225bc4
|
Fixing skill messages, fixing unarmed command display
|
2012-02-29 16:13:15 -08:00 |
|
nossr50
|
80374333b6
|
Abilities send messages to nearby players when they wear off.
|
2012-02-29 16:04:31 -08:00 |
|
nossr50
|
885ec70d28
|
Updated locale
|
2012-02-29 15:45:09 -08:00 |
|
nossr50
|
8d00468412
|
Axes gains bonus DMG every 50 levels like Unarmed now.
|
2012-02-29 15:40:16 -08:00 |
|
nossr50
|
5d9ac614c2
|
That was too OP. Disarm is 1.5x the rate of 1.2.12 now.
|
2012-02-29 15:24:03 -08:00 |
|
nossr50
|
0f8a418efd
|
More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.
|
2012-02-29 15:22:03 -08:00 |
|
nossr50
|
f689f048b2
|
Updated changelog again
|
2012-02-29 13:19:22 -08:00 |
|
nossr50
|
906bc01b91
|
Inspect now checks if player exists in Database
|
2012-02-29 13:02:24 -08:00 |
|
nossr50
|
4641e4701c
|
Updating usage statistic to work with R5
|
2012-02-29 12:41:03 -08:00 |
|
nossr50
|
88e40080fb
|
Making Inspect work on offline players
|
2012-02-29 12:33:33 -08:00 |
|
nossr50
|
e0fa23359f
|
Removed /mcstats usage from console (use inspect instead)
|
2012-02-29 12:15:23 -08:00 |
|
nossr50
|
4ab71bcf36
|
Fixed inspect not working from console
|
2012-02-29 12:07:47 -08:00 |
|
nossr50
|
652a27eb38
|
Starting work on Impact subskill for Axes
|
2012-02-29 11:56:15 -08:00 |
|
nossr50
|
6c20df7839
|
Finished changes to Whois -> Inspect
|
2012-02-29 09:25:48 -08:00 |
|
nossr50
|
423eb97e0f
|
Reverting casting in onEntityDeath
|
2012-02-29 09:23:04 -08:00 |
|
nossr50
|
0b43dd2747
|
Replacing Whois command with Inspect command
|
2012-02-29 09:20:58 -08:00 |
|
nossr50
|
f2fccd4a64
|
Add casting to onEntityDeath
|
2012-02-29 09:11:45 -08:00 |
|
GJ
|
0c1072f7cf
|
Changes due to updates to EntityType returned by certain Entity events.
|
2012-02-29 11:03:24 -05:00 |
|
GJ
|
985e69c529
|
Fixes for Treasures config & Chimera Wing.
|
2012-02-29 09:59:25 -05:00 |
|
nossr50
|
a2b3e6fa83
|
Fixed treasures config NPE
|
2012-02-28 21:00:28 -08:00 |
|
GJ
|
ee986970fe
|
Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
|
2012-02-28 23:28:36 -05:00 |
|
bm01
|
093f368545
|
Replaced m.getDistance()
|
2012-02-29 03:26:19 +01:00 |
|
nossr50
|
5f51f7f9b0
|
Further removing MySpawn stuff
|
2012-02-28 15:19:43 -08:00 |
|
nossr50
|
de2a0403d2
|
Remove MySpawn from DB if exists
|
2012-02-28 15:15:03 -08:00 |
|
GJ
|
e2d13034a8
|
Kill it with fire, part 1 - MySpawn
|
2012-02-28 18:01:35 -05:00 |
|
GJ
|
e55006f662
|
Fixed the fact that myspawn would clear if you broke ANY bed (not just
your own) - Addresses MCCORE-50
|
2012-02-28 17:06:13 -05:00 |
|
GJ
|
64b46a88c9
|
Breaking a bed now clears your spawn, just as if you had used the
/clearmyspawn command.
|
2012-02-28 16:52:16 -05:00 |
|
nossr50
|
69b7c3077f
|
Tweaked mcremove
|
2012-02-28 12:53:27 -08:00 |
|
nossr50
|
7aa7de75a2
|
Made mcremove work for FlatFile (sort of).
|
2012-02-28 12:33:57 -08:00 |
|
nossr50
|
6cc22a3b63
|
mcremove command is now fully functional for MySQL
|
2012-02-28 12:16:23 -08:00 |
|
nossr50
|
649ce1c147
|
Forgot to commit this, file renamed.
|
2012-02-28 11:19:12 -08:00 |
|
nossr50
|
1281843d45
|
Removing redundancy in most commands
|
2012-02-28 11:17:54 -08:00 |
|
nossr50
|
e31aea3492
|
Beginning work on mcremove
|
2012-02-28 11:05:48 -08:00 |
|
GJ
|
26e3403ff4
|
Fixed Call of The Wild & RIGHT_CLICK_AIR tool activation not working.
Apparently we can't use ignoreCancelled=true on PlayerInteractEvent...
|
2012-02-28 09:27:14 -05:00 |
|
GJ
|
e5922bf3e7
|
Fixed my brakes. >.<
|
2012-02-28 00:18:55 -05:00 |
|
GJ
|
2b9baaf0ea
|
Possible fix for not registering right click air events.
|
2012-02-27 23:38:33 -05:00 |
|
GJ
|
8ad4e20cab
|
Fixed leaving out a logical check for new skill processing. (Oops.)
|
2012-02-27 20:40:25 -05:00 |
|
GJ
|
1511c5737b
|
Fixed missing return calls in ToolType.java
|
2012-02-27 17:37:43 -05:00 |
|
GJ
|
57bf414d59
|
OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
|
2012-02-27 17:28:47 -05:00 |
|
nossr50
|
16a0a3364a
|
NPE fix for Bleed Simulation (hopefully)
|
2012-02-27 07:56:12 -08:00 |
|
nossr50
|
d09512373b
|
Added an isConnected() method
|
2012-02-27 05:27:59 -08:00 |
|
nossr50
|
26c9ba0c3b
|
Major optimization to how MySQL connection is handled.
|
2012-02-27 05:20:55 -08:00 |
|
nossr50
|
d7d1d0b58d
|
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
|
2012-02-27 03:53:46 -08:00 |
|
nossr50
|
a0ab16eaa7
|
Minor tweaks to BleedSimulate()
|
2012-02-27 03:53:15 -08:00 |
|
GJ
|
cae4b47538
|
Updates to Unarmed
|
2012-02-26 14:38:55 -05:00 |
|
GJ
|
dd445dbac5
|
Updates to Combat - Breaks R4 Compatability.
|
2012-02-26 14:38:03 -05:00 |
|
nossr50
|
4b26732f51
|
Removed redundancy
|
2012-02-26 04:15:50 -08:00 |
|
bm01
|
aff6b0925f
|
Optimization in Combat.java
|
2012-02-26 13:06:47 +01:00 |
|