t00thpick1
70a23f8a0a
EnumMaps cannot use a null key
2014-08-03 20:39:37 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
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This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
fb8592495d
Only set detected durability if it's > 0
2014-08-01 01:09:00 +02:00
TfT_02
a48ada306c
Add magical mod importer
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Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
Lucas Savva
8db0d663dc
More configs for 1.6.X mods
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+ Added full tools and armor and some block configs for:
- Advanced Genetics
- Applied Energistcs
- Big Reactors
- Biomes O Plenty
- Emasher Resource
- Extra Utilities
- Factorization
- Forestry
- MineFactory Reloaded
- Natura
- Project Red
- Railcraft
- StargateTech 2
- Thermal Expansion
- Tinker's Construct
- Twilight Forest
2014-07-31 16:56:41 +01:00
TfT_02
70744371a3
Fix bug where Repair_Material_Quantity wasn't read
2014-07-31 00:47:22 +02:00
TfT_02
18c322e8d6
Check if the user wants this item repairable first
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Stop complaining that the item is not repairable when Repairable is set
to false.
2014-07-31 00:46:41 +02:00
TfT_02
75cbfa1b1c
Ensure player has mcMMOPlayer object in brewing
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Fixes #2086
2014-07-24 12:29:42 +02:00
zreed
48c7aa3e84
Add an UpgradeManager
2014-07-23 12:37:02 +02:00
TfT_02
87bce65098
Update twilightforest.blocks.yml
2014-07-20 19:44:13 +02:00
TfT_02
c288dc433b
Add Twilightforest mod configs, made by joulesbeef
2014-07-20 17:17:02 +02:00
TfT_02
0cc29d070f
Move 1.6.x mod config to their own folder
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and add a folder for 1.7.x mod config files
2014-07-20 16:11:41 +02:00
TfT_02
8fd94b625c
Fix Blast Mining and change its behavior slightly
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Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.
Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26
Don't use hardcoded unlock levels for Blast Mining
2014-07-20 00:43:52 +02:00
TfT_02
f77446919f
Can't use more function modifiers than necessary
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Fixes #2139
2014-07-18 17:11:26 +02:00
TfT_02
96fdf265d5
Don't run party chat on a separate thread
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Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
b964e3f7c3
Show colors in console for party chat
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Fixes #2129
2014-07-18 00:51:09 +02:00
TfT_02
d93c83f775
Add a modifier function for each DamageModifier
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Must have a modifier function for each DamageModifier
Fixes #2139
2014-07-18 00:16:12 +02:00
TfT_02
6b9f6c29ec
Actually fix the isWaterBottle() check
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Fixes #2134
For some reason Bukkit wanted to use Potion(PotionType type, int level)
when calling .toPotion(), even though .getDataValue() is 0.
2014-07-17 00:14:06 +02:00
TfT_02
09b0bf62e2
Added SkillAPI used to get a list of skill names
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This prevents having to rely on the SkillType enum
2014-07-16 20:07:23 +02:00
TfT_02
15d7d3f8a2
Add Snow to Excavation guide
2014-07-16 11:47:28 +02:00
TfT_02
dedbdf890a
Fixed broken isWaterBottle() check
2014-07-15 17:50:39 +02:00
TfT_02
30085e1e34
Add option to control Unarmed item pickup behavior
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By default when using Unarmed, picking up items is prevented when a
players entire inventory is full, except for his empty hand.
2014-07-15 15:40:49 +02:00
TfT_02
1c30146491
Fixed bug where Berserk deletes items
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when the players inventory is full.
Fixes #1947
2014-07-15 15:25:02 +02:00
TfT_02
037022b175
Fixed bug where falling blocks were not tracked
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Fixes #2130
2014-07-15 14:46:20 +02:00
TfT_02
0aa67727f5
Fixed bug with flatfile format updater
2014-07-12 14:02:53 +02:00
TfT_02
8e3e1d5f11
Use deprecated events for damage dealing for now
2014-07-11 21:33:35 +02:00
TfT_02
d2d70089ca
Update for modifierFunctions
2014-07-11 14:02:42 +02:00
zreed
94a566acc9
Remove redundant maxReconnects database connection property
2014-07-09 19:03:15 +02:00
TfT_02
daab095557
I was actually using the wrong Map
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Fixes #2113
2014-07-03 12:33:03 +02:00
TfT_02
2b9b5df1ee
Alter original event and stop firing FakeDamageEvents
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Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40
SecondaryAbilityEvent now implements Cancellable
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Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
3d242bbdb6
Always call back events
2014-07-02 11:25:13 +02:00
TfT_02
e796eae3c3
Update for new damage API
2014-07-02 11:25:08 +02:00
TfT_02
a257e83a62
Update for new getOnlinePlayers behavior
2014-06-29 14:04:36 +02:00
Kane York
d527584248
A private method cannot be abstract >.>
2014-06-28 23:49:46 -07:00
Kane York
0a4de6e2fc
Reword statement in standards.md
2014-06-28 23:48:12 -07:00
TfT_02
4b20f12eff
Fix a NPE with getFlowerAndGrassXp()
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Fixes #1975
2014-06-23 22:52:34 +02:00
TfT_02
0de1187012
Fixed setting custom names and lore with treasures
2014-06-22 20:42:48 +02:00
TfT_02
8e474170e4
Fix crafting with items received from Salvage
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Only set metadata on Salvage items when it’s not set to -1
Fixes #2078
And cleanup some javadocs in Salvageable
2014-06-18 11:44:21 +02:00
TfT_02
2eeb9b1f35
Set a pretty repair material name in armor.yml
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Adds #1863
2014-06-15 17:46:16 +02:00
TfT_02
3de6e2c3f1
Add full Repairable support in armor config files
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You can now fully configure armor to be repairable from the armor.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to armor.yml
2014-06-15 17:46:16 +02:00
TfT_02
98d166808f
Finish the tools.yml header
2014-06-15 17:45:52 +02:00
TfT_02
f75e15dfdc
Set a pretty repair material name in tools.yml
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Adds #1863
2014-06-15 17:31:50 +02:00
TfT_02
f2b892b7d5
Add full Repairable support in tools config files
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You can now fully configure a tool to be repairable from the tools.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to tools.yml
2014-06-15 17:28:54 +02:00
TfT_02
883ada01f8
Fix typo with XP_Modifier in tools.default.yml
2014-06-15 17:18:49 +02:00
TfT_02
3a8f45a04d
Fix bugs with pistons
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This commit improves piston tracking and fixes a couple of bugs with
block tracking.
Fixes #2043
2014-06-15 14:26:02 +02:00
TfT_02
906609696b
Workaround a CB bug by tracking piston events
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There is a bug in Craftbukkit that causes piston events to fire
multiple times. We need to keep track of the extend and retract events
to see which piston events should be processed.
2014-06-15 14:26:02 +02:00
riking
66ccde4310
MCPC+ is now known as Cauldron
2014-06-14 11:34:35 -07:00