Commit Graph

720 Commits

Author SHA1 Message Date
GJ
088015dd4d Switch to H31ix's updater for security reasons. 2013-09-13 00:59:07 -04:00
t00thpick1
1004e2a32b These duplicate checks are handled in config validation. 2013-09-12 20:52:26 -04:00
GJ
58c7dcb705 Fix issues with double damage, double death messages, and other damage oddities.
Fixes #1450
2013-09-12 11:52:34 -04:00
t00thpick1
f7928787dc Skill shot should be after deflect check 2013-09-11 10:17:24 -04:00
GJ
af39e84aef Actually remove /mmoupdate, fix usage strings for /mcconvert, fix tab completion
Fixes #1451
2013-09-10 15:47:47 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
b42f2d4073 Refactor, plus store these values rather than checking them twice. 2013-09-10 08:38:06 -04:00
GJ
89ddf8c4fa Fixed issues with dealing damage to Entities 2013-09-09 20:41:06 +02:00
GJ
71ab678945 Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
14daee3b1b Fixed a bug where squid were not awarding XP. 2013-09-09 10:46:26 -04:00
GJ
d2bbbb0fe7 More deprecation fixes. 2013-09-05 16:36:02 -04:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
GJ
a639a37637 Add per-skill XP boost perks.
Fixes #1412
2013-09-03 09:24:58 -04:00
GJ
7523afffb5 Updated permissions for more control over Call of the Wild. 2013-08-30 13:50:34 -04:00
GJ
73d0b377ae Reduce code duplication. Also verify that our target is alive before trying to damage them.
Fixes #1403
2013-08-28 11:29:30 -04:00
GJ
6bfc1b84de Let's do this the right way. 2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce Fixed FakeEntityDamageByEntityEvent not getting fired 2013-08-23 20:14:13 +02:00
GJ
23983422e0 Cleanup & remove code duplication. 2013-08-23 14:08:16 -04:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
TfT_02
0ce41150c6 Vampirism can now be enabled without having Skill Death Penalty enabled 2013-08-22 22:54:05 +02:00
TfT_02
0455416dec Reorganized Hardcore locale strings 2013-08-22 22:54:05 +02:00
TfT_02
a6e7febf77 Hardcore mode can now be toggled for each skill individually 2013-08-22 22:54:05 +02:00
GJ
ede0757d83 Remove /mmoupdate and replace with /mcconvert database 2013-08-22 22:33:06 +02:00
GJ
8282d84b16 Validate, and nicer loading. 2013-08-22 22:22:19 +02:00
GJ
223649ec28 Formatting and localizing. 2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7 Added new ExperienceFormula config and /mcconvert command 2013-08-22 22:22:19 +02:00
GJ
1a51b93ec9 Another quick check to avoid issues with NPCs. 2013-08-22 14:45:30 -04:00
TfT_02
ca6bee07ea Fix formatting 2013-08-22 00:37:48 +02:00
gmcferrin
2bae937b28 Don't throw a warning if we're expecting a null object. 2013-08-21 14:20:12 +00:00
GJ
c8c76f4174 Put this function in a better place. 2013-08-20 15:12:38 -04:00
GJ
50ef8d9610 Improvements to mcMMOPlayer lookup. 2013-08-20 14:10:49 -04:00
GJ
62146480db Hardcoding this is a bad idea. 2013-08-19 15:12:08 -04:00
TfT_02
6518d192ec Improved partial name matcher
Fixes #1164
2013-08-19 10:37:04 +02:00
TfT_02
3fe9cfee74 Slightly improved update checker feedback 2013-08-18 18:04:20 +02:00
TfT_02
560c3860b4 Fixed bug which allowed players to bypass fishing's exploit prevention
Fixes #1319
2013-08-17 10:11:46 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
ead1398132 Super Breaker & Giga Driller now use more durability
A configurable amount is added to the vanilla durability loss.

Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
TfT_02
6330c4a69e Move the noErrorsInConfig check to Misc 2013-08-09 19:10:03 +02:00
TfT_02
1f53c62ced Added McMMOPlayerDeathPenaltyEvent
Called when a player dies and mcMMO tries to invoke Hardcore mode or
Vampirism
2013-08-07 01:21:52 +02:00
TfT_02
ccbffca278 Validate config.yml settings 2013-08-06 21:17:14 +02:00
Glitchfinder
aeaab43f44 Fixing a multitude of reported NPEs. 2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79 Fix bug where teleport location was never reset if warmup was set to 0
for Chimera Wing.

Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884 Begin work on cleaning up our listeners and their Javadocs. 2013-07-25 14:52:21 -04:00
GJ
e0e574c19e Fix a potential issue with PTP and Chimera Wing teleportation cooldowns. 2013-07-24 13:50:33 -04:00
GJ
37671bad9a We already have the mcMMOPlayer here. 2013-07-24 12:30:02 -04:00
GJ
001f1dbd3c Fix issue with truncating things that don't need truncating. 2013-07-17 13:45:31 -04:00
GJ
7b5372a985 Temporary fix for MCPC+ entity issues. This change will be reverted
after the fix is made in MCPC+.

Fixes #1197
2013-07-17 10:29:42 -04:00
GJ
1647ef4fae Fixed issue where locale strings could cause the scoreboard header to be
longer than 16 characters.

Fixes #1278
2013-07-17 08:18:54 -04:00
GJ
c9aba059e2 Don't provide direct access to the players map. 2013-07-15 09:14:23 -04:00
TfT_02
696e82e622 Add missing Axes locale string
* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
 * Re-added this string and renamed it.
 * Fixes #1271
2013-07-15 13:18:13 +02:00
GJ
04224b309a Add snow to excavation. No treasures will drop from snow by default,
but they can be added to the treasures.yml file by specifying

"Drops_From:
	Snow: true"

Adds #1229
2013-07-11 14:41:23 -04:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
riking
23729f45ee Pull changes from dev-dbman (commit f63c5e3) 2013-06-28 15:02:58 -07:00
TfT_02
af60f08a8b Localize the ScoreboardManager
Closes #1232
2013-06-28 19:17:39 +02:00
TfT_02
1edb11cedf Disable mob healthbars for boss mobs!
Fixes #1210
2013-06-28 13:36:48 +02:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
GJ
db637f0bc9 Remove more code duplication. 2013-06-12 15:41:26 -04:00
GJ
28a78d820a Tidy up our InventoryListener. 2013-06-12 15:10:43 -04:00
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f This should make it work properly 2013-06-07 15:46:56 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
T00thpick1
22f6ae858b Update inventories after chimera wing 2013-05-19 16:13:19 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
riking
71d030e5ad Change rounding strategy to ceiling for mob healthbars 2013-05-17 00:19:59 -04:00
T00thpick1
068f47b523 Option for any distance 2013-05-16 19:53:58 -04:00
T00thpick1
79aab57abc Configure the inspect distance 2013-05-16 19:31:12 -04:00
GJ
a7861fc54b Move all miscellaneous Spout code to a single location. 2013-05-16 10:51:18 -04:00
GJ
936bec8ff5 Unused import. 2013-05-16 09:32:48 -04:00
GJ
01d10971a1 Calling things that many times is BAD. 2013-05-16 09:32:27 -04:00
GJ
fca5f9ec98 We shouldn't need to do this. If issues arise, then there's a bug in
Bukkit that needs patching.
2013-05-16 09:23:35 -04:00
GJ
c9ae6436bd Because we forget things too often. 2013-05-16 08:41:57 -04:00
GJ
b6c4d2b4ad Fixed bug where Nether Quartz wasn't included in Smelting or item
sharing
2013-05-16 08:13:01 -04:00
TfT_02
68d8d6dd30 Added permission node to bypass the fishing exploit prevention
Permission node: `mcmmo.bypass.kraken` false by default.
2013-05-15 23:35:17 +02:00
GJ
2a57d7007d Don't go through everything twice. Also, those were horrible variable
names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291 Changed Spout notification tiers to be stored in SpoutConfig instead of
AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
aa9eb0868c Add option to use scoreboards for power level display, similar to the
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228 Unused import and update changelog 2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb Mob Spawner XP multiplier 2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93 Apply Perks after cutoff 2013-05-14 23:54:54 -04:00