Commit Graph

33 Commits

Author SHA1 Message Date
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
fd47d77800 Add chat toggles for the events we have particle effects for. 2013-02-19 13:25:59 -05:00
GJ
f189907ff8 Added visual effects for ability enabling. Also readded chat messages
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
a43a5a0861 Don't need to save the manager anymore. 2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 2013-02-19 09:21:44 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
531e92bda3 It's over 5000!
Fixes #571
2013-01-23 23:55:51 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
857bb00c8a Because this way is easier. 2013-01-17 15:20:20 -05:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
gmcferrin
607d2b8bd7 Abstraction is good. 2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
Glitchfinder
83888f80d4 Fixing merge conflicts 2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a Updating permissions for consistency. 2013-01-06 17:52:31 -08:00
TfT_02
4f8337c11a Fixed a bug which caused advanced.yml not to respect every MaxChance node 2013-01-02 01:27:50 +01:00
Grant
36d5344ded Cleanup formatting. 2012-12-24 16:56:25 -05:00
Glitchfinder
0037524cfd Fixing more errors with typecasting. 2012-11-25 16:40:42 -08:00
TfT_02
0d2abb95b5 Adding AdvancedConfig 2012-11-21 21:49:54 +01:00
U-YUE\Sean
9354831729 Finished fixing issues #272, #266, #261, and #255. 2012-10-30 13:14:22 -07:00
U-YUE\Sean
ab7a83b37e Attempting to fix issues #272 , #266 , #261 , and #255 . 2012-10-30 11:46:52 -07:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00