GJ
c559e70270
Mod support - able to define tiers for custom blocks now.
...
Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d
Custom blocks should now work right with Super Breaker.
2012-05-17 21:37:14 -04:00
NuclearW
bd3491d210
Registration
2012-05-17 20:01:37 -04:00
NuclearW
d139146e0b
Too much space
2012-05-17 19:57:56 -04:00
GJ
d20c5e1773
Mod Support - Woodcutting now works. Still need to add # of drops from a
...
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4
Config refactoring.
2012-05-17 10:26:21 -04:00
NuclearW
26481c547a
Beginnings of RepairManager implementation
...
Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b
Put new permissions to good use
2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf
Make use of enum
2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf
<GJ> All hail the enum!
2012-05-17 09:43:42 -04:00
NuclearW
87cf5cb932
Add metadata value for repair material
2012-05-17 09:43:41 -04:00
NuclearW
a9295751c8
Beginnings of RepairManager interface
...
Not sure yet exactly what to leave in Repair and what to have in the Manager implementation.
I'm fairly sure that the xpHandler should be in Repair, but that's private at the moment so usage from the Manager is impossible except with public modifier, which is unacceptable.
Considering moving Repair to the new repair package, perhaps eventually all skills will have packages and skills. Moving it seems like the logical solution with protected modifier.
2012-05-17 04:32:14 -04:00
NuclearW
2a46a5c00a
Remove boost from the repair xpHandler
...
Replace old false values with doubles which will produce identical results
While the boost value will remain confusing in configs later, it will now at least be easier.
2012-05-17 04:28:31 -04:00
NuclearW
d3b7af3c5f
Beginnings of the repairable
2012-05-17 04:01:47 -04:00
GJ
5645bf7982
Mod support - XP gain & double drops should now work for custom blocks
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EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
bc642deebd
Custom armor can now be repaired.
2012-05-15 16:12:59 -04:00
GJ
e84a9643f8
Enchanted custom tools should now support Arcane Forging.
2012-05-15 14:39:39 -04:00
GJ
81ac4e8d01
WIP on custom mod support - should now be able to repair custom tools at
...
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
bcee6abb65
Re-add call to updateInventory
2012-05-15 00:49:19 -04:00
bm01
cbafa7110a
Fixed minor Green Terra bugs on Stone Brick
2012-05-10 15:54:29 +02:00
bm01
5fa79926db
Fixed arrow boucing off entities on daze proc
2012-05-08 21:58:01 +02:00
NuclearW
b0157c9bd2
Replace Bukkit Metadata for user placed blocks
2012-05-07 22:38:22 -04:00
bm01
9b11b02658
Minor locale fix
2012-05-06 09:55:15 +02:00
bm01
3e435c419a
Refixed NPE due to GainXp task
2012-05-06 09:47:25 +02:00
GJ
2b4ca80a95
Start of work on allowing custom tool/block mods. This version should
...
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00
bm01
7ad9b8ff3e
Changed Arrow Retrieval to drop arrows individually
2012-05-04 10:27:49 +02:00
bm01
6dc522a044
Fixed Arrow Retrieval dropping only one arrow
2012-05-03 16:45:30 +02:00
bm01
06ede80435
Fixed Iron Grip working reversely
2012-05-01 23:51:49 +02:00
GJ
a9024ebc6b
Fixed bug with getting NO logs from Tree Feller if double drops were
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disabled in the config file.
2012-05-01 15:25:28 -04:00
GJ
edaa51593b
Skills refactoring
2012-05-01 13:58:47 -04:00
GJ
e2265dd6f7
Updates to repair command, minor permission node & config updates
2012-05-01 13:53:00 -04:00
GJ
44d22d93da
Command update - Mining. Also fixed typo on new Herbalism permission.
2012-05-01 10:39:50 -04:00
GJ
dbede7f81a
Added config options for specific double drops. Implements MCCORE-226
2012-05-01 01:14:32 -04:00
bm01
18c52a5e23
Cleanup
2012-05-01 01:32:50 +02:00
nossr50
5c6d10b2db
Mining now completely ignore Silk Touch enchanted picks
2012-04-30 09:30:07 -07:00
GJ
3d2b881b0e
Command cleanup - Fishing. Added 2 new fishing permissions nodes.
2012-04-30 08:26:37 -04:00
GJ
4750aba763
Added permissions node for Greater Impact, cleanup of Axes command
2012-04-30 07:46:08 -04:00
GJ
064fc0a8e2
Command format & permission changes, other minor cleanup.
2012-04-29 22:58:54 -04:00
nossr50
51c45e86ce
Fixing formatting
2012-04-29 08:11:03 -07:00
nossr50
859d4f5372
Fixed Green Thumb consuming 2 seeds instead of 1
2012-04-28 20:22:17 -07:00
bm01
9b438d0caa
Fixed Blast Mining not giving triple drop when it should
2012-04-29 01:59:56 +02:00
bm01
d32b32842a
Fixed double explosion for Blast Mining, added isSneaking requirement
2012-04-29 00:42:21 +02:00
bm01
7d17bd7dd1
Fixed Config NPE, made LoadTreasures singleton for consistency
2012-04-28 09:26:33 +02:00
bm01
9e98351923
Capped bleeding ticks for monsters, moved players bleeding to BleedTimer
2012-04-28 07:33:57 +02:00
nossr50
47b7780c96
Refactor ALL THE THINGS!
2012-04-27 02:47:11 -07:00
nossr50
4fa3708c2f
Well this should fix the issues with config, but I hate it.
2012-04-26 20:58:21 -07:00
nossr50
2729b37b76
Config overhaul is DONE!
2012-04-26 11:53:21 -07:00
nossr50
295b7a0701
Config overhaul part 7
2012-04-26 11:03:11 -07:00
nossr50
05724ae64f
Config overhaul part 6
2012-04-26 10:34:02 -07:00
nossr50
77c716bd6c
Config overhaul part 5
2012-04-26 10:18:25 -07:00