Commit Graph

137 Commits

Author SHA1 Message Date
c11223b174 update & rollback some "big changes" 2023-08-18 22:34:08 +07:00
f480884653 Misc, PlayerListener & SQLDatabaseManager 2023-08-18 17:26:16 +07:00
34fefc1e70 Change Tick Conversion rates 2023-08-13 22:46:43 -07:00
4a2020d4af Changes Misc.TICK_CONVERSION_FACTOR to millisecond equivalent of a TICK 2023-08-13 19:37:54 -07:00
0ab93586fd Config files will update automatically again 2023-04-11 15:48:14 -07:00
dc94fedee1 Added member getPlayer to McMMOItemSpawnEvent
Fixes #4572
2021-07-20 18:47:25 -07:00
e42eeb1dc4 Fix FlatFile leaderboards not working in certain situations + added leaderboards unit test 2021-04-15 11:53:23 -07:00
700a7f4d35 Fix ArrayIndexOutOfBounds for certain events due to spigot API bug
Fixes #4488
2021-04-14 16:34:43 -07:00
f9144e624a Prepare for negative Y values 2021-02-12 17:18:52 -05:00
b31e1e533b New skill 'Knock On Wood', changes to axe readying messages 2020-11-10 15:17:52 -08:00
34d9f70ac0 Fixed a bug where party members didn't have properly colored names, added some optimization and removed some unnecessary API 2020-11-09 13:19:54 -08:00
65fba3e20e Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops 2020-11-02 13:51:43 -08:00
7eae59a0b3 Misc code fixes 2020-07-13 11:39:03 -07:00
3a81d94b32 1.16 support part 5 2020-03-03 17:14:57 -08:00
0ffcff53b3 Further address locale issues (Targets #4083) 2020-01-26 17:48:14 +00:00
0b2d0fa332 Make the last bug fix compatible with 1.13 2019-07-05 06:14:54 -07:00
304a942f51 Fixed a bug preventing wandering traders from granting XP 2019-07-05 05:51:41 -07:00
74a2485cff Multiple tweaks to how salvaged items travel towards a player 2019-06-25 18:02:16 -07:00
c6d604bbbc Inspect, Salvage, and Locale fixes 2019-06-21 08:05:57 -07:00
218b2a1a75 Double check that a Player is not an NPC when loading profiles 2019-06-17 07:00:39 -07:00
af744fa088 Villagers give XP now 2019-04-04 18:55:25 -07:00
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
85fd0a79bc Sounds volume and pitch are now configurable in the new sounds.yml file 2019-01-12 19:08:54 -08:00
2cdb17d64f Use dropItem instead of dropItemNaturally (#3645)
Should fix #3641 and #3638
2018-12-14 19:51:38 -05:00
2d4cf76825 ... (completing the previous style fix)
Not sure how I missed this one. (Well, sure I do. I used the GitHub
editor for the re-casing of the variable name. Noob mistake.)
2016-03-16 20:38:24 -05:00
Sid
4cb4a6224b Added javadoc for Misc.getBlockCenter(BlockState)
And camel-cased the parameter name to conform to style.
2016-03-16 15:47:24 -05:00
a6e445b7ef Minor formatting adjustments to keep my commit to code style.
Whoops. Eclipse removed a line in imports, and I placed a brace on the
wrong line. Fixed.
2016-03-16 12:01:52 -05:00
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
272e99d41f Master volume config option 2016-03-06 16:48:56 -05:00
ebeebbde72 Randomize spawn location of Call of the Wild pets
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
eac5d1ee7a Improve auto mod config generator 2014-08-31 19:10:49 +02:00
b7774251eb Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts. 2014-08-05 23:02:41 -04:00
df4fc8149d Stagger load attempts more. 2014-08-05 19:03:55 -04:00
857e12b96e SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon,  profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.

Fixes #2138, Fixes #2119, Fixes #1982, Fixes #1953
2014-08-01 20:31:17 +02:00
38e1947302 Remove PvpLogger checks
No longer needed when testing with Combat Tag v6.1.4, the NPCs have
metadata „NPC”.

Fixes #2017
2014-06-08 18:11:18 +02:00
458dc7db42 Make database command cooldown configurable 2014-03-29 17:02:08 +01:00
GJ
0056be2d5f Assorted cleanup. 2014-02-28 08:36:42 -05:00
04a02cfdc8 Store McMMOPlayer objects as metadata 2014-02-15 14:21:25 +01:00
GJ
13a623ea1f Misc was getting crowded again. 2014-01-03 11:07:13 -05:00
GJ
05b21eae5f Clean up our inventory event handling. 2014-01-03 10:41:38 -05:00
GJ
e0358d42d6 Ensure we're not dealing with a fake player. Fixes #1749 2014-01-03 09:19:07 -05:00
2aec4a69ea Database conversion bug: Integral division in output format 2013-12-10 14:56:07 -08:00
2d577e92f1 AntiTheft option for Disarm Ability 2013-12-01 19:08:22 -05:00
95f15e68fe New and Improved Scoreboard System
- Scoreboards now AUTO-UPDATE
 - Scoreboards now COME IN COLOR
 - If you want, they can come in EVERY COLOR (Config setting)
 - Scoreboards can be displayed alongside chat output!
 - Prevention of denial of service to SQL via spamming /mctop using a cooldown
 - Added /mccooldown command to show cooldowns for all available skills
2013-10-25 09:49:02 -07:00
f4ff8518c2 Cleanup progress feedback 2013-10-18 16:43:37 +02:00
GJ
0c83bf2a80 Improve our drop handling. 2013-10-09 11:44:45 -04:00
933b6f278b Disable partial name matching for offline players by default
#1482
2013-09-25 14:26:24 +02:00
45dfc13ebd Match playernames using OfflinePlayers instead
Fixes #1482
2013-09-24 11:40:53 +02:00
GJ
9be9908a22 Remove unused imports. 2013-09-18 09:39:54 -04:00
GJ
e0592b3f62 Don't try to ever pull the mcMMOPlayer here.
Fixes #1466
2013-09-16 12:12:31 -04:00