Commit Graph

3739 Commits

Author SHA1 Message Date
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
f2b2cd9cc0 Oops. 2013-06-12 15:59:51 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
GJ
db637f0bc9 Remove more code duplication. 2013-06-12 15:41:26 -04:00
GJ
b15f1dde28 We don't need that potato. 2013-06-12 15:15:56 -04:00
GJ
28a78d820a Tidy up our InventoryListener. 2013-06-12 15:10:43 -04:00
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
3f7b17961f Reset mob healthbars on death to avoid conflicting with loot plugins 2013-06-07 15:46:59 -04:00
GJ
0ea07d4bc7 Fixed bug where spawned arrows could throw
ArrayIndexOutOfBoundsException. Fixes #1171
2013-06-07 15:46:59 -04:00
GJ
190b7ee1f5 ChatManagers... 2013-06-07 15:46:58 -04:00
GJ
4ff4271da2 These should be protected. 2013-06-07 15:46:57 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f This should make it work properly 2013-06-07 15:46:56 -04:00
TfT_02
fc0c386ecb Fixing this as pointed out by Riking 2013-06-07 15:46:55 -04:00
TfT_02
86db4251a2 Check visibility before range 2013-06-07 15:46:55 -04:00
TfT_02
effe5ec305 We were deprecating these kind of permission nodes 2013-06-07 15:46:54 -04:00
TfT_02
8fb92292bd Move adding users to UserManager from onLogin to onJoin 2013-06-07 15:46:54 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
TfT_02
da25b02e0a Only set the item in hand null if it's actually a fishing rod 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
Kane York
385f8ca0b3 Reduce code duplication in ExperienceAPI 2013-06-07 15:46:46 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
GJ
b0eb4b93a8 Cleaner way to avoid salvaging chainmail. 2013-05-28 12:59:10 -04:00
GJ
54f135aebd We're checking this twice and shouldn't be. 2013-05-28 12:53:12 -04:00
GJ
10e369f9c5 Increased auto-fishing detection. 2013-05-28 12:42:39 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
T00thpick1
198ee6a7ed I think this is case sensitive 2013-05-26 11:51:42 -04:00
TfT_02
2414ddf485 Fix broken Tree Feller
Fixes #1139
2013-05-25 14:45:24 +02:00
GJ
2cd52db8c9 The ; is important. 2013-05-22 22:30:40 -04:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
a82cc9609b Cleaning up a bit. 2013-05-22 22:13:40 -04:00
T00thpick1
45c6c20ccd Null parties! Hurray! 2013-05-22 21:20:35 -04:00
GJ
7a61f55e49 Remove some code duplication in our ShareHandler. 2013-05-22 17:22:06 -04:00
GJ
aa0b77a64c Updates to our parties. 2013-05-22 13:02:26 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
f21fbe2d40 Make repair & salvage respect the sneaking settings. Fixes #1108 2013-05-21 22:34:06 -04:00
GJ
9a5f4b638f Little more cleaning. 2013-05-21 14:15:28 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
38ba2c21e5 Back to normal development. 2013-05-21 12:22:11 -04:00
GJ
a48fb30edf New beta! 2013-05-21 12:20:50 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
GJ
a2f80569e3 Fire McMMOPlayerLevelUp events for our experience commands, when
applicable. Fixes #921
2013-05-21 09:31:25 -04:00
GJ
87df536a1f Only check for kraken if you're actually fishing. 2013-05-21 09:14:54 -04:00
T00thpick1
12e70490d8 Cooldowns messages need to be affected by perks too 2013-05-20 22:35:34 -04:00