Commit Graph

2732 Commits

Author SHA1 Message Date
GJ
0e85b4776a Add more XP boost permissions nodes. 2012-06-27 08:31:10 -04:00
GJ
24d2c1bc7a Fix for UTFDataFormatException 2012-06-26 14:58:51 -04:00
GJ
1610e932c6 Removed some debug code that got left in... 2012-06-26 13:23:56 -04:00
GJ
31d7bb2332 Javadoc fix 2012-06-26 08:03:19 -04:00
GJ
3d9c03c0c8 Added a few requested functions to the ExperienceAPI 2012-06-26 08:02:49 -04:00
bm01
dd94343d92 One more fix to admin chat 2012-06-25 21:35:38 +02:00
GJ
4b93dede33 Add ability to check if any ability is enabled. 2012-06-25 10:35:47 -04:00
GJ
61205989cc Cleanup cooldown monitoring a bit. 2012-06-25 10:29:29 -04:00
GJ
2559ea61d8 Added Ability API 2012-06-25 10:05:47 -04:00
GJ
eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
bm01
d73521e0a0 Fixed admin chat being seen by everyone 2012-06-25 15:05:20 +02:00
GJ
e8deb0384a Fix Iron Grip calculations using incorrect values. 2012-06-25 08:54:05 -04:00
GJ
881f2c023e Added permission node for Iron Grip 2012-06-25 08:54:05 -04:00
bm01
5057a8a7a3 Fixed memory leak in ProfileSaveTask 2012-06-25 14:38:07 +02:00
bm01
b8e9269488 Made things cleaner 2012-06-25 14:37:18 +02:00
GJ
76afd5a7ca Back to new development. 2012-06-25 08:29:58 -04:00
bm01
dc48d467f5 Return to HashMap! 2012-06-24 22:46:45 +02:00
nossr50
0b0390620e Whoops :D 2012-06-24 13:26:49 -07:00
nossr50
24eb34c182 Back to the old way of doing things 2012-06-24 13:26:21 -07:00
nossr50
1a5bd1b6a2 Getting ready for release 2012-06-24 12:59:54 -07:00
nossr50
ab7b6ce460 Fixed bug that caused NPE when trying to compare null parties 2012-06-24 12:48:03 -07:00
GJ
c4cd677021 Added new methods to replace deprecation in latest Bukkit. Commented out
until RB.
2012-06-23 12:13:51 -04:00
bm01
6b84d39dda Fixed AE abilities not being applied correctly 2012-06-22 23:10:17 +02:00
bm01
e61342177d Simplified combat ability checks 2012-06-22 20:20:28 +02:00
bm01
d51fa92b46 Made 'shooterless' arrows dodgeable 2012-06-22 19:39:14 +02:00
bm01
3e20dc7de6 combatChecks optimization 2012-06-22 18:54:49 +02:00
GJ
dce1d7ba39 Fixed calculations on Reduced Cooldown perk 2012-06-22 10:57:51 -04:00
GJ
adffea1d52 Increased the seconds for activation time perk. 2012-06-22 10:13:37 -04:00
GJ
20b73dcc84 Fixed not checking if an Entity was a LivingEntity before applying the
Counter-Attack ability.
2012-06-22 09:47:18 -04:00
GJ
b331fa353b Added increased activate time donor perks 2012-06-21 23:01:02 -04:00
GJ
9fe14609af Locale update. 2012-06-21 22:26:29 -04:00
GJ
f6973b8907 Changelog update. 2012-06-21 21:51:43 -04:00
GJ
8738036f6f Added Reduced Cooldown perk for donors. 2012-06-21 21:50:48 -04:00
GJ
fce02dc0e5 Fixed possible NPE with Acrobatics fall checks. 2012-06-21 21:04:19 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00
GJ
9040a2a2e3 Optimizations to Combat.java 2012-06-18 08:50:14 -04:00
NuclearW
4407ed0a6f Fixed bug with Chunklets not being reloaded on /reload 2012-06-16 21:43:04 -04:00
GJ
09721518b0 Fixed Unarmed using Taming levels.
My copy-paste skills are failing.
2012-06-15 11:11:57 -04:00
GJ
8ad6337dde Avoid calling the same thing 3 times. 2012-06-15 10:58:38 -04:00
bm01
271740d2ac Re-added mcMMO.getPlayerProfile(Player) 2012-06-15 10:03:00 +02:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d Updating Unarmed (WIP) 2012-06-14 23:59:35 -04:00
bm01
1014316581 Whoops D: 2012-06-15 03:32:46 +02:00
bm01
739cd83155 Forgot to cancel the task 2012-06-15 03:30:36 +02:00
bm01
df08bc4da0 Changelog update 2012-06-15 02:56:36 +02:00
bm01
55e832d4f6 Do not track arrow if the bow has Infinity 2012-06-15 02:53:11 +02:00
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00