Commit Graph

177 Commits

Author SHA1 Message Date
nossr50
ba7e235e64 Master Angler reworked 2020-11-09 16:46:52 -08:00
nossr50
65fba3e20e Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops 2020-11-02 13:51:43 -08:00
nossr50
fdd951f1f1 Second Smelt makes use of its own section in Bonus Drops in config.yml
Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
Josh Taylor
4a5bcaa92d
Fix fishing exploit prevention 2020-04-16 05:44:26 +01:00
nossr50
52f9273fa8 Fishing drops are no longer random amounts 2019-08-23 20:51:32 -06:00
nossr50
a53505ee0b Raised overfishing limit + improved tips 2019-05-13 08:53:22 -07:00
nossr50
719283177e Shake has an upper limit of 10 damage (will be configurable in the near future), alchemy ranks adjusted 2019-03-26 08:22:39 -07:00
nossr50
255f7bf335 Fixes #3832 - Resolved issue with double drops & herbalism, similar fixes coming to woodcutting/mining soon. Reminder to update config.yml, read changelog for instructions.
If you harvest crops with a Hoe it does not require seeds to replant on successful Green Thumb
2019-03-23 16:21:25 -07:00
nossr50
ce6553d857 Fixing Double Drops for Herbalism (Update your configs) see changelog for instructions 2019-03-23 13:34:14 -07:00
nossr50
dece43429d Added an option to turn off fishing exploit detection as a band-aid fix until the config update is done 2019-03-20 07:04:05 -07:00
nossr50
c8d95dc711 2.1.19 2019-03-18 03:12:00 -07:00
nossr50
bb118607ce Less aggressive detection 2019-03-18 02:40:19 -07:00
nossr50
2d849f55e5 Smaller bounds on fishing scarcity 2019-03-18 00:43:14 -07:00
nossr50
fef9058e16 Fishing is now more aggressive about over casting, added messages about fishing, removed vanilla rewards for exploiters 2019-03-18 00:26:49 -07:00
nossr50
e3d2526939 Improve Fishing AFK detection 2019-03-18 00:11:27 -07:00
nossr50
28b71804a2 Fixed display bug w/ Fish Diet, added Tropical, Raw Cod/Salmon to eligible foods 2019-03-09 15:48:29 -08:00
nossr50
370af987d6 Fixes #3737 2019-01-28 19:35:54 -08:00
nossr50
3734300e59 Fixing an error with shake and RNG calculations 2019-01-28 04:15:34 -08:00
nossr50
4f832edada Fixing the fishing AFK detection 2019-01-27 21:55:00 -08:00
nossr50
85a04c71f4 tweaking anti-afk 2019-01-27 21:13:42 -08:00
nossr50
c7ed3ee2a0 Magic Hunter requires treasure hunter and has ranks now 2019-01-27 20:56:16 -08:00
nossr50
7e34e87bc0 Magic Hunter stats now check for treasure hunter 2019-01-27 20:36:55 -08:00
nossr50
b2b623505d Removing traps from fishing command 2019-01-27 20:27:48 -08:00
nossr50
e969598f58 Fixing a lot of bugs involving calculating the success of skills 2019-01-27 19:36:16 -08:00
nossr50
d81c3d06c5 XP Gains now report sources, added some config options regarding XP bars
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
6592562c56 Check the target fishing location 2019-01-26 14:41:17 -08:00
nossr50
9aae4825cc Fixing XP gain in fishing 2019-01-26 14:34:28 -08:00
nossr50
22c5280d4e AFK Fishing protection 2019-01-26 14:25:01 -08:00
nossr50
f1fc095876 Removed the Kraken 2019-01-25 14:00:18 -08:00
nossr50
3a367d71fa Fishing traps are stupid. 2019-01-25 13:46:26 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
126e1c5942 All skills should be on the new rank system now 2019-01-17 08:46:10 -08:00
nossr50
a59907fcec Shake sends custom damagecause 2019-01-16 11:07:11 -08:00
nossr50
13a3e9a790 Adding ranks to Fisherman/Farmer's Diet and Green Thumb 2019-01-15 05:35:41 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
4101f16580 Fishing now uses the ActionBar 2019-01-14 00:50:13 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
85fd0a79bc Sounds volume and pitch are now configurable in the new sounds.yml file 2019-01-12 19:08:54 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
R4zorax
a39a77f89e Fix fishing in 1.13 (#3528)
* Fix fishing to use Material instead of BlockData (that was AIR)
2018-08-02 20:27:15 -04:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
b73eced36f Remove sound adapter 2018-07-25 20:29:40 -04:00
t00thpick1
0a1559511a Quick and dirty 1.13 update. I.e. it now compiles for 1.13. 2018-07-23 22:13:57 -04:00
t00thpick1
2b159adefd
Merge pull request #3330 from hoorigan/ench-book-fixes
Enchanted book fixes
2018-04-28 20:04:06 -04:00
ezeiger92
feeb17d6f0 Scale fishing drop chance by lure rather than subtracting 1
Fixes mcMMO-Dev/mcMMO#3383
Added config option for lure enchantment modifier
Fixes lure enchantment having no effect on drops from offhand
2018-02-15 15:48:21 -08:00
ezeiger92
6d2003d577 Remove offhand fishing rod if not in main hand
Fixes mcMMO-Dev/mcMMO#3342
Fixed style error in last commit
2018-02-15 13:59:10 -08:00
hoorigan
6d5ab0edda
FishingManager: force enchant on enchanted book
Added a small conditional to ensure that enchanted books get an enchantment.
2017-10-31 16:45:08 -04:00
Erik
60aa32d003 Patches!
* Update bukkit version
* Default vanilla  exp modifier for fishing is now 1
* Fixed beetroot permission for herbalism
2017-08-15 12:20:09 -07:00
Erik
b5f6b1d97f Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock 2017-08-05 11:50:24 -07:00