Commit Graph

3685 Commits

Author SHA1 Message Date
EasyMFnE
fcb6391ba3 Remove leftover debug code. 2017-09-28 11:44:15 -04:00
EasyMFnE
16a77f281e Add automatic Alchemy potion colorization and custom color configuration. 2017-09-23 15:35:38 -04:00
t00thpick1
87ebf7023f Additional changes that are less important but related to the dupe fix. 2017-09-12 20:01:09 -04:00
t00thpick1
028f87653a Check length of the Y dimension of the array, not the x dimension, which will only be 16 2017-09-08 23:16:41 -04:00
t00thpick1
0e51983819 Y, not Z, very very important. 2017-09-06 00:23:35 -04:00
t00thpick1
f1f02fd005 Don't fail out of saves just because a single player fails. 2017-09-01 00:45:22 -04:00
t00thpick1
f279a979e3 Also handle bottom of world 2017-09-01 00:44:37 -04:00
t00thpick1
e0bbe9cea4 Fix error with pistons retracting near top of world. Fixes #3172 2017-09-01 00:43:11 -04:00
t00thpick1
d3cc23f6a0 Fix smelting vanilla xp boost. Fixes #3270 2017-09-01 00:32:11 -04:00
t00thpick1
4c3f3ee4e2 Dont use named seeds in replanting. Fixes #3273 2017-08-31 23:47:28 -04:00
Erik
60aa32d003 Patches!
* Update bukkit version
* Default vanilla  exp modifier for fishing is now 1
* Fixed beetroot permission for herbalism
2017-08-15 12:20:09 -07:00
Erik
0e7ee41444 Follow spacing convention 2017-08-05 11:53:38 -07:00
Erik
b5f6b1d97f Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock 2017-08-05 11:50:24 -07:00
t00thpick1
f1ac5739e4 [bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name  i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name"  i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name,  some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name  i.e. ("Crops|*") Which is any block with that block value, regardless of data value

In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151

In terms of which blocks are listed there.  Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
t00thpick1
8cbb57df97 Fix herbalism I think 2017-07-23 18:06:45 -04:00
wysohn
f718741044 HandlerList should be present in every Events. (It's static you know) 2017-06-17 20:16:09 -07:00
t00thpick1
c054ff851a Fix excavation treasures 2017-06-14 21:14:09 -04:00
t00thpick1
755787f9ee Add sapling types 2017-06-10 14:30:06 -04:00
t00thpick1
24f8b2fbd5 More configuration for hylian luck 2017-06-10 14:16:31 -04:00
t00thpick1
ee02a19e9a Add more configuration to shake treasures 2017-06-10 13:59:49 -04:00
t00thpick1
cb5d38c11f Leftover debug 2017-06-10 13:49:19 -04:00
t00thpick1
15436b44da Update configurations and skill block checks to be more configurable. 2017-06-10 13:47:20 -04:00
t00thpick1
fda625b235 Merge pull request #3185 from nathanprocks/master
Add shaking from shulkers
2017-06-07 21:22:30 -04:00
Nathan Piercy
95167f44f1 Add shaking from shulkers 2017-06-04 16:34:48 +10:00
Luck
789b51fd05
Fix for removed methods in Bukkit 1.12 2017-05-14 16:36:31 +01:00
t00thpick1
7d05c9d8e6 Add some more defaults into the config. Remove the parts that delete keys, I don't maintain config files well enough to have them remove unknown keys. 2017-04-15 00:24:39 -04:00
t00thpick1
a43ae4178a Some cleanups to mob related XP code 2017-04-15 00:04:07 -04:00
t00thpick1
c9c2c483fa Remove unneccessary code. 2017-04-14 23:34:54 -04:00
TheComputerGeek2
d6a00eaf00 Prevent disarming, bleed, and axe passives when dealing thorns damage 2017-03-06 18:03:15 -08:00
t00thpick1
69151f0855 Forgot to actually add the funfetti 2017-02-22 00:01:39 -05:00
t00thpick1
bb27d753b1 I think this should stop my fireworks from damaging people 2017-02-22 00:00:47 -05:00
t00thpick1
37ce29a5e8 Merge pull request #3094 from SupaHam/fix-chimaera-tp-cancel
Set TeleportCommenceLocation to null after Chimaera cancellation.
2017-01-15 22:19:51 -05:00
kanesada2
2e7f56eeb5 fix shake for WITHER-SKELETON. avoid to use getSkeltonType() 2017-01-13 14:10:55 +09:00
Ali Moghnieh
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
t00thpick1
a2bcce9ab1 I believe this resolves berserk allowing you to take drops into your equipment slots. 2016-12-17 17:32:16 -05:00
t00thpick1
789aaec186 I should probably compile before committing in the future. 2016-12-04 21:42:26 -05:00
t00thpick1
6c5fb5f398 Fix entity kill xp 2016-12-04 20:53:51 -05:00
t00thpick1
e238ec8fc6 Merge pull request #3067 from TheBentoBox/master
Fix 1.11 brewing, remove health bar from armor stands
2016-12-01 00:54:39 -05:00
t00thpick1
9689f55e5c Merge pull request #3055 from jjm223/bugfix/fuel
Rapid fuel consumption fix
2016-12-01 00:54:32 -05:00
Jake Ben-Tovim
5f9f3e8167 Fix 1.11 brewing, remove health bar from armor stands
This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
2016-11-28 21:28:05 -05:00
Jacob Martin
6388246418 Fix an issue where brewing stands will consume two fuel units for vanilla ingredients. 2016-11-13 10:26:29 -06:00
RoboMWM
86432eb426 Don't handle item pickups when Items_As_Unarmed is set to true
If `unarmed.Items_As_Unarmed` is set to true in config, then there's no
need to be manually handling item pickups.
2016-10-23 22:38:31 -07:00
t00thpick1
01a8a199d2 Fix a dupe bug that resulted from yet another change to piston code a couple mc patches ago. Oh well. 2016-08-20 21:47:29 -04:00
Sid Shakal
b3e1acc563 Correcting conditions related to "ghost block" mitigation.
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.

This commit fixes the loop conditions.

= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----

= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----

= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
t00thpick1
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330)
2016-06-26 17:14:19 -04:00
t00thpick1
e73e628051 Merge pull request #2951 from minoneer/brewing-fuel
Fix brewing stands consuming all remaining fuel items
2016-06-25 12:53:20 -04:00
t00thpick1
3bb920f22c This is completely untested but it probably works. Maybe Fixes #2966 2016-06-23 21:22:40 -04:00
t00thpick1
2bed26f18a Fix scoreboard numbering being off 2016-06-19 17:47:38 -04:00
t00thpick1
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
minoneer
25cad3afc6 Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled 2016-06-09 02:10:27 +02:00
isokissa3
d0e8bb3174 Fixed spacing 2016-04-27 13:45:26 +03:00
isokissa3
6b03108052 Fixed formatting 2016-04-26 15:26:50 +03:00
isokissa3
34447ef874 Exploit fix, turning spawned pigs into zombie pigmans using lightning stike allows you gain XP 2016-04-25 18:47:15 +03:00
t00thpick1
dcd79e87e1 This command probably works 2016-04-23 00:32:04 -04:00
t00thpick1
8822b4edae Fix typo 2016-04-03 00:25:50 -04:00
t00thpick1
a24d6ff018 Missed removals 2016-03-27 11:46:00 -05:00
t00thpick1
707195f237 I honestly forgot this was in here. Fixes #2863 2016-03-27 11:12:16 -05:00
t00thpick1
4c4df60b81 Was in a second location as well. 2016-03-20 17:52:21 -05:00
t00thpick1
d1cf08c6ba Null check. Fixes #2840 #2842 2016-03-20 12:47:27 -05:00
t00thpick1
e091a8eb55 Fix material validation errors. 2016-03-20 12:42:16 -05:00
t00thpick1
d579c9a2af Merge pull request #2829 from DorCoMaNdO/master
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3 Stop duplicate messages from abilities. 2016-03-18 02:18:40 +02:00
t00thpick1
fd3d60d112 Merge pull request #2828 from SidShakal/master
Moved center of block drops to block center. Fixes #2544.
2016-03-17 11:16:24 -05:00
Sid Shakal
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Sid Shakal
2d4cf76825 ... (completing the previous style fix)
Not sure how I missed this one. (Well, sure I do. I used the GitHub
editor for the re-casing of the variable name. Noob mistake.)
2016-03-16 20:38:24 -05:00
Sid
4cb4a6224b Added javadoc for Misc.getBlockCenter(BlockState)
And camel-cased the parameter name to conform to style.
2016-03-16 15:47:24 -05:00
Sid Shakal
a6e445b7ef Minor formatting adjustments to keep my commit to code style.
Whoops. Eclipse removed a line in imports, and I placed a brace on the
wrong line. Fixed.
2016-03-16 12:01:52 -05:00
Sid Shakal
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
Dor
4054315c19 Custom potion brewing now consume fuel from the brewing stand.
Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00
t00thpick1
ec774b590b Fix potions. Fixes #2813, #2814 2016-03-16 00:39:36 -05:00
t00thpick1
1488946fc5 Merge pull request #2694 from Maximvdw/patch-1
Fixed NPE when skill is not in config
2016-03-12 17:56:40 -05:00
t00thpick1
4924391ae8 Merge pull request #2726 from JamieSinn/master
If sender is console, strip colours for mctop
2016-03-12 17:55:59 -05:00
Dor
98511136ee Fix Shroom Thumb not removing the item held. 2016-03-12 20:35:19 +02:00
Dor
40c61149cf Treat grass paths as grass. 2016-03-12 08:12:27 +02:00
t00thpick1
f3a8208425 Add new enchants and fallback to bukkit enchant name map 2016-03-11 22:55:01 -05:00
t00thpick1
cbf2f34f93 Update Treasures for potions 2016-03-11 22:42:55 -05:00
Dor
eaa1a8edca Chorus plant experience reward is now 1 instead of 2.
Sneaking is required if the player has an item in the off hand and
they're not in a vehicle.
2016-03-12 05:31:11 +02:00
t00thpick1
e1cf4c0c67 Merge pull request #2800 from DorCoMaNdO/master
Fix config auto update.
2016-03-11 22:21:59 -05:00
Dor
529c43b0e6 Fix config auto update. 2016-03-12 05:10:41 +02:00
t00thpick1
376abdf49e Merge pull request #2799 from DorCoMaNdO/patch-3
Use getItemInMainHand()
2016-03-11 22:09:08 -05:00
t00thpick1
11a744a772 Properly calculate potionstage 2016-03-11 22:07:27 -05:00
t00thpick1
001b11efc6 Better Auto-Update config loader, still cannot handle multiple options with the exact same name and spacing, but will not break configs anymore in those situations, just mis-comment. 2016-03-11 21:54:57 -05:00
t00thpick1
a08016647a Update to new Potions API, still supports old config options 2016-03-11 21:08:10 -05:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
9bc97c6dd3 I think this fixes the auto update config function when a config file has two similar keys. (reverted from commit 52f1e33052) 2016-03-08 08:09:48 -05:00
t00thpick1
52f1e33052 I think this fixes the auto update config function when a config file has two similar keys. 2016-03-07 18:41:49 -05:00
t00thpick1
272e99d41f Master volume config option 2016-03-06 16:48:56 -05:00
t00thpick1
77b67d5a79 Merge pull request #2781 from Tslat/patch-1
Fix infinite GreenThumb & ShroomThumb usage bug

-Not sure if this is the correct way to fix this, but it is A way, and that will due in the meantime.
2016-03-05 23:57:25 -05:00
Tslat
5f960fd80a Update ability blacklist to include 1.8 fence[gate] types 2016-03-06 14:36:21 +10:00
Tslat
bddca30668 Fix infinite GreenThumb & ShroomThumb usage bug 2016-03-05 20:39:16 +10:00
t00thpick1
28a2b9668d I think preserve potions backwards compatability and also update documentation. 2016-03-01 17:16:59 -05:00
t00thpick1
f52d9feef8 Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think. 2016-03-01 17:05:58 -05:00
t00thpick1
f77ae6ee15 Biome needs to be in the enum compatability as well. 2016-03-01 13:25:51 -05:00
t00thpick1
88b99a3835 I *think* this should be backwards compatible, I may be wrong and it could break both. 2016-03-01 13:08:11 -05:00
t00thpick1
8d16af8770 Why is my local compiler missing thigns the CI hits? 2016-03-01 12:42:26 -05:00
t00thpick1
fde9ba86a2 Actually update all sounds 2016-03-01 12:39:05 -05:00
t00thpick1
c9356f9ef5 Update for 1.9 Sound enum changes. Now only compatible with 1.9+ 2016-03-01 12:21:00 -05:00
t00thpick1
6a0529f02d Fully remove metrics. 2016-01-28 15:20:36 -05:00
t00thpick1
760178c061 Give custom perk boost the highest priority. 2016-01-28 13:37:21 -05:00
t00thpick1
0bb2642d24 Remove metrics 2016-01-11 14:12:54 -05:00
Jamie Sinn
0e34202d4d Curly braces as toothpick requested
@andrewkm
2015-12-20 23:05:48 -05:00
JamieSinn
3a9c55a9ea Remove ternary operators and use if/else 2015-12-12 00:04:23 -05:00
JamieSinn
2dd1775d9a Remove regex replace, does nothing 2015-12-11 23:52:14 -05:00
JamieSinn
a0635eeb08 Remove escape character at EOL 2015-12-11 23:45:17 -05:00
JamieSinn
9677653c54 If sender is console, strip colours for mctop
Ugly ugly colours.
2015-12-11 23:30:21 -05:00
t00thpick1
420559efec Append to existing lore when crafting Flux Pickaxes. Fixes #2557 2015-11-12 19:13:27 -05:00
t00thpick1
f4b6d7845e Add config option to auto-truncate player skill levels that exceed the configured max level. Adds #2512
Also removes a good bit of magic numbering from FlatFileDatabaseManager
2015-11-12 19:10:30 -05:00
JamieSinn
9c7b83a52e Strip colours from party chat when logging to console. 2015-11-12 16:06:43 -05:00
t00thpick1
ac9447d439 This is actually not correct. 2015-11-04 16:31:30 -05:00
t00thpick1
a5bcc3ce58 Correctly identify tree species. Fixes #2667 2015-11-04 16:06:28 -05:00
t00thpick1
a020890244 Remove hardcoded nerf to treefeller. Fixes #2666 2015-11-04 15:53:38 -05:00
t00thpick1
616200f20f Fix compile 2015-11-04 15:48:42 -05:00
t00thpick1
aaa69adb0c Merge pull request #2663 from MinelinkNetwork/fix-child-skill-level
Remove hardcoded limit for parent skill levels when calculating child…
2015-11-04 15:45:00 -05:00
t00thpick1
982ee13631 Merge pull request #2697 from SilverCory/master
Monitor falling blocks.
2015-11-04 15:44:45 -05:00
t00thpick1
8927e16b1f Fix skillreset argument validation. Fixes #2651 2015-11-04 15:43:07 -05:00
t00thpick1
dd01504111 Treat nether portal spawned mobs as spawner mobs. Fixes #2662 2015-11-04 15:37:17 -05:00
t00thpick1
50e727d591 Fix salvaging to return more than 1 item. Fixes #2627 2015-11-04 15:35:22 -05:00
t00thpick1
f84e98d836 Simulate block break for flux mining. Fixes #2668 2015-11-04 15:27:03 -05:00
t00thpick1
7e92905618 Comments so I don't forget why I did it like this again 2015-11-04 13:48:29 -05:00
t00thpick1
9b24dd306c Actually use Hylian Treasure config values. Fixes #2688 2015-11-04 13:35:25 -05:00
t00thpick1
aa796266a7 Don't remember what this is for, but it was in my repo so its probably important 2015-11-04 13:26:47 -05:00
Cory Redmond
a783d0dfc8 Monitor falling blocks. 2015-10-04 21:39:22 +01:00
Maxim Van de Wynckel
f9879be439 Fixed NPE when skill is not in config
When a skill is not configured this would throw an NPE as the section is not found.

Found while trying to get information from an McMMOLevelUp event
2015-09-27 00:50:26 +02:00
Byteflux
5f21efb1cd Remove hardcoded limit for parent skill levels when calculating child skill level 2015-08-16 00:35:22 -07:00
t00thpick1
bef28583f3 Fix missed compile error. Re-release 1.5.03 2015-07-28 17:48:24 -04:00
t00thpick1
eff53d90ab We need to preserve block data with our double drops for silk touch. Fixes #2625 2015-07-25 22:30:22 -04:00
t00thpick1
2aade8b7ff Remove no longer needed DualSupport classes, we crossed that road long ago. 2015-07-25 22:29:19 -04:00
t00thpick1
de0ac51b3d This should ignore absorption damage for allied players. Fixes #2618 2015-07-25 21:59:10 -04:00
t00thpick1
60d89c15e6 Merge pull request #2551 from lol768/patch-1
Escape apostrophes in localised strings
2015-07-18 11:24:59 -04:00
t00thpick1
ac3b28da8b Merge pull request #2614 from ThundrRok/master
Fix for custom potions being missed in potion stage calculation. #2386
2015-07-18 11:22:48 -04:00
t00thpick1
12cb1e4161 Offload slightly more calculations to the async loading thread. kinda Fixes #2591 2015-07-18 11:18:42 -04:00
t00thpick1
4e013b44d8 Support offline player experience editing 2015-07-18 10:50:38 -04:00
t00thpick1
9934ab972e Clean up SQLDatabaseManager 2015-07-18 10:48:40 -04:00
t00thpick1
30adac5e63 Properly restore state when errors occur during uuid update 2015-07-18 10:41:55 -04:00
Stephen Jenkins
d3d7c254f4 Fix for custom potions being missed in potion stage calculation. #2386 2015-07-10 18:04:53 -04:00
t00thpick1
93ad040936 Syntax is important 2015-06-20 15:11:18 -04:00
t00thpick1
bfeac43f12 NULL uuids in flatfile should not be wiped as duplicates. Fixes #2594 2015-06-20 13:04:03 -04:00
t00thpick1
4388430491 When an older user no longer has a username that a new user now has, we will update the old entry to be _INVALID_OLD_USERNAME_, however we no longer strictly enforce name uniqueness, so people altering their DB's need to tweek with caution. Invalid old users will not display in the leaderboards. Fixes #2503 2015-06-20 12:57:01 -04:00
t00thpick1
b4e21a7817 Due to the unstable and volatile nature of pistons in the current versions of mc, we cannot reliably guarentee that we can track the position of blocks being moved by pistons, and therefore will no longer track piston moved blocks in the blockstore with 100% accuracy, and will instead just not refresh the potentially empty new blocks. This will not have any effect on regular usage of the plugin aside from 100% preventing any mcMMO related piston dupe bugs. Fixes #2565, #2582 2015-06-11 21:31:20 -04:00
t00thpick1
4fe41fe416 Check Item Type, not Material Type a second time. Fixes #2584 2015-06-11 21:15:40 -04:00
t00thpick1
d8184fb298 Properly calculate diff times for old user purge. Fixes #2541 2015-06-11 18:12:22 -04:00
lol768
de38826897 Escape apostrophes
"The java.text.MessageFormat class uses the apostrophe (\u0027) as an escape character. Consequently, you need to write two consecutive apostrophes in your translation if you wish to display a single apostrophe"
2015-04-25 22:59:33 +01:00
TfT_02
90b31a29f5 We can simplify this!
Didn’t realize there was a event.getBlocks() method for
BlockPistonRetractEvent as well.
2015-03-22 14:49:51 +01:00
TfT_02
cfa0daefc5 Fix the issues with sticky pistons and slime blocks
This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
t00thpick1
4aeda6e9e8 Still not fully on track with the original event, but as we want them to see the potions we create, we can't be fully correct. However, correcting the behavior to decrement the ingredient after the event shouldn't harm anything. Fixes #2486 2015-03-18 16:23:07 -04:00
t00thpick1
4f1f10333f Use notification settings for critical hits Fixes #2498 2015-03-18 16:09:15 -04:00
t00thpick1
342c37a02c Merge pull request #2426 from zreed/master
Empty constructors don't take arguments  Sure why not.
2015-03-18 15:31:44 -04:00
t00thpick1
e347bc1c9e Short data, Fixed #1909 2015-03-18 15:28:57 -04:00
isokissa3
f76771f0a8 Fixed duplication bug #2419 (Correct fix) 2015-03-11 14:31:56 +02:00