Commit Graph

530 Commits

Author SHA1 Message Date
GJ
c48ac9f596 Mining guide done.
We probably need to clean all these up a bit more later...
2012-03-04 02:41:14 -05:00
nossr50
a9eed7c31c Replaced unwritten guides with coming soon msg. 2012-03-03 21:36:58 -08:00
nossr50
a9a7719096 Another linebreak for Acrobatics. 2012-03-03 15:24:54 -08:00
nossr50
5038fbadb0 Acrobatics done. 2012-03-03 15:21:39 -08:00
nossr50
a85ca2c984 All thats left is to fill in the locale with information 2012-03-03 13:29:39 -08:00
nossr50
e6e7f10a05 Inform players when they type /skillname that there is a guide 2012-03-03 13:05:52 -08:00
nossr50
212f6ee773 Now you don't need to specify a page number. 2012-03-03 13:04:12 -08:00
nossr50
53d38cc54c Changed some wording for Excavation ? 2012-03-03 13:02:11 -08:00
nossr50
a53c8d5c64 Completed Excavation ? 2012-03-03 12:58:16 -08:00
nossr50
94a02c9a2e Manual merging commence... Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
Conflicts:
	src/main/resources/locale/locale_en_us.properties
2012-03-03 12:45:57 -08:00
nossr50
07699fa651 Excavation ? WIP 2012-03-03 12:43:50 -08:00
GJ
0aaf02f208 LOCALE ALL THE THINGS! 2012-03-03 14:48:40 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
nossr50
ccfce843be Updated changelog. for loops > while loops 2012-03-03 10:39:18 -08:00
GJ
cb3bc755a6 Remove MySpawn info from locale files. 2012-03-03 13:35:01 -05:00
GJ
719081a77e Removed some unneeded imports. 2012-03-03 13:30:08 -05:00
nossr50
d1c4efa30d Finalized page system. Moved grabbing pages to Page.java. 2012-03-03 10:24:47 -08:00
nossr50
12fbaa4361 Wip of Skill Help pages, code is ugly but it works. 2012-03-03 09:54:16 -08:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
GJ
1814d52680 Starting work on skill help pages. (Excavation) 2012-03-03 01:22:52 -05:00
nossr50
d3ed6bb139 break; break; break; 2012-03-02 17:34:15 -08:00
GJ
8eaa58040e Fixed ShakeMob ability not working. 2012-03-02 20:04:15 -05:00
nossr50
04e2a212d1 Silly git 2012-03-02 16:55:54 -08:00
nossr50
fe7ca65f22 dealDamage() will now send fake EntityDamageEvent which mcMMO will ignore 2012-03-02 16:53:35 -08:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd Removing debug message 2012-03-02 16:36:31 -08:00
nossr50
cb9a9282dd Moving the FakeEntityDamageByEntity event to the top of the listener 2012-03-02 16:34:35 -08:00
nossr50
14f1a91eeb Fixed PVE experience gains not leveling up skills 2012-03-02 16:24:28 -08:00
nossr50
1756031eda Changed pom ver # to 1.3.02 removed ocelots from Taming xp gain 2012-03-02 15:58:40 -08:00
nossr50
bccb321ce1 Fixing isInvincible() thanks bm01! 2012-03-02 15:52:33 -08:00
nossr50
4f128ebbef Merge pull request #189 from bm01/master
Impact fix
2012-03-02 15:22:19 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
nossr50
288e82fbc3 Setup locale for Axe Splintering message 2012-03-02 12:39:18 -08:00
nossr50
feb073d159 Damage from failed Tree Feller is now random (but never kills) 2012-03-02 12:35:12 -08:00
nossr50
505df87014 Finalized durability stuff in tree feller. XP nerf only for jungle now. 2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34 More tweaks to durability stuff in tree feller 2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62 Updating Tree Feller to use .getMaxDurability() API calls 2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc Can only seem to make the axe splinter some of the time.. 2012-03-02 11:22:29 -08:00
nossr50
1ac544511c Added updateInventory() to Tree Feller 2012-03-02 11:07:20 -08:00
nossr50
ef17ea6231 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-02 11:02:05 -08:00
nossr50
75c49497ac Nerf tree feller XP. You need durability to use tree feller now. 2012-03-02 11:01:09 -08:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
GJ
5a8b9fc344 Changes to Blast Mining method calls. 2012-03-02 13:55:53 -05:00
nossr50
1c866a52e5 Reworking our invincibility checks to accomodate for vanilla mc behaviour 2012-03-02 10:18:23 -08:00
nossr50
2f5edb6329 Removing redundancy 2012-03-02 09:40:04 -08:00
nossr50
30e5410906 Adding break; to switch in onEntityDamage 2012-03-02 09:37:55 -08:00
nossr50
4f2a0b8260 Updating onEntityDamageByEntity event listener 2012-03-02 09:35:52 -08:00
GJ
882a457484 Listen to EntityDamageByEntity subevents 2012-03-02 12:19:53 -05:00
GJ
ed5531d44b Cleanup EntityListener.java 2012-03-02 12:13:35 -05:00
GJ
b2989a8bab Added Ocelots to Taming XP tables. 2012-03-02 10:43:08 -05:00
GJ
c032a27d63 Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
2012-03-02 10:11:54 -05:00
nossr50
9a7ea3b6d0 Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!! 2012-03-01 15:52:21 -08:00
nossr50
2151fbb6c0 Finishing touches on BM 2012-03-01 14:15:16 -08:00
nossr50
3945a681a3 ENUM all the things! 2012-03-01 14:10:50 -08:00
nossr50
592382a5d3 When in doubt use a for loop 2012-03-01 14:09:06 -08:00
GJ
72bfe63ebf Minor tweak to Blast Mining. 2012-03-01 17:04:45 -05:00
nossr50
6d883821a8 Fix for Blast Mining XP (hopefully) 2012-03-01 14:02:23 -08:00
GJ
415786d67e XP gain for Blast Mining. 2012-03-01 16:50:54 -05:00
nossr50
d8aa3a5f14 Updated locale 2012-03-01 13:02:54 -08:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
GJ
8254a8ab0f Updates to Blast Mining. 2012-03-01 15:33:03 -05:00
nossr50
fadbaf429d Beginning work on cooldowns for BlastMining (DO NOT USE THIS BUILD) 2012-03-01 12:20:35 -08:00
nossr50
a80507078d Taming locale updates 2012-03-01 11:42:44 -08:00
GJ
d13549ff6a Updates to Blast Mining. 2012-03-01 14:37:34 -05:00
nossr50
0f89a9e1e8 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-01 10:08:37 -08:00
nossr50
c8f2521670 Updated /mcmmo to be more useful and up to date 2012-03-01 10:08:13 -08:00
GJ
32135d5647 Removed Milking/Shearing from Taming - too easy to abuse 2012-03-01 12:24:30 -05:00
nossr50
dc5b37d560 Fix for dropping AIR 2012-03-01 08:34:56 -08:00
nossr50
e873902e1b Fixing another disarm bug (thanks bm01) 2012-03-01 08:03:29 -08:00
nossr50
fe21aa0aa9 Updating plugin.yml description nodes 2012-03-01 07:32:13 -08:00
nossr50
ee1e128c5a Changed to dealDamage() 2012-03-01 06:48:59 -08:00
nossr50
d099bc562b Fixed Disarm not working ever 2012-02-29 16:27:58 -08:00
nossr50
69dfd5645a Fixing my fix of Unarmed command display 2012-02-29 16:16:38 -08:00
nossr50
5db7225bc4 Fixing skill messages, fixing unarmed command display 2012-02-29 16:13:15 -08:00
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
nossr50
885ec70d28 Updated locale 2012-02-29 15:45:09 -08:00
nossr50
8d00468412 Axes gains bonus DMG every 50 levels like Unarmed now. 2012-02-29 15:40:16 -08:00
nossr50
5d9ac614c2 That was too OP. Disarm is 1.5x the rate of 1.2.12 now. 2012-02-29 15:24:03 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
ed2e9a993d Removing whitespace 2012-02-29 13:54:43 -08:00
nossr50
f689f048b2 Updated changelog again 2012-02-29 13:19:22 -08:00
nossr50
906bc01b91 Inspect now checks if player exists in Database 2012-02-29 13:02:24 -08:00
nossr50
4641e4701c Updating usage statistic to work with R5 2012-02-29 12:41:03 -08:00
nossr50
88e40080fb Making Inspect work on offline players 2012-02-29 12:33:33 -08:00
nossr50
e0fa23359f Removed /mcstats usage from console (use inspect instead) 2012-02-29 12:15:23 -08:00
nossr50
4ab71bcf36 Fixed inspect not working from console 2012-02-29 12:07:47 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
nossr50
6c20df7839 Finished changes to Whois -> Inspect 2012-02-29 09:25:48 -08:00
nossr50
423eb97e0f Reverting casting in onEntityDeath 2012-02-29 09:23:04 -08:00
nossr50
0b43dd2747 Replacing Whois command with Inspect command 2012-02-29 09:20:58 -08:00
nossr50
f2fccd4a64 Add casting to onEntityDeath 2012-02-29 09:11:45 -08:00
GJ
a7292c3a2c Fixed typo in config.yml 2012-02-29 11:25:15 -05:00
GJ
0c1072f7cf Changes due to updates to EntityType returned by certain Entity events. 2012-02-29 11:03:24 -05:00
GJ
cea80f98e8 Updates for config files. 2012-02-29 10:45:55 -05:00
GJ
985e69c529 Fixes for Treasures config & Chimera Wing. 2012-02-29 09:59:25 -05:00
nossr50
a2b3e6fa83 Fixed treasures config NPE 2012-02-28 21:00:28 -08:00
GJ
ee986970fe Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
nossr50
5f51f7f9b0 Further removing MySpawn stuff 2012-02-28 15:19:43 -08:00
nossr50
de2a0403d2 Remove MySpawn from DB if exists 2012-02-28 15:15:03 -08:00
GJ
e2d13034a8 Kill it with fire, part 1 - MySpawn 2012-02-28 18:01:35 -05:00
GJ
e55006f662 Fixed the fact that myspawn would clear if you broke ANY bed (not just
your own) - Addresses MCCORE-50
2012-02-28 17:06:13 -05:00
GJ
64b46a88c9 Breaking a bed now clears your spawn, just as if you had used the
/clearmyspawn command.
2012-02-28 16:52:16 -05:00
nossr50
69b7c3077f Tweaked mcremove 2012-02-28 12:53:27 -08:00
nossr50
7aa7de75a2 Made mcremove work for FlatFile (sort of). 2012-02-28 12:33:57 -08:00
nossr50
6cc22a3b63 mcremove command is now fully functional for MySQL 2012-02-28 12:16:23 -08:00
nossr50
649ce1c147 Forgot to commit this, file renamed. 2012-02-28 11:19:12 -08:00
nossr50
1281843d45 Removing redundancy in most commands 2012-02-28 11:17:54 -08:00
nossr50
e31aea3492 Beginning work on mcremove 2012-02-28 11:05:48 -08:00
GJ
26e3403ff4 Fixed Call of The Wild & RIGHT_CLICK_AIR tool activation not working.
Apparently we can't use ignoreCancelled=true on PlayerInteractEvent...
2012-02-28 09:27:14 -05:00
GJ
e5922bf3e7 Fixed my brakes. >.< 2012-02-28 00:18:55 -05:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab Fixed leaving out a logical check for new skill processing. (Oops.) 2012-02-27 20:40:25 -05:00
GJ
1511c5737b Fixed missing return calls in ToolType.java 2012-02-27 17:37:43 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
nossr50
16a0a3364a NPE fix for Bleed Simulation (hopefully) 2012-02-27 07:56:12 -08:00
nossr50
d09512373b Added an isConnected() method 2012-02-27 05:27:59 -08:00
nossr50
26c9ba0c3b Major optimization to how MySQL connection is handled. 2012-02-27 05:20:55 -08:00
nossr50
d7d1d0b58d Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-27 03:53:46 -08:00
nossr50
a0ab16eaa7 Minor tweaks to BleedSimulate() 2012-02-27 03:53:15 -08:00
GJ
cae4b47538 Updates to Unarmed 2012-02-26 14:38:55 -05:00
GJ
dd445dbac5 Updates to Combat - Breaks R4 Compatability. 2012-02-26 14:38:03 -05:00
nossr50
4b26732f51 Removed redundancy 2012-02-26 04:15:50 -08:00
bm01
aff6b0925f Optimization in Combat.java 2012-02-26 13:06:47 +01:00
GJ
a7f259ea3c Moved wolf damage checks to Taming.java 2012-02-26 02:38:07 -05:00
GJ
3a1ee58339 Added custom values for mob combat multipliers. 2012-02-26 01:53:54 -05:00
GJ
6b0c46b634 Minor updates/optimizations to PlayerListener 2012-02-26 00:05:32 -05:00
GJ
6b36a030f6 Added back updateInventory() methods.
Even though I updated old inventory methods it still needs these to
reflect the amounts removed...
2012-02-25 21:42:03 -05:00
nossr50
f481741bb5 This should make us fully NoCheat compatible. 2012-02-25 04:27:09 -08:00
nossr50
77b0dd725c Fixing unwanted block data changes 2012-02-25 04:07:07 -08:00
nossr50
f850c0ead6 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-25 03:51:49 -08:00
nossr50
7ad9b2ed58 Gutting out the old Party HUD. Lets make a new one. 2012-02-25 03:51:22 -08:00
GJ
695d76dcf4 ENUM ALL THE THINGS! 2012-02-25 02:49:53 -05:00
GJ
19ea6707fe Updated locale files to reflect increases to Blast Mining ore drops. 2012-02-25 00:26:10 -05:00
GJ
649bccb0d0 Added /addlevels command (Implements MCCORE-23) 2012-02-24 21:05:01 -05:00
GJ
73f1c08366 Blast Mining optimization 2012-02-24 18:25:24 -05:00
GJ
b98120192a Removed useless removal checks. 2012-02-24 12:14:35 -05:00
GJ
1cd7181d26 Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
so we fire the event like we're supposed to.
2012-02-24 11:21:07 -05:00
nossr50
fb35e7dd5d Updating changelog. Fixing Herbalism command display. 2012-02-24 07:54:17 -08:00
nossr50
1c4275ce37 Misc formatting. Clarifying something in changelog. 2012-02-24 07:19:55 -08:00
nossr50
3ff9a28fa7 Fixed exploit in Tree Feller 2012-02-24 04:52:30 -08:00
nossr50
04f13ab090 Fixed Tree Feller dropping too many saplings 2012-02-24 03:41:43 -08:00
nossr50
e42b9db159 Fixed bug with Swords command display 2012-02-24 03:37:41 -08:00
nossr50
deb3a3bd48 Fixed bug with Leaf Blower & Tree Feller permission nodes 2012-02-24 03:03:19 -08:00
nossr50
6708947332 Tree Feller is faster. Added limit to tree feller.
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
1f0fcb119d Removed outdated inventory methods 2012-02-24 01:02:23 -05:00
GJ
bdb74d4719 Optimize even more things. 2012-02-23 23:04:41 -05:00
GJ
19ab8b89f5 More optimizing. 2012-02-23 22:26:20 -05:00
GJ
10fa9e5465 Optimize more things. 2012-02-23 21:44:44 -05:00
GJ
1fe259eb7a Archery optimizations. 2012-02-23 21:13:06 -05:00