gmcferrin
|
bcfec56300
|
Because it's not just Citizens that uses NPCs.
|
2013-01-10 12:18:48 -05:00 |
|
gmcferrin
|
607d2b8bd7
|
Abstraction is good.
|
2013-01-10 09:26:01 -05:00 |
|
gmcferrin
|
c1463c3257
|
Because we don't need that many Random objects.
|
2013-01-09 23:46:35 -05:00 |
|
gmcferrin
|
f3c89fe48b
|
Archery cleanup.
|
2013-01-08 17:44:05 -05:00 |
|
Glitchfinder
|
83888f80d4
|
Fixing merge conflicts
|
2013-01-06 17:59:31 -08:00 |
|
Glitchfinder
|
974862a60a
|
Updating permissions for consistency.
|
2013-01-06 17:52:31 -08:00 |
|
TfT_02
|
3aee334fbd
|
Fixed Arcobatics & Archery ignoring ChanceMax settings from advanced config
|
2013-01-02 00:34:32 +01:00 |
|
gmcferrin
|
3194baffd7
|
Use finals rather than local variables.
|
2013-01-01 17:12:15 -05:00 |
|
Grant
|
36d5344ded
|
Cleanup formatting.
|
2012-12-24 16:56:25 -05:00 |
|
Glitchfinder
|
0037524cfd
|
Fixing more errors with typecasting.
|
2012-11-25 16:40:42 -08:00 |
|
TfT_02
|
0d2abb95b5
|
Adding AdvancedConfig
|
2012-11-21 21:49:54 +01:00 |
|
U-YUE\Sean
|
9354831729
|
Finished fixing issues #272, #266, #261, and #255.
|
2012-10-30 13:14:22 -07:00 |
|
U-YUE\Sean
|
ab7a83b37e
|
Attempting to fix issues #272 , #266 , #261 , and #255 .
|
2012-10-30 11:46:52 -07:00 |
|
nossr50
|
7b47d32a96
|
Citizens compatibility. Bug fix for Woodcutting/custom trees.
|
2012-08-14 14:09:49 -07:00 |
|
GJ
|
819b6fcacb
|
Added "lucky" donor perk - abilities have 25% better chance to activate
|
2012-07-02 11:09:55 -04:00 |
|
GJ
|
48dd537257
|
More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
|
2012-06-14 23:59:36 -04:00 |
|
bm01
|
ba133f94fc
|
Extra equals
|
2012-06-15 02:34:24 +02:00 |
|
bm01
|
3bc2f5dc55
|
Fixed Archery using Taming skill level
|
2012-06-15 02:06:06 +02:00 |
|
GJ
|
a5d7bee939
|
Spacing
|
2012-06-14 00:01:31 -04:00 |
|
GJ
|
c71f4e438b
|
Organize imports.
|
2012-06-13 08:54:02 -04:00 |
|
GJ
|
14d13eb4c7
|
Archery rework.
|
2012-06-13 08:53:18 -04:00 |
|
GJ
|
29c629eb22
|
WIP on Archery rework.
|
2012-06-12 21:36:17 -04:00 |
|