Commit Graph

33 Commits

Author SHA1 Message Date
nossr50
f481741bb5 This should make us fully NoCheat compatible. 2012-02-25 04:27:09 -08:00
GJ
b98120192a Removed useless removal checks. 2012-02-24 12:14:35 -05:00
GJ
1cd7181d26 Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
so we fire the event like we're supposed to.
2012-02-24 11:21:07 -05:00
nossr50
3ff9a28fa7 Fixed exploit in Tree Feller 2012-02-24 04:52:30 -08:00
nossr50
04f13ab090 Fixed Tree Feller dropping too many saplings 2012-02-24 03:41:43 -08:00
nossr50
6708947332 Tree Feller is faster. Added limit to tree feller.
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
bdb74d4719 Optimize even more things. 2012-02-23 23:04:41 -05:00
GJ
19ab8b89f5 More optimizing. 2012-02-23 22:26:20 -05:00
nossr50
2aa7e37e13 Reworked Unarmed to be easier to level 2012-02-23 05:38:50 -08:00
nossr50
37364d6c86 More tweaks to Tree Feller 2012-02-23 01:59:00 -08:00
bm01
94387045e4 Removed redundant if statement 2012-02-23 10:34:34 +01:00
nossr50
cb4b5d1c71 Tree Feller damages the tool (again) 2012-02-22 23:42:03 -08:00
GJ
472bfa51da Fixed my fix (because Bukkit is stupid & durability counts up). 2012-02-23 02:26:44 -05:00
GJ
6f9fc26ab5 Changed tool ability damage to use built in Bukkit methods. 2012-02-23 02:12:24 -05:00
nossr50
f274d47c81 Made Tree Feller much less aggressive. 2012-02-22 20:53:20 -08:00
nossr50
ca3b7f2172 Tree Feller now rewards xp based on the type of tree. 2012-02-22 20:25:03 -08:00
nossr50
22c9fca915 Reworked Tree Feller to take down entire tree. 2012-02-22 20:23:42 -08:00
NuclearW
b08aead536 Changed Tree Feller to not rely on external ArrayList
Given Bukkit's behavior of events, it would have never been possible for more than one player's data to occupy the shared arraylist... Still looked ugly, though.
Also helps toward concurrent events, should they ever come.
Also moved from a static boolean flag to a per-use flag
Also removed unused static variable "w"
2012-02-19 00:54:56 -05:00
nossr50
3a812612de Fixed a major problem where the hashmap wasn't initialized on
PlayerProfile creation. However there is still a big bug with abilities
instantly wearing off and refreshing.
2012-02-09 15:28:05 -08:00
nossr50
76675422ea Shrinking PlayerProfile one step at a time, also fixed a bug. 2012-02-09 11:10:39 -08:00
nossr50
a2c83425f2 Fixed even more of GJ's mistakes :P 2012-02-09 09:47:17 -08:00
GJ
f9e7ae22f2 Removed unused variables & imports. 2012-02-06 16:30:50 -05:00
gmcferrin
cbeb994b69 Fix bug with Leaf Blower. 2012-02-05 23:16:25 -05:00
gmcferrin
43e3dd7977 Fix NoCheat conflict. Updated changelog.
Closes #104
2012-02-05 15:24:44 -05:00
gmcferrin
0b30920edd Fix for Issue #103 2012-02-05 12:53:40 -05:00
gmcferrin
bb70289cb3 More fixes for instaBreak, moving abilities to individual skill files. 2012-02-04 09:35:07 -05:00
gmcferrin
2c380f609e Fixed import issues from last commit. 2012-02-04 01:59:31 -05:00
gmcferrin
4a2325f244 Moved more stuff into skill files. 2012-02-04 01:36:03 -05:00
gmcferrin
d920702389 Fixed typo. As usual. 2012-02-04 00:26:29 -05:00
gmcferrin
3e62697567 Started moving stuff from mcBlockListener into their respective skill
files.
2012-02-04 00:22:10 -05:00
gmcferrin
151c9ba1d4 Fixed bug with some skills failing to work once player passes max level
boost for the skill.
2012-02-02 17:04:49 -05:00
NuclearW
01bbd9bcac New McMMOItemSpawnEvent
- Changed all of mcMMO to use one drop method to facilitate new event
- Added a missing bit of copyright notice to last event
2012-01-29 02:51:59 -05:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00