Commit Graph

1167 Commits

Author SHA1 Message Date
nossr50
9f455f5a0d Fix some locale errors 2020-05-05 19:23:55 -07:00
Robert Alan Chapton
53c5fb7328
Merge pull request #4152 from FlXME/master
Fix various bugs
2020-05-01 14:29:35 -07:00
nossr50
239200a3d2 child skills can have their xp bars turned on 2020-04-28 13:47:33 -07:00
nossr50
07b838db0f 2.1.126 2020-04-27 19:31:22 -07:00
nossr50
666729cadc Localize more things 2020-04-27 19:13:24 -07:00
nossr50
92c4ddce87 NPE fix 2020-04-27 19:09:37 -07:00
nossr50
2325c4eb6b New Command mmoxpbar 2020-04-27 19:01:40 -07:00
nossr50
34fe19e35c Less verbose unsupported material warnings 2020-04-27 17:28:27 -07:00
nossr50
145b2432e0 Combat fix 2020-04-27 17:04:01 -07:00
nossr50
5984230bf3 CompatibilityLayer framework 2020-04-24 20:21:21 -07:00
Felix Bergmann
877ef15374
Close resources in UUIDFetcher
Resource leak by not closing the InputStreamReader
2020-04-07 09:54:57 +02:00
Felix Bergmann
8dc955542d
Introduce buffering in HashChunkletManager
Improve the performance by introducing buffering. The current usage of FileInputStream and ObjectInputStream don't use buffering.
2020-04-07 09:45:18 +02:00
Felix Bergmann
bffabb4a05
Fix BlockStoreConversion bug on folder check
If dataDir.exists() is true, dataDir.isDirectory() will always also be true. You probably wanted to check whether it is a folder.
This bug could lead to a critical bug when a file with the name of the folder exists.
2020-04-07 09:27:28 +02:00
Shane Freeder
3c272a3e31
register a valid skill for AprilCommand (Fixes #4147) 2020-04-01 14:41:53 +01:00
Shane Freeder
9c342f24cd
Fix NPE from unloaded profiles in HolidayManager 2020-04-01 14:40:29 +01:00
nossr50
8d7f1cb595 Fixed not being able to place blocks on top of certain repair/salvage
anvils
2020-03-19 19:00:50 -07:00
nossr50
fd1b1fe124 treat new vines as multi block plants 2020-03-11 17:52:35 -07:00
nossr50
8f8dfcf556 Update ability black lists 2020-03-03 22:32:24 -08:00
nossr50
3aa9f385e5 Wart blocks are now treated like leaves 2020-03-03 22:09:57 -08:00
nossr50
325cbcad9d 2.1.120 2020-03-03 17:52:02 -08:00
nossr50
3a81d94b32 1.16 support part 5 2020-03-03 17:14:57 -08:00
nossr50
89a990f0cb Another dupe fix + 1.16 support part 4 2020-03-03 16:37:13 -08:00
nossr50
d585b1c2f7 1.16 support part 3 2020-03-02 14:52:51 -08:00
nossr50
1101815f18 1.16 Support part 2 2020-02-28 16:44:37 -08:00
nossr50
441125dbd1 2.1.117 2020-02-27 07:36:41 -08:00
Shane Freeder
d4ba9d7605
Reduce mojang profile API call limit (Fixes #4121) 2020-02-22 11:12:52 +00:00
nossr50
7c6d5c476d Green Thumb requires a hoe, sneak to break with a hoe 2020-02-19 16:14:21 -08:00
nossr50
e2073ff9f7 Immature crop replanting, green thumb tweaks, replant accidental break
protection
2020-02-19 15:58:53 -08:00
Shane Freeder
11ca0d9ff1
Fix 1.13.x archery compat 2020-02-04 23:36:54 +00:00
Shane Freeder
4eef4a3e41
Fix CCE from spectral arrows (Fixes #4114) 2020-02-04 23:29:51 +00:00
Shane Freeder
816b64cb70
Track spectral arrows for combat 2020-01-28 16:37:02 +00:00
Shane Freeder
0ffcff53b3
Further address locale issues (Targets #4083) 2020-01-26 17:48:14 +00:00
nossr50
ac731258c7 Berserk now breaks glass and makes noise when doing so 2020-01-24 01:09:19 -08:00
nossr50
7b8c90d362 BlockCracker fix for infested stone bricks 2020-01-24 00:56:16 -08:00
nossr50
055391e908 Hacky fix for spigot bug 2020-01-24 00:43:18 -08:00
Shane Freeder
406429f4e3
Use ThreadedLocalRandom for RNG utils 2020-01-16 18:21:35 +00:00
nossr50
ceaff0c862 SkillShot tweaks 2020-01-14 20:09:41 -08:00
nossr50
7c156319be Skill Shot is now multiplicative instead of additive 2020-01-14 19:53:37 -08:00
nossr50
24b3bf1100 NPE fix for combat on unloaded profiles 2020-01-14 19:44:17 -08:00
Shane Freeder
3cbbf1bee0
Move valid check higher up, no need to set additional metadata 2019-12-31 12:17:03 +00:00
Shane Freeder
8fd1af4cbf
Don't cache mob infomation in the updater task 2019-12-31 12:16:12 +00:00
Shane Freeder
601297799f
Enforce locale usage for enums to ensure correct casing (Fixes #4086) 2019-12-16 01:05:47 +00:00
Shane Freeder
b7dd491c01
Prevent nesting of bleed damage
This commit prevents the nesting of damage event processing in general in
regards to bleed, health related stuff will need a further glance over down
the line, however; This will fix a major problematic area
2019-11-13 19:53:02 +00:00
Shane Freeder
122c8b0faa
Added missing 1.14 blocks to ability/tool activation blacklists (Fixes #4050) 2019-09-22 04:30:24 +01:00
nossr50
51a373db4f Fixing an Acrobatics exploit 2019-09-17 18:59:44 -07:00
Robert A. C
260d0f9b4a
Merge pull request #4051 from Shrek5InTheatres2019/master
McMMOPlayerProfileLoadEvent for the api
2019-09-14 16:05:26 -07:00
Shrek5InTheatres2019
c3548be380 deleting one character variables for good 2019-09-09 17:56:06 -07:00
Shrek5InTheatres2019
c6c1c39a98 player profile load event from issue request #4045 2019-09-06 16:44:58 -07:00
nossr50
e84e9a7dc8 more blacklisted blocks 2019-09-05 18:58:50 -06:00
Shrek5InTheatres2019
e27d299132 removing unnecessary code 2019-08-29 23:16:26 -07:00