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Combat fix
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@ -14,7 +14,7 @@ Version 2.1.125
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Version 2.1.124
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Repair/Salvage can now be set to use vanilla blocks that already do something and that vanilla functionality will be disabled by mcMMO (you could use vanilla-anvils instead of iron_blocks for repair now)
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Added Gold_Nugget to Mining's Bonus_Drops in config.yml (edit your config)g
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Added Gold_Nugget to Mining's Bonus_Drops in config.yml (edit your config)
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Added Piglin to experience.yml combat XP tables with a value of 2.0 (edit your config)
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Added Hoglin to experience.yml combat XP tables with a value of 4.0 (edit your config)
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Added Zombified_Piglin & Zombie_Pigman to experience.yml combat XP tables with a value of 3.0 (edit your config)
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@ -301,8 +301,9 @@ public final class CombatUtils {
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*
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* @param event The event to run the combat checks on.
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*/
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public static void processCombatAttack(EntityDamageByEntityEvent event, Entity damageSourceEntity, LivingEntity target) {
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EntityType entityType = damageSourceEntity.getType();
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public static void processCombatAttack(EntityDamageByEntityEvent event, Entity painSourceRoot, LivingEntity target) {
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Entity painSource = event.getDamager();
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EntityType entityType = painSource.getType();
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if (target instanceof Player) {
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if (Misc.isNPCEntityExcludingVillagers(target)) {
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@ -318,7 +319,7 @@ public final class CombatUtils {
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AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
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if (acrobaticsManager.canDodge(target)) {
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event.setDamage(acrobaticsManager.dodgeCheck(damageSourceEntity, event.getDamage()));
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event.setDamage(acrobaticsManager.dodgeCheck(painSourceRoot, event.getDamage()));
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}
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if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) {
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@ -328,25 +329,24 @@ public final class CombatUtils {
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SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
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if (swordsManager.canUseCounterAttack(damageSourceEntity)) {
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swordsManager.counterAttackChecks((LivingEntity) damageSourceEntity, event.getDamage());
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if (swordsManager.canUseCounterAttack(painSource)) {
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swordsManager.counterAttackChecks((LivingEntity) painSource, event.getDamage());
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}
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}
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}
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if (damageSourceEntity instanceof Player && entityType == EntityType.PLAYER) {
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Player player = (Player) damageSourceEntity;
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if (painSourceRoot instanceof Player && entityType == EntityType.PLAYER) {
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Player player = (Player) painSourceRoot;
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if (UserManager.getPlayer(player) == null) {
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if (!UserManager.hasPlayerDataKey(player)) {
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return;
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}
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McMMOPlayer attackingPlayer = UserManager.getPlayer(player);
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ItemStack heldItem = player.getInventory().getItemInMainHand();
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if (target instanceof Tameable) {
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if (heldItem.getType() == Material.BONE) {
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TamingManager tamingManager = attackingPlayer.getTamingManager();
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TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
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if (tamingManager.canUseBeastLore()) {
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tamingManager.beastLore(target);
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@ -390,10 +390,10 @@ public final class CombatUtils {
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}
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else if (entityType == EntityType.WOLF) {
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Wolf wolf = (Wolf) damageSourceEntity;
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Wolf wolf = (Wolf) painSource;
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AnimalTamer tamer = wolf.getOwner();
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if (tamer != null && tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) {
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if (tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) {
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Player master = (Player) tamer;
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if (!Misc.isNPCEntityExcludingVillagers(master) && PrimarySkillType.TAMING.getPermissions(master)) {
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@ -402,10 +402,10 @@ public final class CombatUtils {
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}
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}
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else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
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Projectile arrow = (Projectile) damageSourceEntity;
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Projectile arrow = (Projectile) painSource;
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ProjectileSource projectileSource = arrow.getShooter();
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if (projectileSource != null && projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
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if (projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
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Player player = (Player) projectileSource;
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if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
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