Commit Graph

2204 Commits

Author SHA1 Message Date
NuclearW
c805a48a87 Add verbose logging option and a debug method to use it.
Closes #609
2013-02-20 11:47:08 -05:00
GJ
918d81198f Cleaner way to handle per-world teleport permissions. Also provides a
nice error message now to explain WHY a player can't teleport.
2013-02-20 11:43:23 -05:00
GJ
1d87de0a3e Move update checking to it's own function. 2013-02-20 11:04:05 -05:00
GJ
fdeadde7f0 This has to be one block lower or it winds up in the sky. 2013-02-20 10:56:05 -05:00
GJ
760432fb41 Fix admin chat showing up twice in the logs. 2013-02-20 10:45:30 -05:00
GJ
240589e9ea Fix perk messages being displayed even if you have no perks. 2013-02-20 10:44:17 -05:00
GJ
400c93fb7d Clean up our particle effects a bit. 2013-02-20 10:40:47 -05:00
GJ
1bcf43db63 Better way to handle daze effect. 2013-02-20 08:49:21 -05:00
GJ
79bcd76aa0 Change ability particles due to confusion over glass-breaking sound. 2013-02-20 08:42:25 -05:00
GJ
8833ceb3b5 Added particle effect to Critical Hit. 2013-02-19 19:08:21 -05:00
GJ
ccc265edf9 Add explosion effect for Greater Impact. 2013-02-19 19:08:21 -05:00
GJ
e956988c60 Add particle effect on Dodge. 2013-02-19 19:08:20 -05:00
GJ
fd47d77800 Add chat toggles for the events we have particle effects for. 2013-02-19 13:25:59 -05:00
GJ
5c76ef312f Added '/mcnotify' command to toggle ability notifications on/off 2013-02-19 13:18:27 -05:00
GJ
f189907ff8 Added visual effects for ability enabling. Also readded chat messages
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4 Add potion effect for Daze. 2013-02-19 11:01:50 -05:00
GJ
a43a5a0861 Don't need to save the manager anymore. 2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 2013-02-19 09:21:44 -05:00
GJ
d28794a587 Slightly cleaner way to handle a few of our repair functions. 2013-02-19 08:34:08 -05:00
GJ
a67dd1d9d7 One of these has to be a double if we want this modifier to work. 2013-02-19 08:03:02 -05:00
GJ
9c0f763949 We already check the block data before calling this function. 2013-02-19 01:06:06 -05:00
GJ
6571864b16 Remove unused imports. 2013-02-19 01:03:21 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e Removed some shouldBeAffected calls
I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2 Fixed combat exp gain when hitting a friendly wolf 2013-02-19 02:06:31 +01:00
bm01
ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 2013-02-18 16:19:31 -08:00
nossr50
45fbb47ccf Moving this check up 2013-02-18 15:28:18 -08:00
TfT_02
cf0f075acb Added an Update Checker, closes #559 2013-02-18 22:54:50 +01:00
GJ
d9aad67ca5 Fix splash potions not properly affecting the player that threw them. 2013-02-18 15:09:25 -05:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
671be42472 SkillTools, not Misc 2013-02-18 10:32:29 -05:00
GJ
add4bc24df Actually, we CAN use that check here. 2013-02-18 10:29:33 -05:00
GJ
1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39 These functions fit better in CombatTools. 2013-02-18 10:22:16 -05:00
GJ
c39827ed59 Don't need the same function in two places. 2013-02-18 10:11:43 -05:00
GJ
5d6a35d4ef Remove unused import. 2013-02-18 10:08:38 -05:00
GJ
0d62688343 If we cancel, should be on Highest priority. 2013-02-18 10:07:54 -05:00
GJ
80b7cc717f Move profile creation back to Login event, but only if the login is
allowed.
2013-02-18 09:57:11 -05:00
GJ
05a9c8b7e5 Make McMMOPlayerLevelUpEvent fully cancellable. 2013-02-18 08:35:52 -05:00
nossr50
e78cbcfcc8 Fixing a comment... wish I could tell jenkins not to compile :| 2013-02-17 16:12:47 -08:00
nossr50
f7b1aea7e0 Fixing mmoupdate to accomodate for party changes 2013-02-17 16:09:35 -08:00
GJ
2744fb122c isValid already checks isDead 2013-02-17 14:13:29 -05:00
GJ
77638bf56a Think we may have been adding some entities twice. 2013-02-17 12:14:20 -05:00
NuclearW
57e6e5400b nope.avi
Revert "Protect placeStore. It's ugly and still needs work."

This reverts commit 1fe182babe.
2013-02-17 10:05:35 -05:00
GJ
f2b03896e2 That wasn't supposed to be committed.... 2013-02-17 01:40:52 -05:00
GJ
8a795e6091 Don't need chance anymore. 2013-02-17 01:26:47 -05:00
GJ
946513cb66 Remove unused import. 2013-02-17 00:40:54 -05:00
GJ
1fe182babe Protect placeStore. It's ugly and still needs work. 2013-02-17 00:40:17 -05:00
bm01
f61aed9f6c Attempt to fix permanently opened region files
This line successfully closes files that are no longer tied to any
loaded chunk. It was sometimes problematic on large servers.
However, since I'm not completely sure if it doesn't provoke any data
loss or error, I've commented it out, waiting for a verification or
approval.
2013-02-17 04:16:51 +01:00
nossr50
08882e58b6 random.nextInt() has 0 inclusive, we need to add 1 2013-02-16 14:44:41 -08:00
nossr50
4c6f2da78a I guess Minecraft groups nearby itemstacks anyways... whoops 2013-02-16 14:33:17 -08:00
nossr50
3550310e5c Change randomDropItems() to give an equal chance for all results 2013-02-16 14:29:44 -08:00
bm01
cedd8da9ba Fixed Tree Feller dropping mushroom "blocks" instead of "items" 2013-02-16 23:09:19 +01:00
bm01
3cb269de4b TreeFeller.dropBlocks cleanup 2013-02-16 21:31:06 +01:00
bm01
91010f2958 Let's be consistent D: 2013-02-16 21:25:31 +01:00
bm01
f3e823997b getExperienceFromLog cleanup 2013-02-16 21:22:41 +01:00
bm01
4ae276d1d7 Fixed Tree Feller not being activated on big mushrooms 2013-02-16 21:14:23 +01:00
GJ
f6b38ab32a Added hidden.yml option for using potion-based buffs instead of
enchantment-based buffs.
2013-02-16 14:36:46 -05:00
GJ
6f96a5026b Take a player, not an item. Also avoids potential for NPE. 2013-02-16 11:34:39 -05:00
GJ
4071f259ad Handle all the buff removal in BlockDamage. Also removes the config
option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
593975a255 We don't have to pass the event anymore. 2013-02-16 00:00:24 -05:00
NuclearW
b16cc87ffb Turn off debug 2013-02-15 22:48:24 -05:00
NuclearW
c5e8b90d71 Reset events for debug 2013-02-15 22:48:24 -05:00
NuclearW
88a6326f87 Debugging for Metrics 2013-02-15 22:48:24 -05:00
NuclearW
c4aedd5323 Use convenience methods 2013-02-15 22:48:23 -05:00
NuclearW
6eb125c913 Chimera Wing Usage Tracker/Graph 2013-02-15 22:48:23 -05:00
NuclearW
704f7374d2 Chimera Wing Enabled Graph 2013-02-15 22:48:23 -05:00
NuclearW
009396cad9 Add in EMetrics 2013-02-15 22:48:23 -05:00
NuclearW
a38b7ca9fa Move metrics to a class of its own 2013-02-15 22:48:22 -05:00
NuclearW
c5daaffeb1 Change to use turt2live's MetricsExtension 2013-02-15 22:48:22 -05:00
bm01
9c2ab19404 Slight greenThumbWheat cleanup 2013-02-16 03:42:56 +01:00
bm01
ef1a777180 Removed no longer needed check 2013-02-16 03:38:41 +01:00
bm01
77014b03ef No point in canceling the event
And it actually fixes the double call (see previous commit)
2013-02-16 03:36:27 +01:00
bm01
9143051d9f Run GreenThumbTimer on the current tick
It avoids onBlockBreak to be called twice (which basically launched
the task twice). I don't know what were the consequences but that
wasn't right anyway.
Also it would be better if we wouldn't have to cancel the event,
because there is a possibility that plugins like LogBlock don't have a
chance to process it.
2013-02-16 02:56:46 +01:00
bm01
f496ecf7b1 Fixed Green Thumb not checking rank 4 on wheat 2013-02-16 02:49:31 +01:00
GJ
fc3afc4340 Using PlantSize is cleaner. 2013-02-15 19:29:47 -05:00
GJ
fd138eb0b5 This was redundant was redundant 2013-02-15 19:20:42 -05:00
GJ
6d5835849f Fix issue with GreenThumb command display. 2013-02-15 19:18:43 -05:00
nossr50
800ebf5b64 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-02-15 15:33:54 -08:00
nossr50
9df149c489 Huge Mushrooms now work for Tree Feller (UNTESTED) 2013-02-15 15:32:49 -08:00
shatteredbeam
efcf80899e Permissions class removal from Skillcommand 2013-02-15 14:38:51 -08:00
shatteredbeam
c1b12c027a Permissions class removed from Listeners 2013-02-15 13:32:23 -08:00
shatteredbeam
476ea80c4e Permissions class removed from mcMMOPlayer. 2013-02-15 13:21:21 -08:00
GJ
bf4d70e8be That was an incredibly stupid way to get those permissions. 2013-02-15 14:29:32 -05:00
GJ
284002bf8b No reason to String.valueOf() these. 2013-02-15 13:56:30 -05:00
GJ
b92b9c6507 Permissions must use the English names. 2013-02-15 13:42:37 -05:00
GJ
a8cfcf31ab Remove unused import 2013-02-15 13:42:37 -05:00
GJ
d14821e385 Fix a few more missing localized names. 2013-02-15 13:42:36 -05:00
GJ
5e8b036481 Need English name for the permission. 2013-02-15 13:42:34 -05:00
GJ
27ba4ff800 Make /xplock work for localized skill names. 2013-02-15 13:42:34 -05:00
shatteredbeam
c80bb45cad Inspection references (Remove Permissions class) 2013-02-15 10:41:04 -08:00
GJ
dedcf0469b Fix teh build. 2013-02-15 13:12:11 -05:00
GJ
9ec6a6d1aa Add constructor for adding multiple levels at once. Need to work out how
to handle level-ups in order for this to be properly cancelled, however.
2013-02-15 13:10:36 -05:00
GJ
1ce01d2043 This should be abstract. 2013-02-15 13:10:36 -05:00
GJ
0701169a7e Make McMMOPlayerXPGainEvent cancellable. 2013-02-15 13:10:34 -05:00
shatteredbeam
2d0cf6413e Permissions Murder 6: The quest for more money 2013-02-15 10:08:45 -08:00
T00thpick1
4cf658b629 Make mctop asynchroneous 2013-02-15 12:47:00 -05:00
t00thpick1
8d21883c20 Only try to index tables when we are connected 2013-02-15 12:30:27 -05:00
GJ
fca0847929 Squids are not made of chocolate. 2013-02-15 12:19:02 -05:00