T00thpick1
c0dfcfd9f6
More changes
2013-01-16 13:28:14 -05:00
T00thpick1
c073c7ed3a
Make mcRank Async in SQL
2013-01-16 02:50:18 -05:00
GJ
7fa1a8c6c7
Make /mctop [skillname] work for localized skillnames
2013-01-16 00:06:14 -05:00
GJ
037fd890dc
Use localized skill name in skill guide string.
...
Still need to localize the REST of the strings relating to the skill
guides, though.
2013-01-15 23:40:34 -05:00
t00thpick1
9d70a2a9a6
We have to stop meeting like this, database.java
2013-01-15 22:42:56 -05:00
t00thpick1
9b94fba3a6
The final frontier
2013-01-15 22:27:47 -05:00
t00thpick1
d440876bbb
Close statements correctly, add update function
2013-01-15 22:08:59 -05:00
t00thpick1
32c62fd7eb
Actually fix discrepencies between mcrank + mctop
2013-01-15 22:00:28 -05:00
t00thpick1
9c9a097ff3
Fix discrepencies between mctop and mcrank
2013-01-15 21:20:33 -05:00
t00thpick1
24367b350d
One more change
2013-01-15 19:40:17 -05:00
t00thpick1
ea13ce09c9
Apostrophe's are important
2013-01-15 19:24:10 -05:00
t00thpick1
137c46b8ce
Part two of sql mcRank
2013-01-15 19:03:13 -05:00
nossr50
6c67308a1f
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-01-15 14:49:55 -08:00
nossr50
6bbdbee669
FFS Leaderboard rewrites, and new mcrank command.
2013-01-15 14:49:20 -08:00
GJ
5bdf4b5dcc
Finish Axe restructuring, modify a little bit of Swords stuff as well.
2013-01-15 16:38:44 -05:00
GJ
f40433fc99
Axe restructuring.
2013-01-15 16:16:46 -05:00
GJ
81dae8c43d
Fix NPE resulting from using /mcremove command on a Flatfile DB. Fixes
...
#509 .
2013-01-15 10:51:06 -05:00
Glitchfinder
67e1defdb8
Further reducing lag when saving or unloading a world.
2013-01-14 14:18:01 -08:00
Glitchfinder
a64e177c21
Fixing some NPEs related to having an empty leaderboard.
2013-01-14 13:09:11 -08:00
Glitchfinder
75e52bbe66
Making it impossible to attempt to drop air.
2013-01-14 11:31:11 -08:00
GJ
348887f799
Refactoring, removing useless variables, changing ints to doubles, etc.
2013-01-14 12:41:39 -05:00
GJ
0587741437
More Axe restructuring, changing some config values from int to double,
...
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
8e2707d33e
Duplicate code is stupid.
2013-01-14 00:47:47 -05:00
GJ
268db10361
Parameterize our ArrayLists.
2013-01-14 00:34:01 -05:00
GJ
aab532f475
Remove useless else.
2013-01-14 00:27:16 -05:00
GJ
00ee75bb29
Remove unused imports.
2013-01-14 00:26:18 -05:00
TfT_02
664239c567
Fixing a java.io.FileNotFoundException when using SQL
2013-01-14 00:20:48 +01:00
GJ
606195c78a
Added option to disable gaining Acrobatics XP from dodging lightning
...
strikes. Fixes #481
2013-01-13 16:04:02 -05:00
TfT_02
6f29e475ee
Nothing to see here, just some boring patches and fixes!
2013-01-13 00:26:18 +01:00
gmcferrin
e6607783e9
One last time...
2013-01-12 01:43:40 -05:00
gmcferrin
2021a0b065
Finish fixing CASCADE_DELETE issues... I think.
2013-01-12 01:23:16 -05:00
gmcferrin
0871a96399
Fix SQL syntax issue.
2013-01-12 00:34:52 -05:00
gmcferrin
0c61cc8bdc
More things can be enchanted now.
2013-01-11 17:35:28 -05:00
gmcferrin
d0e2358fab
This is a much better way to delete things.
2013-01-11 15:26:56 -05:00
gmcferrin
a8abfdae5e
Start Axe restructuring.
2013-01-10 22:39:08 -05:00
gmcferrin
d25a314d3a
Fix bug with UserPurgeTask...
2013-01-10 21:41:35 -05:00
Glitchfinder
637e826c1b
Adding a cleanup task to remove invalid entities from the spawned mob storage.
2013-01-10 14:12:41 -08:00
Glitchfinder
2513b4ca23
Alleviating hangtime on world save.
2013-01-10 12:33:30 -08:00
Glitchfinder
f8c5c380b1
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089
Making errors during the chunk conversion process silent.
2013-01-10 09:26:54 -08:00
gmcferrin
bcfec56300
Because it's not just Citizens that uses NPCs.
2013-01-10 12:18:48 -05:00
gmcferrin
ec6b9d4387
Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
...
NPCs.
2013-01-10 12:18:08 -05:00
gmcferrin
621f739831
Axes restructuring, part 1
2013-01-10 09:26:28 -05:00
gmcferrin
c1463c3257
Because we don't need that many Random objects.
2013-01-09 23:46:35 -05:00
gmcferrin
4a4db675f1
More OCD.
2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10
Cleanup our iterators.
2013-01-09 22:18:41 -05:00
gmcferrin
4bb6f68e6f
No sense in repeating static variables.
2013-01-09 21:49:17 -05:00
gmcferrin
00e1521d46
Functions >> copy-paste code.
2013-01-09 21:47:03 -05:00
gmcferrin
1055186e86
Finished Mining restructuring.
2013-01-09 21:44:53 -05:00
gmcferrin
2b6b7b899e
Attempting to fix some possible memory leaks. Son't know if I'm actually
...
helping anything though.
2013-01-09 00:01:33 -05:00
gmcferrin
08b46e1a7c
Cover ALL the bases.
2013-01-08 17:26:11 -05:00
gmcferrin
b78299bbbd
Metadata does nothing, apparently.
2013-01-08 17:24:09 -05:00
gmcferrin
d2f6191615
Starting on cleaning up null checks & type casting
2013-01-08 16:07:29 -05:00
gmcferrin
ccfe1181be
More mining restructuring.
2013-01-08 12:52:16 -05:00
gmcferrin
84994c2b2f
Remove a few unused imports & variables.
2013-01-08 10:50:37 -05:00
gmcferrin
1a2dfb9b19
Fixed parameterization issue.
2013-01-08 10:48:30 -05:00
Glitchfinder
2933f80d69
Fixing yet another concurrency error.
2013-01-08 01:32:42 -08:00
gmcferrin
d69cf09d4e
Removed some unnecessary casting.
2013-01-07 17:08:53 -05:00
Glitchfinder
6565d84cf9
Shutting down more concurrency errors.
2013-01-07 01:20:36 -08:00
Glitchfinder
83888f80d4
Fixing merge conflicts
2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a
Updating permissions for consistency.
2013-01-06 17:52:31 -08:00
Glitchfinder
d0c051a9c2
Merge pull request #419 from Glitchfinder/master
...
Patching two bugs.
2013-01-02 18:06:34 -08:00
Glitchfinder
d444e088c4
Patching a bug where mcMMO drops too few items, and yet another concurrent modification exception.
2013-01-02 18:03:52 -08:00
Glitchfinder
4161952566
Merge pull request #410 from Glitchfinder/master
...
Fixing a concurrent modification error.
2013-01-01 19:26:39 -08:00
Glitchfinder
5b18abbea0
Fixing a concurrent modification error.
2013-01-01 19:25:35 -08:00
gmcferrin
1ff1704697
Fixed some parameterization issues.
2013-01-01 16:13:33 -05:00
gmcferrin
aeaad41c45
Fix static access issues.
2013-01-01 16:04:53 -05:00
gmcferrin
146fa474a1
Removed unused import
2013-01-01 16:02:39 -05:00
gmcferrin
11468abc98
Fixed update for Mining refactoring
2013-01-01 16:01:51 -05:00
Glitchfinder
707a388c51
Fixed an issue where dropped items did not retain custom NBT data.
2012-12-31 19:57:21 -08:00
Glitchfinder
d33334708d
Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList.
2012-12-31 19:40:33 -08:00
Glitchfinder
e607e04af4
Merge pull request #396 from Glitchfinder/master
...
Fixes and Patches
2012-12-31 10:03:19 -08:00
Glitchfinder
905e92fa4d
Adding the ability to track spawned mobs when chunks unload.
2012-12-30 19:51:26 -08:00
TfT_02
eed8a57ff9
Merge pull request #392 from TfT-02/master
...
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
Glitchfinder
28b092a4e3
Adding Bats, Giants, Withers, and Wither Skeletons to the combat experience list.
2012-12-30 12:33:38 -08:00
TfT_02
43de871392
Fixed enchantments being ignored + removed uneccesary code
...
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
17169903b4
Merge pull request #391 from Glitchfinder/master
...
Fixing Data Value issues caused by the patch to deprecated ItemStack use.
2012-12-29 13:02:07 -08:00
Glitchfinder
aa70c82824
Fixing issues caused by the patch to deprecated ItemStack changes.
2012-12-29 12:59:18 -08:00
Glitchfinder
d35e56fd37
Merge pull request #383 from Glitchfinder/master
...
Fixing a few more NPEs.
2012-12-28 21:11:58 -08:00
Glitchfinder
cafed2d98c
Fixing remaining NPEs with custom blocks using vanilla IDs.
2012-12-28 21:11:22 -08:00
TfT_02
6f1ee88b78
Fixes issues #259 and #335
2012-12-28 11:40:15 +01:00
TfT_02
de3bae41ae
Implementing an durability cap for ArmorImpact
2012-12-27 17:36:12 +01:00
Glitchfinder
11b5c54c69
Reimplementing skill level and power level caps.
2012-12-26 19:54:20 -08:00
TfT_02
71471d3bbc
Added Wooden button to list of blocks that should not trigger abilities
2012-12-25 15:35:12 +01:00
gmcferrin
07e98ab79f
Fixed Async deprecation issues
2012-12-25 01:06:21 -05:00
gmcferrin
9af66a8e69
Fixed ItemStack deprecation issues.
2012-12-25 01:01:10 -05:00
Grant
36d5344ded
Cleanup formatting.
2012-12-24 16:56:25 -05:00
Grant
9136530618
Removed unused imports
2012-12-24 16:17:33 -05:00
Glitchfinder
52f7120392
Resolving merge conflict.
2012-11-21 13:47:17 -08:00
TfT_02
0d2abb95b5
Adding AdvancedConfig
2012-11-21 21:49:54 +01:00
Grant
6b2adc9359
Merge pull request #318 from mastershake71/master
...
Fixes Nuker Dupe
2012-11-21 12:37:51 -08:00
mastershake71
e8152a3475
Solves nuker dupe glitch. Not all anti-cheat block damage, so check
...
and make sure both are allowed not just one.
2012-11-18 23:31:19 -05:00
Glitchfinder
6d42d14575
Fixed a bug where Herablism magically converted potatoes to carrots.
2012-11-15 16:34:57 -08:00
Glitchfinder
506efec858
Merge pull request #3 from TfT-02/master
...
Salvage ability for Repair
2012-11-13 13:37:04 -08:00
TfT_02
8e3320ad72
Hehe, you were soo right. This is MUCH cleaner to look at. :)
2012-11-13 22:28:56 +01:00
TfT_02
ff279bf633
Moved Salvage check to ItemChecks
2012-11-13 22:17:34 +01:00
TfT_02
a582b07549
Small error fix - As mentioned by Glitchfinder
2012-11-13 22:14:26 +01:00
TfT_02
f8b44cd8ce
New Salvage ability for Repair!
...
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.
- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de
Fixing cooldown timers so that they display the proper cooldown for players with perks.
2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b
Nerfing overpowered Herbalism double drops for melons and netherwart.
2012-11-12 19:10:14 -08:00
Glitchfinder
3a467b3da4
Adding Fishermans Diet ability to fishing.
2012-11-12 16:18:27 -08:00
Glitchfinder
e6e8c12735
Merge branch 'master' into fixes
2012-11-12 13:47:31 -08:00
Grant
9c4ff30ce7
Merge pull request #304 from Glitchfinder/master
...
Attempting a minor reduction in lag for larger servers.
2012-11-11 11:45:11 -08:00
Glitchfinder
7859660ece
Adding herbalism green thumb ability to carrots, potatoes, and netherwart.
2012-11-09 16:37:12 -08:00
Glitchfinder
2c613d5b99
Fixing a null pointer error related to skill cooldowns.
2012-11-07 19:04:17 -08:00
Glitchfinder
f023529d37
Reducing filesystem usage. Should help reduce lag on larger servers. THIS IS NOT A PERMANENT SOLUTION.
2012-11-06 23:15:15 -08:00
Glitchfinder
88ed14fe5c
Fixing index error.
2012-11-05 20:14:23 -08:00
Glitchfinder
00a5bc5cf3
Fixing lag caused by conversion.
2012-11-05 19:48:41 -08:00
Glitchfinder
a17d58fe32
Fixing previous commit.
2012-11-05 19:42:18 -08:00
Glitchfinder
c21286dbc3
Offloading chunk conversion. SHould alleviate lag.
2012-11-05 19:28:00 -08:00
Glitchfinder
3129acfc19
General cleanup for pull request.
2012-11-05 16:03:44 -08:00
Glitchfinder
c3dd777e44
Merge remote-tracking branch 'mcmmo/master'
2012-11-05 14:02:07 -08:00
Glitchfinder
c7b3b7a826
Green thumb now converts cobble walls to mossy cobble walls.
2012-11-04 16:06:33 -08:00
Glitchfinder
eb5ac80714
Updating modified block storage to a region-style format.
2012-11-04 13:36:57 -08:00
Glitchfinder
87c4f318a4
Fixing fishing a bit.
2012-10-31 12:39:04 -07:00
U-YUE\Sean
9354831729
Finished fixing issues #272 , #266 , #261 , and #255 .
2012-10-30 13:14:22 -07:00
U-YUE\Sean
8dfa8c20f3
Resolving first half of issue #283 . Recommend closing issue and reopening with a new ticket number for the issue regarding stats. Stat bug probably involves commit @42aa42699129448ef7fa0e4e5de96840004c13ee
2012-10-30 10:26:46 -07:00
Grant
42aa426991
Merge pull request #271 from mcunha/better-db-handling
...
Better db handling
2012-10-29 10:25:49 -07:00
Glitchfinder
11f1889f1f
Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks.
2012-10-28 20:53:03 -07:00
Marco Cunha
58a15e61dd
Fix refactoring typos
2012-10-22 19:05:13 +02:00
Marco Cunha
896f57f0b4
Force proper disposal of resultsets and statements
2012-10-22 15:03:31 +02:00
Marco Cunha
34ae64706e
Improved DB connection handling
...
Support for aggressive connection timeouts, with exponential backoff
for multiple failures.
2012-10-22 14:45:16 +02:00
Glitchfinder
31513d52d7
Fixing spacing issues and making herbalism drop cocoa beans instead of a cocoa block.
2012-10-17 21:26:16 -07:00
Glitchfinder
70a16fe344
Finished adding skill checks for Emerald Ore and Cocoa.
2012-10-17 13:41:19 -07:00
h31ix
22f6ed324d
Added ender chest to list of blocks that should not cause ability activation
2012-09-30 12:48:20 -04:00
t00thpick1
c084ccde40
Added missing null check
2012-08-17 18:45:08 -03:00
nossr50
f532630d1b
Another fix to make us more compatible with other plugins
2012-08-14 14:21:07 -07:00
Bill Tarbell
8c7d95f9ea
Add player command to reset skill levels
2012-07-29 23:49:42 -04:00
nossr50
ac1c420cb5
Ryokai!
2012-07-13 10:01:51 -07:00
GJ
686bcd5308
Null check ALL the profiles.
...
We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0
Some optimizations to how we handle our SQL connections and queries.
2012-07-10 12:04:18 -04:00
GJ
f0b2cc1bab
Protect our file paths.
2012-07-09 10:55:33 -04:00
bm01
4469637f27
NPE prevention for Users.getProfile()
2012-07-08 00:02:40 +02:00
NuclearW
3c7bcb990e
NPE Prevention
2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814
Change ChunkletManager to a notify/demand system
...
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965
Let the Unit testing begin
...
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3
Format this before GJ finds out
2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4
Change this back to private
2012-07-07 14:43:14 -04:00
NuclearW
da6b461408
Move our Externalizeable to PrimitveExChunkletStore
...
This will let us deserialize Primitive normally.
In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108
Formatting a single line
2012-07-07 14:43:13 -04:00
NuclearW
37308917d1
Parenthesis for clarity
2012-07-07 14:43:13 -04:00
NuclearW
21d2229572
Column comment
2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e
Some address byte comments
2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076
We must be sure to flush
2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8
These must be called in the reverse order we open them
2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c
A bit more clear
...
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a
Do not increment i in this location
2012-07-07 14:43:12 -04:00
NuclearW
67738d811e
Move things around to fit together better
2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d
Introducing external chunklets
2012-07-07 14:43:11 -04:00
bm01
ede08ce5ac
Moved hudType back to PlayerProfile
...
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
GJ
5b8811bd09
More work on McMMOPlayer
2012-07-06 11:57:17 -04:00
GJ
bc6233541a
Start changing PlayerProfile to use an OfflinePlayer
2012-07-06 09:14:25 -04:00
GJ
cefec723d0
Javadoc typo
2012-07-04 10:12:10 -04:00
GJ
dbc7277ba9
FileWriter is pointless here.
2012-07-04 09:45:47 -04:00
GJ
24d8769b5b
Remove useless FileWriter
2012-07-03 21:23:32 -04:00
GJ
5ee440d9a5
Ensure that our stuff gets closed when working with Chunklets.
2012-07-03 15:10:35 -04:00
GJ
cda3675dc5
More bad variable names.
2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3
Because PP is an awful variable name.
2012-07-03 10:04:04 -04:00
GJ
96e70aa4d2
Fixed "lower tool" messages still being displayed even when ability
...
messages are disabled.
2012-07-03 08:40:56 -04:00
GJ
9f1b77a007
Refactoring
2012-07-03 08:36:21 -04:00
GJ
8257fd8e7c
Tweaked a few switch statements.
2012-07-02 21:05:55 -04:00
GJ
3c10be6d1a
Added some missing defaults to switch cases.
2012-07-02 19:27:07 -04:00
bm01
54e21333a3
Reworked some Spout stuff
...
among other things
2012-07-01 12:54:11 +02:00
bm01
c88ada489a
Chunklets optimization
2012-06-30 02:38:22 +02:00
GJ
189f23f407
Fixed custom tools not handling the Ability_Enabled flag properly.
2012-06-28 11:20:53 -04:00
bm01
533955a9c7
Removed redundant calls
2012-06-28 05:35:56 +02:00
bm01
2faa0356a5
It's better that way
2012-06-27 20:46:45 +02:00
GJ
ee2a5c199a
Added functionality to specify custom blocks that should not trigger
...
abilities.
2012-06-27 14:46:44 -04:00
bm01
bdcc522897
Fixed ConcurrentModificationException on world unload
2012-06-27 20:39:54 +02:00
GJ
24d2c1bc7a
Fix for UTFDataFormatException
2012-06-26 14:58:51 -04:00
GJ
61205989cc
Cleanup cooldown monitoring a bit.
2012-06-25 10:29:29 -04:00
GJ
881f2c023e
Added permission node for Iron Grip
2012-06-25 08:54:05 -04:00
bm01
b8e9269488
Made things cleaner
2012-06-25 14:37:18 +02:00
bm01
dc48d467f5
Return to HashMap!
2012-06-24 22:46:45 +02:00
bm01
6b84d39dda
Fixed AE abilities not being applied correctly
2012-06-22 23:10:17 +02:00
bm01
e61342177d
Simplified combat ability checks
2012-06-22 20:20:28 +02:00
bm01
d51fa92b46
Made 'shooterless' arrows dodgeable
2012-06-22 19:39:14 +02:00
bm01
3e20dc7de6
combatChecks optimization
2012-06-22 18:54:49 +02:00
GJ
dce1d7ba39
Fixed calculations on Reduced Cooldown perk
2012-06-22 10:57:51 -04:00
GJ
adffea1d52
Increased the seconds for activation time perk.
2012-06-22 10:13:37 -04:00
GJ
20b73dcc84
Fixed not checking if an Entity was a LivingEntity before applying the
...
Counter-Attack ability.
2012-06-22 09:47:18 -04:00
GJ
b331fa353b
Added increased activate time donor perks
2012-06-21 23:01:02 -04:00
GJ
8738036f6f
Added Reduced Cooldown perk for donors.
2012-06-21 21:50:48 -04:00
GJ
2bef0e833f
Rework of Swords handling
2012-06-21 09:04:45 -04:00
GJ
9040a2a2e3
Optimizations to Combat.java
2012-06-18 08:50:14 -04:00
NuclearW
4407ed0a6f
Fixed bug with Chunklets not being reloaded on /reload
2012-06-16 21:43:04 -04:00
GJ
8ad6337dde
Avoid calling the same thing 3 times.
2012-06-15 10:58:38 -04:00
GJ
48dd537257
More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
...
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d
Updating Unarmed (WIP)
2012-06-14 23:59:35 -04:00
bm01
55e832d4f6
Do not track arrow if the bow has Infinity
2012-06-15 02:53:11 +02:00
GJ
6f63818e5f
Check for the block before throwing the fake break event.
2012-06-14 10:24:58 -04:00
bm01
9d396162f1
Hardcore.java cleanup
2012-06-14 01:22:35 +02:00
bm01
4a0d9a96ab
Fixed minor bug with Vampirism notification
2012-06-14 00:48:40 +02:00
GJ
14d13eb4c7
Archery rework.
2012-06-13 08:53:18 -04:00
GJ
29c629eb22
WIP on Archery rework.
2012-06-12 21:36:17 -04:00
bm01
050b794b42
Fixed NPE with /mmoedit
2012-06-12 23:31:32 +02:00
NuclearW
f589197321
Load the lowest chunklets right now.
...
Thanks for @Glitchfinder for finding this glitch.
Closes #205
2012-06-12 17:00:05 -04:00
NuclearW
09575a68f0
Handle corrupt chunklets by making a new one and not throw stacktrace
2012-06-12 16:45:28 -04:00