nossr50
fdd951f1f1
Second Smelt makes use of its own section in Bonus Drops in config.yml
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Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
nossr50
8d7f1cb595
Fixed not being able to place blocks on top of certain repair/salvage
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anvils
2020-03-19 19:00:50 -07:00
nossr50
67a687ee40
Fix Ender Pearls not preventing XP gains in offhand
2019-07-07 01:55:23 -07:00
nossr50
ec44c99076
Many Herbalism bug fixes
2019-07-07 01:42:57 -07:00
nossr50
95652efbaa
Fix bonus drops on multi-block crops
2019-05-14 16:14:01 -07:00
nossr50
c07a29ba86
mcMMO should work on both 1.13 and 1.14 now
2019-04-23 08:20:00 -07:00
nossr50
1c490cd463
1.14 Compatibility (this build won't run on 1.13 anymore)
2019-04-22 23:54:02 -07:00
nossr50
53534e0f1d
Fixing Mining Double Drops (update configs)
2019-03-29 17:44:54 -07:00
nossr50
8d477a5cf5
unused imports
2019-03-29 11:33:40 -07:00
nossr50
74908cdcf5
2.1.29 - Double Drop Fix
2019-03-29 11:27:49 -07:00
nossr50
255f7bf335
Fixes #3832 - Resolved issue with double drops & herbalism, similar fixes coming to woodcutting/mining soon. Reminder to update config.yml, read changelog for instructions.
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If you harvest crops with a Hoe it does not require seeds to replant on successful Green Thumb
2019-03-23 16:21:25 -07:00
nossr50
71fc9930ef
Stripping Wood is no longer annoying.
2019-01-20 03:17:01 -08:00
nossr50
4e1f535fe2
Coral Plants & Blue Ice now give XP
2019-01-15 04:36:35 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
1fcecbd3e7
Replant only the fully grown plants.
2018-10-13 17:09:08 -04:00
t00thpick1
d778616b2c
Herbalism was the one that actually needed to remain blockdata.
2018-10-13 17:06:54 -04:00
t00thpick1
5663b71387
Some of these should not have been blockdata, also this should check age of crops.
2018-10-09 21:52:23 -04:00
Shane Robertson
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
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* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
Glitchfinder
5b2ebf4aa8
Prevent shulker boxes from activating abilities.
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Fixes #3438 .
2018-04-29 23:09:52 -07:00
t00thpick1
875db44afd
Don't active skills on shulker blocks Fixes #3423
2018-04-07 13:33:28 -04:00
Erik
0e7ee41444
Follow spacing convention
2017-08-05 11:53:38 -07:00
Erik
b5f6b1d97f
Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock
2017-08-05 11:50:24 -07:00
t00thpick1
15436b44da
Update configurations and skill block checks to be more configurable.
2017-06-10 13:47:20 -04:00
t00thpick1
8901db4e18
Add Beetroot to herbalism skill
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Merge pull request #2918 from isokissa3/master
His was better.
(cherry picked from commit 3ed0fdf330
)
2016-06-26 17:14:19 -04:00
t00thpick1
70de0ba00b
Enable Beetroot I think
2016-06-19 17:33:43 -04:00
Dor
40c61149cf
Treat grass paths as grass.
2016-03-12 08:12:27 +02:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
Tslat
5f960fd80a
Update ability blacklist to include 1.8 fence[gate] types
2016-03-06 14:36:21 +10:00
t00thpick1
2aade8b7ff
Remove no longer needed DualSupport classes, we crossed that road long ago.
2015-07-25 22:29:19 -04:00
TfT_02
90b31a29f5
We can simplify this!
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Didn’t realize there was a event.getBlocks() method for
BlockPistonRetractEvent as well.
2015-03-22 14:49:51 +01:00
TfT_02
cfa0daefc5
Fix the issues with sticky pistons and slime blocks
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This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
t00thpick1
bfff5682b5
As a semi-temporary measure, lets move 1.8 specific objects into their own classes, so we can be 1.7 and 1.8 compatable.
2014-12-19 13:48:06 -05:00
t00thpick1
8c2f3cff8f
Silly me, prismarine isn't an ore.
2014-12-18 14:11:54 -05:00
t00thpick1
32336b712b
Quick initial update for 1.8
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Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
TfT_02
3a8f45a04d
Fix bugs with pistons
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This commit improves piston tracking and fixes a couple of bugs with
block tracking.
Fixes #2043
2014-06-15 14:26:02 +02:00
GJ
91bf54019e
Convert Salvage to a child skill.
2014-05-18 17:04:38 +02:00
GJ
60ddd799de
Update mcMMO for Minecraft 1.7.2
2014-03-29 17:12:35 +01:00
TfT_02
862d38b587
Clean up all of the imports
2014-03-03 18:27:45 +01:00
GJ
0c9836eb03
Made mod config files modular. Addresses #1802
2014-02-03 14:48:43 -05:00
GJ
a9d51dad34
Clean up Smelting checks.
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Now uses recipes to check if an item is the result of smelting.
2013-10-31 14:29:06 -04:00
riking
b4f4de4628
Get all logs in Tree Feller, and optimize performance
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Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.
Additionally, logs would be left up in the air for jungle trees.
After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
4eba33a1c6
Use doubles in config.yml where appropriate. Change item IDs to item names
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in light of upcoming Minecraft changes that will remove access to item
IDs.
2013-09-13 09:52:52 -04:00
TfT_02
93fe2ff504
Cleanup our imports
2013-09-10 15:28:11 +02:00
GJ
d2bbbb0fe7
More deprecation fixes.
2013-09-05 16:36:02 -04:00
GJ
62146480db
Hardcoding this is a bad idea.
2013-08-19 15:12:08 -04:00
TfT_02
560c3860b4
Fixed bug which allowed players to bypass fishing's exploit prevention
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Fixes #1319
2013-08-17 10:11:46 +02:00
GJ
04224b309a
Add snow to excavation. No treasures will drop from snow by default,
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but they can be added to the treasures.yml file by specifying
"Drops_From:
Snow: true"
Adds #1229
2013-07-11 14:41:23 -04:00
GJ
4f8b66f94d
Clean up our block listener some.
2013-05-21 11:11:55 -04:00