85 Commits

Author SHA1 Message Date
nossr50
8eba1dda1f Add Set<?> serializer + fix some errors 2019-06-14 13:49:01 -07:00
nossr50
bdd0335d0b Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable 2019-06-12 11:07:54 -07:00
nossr50
7ab70ba597 2.1.79 2019-06-12 11:05:16 -07:00
nossr50
473e4586c9 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable 2019-06-12 10:40:04 -07:00
nossr50
98f6eac50c Super Abilities don't do extra durability damage to tools with the
unbreaking enchantment
2019-06-12 10:18:43 -07:00
nossr50
3f6a33dea6 Refactoring experience manager 2019-05-13 03:39:24 -07:00
nossr50
2c8b8658a3 Update classes to use DSM over CM 2019-05-13 01:27:48 -07:00
nossr50
c968b9f94a Add and wire up Early Game Boost settings 2019-05-07 00:09:31 -07:00
nossr50
4d8e4d0e70 Wire up Mining/Excavation/Herbalism/Woodcutting XP values 2019-04-30 02:08:11 -07:00
nossr50
02a69cbb05 Update code style 2019-04-24 22:52:53 -07:00
nossr50
43037f8c13 Code Cleanup Pt 2 2019-04-03 19:25:14 -07:00
nossr50
45430d9c25 Wire up Super Ability config pt 1 2019-03-29 00:01:37 -07:00
nossr50
e7d8e51722 mod configs are taking a break 2019-03-28 23:46:09 -07:00
nossr50
9731b9cffb new config pt 9 2019-03-28 23:43:19 -07:00
nossr50
6ad9c8e664 Readying a Tool now has a sound 2019-01-20 00:46:33 -08:00
nossr50
4a30fcc2de 2.1.0 is probably playable now, but not unfinished 2019-01-15 02:43:44 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
93d10c0739 Starting work on converting skills to use the new 100-scale system 2018-12-26 23:59:43 -08:00
t00thpick1
5663b71387 Some of these should not have been blockdata, also this should check age of crops. 2018-10-09 21:52:23 -04:00
t00thpick1
fecf83c79c Don't break on double drops for woodcutting. 2018-07-30 20:44:10 -04:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
0a1559511a Quick and dirty 1.13 update. I.e. it now compiles for 1.13. 2018-07-23 22:13:57 -04:00
t00thpick1
15436b44da Update configurations and skill block checks to be more configurable. 2017-06-10 13:47:20 -04:00
Sid Shakal
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
t00thpick1
a5bcc3ce58 Correctly identify tree species. Fixes #2667 2015-11-04 16:06:28 -05:00
t00thpick1
a020890244 Remove hardcoded nerf to treefeller. Fixes #2666 2015-11-04 15:53:38 -05:00
TfT_02
334c44760f Workaround for ClassCastException: MaterialData cannot be cast to Tree 2014-03-29 17:12:36 +01:00
TfT_02
ac7fc1020d Use tree species for Woodcutting double drops in config.yml
Oak is now Generic, and Spruce is now Redwood.
2014-03-29 17:12:36 +01:00
GJ
60ddd799de Update mcMMO for Minecraft 1.7.2 2014-03-29 17:12:35 +01:00
GJ
0c9836eb03 Made mod config files modular. Addresses #1802 2014-02-03 14:48:43 -05:00
GJ
26174d88f4 Remove unused import 2014-01-03 08:30:59 -05:00
riking
3b1bb3e08a Minor changes to Tree Feller - use a HashSet, move comment
LinkedHashSet doesn't actually do anything for us - we were never using the consistent ordering it promises, and openjdk-7 doesn't even provide that consistent ordering. Better to just not use it.
2013-12-06 23:55:26 -08:00
GJ
24c1dec046 Fix missing import & broken build.
That's what I get for editing through Github's web UI...
2013-11-25 09:32:16 -05:00
GJ
6c478a26c4 Fix issue with custom axes not working with Tree Feller.
Most custom materials don't properly report their max durability, so we need to use our repairable manager to handle them instead.
2013-11-25 09:29:41 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
GJ
cf56ca35eb Tweaked durability handling slightly.
Now routes everything through one function to handle enchants and max
durability. Use max durability from RepairableManager by default to
account for mod tools.
2013-11-06 08:45:20 -05:00
GJ
c79f8043ad Use proper functions where they exist, and move functions to better locations. 2013-10-28 15:12:24 -04:00
riking
b4f4de4628 Get all logs in Tree Feller, and optimize performance
Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.

Additionally, logs would be left up in the air for jungle trees.

After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
0c83bf2a80 Improve our drop handling. 2013-10-09 11:44:45 -04:00
GJ
792ecd6aad Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
2414ddf485 Fix broken Tree Feller
Fixes #1139
2013-05-25 14:45:24 +02:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
bm01
3f56c8e690 Fixed Treefeller trying to cut too many leaves 2013-03-16 16:49:32 +01:00
TfT_02
b2f400f61a "Splinter the axe into dozens of pieces" 2013-03-12 23:31:44 +01:00
GJ
44ede5c3f8 Create a WoodcuttingManager 2013-03-06 16:23:41 -05:00