TfT_02
89dabaeb43
Hook location cleanup
2013-10-24 23:14:23 +02:00
TfT_02
c2e100b1e3
Use hook location in Master Angler
2013-10-24 21:19:24 +02:00
GJ
9f33c6cef1
Use addUnsafeEnchantment instead of addEnchantment
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Since the enchantment was already present on the item, there's no need to check if it's valid. This also avoids any errors that may occur when trying to repair an item with non-standard enchants.
Fixes #1561
2013-10-22 09:57:13 -04:00
TfT_02
d410251595
Changed kraken default behavior
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It will no longer broadcast chat messages globally by default, as well as strike lightning on it's target. Instead it will spawn explosion effects.
2013-10-20 17:04:50 +02:00
GJ
b8c1f868f5
Event updates
2013-10-18 08:54:06 -04:00
riking
b4f4de4628
Get all logs in Tree Feller, and optimize performance
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Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.
Additionally, logs would be left up in the air for jungle trees.
After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
468fbdab56
SkillUtils cleanup, EventUtils creation
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Move some functions in SkillUtils to more relevant locations.
Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
riking
476f426590
Remove RepairableManagerFactory until we actually need it
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Let's hold off on the factory pattern until we actually offer choices.
2013-10-14 20:48:35 +02:00
TfT_02
67e9d9c535
Fishing TNT traps should not destroy blocks
2013-10-12 03:30:10 +02:00
TfT_02
ed8197bd50
Remove level based bonus from Master Angler
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Let's try this another way, instead of removing this passive ability all togheter I think it would be nice to keep the boat/biome catch rate boost. The level based boost was out of hand and counter-intuitive as it made leveling easier on high skill levels.
2013-10-12 02:41:13 +02:00
TfT_02
82f8c4ce36
Fishing Treasure Hunter overhaul
2013-10-12 02:41:13 +02:00
TfT_02
b1cf7d0348
Fire FakeBlockBreakEvent when using Hylian Luck
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Fixes #1528
2013-10-11 23:47:42 +02:00
TfT_02
1d96ed72dc
Move Acrobatics XP settings to experience.yml
2013-10-11 15:18:57 +02:00
TfT_02
ec378d046f
Reformat advanced.yml making the keys consistent
2013-10-11 15:18:56 +02:00
GJ
a25dc24c6c
No reason to have this many functions...
2013-10-11 15:18:56 +02:00
TfT_02
68eb51a3d0
Removed Shake_UnlockLevel config option
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because it is no longer needed.
2013-10-11 15:18:56 +02:00
TfT_02
2eda3a9c83
Add extra tiers! Every ability now has 8 tiers
2013-10-11 15:18:55 +02:00
GJ
0c83bf2a80
Improve our drop handling.
2013-10-09 11:44:45 -04:00
GJ
6eaec5ffab
We don't need this anymore.
2013-10-09 10:27:06 -04:00
GJ
8a2c5fb051
Check 0 first.
2013-10-09 10:26:51 -04:00
GJ
81140824e4
Backup and replace updated treasures.yml file.
2013-10-07 13:09:46 -04:00
GJ
d5545de81f
Backup & replace the repair config files that have been updated.
2013-10-07 13:04:36 -04:00
GJ
3927427b5b
Refactor all our repairable stuff into a special package.
2013-10-07 10:23:04 -04:00
GJ
fb4777e7f0
Added XP boost to Acrobatics when wearing Boots of Feather Falling.
...
Adds #1098
2013-10-07 09:53:32 -04:00
t00thpick1
ce3bc07aa8
Reasonably sure this needs to be this way
2013-10-06 17:46:45 -04:00
TfT_02
e8b886fcc6
This check somehow got removed
2013-10-05 01:18:51 +02:00
GJ
3365da7f8d
MCPC+ checks, notify server owners that they're missing out.
2013-10-04 09:50:49 -04:00
GJ
5541c15753
Try/catch was stupid.
2013-10-02 09:07:30 -04:00
GJ
f87110749e
ACTUALLY fix the NPE here.
2013-10-02 09:03:09 -04:00
GJ
a0ef0d5708
Check vanilla's maxDurability here as well, just to be safe.
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Fixes #1504
2013-10-02 08:56:48 -04:00
TfT_02
763cff6898
Fixed a bug where Repair wasn't asking for confirmation
2013-09-28 19:46:47 +02:00
riking
fa34d06341
Clear child skill FamilyTree on reload
2013-09-27 15:46:19 -07:00
TfT_02
1ca53da0e2
Also try to count recipe ingredients regardless of repairMaterial
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when the normal counting and the config value result in 0
Fixes #1484
2013-09-27 13:42:50 +02:00
TfT_02
57dfa00541
Fixed a NPE when an invalid repair material was entered
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#1484
2013-09-27 10:46:54 +02:00
GJ
7f290504ad
Set random jump strength for horses as well.
2013-09-26 10:43:45 -04:00
GJ
a63f745c73
Add custom mobs automatically as they're killed.
2013-09-26 15:06:36 +02:00
GJ
792ecd6aad
Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
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** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
dddeeefff
1254ab232a
Add randomized Horse appearance to Call Of The Wild
2013-09-23 22:29:02 +02:00
dddeeefff
b49e56c857
Added missing COTW message when there are too many Horses nearby
2013-09-23 22:29:01 +02:00
TfT_02
6a3a564bd4
Use cooldownExpired here as well.
2013-09-22 23:28:09 +02:00
TfT_02
3828f78480
Fixed respawn cooldown checks
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Thanks @Riking for pointing this out!
2013-09-22 23:28:08 +02:00
TfT_02
ce7a7a31a7
A bit of cleaning up
2013-09-20 00:15:22 +02:00
TfT_02
834e26b44e
Minor improvements
2013-09-19 21:47:12 +02:00
GJ
566a381e95
Remove debug message, use recipe method for salvage.
2013-09-19 15:17:19 -04:00
GJ
5d7d779a49
Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
2013-09-19 11:02:47 -04:00
GJ
59a35b170c
Oh yeah, that's why.
2013-09-18 15:42:54 -04:00
GJ
14eb473355
Why we were making this so complicated, I'll never know.
2013-09-18 14:55:17 -04:00
GJ
9be9908a22
Remove unused imports.
2013-09-18 09:39:54 -04:00
GJ
1ec55c2d7e
Remove the last bits of Spout from our code.
2013-09-16 12:05:39 -04:00
TfT_02
7bac0e2ca5
Dropped SpoutPlugin support
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Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00