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Fixed a bug where Repair wasn't asking for confirmation
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@ -181,7 +181,7 @@ public class RepairManager extends SkillManager {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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long lastUse = mcMMOPlayer.getLastAnvilUse(anvilType);
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if (SkillUtils.cooldownExpired(lastUse, 3) || !Config.getInstance().getRepairConfirmRequired()) {
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if (!SkillUtils.cooldownExpired(lastUse, 3) || !Config.getInstance().getRepairConfirmRequired()) {
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return true;
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}
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