1450 Commits

Author SHA1 Message Date
t00thpick1
e2edbaad34 Update herbalism permissions for new block names. Should fix replanting crops. 2018-09-14 22:44:21 -04:00
t00thpick1
184b98bbdc BREAKING CHANGE - Fix typo in secondary skill enum...... Fixes #2891 2018-09-14 22:36:47 -04:00
t00thpick1
7cc604dbdb Update potions.yml to reflect 1.13 potions and material names. 2018-09-14 20:50:28 -04:00
Devon Palma
2f2a80e1ce Various Fixes (#3537)
* Updated ItemUtils, added isBlock check to smelt functions

+ added a check in ItemUtils.isSmeltable() and ItemUtils.isSmelted() to make sure the Item type was a block to prevent an error occuring mentioned in https://github.com/mcMMO-Dev/mcMMO/issues/3536

* Fixed Green Thumb replant issue

see https://github.com/mcMMO-Dev/mcMMO/issues/3535

HerbalismManager
= fixed names of netherwart
= fixed handleBlockState, and slightly altered it
StringUtils
= fixed name of netherwart

* Fixes to herbalism skill

Herbalism
= fixed material name for grass in green terra block conversion
= fixed material name for grass in shroom thumb block conversion
EntityListener
= fixed material name for melon in food level change
experience config
= updated name for melon and sugar cane

* Minor Name Updates

experience config
= removed Stone|*
= added Stone, Granite, Adesite, Diorite
MaterialTypes
= updated material reference for wood

* Small fishing change

PlayerListener
= made it so COD, TROPICAL_FISH, and PUFFERFISH are no longer overwritten, so players can now catch these
2018-08-05 10:15:12 -04:00
R4zorax
a39a77f89e Fix fishing in 1.13 (#3528)
* Fix fishing to use Material instead of BlockData (that was AIR)
2018-08-02 20:27:15 -04:00
Shane Robertson
63378ae4c1 Updated herbalism (crop replaced by ageable) (#3523)
* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Removed debug prints

* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain & updated wooden_tools

* ACTAULLY removed debug prints

* [WIP] Replacing bukkit treespecies 

This feature has been unofficially deprecated, (not yet fixed/marked in bukkit)
Also updated config.yml to match changes

* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints

* ACTAULLY removed debug prints

* [WIP] Replacing bukkit treespecies 

This feature has been unofficially deprecated, (not yet fixed/marked in bukkit)
Also updated config.yml to match changes

* Fixed greenterra

Replaced deprecated features
2018-07-31 21:35:45 -04:00
t00thpick1
fecf83c79c Don't break on double drops for woodcutting. 2018-07-30 20:44:10 -04:00
Shane Robertson
4bda175328 Removed misc, print statements (#3508)
* ACTAULLY removed debug prints
2018-07-26 20:47:45 -04:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
b73eced36f Remove sound adapter 2018-07-25 20:29:40 -04:00
t00thpick1
fbe26af2d7 Merge remote-tracking branch 'origin/master' 2018-07-23 22:14:44 -04:00
t00thpick1
0a1559511a Quick and dirty 1.13 update. I.e. it now compiles for 1.13. 2018-07-23 22:13:57 -04:00
t00thpick1
cbff8482ce
Merge pull request #3427 from joblo2213/master
Add McMMOPlayerSalvageCheckEvent
2018-06-09 11:50:32 -04:00
joblo.2213
0035762a71
Add McMMOPlayerSalvageCheckEvent 2018-06-09 09:46:06 +02:00
Glitchfinder
c83d011faa Don't convert raw salmon to raw fish when summoning ocelots.
Fixes #3366
2018-05-15 19:40:48 -07:00
Glitchfinder
c87b410823 Merge branch 'anvil_unbreakables' of github.com:GiovanH/mcMMO 2018-05-11 10:07:53 -07:00
Glitchfinder
e98d241452 Merge branch 'master' of github.com:ProgrammingAtDawn/mcMMO 2018-05-11 10:04:14 -07:00
GiovanH
421455224f Codebase! 2018-05-10 04:54:35 +01:00
t00thpick1
2b159adefd
Merge pull request #3330 from hoorigan/ench-book-fixes
Enchanted book fixes
2018-04-28 20:04:06 -04:00
ezeiger92
feeb17d6f0 Scale fishing drop chance by lure rather than subtracting 1
Fixes mcMMO-Dev/mcMMO#3383
Added config option for lure enchantment modifier
Fixes lure enchantment having no effect on drops from offhand
2018-02-15 15:48:21 -08:00
ezeiger92
6d2003d577 Remove offhand fishing rod if not in main hand
Fixes mcMMO-Dev/mcMMO#3342
Fixed style error in last commit
2018-02-15 13:59:10 -08:00
ProgrammingAtDawn
d64399df49 Calculate experience gain before processing green thumb. 2018-01-24 20:53:59 +01:00
hoorigan
6d5ab0edda
FishingManager: force enchant on enchanted book
Added a small conditional to ensure that enchanted books get an enchantment.
2017-10-31 16:45:08 -04:00
t00thpick1
4c3f3ee4e2 Dont use named seeds in replanting. Fixes #3273 2017-08-31 23:47:28 -04:00
Erik
60aa32d003 Patches!
* Update bukkit version
* Default vanilla  exp modifier for fishing is now 1
* Fixed beetroot permission for herbalism
2017-08-15 12:20:09 -07:00
Erik
b5f6b1d97f Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock 2017-08-05 11:50:24 -07:00
t00thpick1
f1ac5739e4 [bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name  i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name"  i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name,  some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name  i.e. ("Crops|*") Which is any block with that block value, regardless of data value

In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151

In terms of which blocks are listed there.  Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
t00thpick1
24f8b2fbd5 More configuration for hylian luck 2017-06-10 14:16:31 -04:00
t00thpick1
ee02a19e9a Add more configuration to shake treasures 2017-06-10 13:59:49 -04:00
t00thpick1
15436b44da Update configurations and skill block checks to be more configurable. 2017-06-10 13:47:20 -04:00
t00thpick1
fda625b235 Merge pull request #3185 from nathanprocks/master
Add shaking from shulkers
2017-06-07 21:22:30 -04:00
Nathan Piercy
95167f44f1 Add shaking from shulkers 2017-06-04 16:34:48 +10:00
Luck
789b51fd05
Fix for removed methods in Bukkit 1.12 2017-05-14 16:36:31 +01:00
t00thpick1
a43ae4178a Some cleanups to mob related XP code 2017-04-15 00:04:07 -04:00
kanesada2
2e7f56eeb5 fix shake for WITHER-SKELETON. avoid to use getSkeltonType() 2017-01-13 14:10:55 +09:00
t00thpick1
a2bcce9ab1 I believe this resolves berserk allowing you to take drops into your equipment slots. 2016-12-17 17:32:16 -05:00
Jake Ben-Tovim
5f9f3e8167 Fix 1.11 brewing, remove health bar from armor stands
This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
2016-11-28 21:28:05 -05:00
t00thpick1
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330c143b4d2067bace2a829e153b3d948)
2016-06-26 17:14:19 -04:00
t00thpick1
3bb920f22c This is completely untested but it probably works. Maybe Fixes #2966 2016-06-23 21:22:40 -04:00
t00thpick1
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
t00thpick1
4c4df60b81 Was in a second location as well. 2016-03-20 17:52:21 -05:00
t00thpick1
d1cf08c6ba Null check. Fixes #2840 #2842 2016-03-20 12:47:27 -05:00
t00thpick1
e091a8eb55 Fix material validation errors. 2016-03-20 12:42:16 -05:00
t00thpick1
d579c9a2af Merge pull request #2829 from DorCoMaNdO/master
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3 Stop duplicate messages from abilities. 2016-03-18 02:18:40 +02:00
t00thpick1
fd3d60d112 Merge pull request #2828 from SidShakal/master
Moved center of block drops to block center. Fixes #2544.
2016-03-17 11:16:24 -05:00
Sid Shakal
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Sid Shakal
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
t00thpick1
ec774b590b Fix potions. Fixes #2813, #2814 2016-03-16 00:39:36 -05:00