Commit Graph

39 Commits

Author SHA1 Message Date
ecce631527 Mining Bonus Drop registration 2019-04-02 21:52:07 -07:00
ac67e006d8 Kill the MultiConfigs 2019-04-02 18:30:06 -07:00
661c63a8aa Unnecessary factory... 2019-04-02 18:11:05 -07:00
eb43dc4460 Refactoring Salvageables/Repairables, removing Simple from the naming schemes 2019-04-02 17:42:35 -07:00
9514b200cd unnecessary interfaces 2019-04-02 16:35:05 -07:00
e232bb3699 finished default repairables, diamond armor gives less xp by default 2019-03-29 00:03:50 -07:00
7aea4e1d92 Repair Config pt 5 2019-03-29 00:03:48 -07:00
367fabf70c fixing many compiler errors for configs 2019-03-28 23:47:19 -07:00
d7e0c95984 rewire getInstance() for configs 2019-03-28 23:44:15 -07:00
f4ba472403 new config pt 10 - All configs are now managed by ConfigManager (WIP) 2019-03-28 23:44:15 -07:00
9731b9cffb new config pt 9 2019-03-28 23:43:19 -07:00
e389c4b8f1 WG API shouldn't be used unless WG is on version 7 2019-02-05 10:49:40 -08:00
c839837d7a Fixing some coloring issues 2019-02-01 11:00:02 -08:00
8228ae248f Fixed a bug where Arcane Salvage could never fail
SubSkillFailure renamed to SubSkillFailed in config.yml
SubSkillFailed now sends to chat by default and no longer sends to the action bar
2019-02-01 10:34:13 -08:00
c6a4cbd715 Fixed a bug where Salvage was giving back too many materials 2019-02-01 10:22:55 -08:00
f2c32f07da Removing leftover debug code
nossr50 did an oopsie
2019-01-31 14:14:15 -08:00
bff72486d0 Fixed a bug where static chance skills uses incorrect calculations for success
Cleaned up some leftover code from the old skill unlock system
2019-01-31 14:07:03 -08:00
e969598f58 Fixing a lot of bugs involving calculating the success of skills 2019-01-27 19:36:16 -08:00
126e1c5942 All skills should be on the new rank system now 2019-01-17 08:46:10 -08:00
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
2605235f2a Salvage now uses the ActionBar 2019-01-13 22:56:48 -08:00
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
85fd0a79bc Sounds volume and pitch are now configurable in the new sounds.yml file 2019-01-12 19:08:54 -08:00
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
b73eced36f Remove sound adapter 2018-07-25 20:29:40 -04:00
cbff8482ce Merge pull request #3427 from joblo2213/master
Add McMMOPlayerSalvageCheckEvent
2018-06-09 11:50:32 -04:00
0035762a71 Add McMMOPlayerSalvageCheckEvent 2018-06-09 09:46:06 +02:00
421455224f Codebase! 2018-05-10 04:54:35 +01:00
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
88b99a3835 I *think* this should be backwards compatible, I may be wrong and it could break both. 2016-03-01 13:08:11 -05:00
fde9ba86a2 Actually update all sounds 2016-03-01 12:39:05 -05:00
ac9447d439 This is actually not correct. 2015-11-04 16:31:30 -05:00
50e727d591 Fix salvaging to return more than 1 item. Fixes #2627 2015-11-04 15:35:22 -05:00
8e474170e4 Fix crafting with items received from Salvage
Only set metadata on Salvage items when it’s not set to -1
Fixes #2078

And cleanup some javadocs in Salvageable
2014-06-18 11:44:21 +02:00
6d719988bf Remove this check here, allows Salvage in Adv mode
We’re already checking if the players game mode isn’t CREATIVE, so we
can safely remove this check.

Fixes #2059
2014-06-03 12:23:42 +02:00
4643cf1070 A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
GJ
91bf54019e Convert Salvage to a child skill. 2014-05-18 17:04:38 +02:00