gmcferrin
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487e67d208
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Because NuclearW said I was wrong...
"Final is final unless it's not really final."
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2013-01-10 23:15:53 -05:00 |
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gmcferrin
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c1463c3257
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Because we don't need that many Random objects.
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2013-01-09 23:46:35 -05:00 |
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gmcferrin
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78b8ac663e
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A little more cleanup.
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2013-01-08 18:09:13 -05:00 |
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gmcferrin
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b78299bbbd
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Metadata does nothing, apparently.
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2013-01-08 17:24:09 -05:00 |
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gmcferrin
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3194baffd7
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Use finals rather than local variables.
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2013-01-01 17:12:15 -05:00 |
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Grant
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36d5344ded
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Cleanup formatting.
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2012-12-24 16:56:25 -05:00 |
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Glitchfinder
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0037524cfd
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Fixing more errors with typecasting.
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2012-11-25 16:40:42 -08:00 |
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TfT_02
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0d2abb95b5
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Adding AdvancedConfig
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2012-11-21 21:49:54 +01:00 |
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bm01
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032472dcb3
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Avoid unnecessary iteration
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2012-06-15 02:46:41 +02:00 |
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bm01
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68bf93d1ac
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Remove inactive entities from the arrow tracker
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2012-06-15 02:43:13 +02:00 |
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bm01
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064c16f4d7
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Reverted last commit
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2012-06-15 02:14:53 +02:00 |
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bm01
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5a394ee744
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Fixed killed entities not being removed from arrowTracker
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2012-06-15 02:08:15 +02:00 |
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GJ
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c71f4e438b
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Organize imports.
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2012-06-13 08:54:02 -04:00 |
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GJ
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14d13eb4c7
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Archery rework.
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2012-06-13 08:53:18 -04:00 |
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GJ
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29c629eb22
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WIP on Archery rework.
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2012-06-12 21:36:17 -04:00 |
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