t00thpick1
870987bba7
SecondaryAbility's API additions
2013-11-22 12:32:23 -05:00
GJ
cf56ca35eb
Tweaked durability handling slightly.
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Now routes everything through one function to handle enchants and max
durability. Use max durability from RepairableManager by default to
account for mod tools.
2013-11-06 08:45:20 -05:00
GJ
c79f8043ad
Use proper functions where they exist, and move functions to better locations.
2013-10-28 15:12:24 -04:00
GJ
5541c15753
Try/catch was stupid.
2013-10-02 09:07:30 -04:00
GJ
f87110749e
ACTUALLY fix the NPE here.
2013-10-02 09:03:09 -04:00
GJ
a0ef0d5708
Check vanilla's maxDurability here as well, just to be safe.
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Fixes #1504
2013-10-02 08:56:48 -04:00
GJ
a63f745c73
Add custom mobs automatically as they're killed.
2013-09-26 15:06:36 +02:00
GJ
792ecd6aad
Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
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** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
GJ
58c7dcb705
Fix issues with double damage, double death messages, and other damage oddities.
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Fixes #1450
2013-09-12 11:52:34 -04:00
GJ
71ab678945
Fix bug where mcMMO damage wasn't awarding XP.
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Fixes #1400
2013-09-09 12:00:37 -04:00
TfT_02
9c54f8fd11
Fix Javadocs issues
2013-08-23 20:14:13 +02:00
GJ
6bfc1b84de
Let's do this the right way.
2013-08-23 20:14:13 +02:00
GJ
d07b67b5bf
Health and damage are now doubles, not ints.
2013-07-11 12:43:36 -04:00
GJ
df53e2fd4f
Fixed issue with some skill activations not activating enough or
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activating too much.
Fixes #785
2013-03-04 22:45:37 -05:00
GJ
0c027ca697
Straightening up our Managers more, also fixed a few bugs regarding
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unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
bm01
c0b7f8a323
Moved everything that could be moved from PlayerProfile to McMMOPlayer
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PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
bm01
f8b4412049
Each McMMOPlayer now store its SkillManager objects
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Should fix a recent memory leak
2013-03-03 17:06:32 +01:00