Commit Graph

1528 Commits

Author SHA1 Message Date
6d5ab0edda FishingManager: force enchant on enchanted book
Added a small conditional to ensure that enchanted books get an enchantment.
2017-10-31 16:45:08 -04:00
4c3f3ee4e2 Dont use named seeds in replanting. Fixes #3273 2017-08-31 23:47:28 -04:00
60aa32d003 Patches!
* Update bukkit version
* Default vanilla  exp modifier for fishing is now 1
* Fixed beetroot permission for herbalism
2017-08-15 12:20:09 -07:00
b5f6b1d97f Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock 2017-08-05 11:50:24 -07:00
f1ac5739e4 [bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name  i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name"  i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name,  some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name  i.e. ("Crops|*") Which is any block with that block value, regardless of data value

In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151

In terms of which blocks are listed there.  Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
24f8b2fbd5 More configuration for hylian luck 2017-06-10 14:16:31 -04:00
ee02a19e9a Add more configuration to shake treasures 2017-06-10 13:59:49 -04:00
15436b44da Update configurations and skill block checks to be more configurable. 2017-06-10 13:47:20 -04:00
fda625b235 Merge pull request #3185 from nathanprocks/master
Add shaking from shulkers
2017-06-07 21:22:30 -04:00
95167f44f1 Add shaking from shulkers 2017-06-04 16:34:48 +10:00
789b51fd05 Fix for removed methods in Bukkit 1.12 2017-05-14 16:36:31 +01:00
a43ae4178a Some cleanups to mob related XP code 2017-04-15 00:04:07 -04:00
2e7f56eeb5 fix shake for WITHER-SKELETON. avoid to use getSkeltonType() 2017-01-13 14:10:55 +09:00
a2bcce9ab1 I believe this resolves berserk allowing you to take drops into your equipment slots. 2016-12-17 17:32:16 -05:00
5f9f3e8167 Fix 1.11 brewing, remove health bar from armor stands
This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
2016-11-28 21:28:05 -05:00
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330)
2016-06-26 17:14:19 -04:00
3bb920f22c This is completely untested but it probably works. Maybe Fixes #2966 2016-06-23 21:22:40 -04:00
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
4c4df60b81 Was in a second location as well. 2016-03-20 17:52:21 -05:00
d1cf08c6ba Null check. Fixes #2840 #2842 2016-03-20 12:47:27 -05:00
e091a8eb55 Fix material validation errors. 2016-03-20 12:42:16 -05:00
d579c9a2af Merge pull request #2829 from DorCoMaNdO/master
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3 Stop duplicate messages from abilities. 2016-03-18 02:18:40 +02:00
fd3d60d112 Merge pull request #2828 from SidShakal/master
Moved center of block drops to block center. Fixes #2544.
2016-03-17 11:16:24 -05:00
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
ec774b590b Fix potions. Fixes #2813, #2814 2016-03-16 00:39:36 -05:00
Dor
98511136ee Fix Shroom Thumb not removing the item held. 2016-03-12 20:35:19 +02:00
Dor
40c61149cf Treat grass paths as grass. 2016-03-12 08:12:27 +02:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
bddca30668 Fix infinite GreenThumb & ShroomThumb usage bug 2016-03-05 20:39:16 +10:00
f52d9feef8 Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think. 2016-03-01 17:05:58 -05:00
f77ae6ee15 Biome needs to be in the enum compatability as well. 2016-03-01 13:25:51 -05:00
88b99a3835 I *think* this should be backwards compatible, I may be wrong and it could break both. 2016-03-01 13:08:11 -05:00
8d16af8770 Why is my local compiler missing thigns the CI hits? 2016-03-01 12:42:26 -05:00
fde9ba86a2 Actually update all sounds 2016-03-01 12:39:05 -05:00
c9356f9ef5 Update for 1.9 Sound enum changes. Now only compatible with 1.9+ 2016-03-01 12:21:00 -05:00
420559efec Append to existing lore when crafting Flux Pickaxes. Fixes #2557 2015-11-12 19:13:27 -05:00
ac9447d439 This is actually not correct. 2015-11-04 16:31:30 -05:00
a5bcc3ce58 Correctly identify tree species. Fixes #2667 2015-11-04 16:06:28 -05:00
a020890244 Remove hardcoded nerf to treefeller. Fixes #2666 2015-11-04 15:53:38 -05:00
50e727d591 Fix salvaging to return more than 1 item. Fixes #2627 2015-11-04 15:35:22 -05:00
f84e98d836 Simulate block break for flux mining. Fixes #2668 2015-11-04 15:27:03 -05:00
9b24dd306c Actually use Hylian Treasure config values. Fixes #2688 2015-11-04 13:35:25 -05:00
eff53d90ab We need to preserve block data with our double drops for silk touch. Fixes #2625 2015-07-25 22:30:22 -04:00
4fe41fe416 Check Item Type, not Material Type a second time. Fixes #2584 2015-06-11 21:15:40 -04:00
4aeda6e9e8 Still not fully on track with the original event, but as we want them to see the potions we create, we can't be fully correct. However, correcting the behavior to decrement the ingredient after the event shouldn't harm anything. Fixes #2486 2015-03-18 16:23:07 -04:00
4f1f10333f Use notification settings for critical hits Fixes #2498 2015-03-18 16:09:15 -04:00
5670e6696a Archery distance XP bonus cannot exceed indefinitely anymore
Fixes #2465
2015-02-21 09:42:22 +01:00