55 Commits

Author SHA1 Message Date
nossr50
7e039321e1 Merge 2.1.44 2019-04-15 10:40:57 -07:00
nossr50
33a68daa9c mcMMO now checks in all places for a loaded profile before executing processing on said profile 2019-04-12 15:17:05 -07:00
nossr50
0ca0140348 Code Cleanup pt 3 2019-04-03 19:55:52 -07:00
nossr50
43037f8c13 Code Cleanup Pt 2 2019-04-03 19:25:14 -07:00
nossr50
eb43dc4460 Refactoring Salvageables/Repairables, removing Simple from the naming schemes 2019-04-02 17:42:35 -07:00
nossr50
c6e8e63088 Scoreboard config part 1 2019-04-01 18:12:18 -07:00
nossr50
a812ca42f7 Party config pt 2 2019-03-29 00:00:22 -07:00
nossr50
e57bf35e5e new settings for showing patreon, paypal 2019-03-29 00:00:19 -07:00
nossr50
307340bea3 Scoreboard config pt 2 2019-03-28 23:57:20 -07:00
nossr50
f00601931d Scoreboard config part 1 2019-03-28 23:57:20 -07:00
nossr50
367fabf70c fixing many compiler errors for configs 2019-03-28 23:47:19 -07:00
nossr50
9731b9cffb new config pt 9 2019-03-28 23:43:19 -07:00
nossr50
d84d487435 Debug stick tells you about placestore & treasure data when hitting blocks 2019-01-26 08:14:06 -08:00
nossr50
ad990dbb28 Less blank lines on skill commands 2019-01-26 07:27:15 -08:00
nossr50
24458879a4 Fixing a bug where an ability length cap of 0 did not properly update skill commands
Fixes #3709
2019-01-24 20:55:46 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
8f906af99c Refactoring code related to pulling standard/retro mode variables.
Fixing the display and calculation of Super Ability lengths.
Removing the cap on super ability lengths for values less than 1.
Fixing some display errors regarding retro mode and standard.
2019-01-23 15:06:00 -08:00
nossr50
6c0da22d5e Put empty lines above a skill command to make it easier to distinguish from chat 2019-01-23 14:17:14 -08:00
nossr50
f9b2776cb9 Getting rid of unused methods 2019-01-23 11:47:33 -08:00
nossr50
db3d14fa9f Don't send the URL header if url links are disabled 2019-01-22 14:11:59 -08:00
nossr50
038265b033 Fixing styling on Alchemy 2019-01-21 10:09:18 -08:00
nossr50
f9ce70e310 Fixing styling on Acrobatics, Archery 2019-01-21 08:46:08 -08:00
nossr50
6c77017658 Ability lengths now have a default skill cap at which they stop increasing in length, you can change this in advanced.yml 2019-01-21 05:57:06 -08:00
nossr50
87f84a5f66 Fixed a bug where Retro mode made you 10x luckier 2019-01-20 02:08:26 -08:00
nossr50
29befac27e Scoreboards are now OFF by default
I don't like them.
2019-01-18 14:20:31 -08:00
nossr50
6888a082fc Child Skill commands don't look so bad now 2019-01-17 11:44:01 -08:00
nossr50
1585d8157e Some color tweaks 2019-01-17 10:45:16 -08:00
nossr50
1aa4df01f9 Fishing stats are now hidden until skill is unlocked 2019-01-15 03:16:21 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
c3bacd8de6 Minor config change 2019-01-13 00:31:58 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
51ab8d4b25 Child Skill commands work again (UGLY tho) 2019-01-12 22:41:06 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12 Reworked the relationship between SubSkill and Locale keys 2019-01-04 07:58:39 -08:00
nossr50
ebec5d6f70 Added some JSON, much more to come. 2019-01-02 08:06:18 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
TfT_02
a3943aab24 Add checks for loaded/unloaded profiles in commands 2014-08-19 22:23:19 -06:00
TfT_02
862d38b587 Clean up all of the imports 2014-03-03 18:27:45 +01:00
GJ
43e2c813d1 Clean up some of our messes. 2014-01-20 13:58:40 -08:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
GJ
69ef7f40d8 Command cleanup. 2013-11-08 23:14:11 +01:00
GJ
97b9214d6e Wrap these inside McMMOPlayer for easier access. 2013-10-29 11:02:57 -04:00
GJ
9ef3c721df Formatting cleanup from the scoreboard update. Also handle skill permissions differently. 2013-10-28 13:04:46 -04:00
riking
95f15e68fe New and Improved Scoreboard System
- Scoreboards now AUTO-UPDATE
 - Scoreboards now COME IN COLOR
 - If you want, they can come in EVERY COLOR (Config setting)
 - Scoreboards can be displayed alongside chat output!
 - Prevention of denial of service to SQL via spamming /mctop using a cooldown
 - Added /mccooldown command to show cooldowns for all available skills
2013-10-25 09:49:02 -07:00
GJ
468fbdab56 SkillUtils cleanup, EventUtils creation
Move some functions in SkillUtils to more relevant locations.

Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
TfT_02
5ad0f2c624 Do a little bit of localebending 2013-09-30 11:32:35 +02:00
TfT_02
17faf1561f Refactor to getMaxLength 2013-09-15 21:45:16 +02:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00