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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Child Skill commands don't look so bad now
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1585d8157e
commit
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@ -24,7 +24,7 @@ Version 2.1.0
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+ (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
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+ (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
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+ (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
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+ (Skills) Adding a new subskill to child skills called 'Understanding The Art' this adds nothing new, but tracks your progress in that child skill, which was previous a bit obfuscated.
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+ (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
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+ (Skills) Tool alerts now are sent to the Action Bar
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+ (Skills) Super Ability activation alerts are now sent to the Action Bar
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+ (Skills) Certain Skill messages are now sent to the Action Bar
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@ -25,6 +25,7 @@ import org.bukkit.command.TabExecutor;
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import org.bukkit.entity.Player;
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import java.text.DecimalFormat;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Set;
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@ -125,6 +126,10 @@ public abstract class SkillCommand implements TabExecutor {
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if(!skill.isChildSkill())
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{
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/*
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* NON-CHILD SKILLS
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*/
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//XP GAIN METHOD
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player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain." + StringUtils.getCapitalized(skill.toString()))));
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@ -132,18 +137,40 @@ public abstract class SkillCommand implements TabExecutor {
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player.sendMessage(LocaleLoader.getString("Effects.Level.Overhaul", skillValue, mcMMOPlayer.getSkillXpLevel(skill), mcMMOPlayer.getXpToLevel(skill)));
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} else {
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//XP GAIN METHOD
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player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain.Child")));
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/*
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* CHILD SKILLS
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*/
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//LEVEL
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player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, skillValue));
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Set<PrimarySkillType> parents = FamilyTree.getParents(skill);
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ArrayList<PrimarySkillType> parentList = new ArrayList<>();
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//TODO: Add JSON here
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for (PrimarySkillType parent : parents) {
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player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level.Overhaul", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)));
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parentList.add(parent);
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/*player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level.Overhaul", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)))*/;
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}
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String parentMessage = "";
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for(int i = 0; i < parentList.size(); i++)
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{
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if(i+1 < parentList.size())
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{
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parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
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parentMessage += ChatColor.GRAY+", ";
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} else {
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parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
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}
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}
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//XP GAIN METHOD
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player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain.Child")));
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player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, parentMessage));
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//LEVEL
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//player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, skillValue));
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}
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/*
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if (!skill.isChildSkill()) {
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@ -44,7 +44,7 @@ public enum PrimarySkillType {
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HERBALISM(HerbalismManager.class, Color.GREEN, SuperAbilityType.GREEN_TERRA, ToolType.HOE, ImmutableList.of(SubSkillType.HERBALISM_GREEN_TERRA, SubSkillType.HERBALISM_FARMERS_DIET, SubSkillType.HERBALISM_GREEN_THUMB, SubSkillType.HERBALISM_DOUBLE_DROPS, SubSkillType.HERBALISM_HYLIAN_LUCK, SubSkillType.HERBALISM_SHROOM_THUMB)),
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MINING(MiningManager.class, Color.GRAY, SuperAbilityType.SUPER_BREAKER, ToolType.PICKAXE, ImmutableList.of(SubSkillType.MINING_SUPER_BREAKER, SubSkillType.MINING_DEMOLITIONS_EXPERTISE, SubSkillType.MINING_BIGGER_BOMBS, SubSkillType.MINING_BLAST_MINING, SubSkillType.MINING_DOUBLE_DROPS)),
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REPAIR(RepairManager.class, Color.SILVER, ImmutableList.of(SubSkillType.REPAIR_ARCANE_FORGING, SubSkillType.REPAIR_REPAIR_MASTERY, SubSkillType.REPAIR_SUPER_REPAIR)),
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SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkillType.SALVAGE_UNDERSTANDING_THE_ART, SubSkillType.SALVAGE_ADVANCED_SALVAGE, SubSkillType.SALVAGE_ARCANE_SALVAGE)),
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SALVAGE(SalvageManager.class, Color.ORANGE, ImmutableList.of(SubSkillType.SALVAGE_ADVANCED_SALVAGE, SubSkillType.SALVAGE_ARCANE_SALVAGE)),
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SMELTING(SmeltingManager.class, Color.YELLOW, ImmutableList.of(SubSkillType.SMELTING_UNDERSTANDING_THE_ART, SubSkillType.SMELTING_FLUX_MINING, SubSkillType.SMELTING_FUEL_EFFICIENCY, SubSkillType.SMELTING_SECOND_SMELT)),
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SWORDS(SwordsManager.class, Color.fromRGB(178, 34, 34), SuperAbilityType.SERRATED_STRIKES, ToolType.SWORD, ImmutableList.of(SubSkillType.SWORDS_SERRATED_STRIKES, SubSkillType.SWORDS_BLEED, SubSkillType.SWORDS_COUNTER_ATTACK)),
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TAMING(TamingManager.class, Color.PURPLE, ImmutableList.of(SubSkillType.TAMING_BEAST_LORE, SubSkillType.TAMING_CALL_OF_THE_WILD, SubSkillType.TAMING_ENVIRONMENTALLY_AWARE, SubSkillType.TAMING_FAST_FOOD_SERVICE, SubSkillType.TAMING_GORE, SubSkillType.TAMING_HOLY_HOUND, SubSkillType.TAMING_SHARPENED_CLAWS, SubSkillType.TAMING_SHOCK_PROOF, SubSkillType.TAMING_THICK_FUR, SubSkillType.TAMING_PUMMEL)),
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@ -60,8 +60,7 @@ public enum SubSkillType {
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/* Salvage */
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SALVAGE_ADVANCED_SALVAGE,
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SALVAGE_ARCANE_SALVAGE,
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SALVAGE_UNDERSTANDING_THE_ART(8),
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SALVAGE_ARCANE_SALVAGE(8),
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/* Smelting */
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SMELTING_FLUX_MINING(1),
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@ -70,10 +70,10 @@ public class TextComponentFactory {
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Player.Spigot spigotPlayer = player.spigot();
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TextComponent prefix = new TextComponent("[| ");
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prefix.setColor(ChatColor.DARK_AQUA);
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TextComponent suffix = new TextComponent(" |]");
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suffix.setColor(ChatColor.DARK_AQUA);
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TextComponent prefix = new TextComponent(LocaleLoader.getString("Overhaul.mcMMO.Url.Wrap.Prefix") + " ");
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/*prefix.setColor(ChatColor.DARK_AQUA);*/
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TextComponent suffix = new TextComponent(" "+LocaleLoader.getString("Overhaul.mcMMO.Url.Wrap.Suffix"));
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/*suffix.setColor(ChatColor.DARK_AQUA);*/
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TextComponent emptySpace = new TextComponent(" ");
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@ -60,21 +60,23 @@ JSON.Acrobatics.SubSkill.Roll.Details.Tips=If you hold sneak while falling you c
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# BEGIN STYLING
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Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
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Ability.Generic.Template.Lock=[[GRAY]]{0}
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Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1}
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# Skill Command Styling
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Ability.Generic.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Skills.Overhaul.Header=[[RED]][]=====[][[GREEN]] {0} [[RED]][]=====[]
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Effects.Effects=EFFECTS
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Effects.SubSkills.Overhaul=Sub-Skills
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Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
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Effects.Child.Overhaul=[[DARK_GRAY]]LVL: [[GREEN]]{0}
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# Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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# Effects.Child=[[DARK_AQUA]]Child Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1}
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Effects.Child.Overhaul=[[DARK_AQUA]]Child Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1}
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Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]Lv.[[YELLOW]]{1}[[GOLD]])
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Effects.Level.Overhaul=[[GOLD]]LVL: [[YELLOW]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Parent=[[GOLD]]{0} -
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Commands.Stats.Self.Overhaul=Stats
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Commands.XPGain.Overhaul=[[GOLD]]XP GAIN: [[DARK_AQUA]]{0}
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MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0}
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Skills.Overhaul.Header=[[DARK_AQUA]][]=====[][[GOLD]] {0} [[DARK_AQUA]][]=====[]
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Overhaul.mcMMO.Header=[[DARK_AQUA]][]=====[][[GOLD]] mcMMO - Overhaul Era [[DARK_AQUA]][]=====[]
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Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[]
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Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][|
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Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|]
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Overhaul.ASCII.Art.HeaderOne=[[DARK_AQUA]]|||||||||||||||||||||||||||||||||||||| [[GOLD]] {0} [[DARK_AQUA]]||||||||||||||||||||||||||||||||||||||
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# END STYLING
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@ -191,7 +191,7 @@ Smelting:
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Rank_7: 850
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Rank_8: 1000
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Salvage:
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UnderstandingTheArt:
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ArcaneSalvage:
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Standard:
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Rank_1: 10
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Rank_2: 25
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