Commit Graph

185 Commits

Author SHA1 Message Date
GJ
b23fa36543 Allow for configuration of custom Excavation drops (WIP) - Addresses
MCCORE-1
2012-02-20 13:58:22 -05:00
GJ
887f8f3e0c Fixed backwards logic in ShakeMob. 2012-02-20 10:25:10 -05:00
NuclearW
d864a2391e Fix levelcaps causing infinite loop
Resolves MCCORE-28
2012-02-19 14:53:07 -05:00
NuclearW
b08aead536 Changed Tree Feller to not rely on external ArrayList
Given Bukkit's behavior of events, it would have never been possible for more than one player's data to occupy the shared arraylist... Still looked ugly, though.
Also helps toward concurrent events, should they ever come.
Also moved from a static boolean flag to a per-use flag
Also removed unused static variable "w"
2012-02-19 00:54:56 -05:00
NuclearW
40af51fc05 Re-added event calling
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
9589924235 Made Green Terra use Green Thumb for wheat planting. 2012-02-14 14:58:24 -08:00
nossr50
fed21a7cb9 Updated changelog, tweaked Green Thumb if statement. 2012-02-14 14:51:12 -08:00
nossr50
a97783ed86 Removed debug message. 2012-02-14 14:49:06 -08:00
nossr50
7982e33823 Fixed my fix of Green Terra not planting wheat. 2012-02-14 14:47:11 -08:00
nossr50
7cf549ba88 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-14 14:43:53 -08:00
nossr50
0386d52e7c Fixed Green Thumb not planting wheat.
Fixes #133
2012-02-14 14:42:49 -08:00
GJ
e7b763c8ea Added config values for Dirt & Smooth Brick to Green Terra.
Config values are useless when not implemented.
2012-02-14 17:42:12 -05:00
nossr50
c805b17929 Fixed Green Thumb going off when Green Terra is in use. 2012-02-14 14:37:10 -08:00
nossr50
877bf7905b Fix for Green Terra not planting wheat. 2012-02-14 14:27:05 -08:00
nossr50
b5e4bebd75 Fixed the negative XP bug on levelup.
Fixes #134
2012-02-14 12:09:02 -08:00
nossr50
939344816e Tweaks to SkullSplitter/SerratedStrikes 2012-02-14 10:33:49 -08:00
nossr50
06c0b4cc11 Modified changelog a bit. 2012-02-13 17:51:38 -08:00
nossr50
f87f7f6feb Fixed the instant refresh bug. Fixed blockListener checking skills. 2012-02-10 09:44:17 -08:00
nossr50
3a812612de Fixed a major problem where the hashmap wasn't initialized on
PlayerProfile creation. However there is still a big bug with abilities
instantly wearing off and refreshing.
2012-02-09 15:28:05 -08:00
nossr50
f6c7ac6d98 Merge branch 'master' of github.com:TheYeti/mcMMO 2012-02-09 11:11:35 -08:00
nossr50
76675422ea Shrinking PlayerProfile one step at a time, also fixed a bug. 2012-02-09 11:10:39 -08:00
GJ
7dee6db362 Changed CraftItem to Item in Fishing, one step closer to being free of
CB dependency.
2012-02-09 14:04:48 -05:00
nossr50
d7f066b07e Added LGPL to Fishing.java 2012-02-09 10:00:01 -08:00
nossr50
a2c83425f2 Fixed even more of GJ's mistakes :P 2012-02-09 09:47:17 -08:00
nossr50
9c11a6ffb0 Fixed some problems with Herbalism code, also optimized GT checks. 2012-02-09 09:33:20 -08:00
GJ
716e6296e5 Updates to Swords & Axes skills, optimizations. 2012-02-09 00:58:05 -05:00
GJ
86e373b493 Various fixes for Blast Mining. 2012-02-07 15:28:41 -05:00
GJ
17bacbf9d6 Fixed BlastMining not checking if blocks had been placed. 2012-02-07 02:41:11 -05:00
GJ
b869fb0ca5 Helps to include the new file... 2012-02-07 01:37:41 -05:00
GJ
f9e7ae22f2 Removed unused variables & imports. 2012-02-06 16:30:50 -05:00
gmcferrin
cbeb994b69 Fix bug with Leaf Blower. 2012-02-05 23:16:25 -05:00
gmcferrin
43e3dd7977 Fix NoCheat conflict. Updated changelog.
Closes #104
2012-02-05 15:24:44 -05:00
NuclearW
598c507849 Don't counter-attack non-LivingEntity
Closes #100
Closes #107
2012-02-05 15:07:35 -05:00
gmcferrin
0b30920edd Fix for Issue #103 2012-02-05 12:53:40 -05:00
gmcferrin
6cfd81faf9 Fixed typo in regards to repair materials. Added option to configure
Anvil block ID.
2012-02-05 12:38:06 -05:00
gmcferrin
0068a3f07a Fixed compile errors from last commit. 2012-02-04 10:45:37 -05:00
gmcferrin
bb70289cb3 More fixes for instaBreak, moving abilities to individual skill files. 2012-02-04 09:35:07 -05:00
gmcferrin
80abd0db91 Fixed issue with Silk Touch & Double/Triple drops while mining. 2012-02-04 08:49:03 -05:00
gmcferrin
897f4d3694 Changed Super Breaker to use instaBreak. 2012-02-04 02:52:31 -05:00
gmcferrin
2c380f609e Fixed import issues from last commit. 2012-02-04 01:59:31 -05:00
gmcferrin
4a2325f244 Moved more stuff into skill files. 2012-02-04 01:36:03 -05:00
gmcferrin
d920702389 Fixed typo. As usual. 2012-02-04 00:26:29 -05:00
gmcferrin
3e62697567 Started moving stuff from mcBlockListener into their respective skill
files.
2012-02-04 00:22:10 -05:00
gmcferrin
151c9ba1d4 Fixed bug with some skills failing to work once player passes max level
boost for the skill.
2012-02-02 17:04:49 -05:00
gmcferrin
81ab8692ad Fixed bug where it was impossible to get max level of enchants from
fishing.
2012-02-02 11:18:26 -05:00
gmcferrin
123e96e39d Fix for issue #85: Mining procs from odd blocks 2012-02-02 11:04:33 -05:00
gmcferrin
2b85ed01ea Fixed BlockProcSimulate not having a Player input. 2012-02-02 01:26:52 -05:00
Grant
c99fce9143 Merge remote branch 'origin/master' 2012-02-02 01:12:55 -05:00
gmcferrin
ade31de797 Made Super Breaker & Silk Touch work together properly. 2012-02-02 00:56:56 -05:00
NuclearW
b8f4b6e2da Preliminary level caps implementation
Also with an option to choose name/displayname for a and p commands, as well as enable/disable them
2012-02-02 00:24:07 -05:00
gmcferrin
c95d2a9b84 ACTUALLY fixed missing variable type. 2012-02-01 16:08:00 -05:00
gmcferrin
ceca881cd5 Fixed missing variable type. 2012-02-01 15:57:47 -05:00
gmcferrin
618f075ff2 Optimizations for Excavation.java; Added Mycel & Soul Sand to Giga
Breaker list.
2012-02-01 12:33:59 -05:00
gmcferrin
0ca57f479b Added Nether Brick, End Stone, Moss Stone, and Stone Brick to Mining. 2012-02-01 10:23:36 -05:00
Grant
e3d04fd940 FIxed variable names in Herbalism.java 2012-02-01 03:50:39 -05:00
Grant
0f41381c98 Herbalism double drop updates 2012-02-01 03:45:46 -05:00
Grant
5b3c176192 Even more Mining optimizations. 2012-02-01 03:28:47 -05:00
Grant
5404fc8703 More Mining optimizations 2012-02-01 02:00:53 -05:00
Grant
388fd364ac Updated to remove unused "smelt" property. Minor optimizations in
Mining.java
2012-02-01 00:20:01 -05:00
NuclearW
e82d5db4b3 Update to mining
- Make a bit more efficient
 - Some more comments
2012-01-31 12:59:33 -05:00
NuclearW
7cefdedea2 Added Nether Wart, Lily Pads, and Vines to Herbalism
Cherry picked from pull #62
2012-01-31 01:25:17 -05:00
Grant
d1ce5f0be5 Updates to allow for configuration of items found while fishing. 2012-01-30 02:12:12 -05:00
Grant
5b45ea3739 Merge remote branch 'org.eclipse.jgit.transport.RemoteConfig@10a3c73/master' 2012-01-30 00:13:31 -05:00
NuclearW
01bbd9bcac New McMMOItemSpawnEvent
- Changed all of mcMMO to use one drop method to facilitate new event
- Added a missing bit of copyright notice to last event
2012-01-29 02:51:59 -05:00
NuclearW
a61efae527 Fix issues in last commit 2012-01-28 21:19:35 -05:00
NuclearW
3fef87923a Some optimizations
As suggested by @bm01 in issue #19:
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns

Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
gmcferrin
c8869c86be Fix typo. 2012-01-28 19:41:39 -05:00
gmcferrin
42ddf648b1 Possible fix for [Issue #53] 2012-01-28 12:44:49 -05:00
NuclearW
23354ce049 New custom event McMMOPlayerLevelUpEvent 2012-01-28 02:00:18 -05:00
NuclearW
299f440f63 Change damage to use events system
Should provide a fix for issue #39

Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
NuclearW
7c60217882 Update version and fix compilation issues 2012-01-27 21:43:56 -05:00
gmcferrin
7d19fe68d9 Made Arcane Forging fully configurable. 2012-01-27 12:26:35 -05:00
gmcferrin
e1399427f0 Fixed cast issue with Repair Mastery - fixes Issue #47 2012-01-26 21:57:17 -05:00
gmcferrin
fd1064a9b9 Updates for repairing bows & leather armor. 2012-01-26 11:55:12 -05:00
gmcferrin
328c7d4b5f Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-26 10:56:16 -05:00
TheYeti
1cfdfab2b7 Fix typos and type cast mismatch from pull request #31 2012-01-25 14:33:38 -08:00
gmcferrin
96acb4df97 Implemented ShakeMob functions for all existing mobs 2012-01-19 18:07:46 -05:00
gmcferrin
75cf202987 Fixed issue with Redstone being unable to break with Super Breaker without a diamond pickaxe. 2012-01-19 16:05:09 -05:00
gmcferrin
fd3cee96f0 Fixed typos in conflicting enchantments section. 2012-01-19 15:59:44 -05:00
gmcferrin
aee71789f2 Changed durability calculation to use Bukkit API function. Fixed bug where it was impossible to get the last possible loot item in each tier. Fixed bug where it was possible to get conflicting enchantments. Fixed bug where enchantments couldn't be any higher than level 1. 2012-01-19 14:29:03 -05:00
gmcferrin
da9a4b80e4 Fixed bug with being unable to repair Gold Hoe. Fixed bug with item durability - now uses getMaxDurability from org.bukkit.material 2012-01-19 12:46:54 -05:00
gmcferrin
523db7f0a2 Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-19 12:10:24 -05:00
gmcferrin
b3782eddc3 Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-19 11:37:04 -05:00
TheYeti
6970174503 Fix for issue #212 from upstream repo 2012-01-09 18:33:24 -08:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00