GJ
49bb3e0a3c
Misc. cleanup, removed old Logger.getLogger stuff.
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Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c
Fixed stuff being in wrong package. Start of cleanup to m.java.
2012-03-07 16:38:48 -05:00
GJ
0aaf02f208
LOCALE ALL THE THINGS!
2012-03-03 14:48:40 -05:00
nossr50
89ab87b6dd
Fixed Greater Impact not dealing damage, nerf'd Axes critical chance.
2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd
Removing debug message
2012-03-02 16:36:31 -08:00
bm01
3f5b2bdcee
Impact fix
2012-03-02 23:22:41 +01:00
GJ
f9b9dddbc8
Updates to Taming
2012-03-02 13:55:53 -05:00
nossr50
ee1e128c5a
Changed to dealDamage()
2012-03-01 06:48:59 -08:00
nossr50
80374333b6
Abilities send messages to nearby players when they wear off.
2012-02-29 16:04:31 -08:00
nossr50
8d00468412
Axes gains bonus DMG every 50 levels like Unarmed now.
2012-02-29 15:40:16 -08:00
nossr50
0f8a418efd
More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.
2012-02-29 15:22:03 -08:00
nossr50
f689f048b2
Updated changelog again
2012-02-29 13:19:22 -08:00
nossr50
652a27eb38
Starting work on Impact subskill for Axes
2012-02-29 11:56:15 -08:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
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Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
nossr50
22c9fca915
Reworked Tree Feller to take down entire tree.
2012-02-22 20:23:42 -08:00
NuclearW
40af51fc05
Re-added event calling
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Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
939344816e
Tweaks to SkullSplitter/SerratedStrikes
2012-02-14 10:33:49 -08:00
nossr50
3a812612de
Fixed a major problem where the hashmap wasn't initialized on
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PlayerProfile creation. However there is still a big bug with abilities
instantly wearing off and refreshing.
2012-02-09 15:28:05 -08:00
nossr50
76675422ea
Shrinking PlayerProfile one step at a time, also fixed a bug.
2012-02-09 11:10:39 -08:00
GJ
716e6296e5
Updates to Swords & Axes skills, optimizations.
2012-02-09 00:58:05 -05:00
NuclearW
299f440f63
Change damage to use events system
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Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00