GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
...
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
cc6850b37d
Fixed bug where Green Terra could possibly activate on crops that
...
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
e61581c4e6
Fixed mod config files loading / generating when they shouldn't have
2013-01-27 16:21:02 -05:00
NuclearW
7ccadae489
Changes to the changes to the ChatAPI.
...
mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.
Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa
McMMOChatEvent: added a field to hold the dispatching plugin
...
Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.
A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.
This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00
bm01
bff7919c21
Major cleanup
2013-01-26 23:01:55 +01:00
GJ
85b909a7ab
Change some stuff around with ChatManager, change ChatAPI to route
...
through ChatManager.
2013-01-25 18:21:17 -05:00
GJ
91e8051cee
Fixed abilities activating with the wrong tool in hand
2013-01-25 13:54:32 -05:00
GJ
ba7ebe1319
Minor Database refactoring.
2013-01-24 22:53:02 -05:00
GJ
96d59a2e81
A little more cleanup
2013-01-24 22:22:02 -05:00
GJ
7c59621c9e
More cleaning on listeners. Also fixes NPE with itemInHand, because
...
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0
PlayerListener cleanup
2013-01-24 14:19:26 -05:00
GJ
ab677e941d
Start cleaning up the mess we've made of our listeners.
2013-01-24 11:50:12 -05:00
GJ
b7bb3f4487
Don't include child skills in these loops. Fixes #577
2013-01-24 09:08:30 -05:00
GJ
121354e489
We don't need two guides guides. Fixes #572
2013-01-24 00:05:10 -05:00
T00thpick1
135bfc2627
Don't cycle when on child skill
2013-01-23 23:49:01 -05:00
GJ
a01882aea5
Because we need to care about the result, not the source.
...
Also adds a couple of null checks, just to be safe.
2013-01-23 23:09:54 -05:00
GJ
6f0e2437e0
Smelting!
2013-01-23 16:34:01 -05:00
GJ
6b0e7a9c61
Major refactoring. This WILL break any mcMMO-related plugin that
...
does not properly hook into the API classes.
This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
e048a6d0d0
Cleanup Swords & Taming commands
2013-01-22 10:48:10 -05:00
GJ
cedfb1a538
Fixed bug with checking if an entity is wearing armor.
2013-01-22 00:59:20 -05:00
bm01
f0f7dee3c2
Optimized Tree Feller
...
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a
Copy-pasta code is bad.
2013-01-21 20:01:33 -05:00
GJ
ea4048dce9
Regardless of case, we need both a position & stat value for this.
...
Fixes #541
2013-01-21 19:07:17 -05:00
GJ
0711454e31
General cleanup to satisfy my OCD a little while longer.
2013-01-21 17:22:54 -05:00
GJ
900623461a
Useless else statements.
2013-01-21 17:15:53 -05:00
GJ
9512879cc7
Remove unused imports.
2013-01-21 12:36:00 -05:00
bm01
c8013421e6
Few chunk load optimizations
2013-01-21 03:07:18 +01:00
Glitchfinder
77ffc9c3c2
Removing unnecessary ArrayLists
2013-01-20 15:59:57 -08:00
Glitchfinder
9a6ebb0b9a
Slightly reducing the processing required to unload chunks.
2013-01-20 15:52:00 -08:00
Glitchfinder
57d1cd5f63
Further alleviating the time it takes to load chunks.
2013-01-20 15:46:53 -08:00
GJ
b7354779d4
Minor changes to try & reduce method calls.
2013-01-20 16:07:27 -05:00
Glitchfinder
643af1c32b
Fixing a memory leak involving mob tracking.
2013-01-19 14:02:23 -08:00
GJ
b9bf3f96d2
Added new Hylian Luck skill to Herbalism.
2013-01-19 12:33:57 -05:00
GJ
11ea6b269e
Fix issues with properties files & formatting.
2013-01-18 19:34:19 -05:00
Glitchfinder
372950071a
Merge pull request #532 from Glitchfinder/master
...
Removing detritus left over from recent commits.
2013-01-18 15:47:38 -08:00
Glitchfinder
b424ecfd3e
Removing ChunkletUnloader and dependents, since they are no longer necessary.
2013-01-18 15:39:02 -08:00
Glitchfinder
fc38bbd179
Merge pull request #530 from Glitchfinder/master
...
Updating entity tracking and such.
2013-01-18 14:57:52 -08:00
Glitchfinder
00f24fd5bd
Reducing CPU usage on chunk load.
2013-01-18 14:55:29 -08:00
Glitchfinder
ca2673f258
Condensing entity tracking into a single set of storage, to reduce CPU use. Also handily causes invalid falling blocks to be removed. (Fell out of the world, etc)
2013-01-18 14:43:14 -08:00
T00thpick1
7d416a90de
Redundant as they are caught in finally
2013-01-18 16:18:44 -05:00
Glitchfinder
d09526e470
Changing chunk unloading to patch logic hole for entity tracking.
2013-01-18 12:39:57 -08:00
GJ
ed68f227ac
Not closing the objectStream here is BAD.
2013-01-18 15:28:42 -05:00
T00thpick1
2f16dbc9b5
Explicitely state desired order
2013-01-17 21:35:35 -05:00
T00thpick1
c0b3a4e929
Index tables
2013-01-17 18:11:28 -05:00
GJ
0262255bea
Fixed bug where Skull Splitter would be applied twice.
2013-01-17 12:04:56 -05:00
nossr50
9717be3da8
Minor cleanup
2013-01-16 12:09:03 -08:00
nossr50
67a4efa03e
FFS Leaderboards will only update every 10 minutes
2013-01-16 12:02:41 -08:00
nossr50
fd4f0f4096
mcrank FFS output is now consistent with SQL
2013-01-16 11:58:14 -08:00
GJ
957605d46b
More localization updates.
2013-01-16 14:28:59 -05:00
GJ
55f824e0c8
More work on localization update
2013-01-16 14:03:32 -05:00
GJ
faa22002e3
Start of major localization update.
2013-01-16 14:03:31 -05:00
T00thpick1
c0dfcfd9f6
More changes
2013-01-16 13:28:14 -05:00
T00thpick1
c073c7ed3a
Make mcRank Async in SQL
2013-01-16 02:50:18 -05:00
GJ
7fa1a8c6c7
Make /mctop [skillname] work for localized skillnames
2013-01-16 00:06:14 -05:00
GJ
037fd890dc
Use localized skill name in skill guide string.
...
Still need to localize the REST of the strings relating to the skill
guides, though.
2013-01-15 23:40:34 -05:00
t00thpick1
9d70a2a9a6
We have to stop meeting like this, database.java
2013-01-15 22:42:56 -05:00
t00thpick1
9b94fba3a6
The final frontier
2013-01-15 22:27:47 -05:00
t00thpick1
d440876bbb
Close statements correctly, add update function
2013-01-15 22:08:59 -05:00
t00thpick1
32c62fd7eb
Actually fix discrepencies between mcrank + mctop
2013-01-15 22:00:28 -05:00
t00thpick1
9c9a097ff3
Fix discrepencies between mctop and mcrank
2013-01-15 21:20:33 -05:00
t00thpick1
24367b350d
One more change
2013-01-15 19:40:17 -05:00
t00thpick1
ea13ce09c9
Apostrophe's are important
2013-01-15 19:24:10 -05:00
t00thpick1
137c46b8ce
Part two of sql mcRank
2013-01-15 19:03:13 -05:00
nossr50
6c67308a1f
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-01-15 14:49:55 -08:00
nossr50
6bbdbee669
FFS Leaderboard rewrites, and new mcrank command.
2013-01-15 14:49:20 -08:00
GJ
5bdf4b5dcc
Finish Axe restructuring, modify a little bit of Swords stuff as well.
2013-01-15 16:38:44 -05:00
GJ
f40433fc99
Axe restructuring.
2013-01-15 16:16:46 -05:00
GJ
81dae8c43d
Fix NPE resulting from using /mcremove command on a Flatfile DB. Fixes
...
#509 .
2013-01-15 10:51:06 -05:00
Glitchfinder
67e1defdb8
Further reducing lag when saving or unloading a world.
2013-01-14 14:18:01 -08:00
Glitchfinder
a64e177c21
Fixing some NPEs related to having an empty leaderboard.
2013-01-14 13:09:11 -08:00
Glitchfinder
75e52bbe66
Making it impossible to attempt to drop air.
2013-01-14 11:31:11 -08:00
GJ
348887f799
Refactoring, removing useless variables, changing ints to doubles, etc.
2013-01-14 12:41:39 -05:00
GJ
0587741437
More Axe restructuring, changing some config values from int to double,
...
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
8e2707d33e
Duplicate code is stupid.
2013-01-14 00:47:47 -05:00
GJ
268db10361
Parameterize our ArrayLists.
2013-01-14 00:34:01 -05:00
GJ
aab532f475
Remove useless else.
2013-01-14 00:27:16 -05:00
GJ
00ee75bb29
Remove unused imports.
2013-01-14 00:26:18 -05:00
TfT_02
664239c567
Fixing a java.io.FileNotFoundException when using SQL
2013-01-14 00:20:48 +01:00
GJ
606195c78a
Added option to disable gaining Acrobatics XP from dodging lightning
...
strikes. Fixes #481
2013-01-13 16:04:02 -05:00
TfT_02
6f29e475ee
Nothing to see here, just some boring patches and fixes!
2013-01-13 00:26:18 +01:00
gmcferrin
e6607783e9
One last time...
2013-01-12 01:43:40 -05:00
gmcferrin
2021a0b065
Finish fixing CASCADE_DELETE issues... I think.
2013-01-12 01:23:16 -05:00
gmcferrin
0871a96399
Fix SQL syntax issue.
2013-01-12 00:34:52 -05:00
gmcferrin
0c61cc8bdc
More things can be enchanted now.
2013-01-11 17:35:28 -05:00
gmcferrin
d0e2358fab
This is a much better way to delete things.
2013-01-11 15:26:56 -05:00
gmcferrin
a8abfdae5e
Start Axe restructuring.
2013-01-10 22:39:08 -05:00
gmcferrin
d25a314d3a
Fix bug with UserPurgeTask...
2013-01-10 21:41:35 -05:00
Glitchfinder
637e826c1b
Adding a cleanup task to remove invalid entities from the spawned mob storage.
2013-01-10 14:12:41 -08:00
Glitchfinder
2513b4ca23
Alleviating hangtime on world save.
2013-01-10 12:33:30 -08:00
Glitchfinder
f8c5c380b1
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089
Making errors during the chunk conversion process silent.
2013-01-10 09:26:54 -08:00
gmcferrin
bcfec56300
Because it's not just Citizens that uses NPCs.
2013-01-10 12:18:48 -05:00
gmcferrin
ec6b9d4387
Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
...
NPCs.
2013-01-10 12:18:08 -05:00
gmcferrin
621f739831
Axes restructuring, part 1
2013-01-10 09:26:28 -05:00
gmcferrin
c1463c3257
Because we don't need that many Random objects.
2013-01-09 23:46:35 -05:00
gmcferrin
4a4db675f1
More OCD.
2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10
Cleanup our iterators.
2013-01-09 22:18:41 -05:00
gmcferrin
4bb6f68e6f
No sense in repeating static variables.
2013-01-09 21:49:17 -05:00
gmcferrin
00e1521d46
Functions >> copy-paste code.
2013-01-09 21:47:03 -05:00
gmcferrin
1055186e86
Finished Mining restructuring.
2013-01-09 21:44:53 -05:00
gmcferrin
2b6b7b899e
Attempting to fix some possible memory leaks. Son't know if I'm actually
...
helping anything though.
2013-01-09 00:01:33 -05:00
gmcferrin
08b46e1a7c
Cover ALL the bases.
2013-01-08 17:26:11 -05:00
gmcferrin
b78299bbbd
Metadata does nothing, apparently.
2013-01-08 17:24:09 -05:00
gmcferrin
d2f6191615
Starting on cleaning up null checks & type casting
2013-01-08 16:07:29 -05:00
gmcferrin
ccfe1181be
More mining restructuring.
2013-01-08 12:52:16 -05:00
gmcferrin
84994c2b2f
Remove a few unused imports & variables.
2013-01-08 10:50:37 -05:00
gmcferrin
1a2dfb9b19
Fixed parameterization issue.
2013-01-08 10:48:30 -05:00
Glitchfinder
2933f80d69
Fixing yet another concurrency error.
2013-01-08 01:32:42 -08:00
gmcferrin
d69cf09d4e
Removed some unnecessary casting.
2013-01-07 17:08:53 -05:00
Glitchfinder
6565d84cf9
Shutting down more concurrency errors.
2013-01-07 01:20:36 -08:00
Glitchfinder
83888f80d4
Fixing merge conflicts
2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a
Updating permissions for consistency.
2013-01-06 17:52:31 -08:00
Glitchfinder
d0c051a9c2
Merge pull request #419 from Glitchfinder/master
...
Patching two bugs.
2013-01-02 18:06:34 -08:00
Glitchfinder
d444e088c4
Patching a bug where mcMMO drops too few items, and yet another concurrent modification exception.
2013-01-02 18:03:52 -08:00
Glitchfinder
4161952566
Merge pull request #410 from Glitchfinder/master
...
Fixing a concurrent modification error.
2013-01-01 19:26:39 -08:00
Glitchfinder
5b18abbea0
Fixing a concurrent modification error.
2013-01-01 19:25:35 -08:00
gmcferrin
1ff1704697
Fixed some parameterization issues.
2013-01-01 16:13:33 -05:00
gmcferrin
aeaad41c45
Fix static access issues.
2013-01-01 16:04:53 -05:00
gmcferrin
146fa474a1
Removed unused import
2013-01-01 16:02:39 -05:00
gmcferrin
11468abc98
Fixed update for Mining refactoring
2013-01-01 16:01:51 -05:00
Glitchfinder
707a388c51
Fixed an issue where dropped items did not retain custom NBT data.
2012-12-31 19:57:21 -08:00
Glitchfinder
d33334708d
Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList.
2012-12-31 19:40:33 -08:00
Glitchfinder
e607e04af4
Merge pull request #396 from Glitchfinder/master
...
Fixes and Patches
2012-12-31 10:03:19 -08:00
Glitchfinder
905e92fa4d
Adding the ability to track spawned mobs when chunks unload.
2012-12-30 19:51:26 -08:00
TfT_02
eed8a57ff9
Merge pull request #392 from TfT-02/master
...
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
Glitchfinder
28b092a4e3
Adding Bats, Giants, Withers, and Wither Skeletons to the combat experience list.
2012-12-30 12:33:38 -08:00
TfT_02
43de871392
Fixed enchantments being ignored + removed uneccesary code
...
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
17169903b4
Merge pull request #391 from Glitchfinder/master
...
Fixing Data Value issues caused by the patch to deprecated ItemStack use.
2012-12-29 13:02:07 -08:00
Glitchfinder
aa70c82824
Fixing issues caused by the patch to deprecated ItemStack changes.
2012-12-29 12:59:18 -08:00
Glitchfinder
d35e56fd37
Merge pull request #383 from Glitchfinder/master
...
Fixing a few more NPEs.
2012-12-28 21:11:58 -08:00
Glitchfinder
cafed2d98c
Fixing remaining NPEs with custom blocks using vanilla IDs.
2012-12-28 21:11:22 -08:00
TfT_02
6f1ee88b78
Fixes issues #259 and #335
2012-12-28 11:40:15 +01:00
TfT_02
de3bae41ae
Implementing an durability cap for ArmorImpact
2012-12-27 17:36:12 +01:00
Glitchfinder
11b5c54c69
Reimplementing skill level and power level caps.
2012-12-26 19:54:20 -08:00
TfT_02
71471d3bbc
Added Wooden button to list of blocks that should not trigger abilities
2012-12-25 15:35:12 +01:00
gmcferrin
07e98ab79f
Fixed Async deprecation issues
2012-12-25 01:06:21 -05:00
gmcferrin
9af66a8e69
Fixed ItemStack deprecation issues.
2012-12-25 01:01:10 -05:00
Grant
36d5344ded
Cleanup formatting.
2012-12-24 16:56:25 -05:00
Grant
9136530618
Removed unused imports
2012-12-24 16:17:33 -05:00
Glitchfinder
52f7120392
Resolving merge conflict.
2012-11-21 13:47:17 -08:00
TfT_02
0d2abb95b5
Adding AdvancedConfig
2012-11-21 21:49:54 +01:00
Grant
6b2adc9359
Merge pull request #318 from mastershake71/master
...
Fixes Nuker Dupe
2012-11-21 12:37:51 -08:00
mastershake71
e8152a3475
Solves nuker dupe glitch. Not all anti-cheat block damage, so check
...
and make sure both are allowed not just one.
2012-11-18 23:31:19 -05:00
Glitchfinder
6d42d14575
Fixed a bug where Herablism magically converted potatoes to carrots.
2012-11-15 16:34:57 -08:00
Glitchfinder
506efec858
Merge pull request #3 from TfT-02/master
...
Salvage ability for Repair
2012-11-13 13:37:04 -08:00
TfT_02
8e3320ad72
Hehe, you were soo right. This is MUCH cleaner to look at. :)
2012-11-13 22:28:56 +01:00
TfT_02
ff279bf633
Moved Salvage check to ItemChecks
2012-11-13 22:17:34 +01:00
TfT_02
a582b07549
Small error fix - As mentioned by Glitchfinder
2012-11-13 22:14:26 +01:00
TfT_02
f8b44cd8ce
New Salvage ability for Repair!
...
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.
- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de
Fixing cooldown timers so that they display the proper cooldown for players with perks.
2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b
Nerfing overpowered Herbalism double drops for melons and netherwart.
2012-11-12 19:10:14 -08:00
Glitchfinder
3a467b3da4
Adding Fishermans Diet ability to fishing.
2012-11-12 16:18:27 -08:00
Glitchfinder
e6e8c12735
Merge branch 'master' into fixes
2012-11-12 13:47:31 -08:00
Grant
9c4ff30ce7
Merge pull request #304 from Glitchfinder/master
...
Attempting a minor reduction in lag for larger servers.
2012-11-11 11:45:11 -08:00
Glitchfinder
7859660ece
Adding herbalism green thumb ability to carrots, potatoes, and netherwart.
2012-11-09 16:37:12 -08:00
Glitchfinder
2c613d5b99
Fixing a null pointer error related to skill cooldowns.
2012-11-07 19:04:17 -08:00
Glitchfinder
f023529d37
Reducing filesystem usage. Should help reduce lag on larger servers. THIS IS NOT A PERMANENT SOLUTION.
2012-11-06 23:15:15 -08:00
Glitchfinder
88ed14fe5c
Fixing index error.
2012-11-05 20:14:23 -08:00
Glitchfinder
00a5bc5cf3
Fixing lag caused by conversion.
2012-11-05 19:48:41 -08:00
Glitchfinder
a17d58fe32
Fixing previous commit.
2012-11-05 19:42:18 -08:00
Glitchfinder
c21286dbc3
Offloading chunk conversion. SHould alleviate lag.
2012-11-05 19:28:00 -08:00
Glitchfinder
3129acfc19
General cleanup for pull request.
2012-11-05 16:03:44 -08:00
Glitchfinder
c3dd777e44
Merge remote-tracking branch 'mcmmo/master'
2012-11-05 14:02:07 -08:00
Glitchfinder
c7b3b7a826
Green thumb now converts cobble walls to mossy cobble walls.
2012-11-04 16:06:33 -08:00
Glitchfinder
eb5ac80714
Updating modified block storage to a region-style format.
2012-11-04 13:36:57 -08:00
Glitchfinder
87c4f318a4
Fixing fishing a bit.
2012-10-31 12:39:04 -07:00
U-YUE\Sean
9354831729
Finished fixing issues #272 , #266 , #261 , and #255 .
2012-10-30 13:14:22 -07:00
U-YUE\Sean
8dfa8c20f3
Resolving first half of issue #283 . Recommend closing issue and reopening with a new ticket number for the issue regarding stats. Stat bug probably involves commit @42aa42699129448ef7fa0e4e5de96840004c13ee
2012-10-30 10:26:46 -07:00
Grant
42aa426991
Merge pull request #271 from mcunha/better-db-handling
...
Better db handling
2012-10-29 10:25:49 -07:00
Glitchfinder
11f1889f1f
Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks.
2012-10-28 20:53:03 -07:00
Marco Cunha
58a15e61dd
Fix refactoring typos
2012-10-22 19:05:13 +02:00
Marco Cunha
896f57f0b4
Force proper disposal of resultsets and statements
2012-10-22 15:03:31 +02:00
Marco Cunha
34ae64706e
Improved DB connection handling
...
Support for aggressive connection timeouts, with exponential backoff
for multiple failures.
2012-10-22 14:45:16 +02:00
Glitchfinder
31513d52d7
Fixing spacing issues and making herbalism drop cocoa beans instead of a cocoa block.
2012-10-17 21:26:16 -07:00
Glitchfinder
70a16fe344
Finished adding skill checks for Emerald Ore and Cocoa.
2012-10-17 13:41:19 -07:00
h31ix
22f6ed324d
Added ender chest to list of blocks that should not cause ability activation
2012-09-30 12:48:20 -04:00
t00thpick1
c084ccde40
Added missing null check
2012-08-17 18:45:08 -03:00
nossr50
f532630d1b
Another fix to make us more compatible with other plugins
2012-08-14 14:21:07 -07:00
Bill Tarbell
8c7d95f9ea
Add player command to reset skill levels
2012-07-29 23:49:42 -04:00
nossr50
ac1c420cb5
Ryokai!
2012-07-13 10:01:51 -07:00
GJ
686bcd5308
Null check ALL the profiles.
...
We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0
Some optimizations to how we handle our SQL connections and queries.
2012-07-10 12:04:18 -04:00
GJ
f0b2cc1bab
Protect our file paths.
2012-07-09 10:55:33 -04:00
bm01
4469637f27
NPE prevention for Users.getProfile()
2012-07-08 00:02:40 +02:00
NuclearW
3c7bcb990e
NPE Prevention
2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814
Change ChunkletManager to a notify/demand system
...
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965
Let the Unit testing begin
...
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3
Format this before GJ finds out
2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4
Change this back to private
2012-07-07 14:43:14 -04:00
NuclearW
da6b461408
Move our Externalizeable to PrimitveExChunkletStore
...
This will let us deserialize Primitive normally.
In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108
Formatting a single line
2012-07-07 14:43:13 -04:00
NuclearW
37308917d1
Parenthesis for clarity
2012-07-07 14:43:13 -04:00
NuclearW
21d2229572
Column comment
2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e
Some address byte comments
2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076
We must be sure to flush
2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8
These must be called in the reverse order we open them
2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c
A bit more clear
...
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a
Do not increment i in this location
2012-07-07 14:43:12 -04:00
NuclearW
67738d811e
Move things around to fit together better
2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d
Introducing external chunklets
2012-07-07 14:43:11 -04:00
bm01
ede08ce5ac
Moved hudType back to PlayerProfile
...
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
GJ
5b8811bd09
More work on McMMOPlayer
2012-07-06 11:57:17 -04:00
GJ
bc6233541a
Start changing PlayerProfile to use an OfflinePlayer
2012-07-06 09:14:25 -04:00
GJ
cefec723d0
Javadoc typo
2012-07-04 10:12:10 -04:00
GJ
dbc7277ba9
FileWriter is pointless here.
2012-07-04 09:45:47 -04:00
GJ
24d8769b5b
Remove useless FileWriter
2012-07-03 21:23:32 -04:00
GJ
5ee440d9a5
Ensure that our stuff gets closed when working with Chunklets.
2012-07-03 15:10:35 -04:00
GJ
cda3675dc5
More bad variable names.
2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3
Because PP is an awful variable name.
2012-07-03 10:04:04 -04:00
GJ
96e70aa4d2
Fixed "lower tool" messages still being displayed even when ability
...
messages are disabled.
2012-07-03 08:40:56 -04:00
GJ
9f1b77a007
Refactoring
2012-07-03 08:36:21 -04:00
GJ
8257fd8e7c
Tweaked a few switch statements.
2012-07-02 21:05:55 -04:00
GJ
3c10be6d1a
Added some missing defaults to switch cases.
2012-07-02 19:27:07 -04:00
bm01
54e21333a3
Reworked some Spout stuff
...
among other things
2012-07-01 12:54:11 +02:00
bm01
c88ada489a
Chunklets optimization
2012-06-30 02:38:22 +02:00
GJ
189f23f407
Fixed custom tools not handling the Ability_Enabled flag properly.
2012-06-28 11:20:53 -04:00
bm01
533955a9c7
Removed redundant calls
2012-06-28 05:35:56 +02:00
bm01
2faa0356a5
It's better that way
2012-06-27 20:46:45 +02:00
GJ
ee2a5c199a
Added functionality to specify custom blocks that should not trigger
...
abilities.
2012-06-27 14:46:44 -04:00
bm01
bdcc522897
Fixed ConcurrentModificationException on world unload
2012-06-27 20:39:54 +02:00
GJ
24d2c1bc7a
Fix for UTFDataFormatException
2012-06-26 14:58:51 -04:00
GJ
61205989cc
Cleanup cooldown monitoring a bit.
2012-06-25 10:29:29 -04:00
GJ
881f2c023e
Added permission node for Iron Grip
2012-06-25 08:54:05 -04:00
bm01
b8e9269488
Made things cleaner
2012-06-25 14:37:18 +02:00
bm01
dc48d467f5
Return to HashMap!
2012-06-24 22:46:45 +02:00
bm01
6b84d39dda
Fixed AE abilities not being applied correctly
2012-06-22 23:10:17 +02:00
bm01
e61342177d
Simplified combat ability checks
2012-06-22 20:20:28 +02:00
bm01
d51fa92b46
Made 'shooterless' arrows dodgeable
2012-06-22 19:39:14 +02:00
bm01
3e20dc7de6
combatChecks optimization
2012-06-22 18:54:49 +02:00
GJ
dce1d7ba39
Fixed calculations on Reduced Cooldown perk
2012-06-22 10:57:51 -04:00
GJ
adffea1d52
Increased the seconds for activation time perk.
2012-06-22 10:13:37 -04:00
GJ
20b73dcc84
Fixed not checking if an Entity was a LivingEntity before applying the
...
Counter-Attack ability.
2012-06-22 09:47:18 -04:00
GJ
b331fa353b
Added increased activate time donor perks
2012-06-21 23:01:02 -04:00
GJ
8738036f6f
Added Reduced Cooldown perk for donors.
2012-06-21 21:50:48 -04:00
GJ
2bef0e833f
Rework of Swords handling
2012-06-21 09:04:45 -04:00
GJ
9040a2a2e3
Optimizations to Combat.java
2012-06-18 08:50:14 -04:00
NuclearW
4407ed0a6f
Fixed bug with Chunklets not being reloaded on /reload
2012-06-16 21:43:04 -04:00
GJ
8ad6337dde
Avoid calling the same thing 3 times.
2012-06-15 10:58:38 -04:00
GJ
48dd537257
More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
...
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d
Updating Unarmed (WIP)
2012-06-14 23:59:35 -04:00
bm01
55e832d4f6
Do not track arrow if the bow has Infinity
2012-06-15 02:53:11 +02:00
GJ
6f63818e5f
Check for the block before throwing the fake break event.
2012-06-14 10:24:58 -04:00
bm01
9d396162f1
Hardcore.java cleanup
2012-06-14 01:22:35 +02:00
bm01
4a0d9a96ab
Fixed minor bug with Vampirism notification
2012-06-14 00:48:40 +02:00
GJ
14d13eb4c7
Archery rework.
2012-06-13 08:53:18 -04:00
GJ
29c629eb22
WIP on Archery rework.
2012-06-12 21:36:17 -04:00
bm01
050b794b42
Fixed NPE with /mmoedit
2012-06-12 23:31:32 +02:00
NuclearW
f589197321
Load the lowest chunklets right now.
...
Thanks for @Glitchfinder for finding this glitch.
Closes #205
2012-06-12 17:00:05 -04:00
NuclearW
09575a68f0
Handle corrupt chunklets by making a new one and not throw stacktrace
2012-06-12 16:45:28 -04:00
NuclearW
c1b838e356
Typo fix
2012-06-12 16:45:00 -04:00
GJ
5ba9fb78fd
More tweaks to Taming.
2012-06-12 14:42:38 -04:00
GJ
2d47447375
Begin rework of Taming skill
2012-06-12 11:07:51 -04:00
GJ
975e13d45f
Tweaked how we check XP gain permissions.
2012-06-12 08:10:18 -04:00
bm01
c382c95d24
Re-added respawnATS
2012-06-12 05:38:32 +02:00
GJ
6ab1996440
Reworking of Acrobatics, plus an Acrobatics bugfix.
2012-06-11 16:11:23 -04:00
bm01
393ac886e2
Removed unneeded method
2012-06-10 06:57:55 +02:00
bm01
81eadc1418
No longer use/save party name in database and users flat file
2012-06-09 19:48:18 +02:00
bm01
3732db2226
Reworked Party
2012-06-09 03:08:36 +02:00
bm01
90c8e57ed7
Reworked a little Users.java
2012-06-08 20:00:02 +02:00
GJ
2f15c71412
Because making it upper case broke all the things.
2012-06-06 18:02:22 -04:00
GJ
e5d2ed4bb2
Because lowercase class names are evil.
2012-06-06 14:49:07 -04:00
bm01
35565bb021
Removed PlayerProfile save on User.removeUser, it's already done in RemoveProfileFromMemoryTask
2012-06-06 02:20:33 +02:00
bm01
56aff1d191
Replaced playerName fields in PlayerProfile and Users by the Player object
2012-06-06 02:03:27 +02:00
GJ
b8be1d1866
Fix the Javadocs
2012-06-05 11:05:51 -04:00
GJ
71446a12af
Static ALL the things!
2012-06-05 10:42:56 -04:00
bm01
7ef72c501e
Cleanup
2012-06-05 16:32:26 +02:00
GJ
6afe0e8a34
Organize imports.
2012-06-05 10:13:10 -04:00
bm01
63c663b8c1
Fixed Archery PVP/PVE enablement not being used properly
2012-06-05 16:00:32 +02:00
GJ
1cca4de9e5
Cleanup!
2012-06-05 09:57:10 -04:00
GJ
7ada587df3
More Spout tool stuff.
2012-06-04 10:36:24 -04:00
GJ
1e58c32a5f
Change XP processing to use a single function.
2012-06-04 09:30:51 -04:00
GJ
2a27048174
Functions that start with capital letters are bad.
2012-06-04 09:08:41 -04:00
GJ
2b291954cf
Javadocs.
2012-06-04 09:03:25 -04:00
GJ
8f8bfc62ca
Cleanup.
2012-06-04 08:51:10 -04:00
nossr50
e3e400f376
This should make us AntiCheat friendly.
2012-06-03 14:38:33 -07:00
GJ
6637758ad0
Fixed Spout item checks.
2012-06-01 15:29:16 -04:00
GJ
41e9bd3cb5
WIP - Spout custom tool support
2012-05-31 16:02:11 -04:00
NuclearW
39c2c5f25f
Handle EOFException in Chunklets by returning a new empty ChunkletStore and printing an error.
2012-05-29 21:02:36 -04:00
GJ
35d4914518
This has to be Arrow to keep Potions from giving XP.
2012-05-24 15:26:01 -04:00
GJ
9775d71c28
Cleanup.
2012-05-24 10:35:46 -04:00
GJ
a104fe45aa
Fix for NoCheatPlus fight.noswing checks
2012-05-24 08:38:44 -04:00
GJ
450e938092
Change Spout Config file to only load if Spout is enabled.
...
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f
Moved Spout stuff to its own config file.
2012-05-23 10:50:47 -04:00
nossr50
160004fa7e
Hardcore mode now has some exploit prevention and much more information
2012-05-21 23:56:08 -07:00
nossr50
f4332761f9
Many changes to Hardcore / Vampirism
2012-05-21 23:30:16 -07:00
GJ
41c9741b72
Fixed exploit where you could gain tons of Acrobatics XP from spamming
...
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb
Cleanup
2012-05-21 10:31:24 -04:00
GJ
f66c6ab8fc
Cleanup
2012-05-21 09:33:21 -04:00
GJ
73902d5f92
Minor cleanup / refactoring
2012-05-21 09:21:26 -04:00
NuclearW
0bb5f9f297
Max ticks for abilities
2012-05-21 09:17:16 -04:00
GJ
54b4faeeff
Minor cleanup.
2012-05-21 08:39:27 -04:00
NuclearW
a7f69545f2
Emulate unbreaking properly
2012-05-21 08:31:29 -04:00
NuclearW
93ea558ec3
Cleanup
2012-05-21 08:27:26 -04:00
GJ
d0cdc208e3
Avoid a duplicate config call.
2012-05-21 07:53:52 -04:00
NuclearW
0d7c483bd5
Tameable not a part of combat checks at the moment, only wolves
2012-05-21 07:25:20 -04:00
NuclearW
3f211c6277
Generalize Wolf to Tameable
...
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
NuclearW
01006ed76d
Hidden config and use of NullChunkletManager
...
ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
2012-05-18 22:01:15 -04:00
NuclearW
2936823d03
NullChunkletManager
2012-05-18 21:44:25 -04:00
GJ
f3074461ed
More cleanup.
2012-05-18 14:29:53 -04:00
GJ
146f832919
Minor refactoring & cleanup.
2012-05-18 13:40:21 -04:00
GJ
a622707608
Cleanup & Silk Touch changes.
2012-05-18 11:15:30 -04:00
NuclearW
6da43b15c8
Move to a more ideal location.
...
Not as efficient as I would like, but certainly better than it was before
2012-05-18 03:14:19 -04:00
NuclearW
d0bb7b075e
This was a bad idea
2012-05-18 03:12:40 -04:00
NuclearW
c1ecd74644
Actually remove from map on unload
2012-05-18 03:12:16 -04:00
GJ
d17fe6bb7a
Mod Support - Item Tiers.
...
1 is Wood, 2 is Stone, 3 is Iron, 4 is Diamond.
2012-05-17 21:19:17 -04:00
GJ
d20c5e1773
Mod Support - Woodcutting now works. Still need to add # of drops from a
...
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4
Config refactoring.
2012-05-17 10:26:21 -04:00
NuclearW
c25ddd0dbc
<GJ> MOAR PERMISSIONS!
2012-05-17 09:43:42 -04:00
NuclearW
db59f24873
Cleanup
2012-05-17 03:57:16 -04:00
GJ
5645bf7982
Mod support - XP gain & double drops should now work for custom blocks
...
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
bc642deebd
Custom armor can now be repaired.
2012-05-15 16:12:59 -04:00
GJ
e9af0ebdc5
Custom tools - modify XP gain from breaking blocks on a per tool basis.
2012-05-15 14:21:21 -04:00
GJ
29ee8a035b
Custom tools - should now support enabling/disabling ability activation
...
per tool.
2012-05-15 13:44:39 -04:00
GJ
81ac4e8d01
WIP on custom mod support - should now be able to repair custom tools at
...
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
3032572f18
New factories means more jobs for a better economy
2012-05-15 01:43:34 -04:00
nossr50
7e0b8ddf50
HudType will default to 'STANDARD' for MySQL DB - only good for new users
2012-05-14 15:13:55 -07:00
bm01
cbafa7110a
Fixed minor Green Terra bugs on Stone Brick
2012-05-10 15:54:29 +02:00
bm01
5fa79926db
Fixed arrow boucing off entities on daze proc
2012-05-08 21:58:01 +02:00
bm01
c2b4961b8d
Removed exp gain when an arrow strikes its shooter
2012-05-08 20:12:41 +02:00
bm01
9b3838b912
Improved attacker and defender's party check
2012-05-08 19:42:26 +02:00
NuclearW
b0157c9bd2
Replace Bukkit Metadata for user placed blocks
2012-05-07 22:38:22 -04:00
GJ
1b37ba8daa
Fixed a few issues from the merge, added the mod directory to the zip
...
backup.
2012-05-05 13:51:54 -04:00
nossr50
d9b3eff18f
Changed how a few variables were initialized
2012-05-05 10:16:41 -07:00
GJ
2b4ca80a95
Start of work on allowing custom tool/block mods. This version should
...
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00
GJ
3e91bc8c1e
Can now enable/disable specific skills for PVP & PVE
2012-05-03 10:39:32 -04:00
GJ
798bd46d0a
Command updates - Repair (Finally done!)
2012-05-01 16:29:52 -04:00
GJ
edaa51593b
Skills refactoring
2012-05-01 13:58:47 -04:00
GJ
e2265dd6f7
Updates to repair command, minor permission node & config updates
2012-05-01 13:53:00 -04:00
nossr50
e1cf89c3bf
Vamprirism updates.
2012-05-01 09:04:29 -07:00
nossr50
8cd1541893
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
2012-05-01 08:48:10 -07:00
nossr50
9d510815b4
Vampirism for hardcore mode, needs testing.
2012-05-01 08:47:57 -07:00
GJ
44d22d93da
Command update - Mining. Also fixed typo on new Herbalism permission.
2012-05-01 10:39:50 -04:00
GJ
04f3e44c3a
Command updates - Herbalism
2012-05-01 09:11:56 -04:00
GJ
6cc207a10c
Fixed bug with Chimera Wing failing when used on half-blocks - Fixes
...
MCCORE-221
Also added treasures.yml to the zip backup.
2012-05-01 08:28:54 -04:00
GJ
dbede7f81a
Added config options for specific double drops. Implements MCCORE-226
2012-05-01 01:14:32 -04:00
bm01
18c52a5e23
Cleanup
2012-05-01 01:32:50 +02:00
nossr50
7e96ced4c4
Shortened the hardcore mode message
2012-04-30 07:19:13 -07:00
nossr50
7b2d50e93e
*Actually* fixing the Maths
2012-04-30 07:05:11 -07:00
nossr50
8bec50663f
Fixing some Maths
2012-04-30 07:01:00 -07:00
nossr50
11782ac34d
Bah, don't know why this got deleted.
2012-04-30 06:44:56 -07:00
nossr50
d8c0a56577
Added basic hardcore mode functionality, needs testing.
2012-04-30 06:41:58 -07:00
nossr50
ff1326a44f
Revert "Added basic functionality of Hardcore Mode, needs testing..."
...
This reverts commit 1fa4fccbcc
.
2012-04-30 06:41:09 -07:00
nossr50
1fa4fccbcc
Added basic functionality of Hardcore Mode, needs testing...
2012-04-30 06:39:30 -07:00
GJ
3d2b881b0e
Command cleanup - Fishing. Added 2 new fishing permissions nodes.
2012-04-30 08:26:37 -04:00
GJ
4750aba763
Added permissions node for Greater Impact, cleanup of Axes command
2012-04-30 07:46:08 -04:00
GJ
064fc0a8e2
Command format & permission changes, other minor cleanup.
2012-04-29 22:58:54 -04:00
nossr50
f7532cf5b4
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
2012-04-27 23:38:34 -07:00