315b713005
These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down
2016-06-19 17:41:18 -04:00
a557fc7d3c
Use getItemInMainHand()
...
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
f77ae6ee15
Biome needs to be in the enum compatability as well.
2016-03-01 13:25:51 -05:00
88b99a3835
I *think* this should be backwards compatible, I may be wrong and it could break both.
2016-03-01 13:08:11 -05:00
fde9ba86a2
Actually update all sounds
2016-03-01 12:39:05 -05:00
30ebe318e0
Since apparently we magically can no longer compile without these.
2015-02-16 22:13:32 -05:00
d5a2dea06b
Add option to shake items from player inventories
2014-12-20 23:55:49 +01:00
d188224c06
Make it possible to shake heads from players
2014-12-20 23:55:49 +01:00
429a7d926a
1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change.
2014-12-18 18:15:02 -05:00
cfc51e9b96
use players for events
2014-12-17 22:34:42 -05:00
8fec1af257
Fix a bunch of small formatting issues
2014-05-11 15:15:44 +02:00
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
faa11a87a9
Removed "Treasure found!" message
...
Because when treasures are found in vanilla Minecraft, there isn’t a
message either
2014-03-29 17:12:55 +01:00
91da5c4ab1
Add option to drop extra fish
...
Allows enabling of old fishing mechanic where fish was always caught,
even when a treasure was found
2014-03-29 17:12:54 +01:00
225de799e8
Increase TreasureHunter chances for Luck enchantment
...
When the player is using a fishing rod with the ”Luck of the Sea”
enchantment, the drop chances will increase with 1% for each level of
the enchantment.
2014-03-29 17:12:36 +01:00
461871327b
Include new 1.7 biomes in fishing biome XP boost and Ice Fishing check
2014-03-29 17:12:36 +01:00
60ddd799de
Update mcMMO for Minecraft 1.7.2
2014-03-29 17:12:35 +01:00
0056be2d5f
Assorted cleanup.
2014-02-28 08:36:42 -05:00
748dba41dc
Randomize the treasure drop amounts instead of always dropping everything
...
For example, the guaranteed 5 diamonds will now be a 1-5 diamond drop.
2014-01-18 19:15:38 +01:00
c0dee19cb0
Missed a refactor :P Also, javadoc event
2013-11-22 12:48:53 -05:00
870987bba7
SecondaryAbility's API additions
2013-11-22 12:32:23 -05:00
445f805bb8
Set the treasure drop after using .clone()
...
Fixes #1603
2013-11-12 12:49:16 +01:00
e5acf6d936
Also clone fishing treasures, use alternate Wool method
...
The alternate wool method is testing, the treasure clone is there to stay ;)
2013-11-06 21:34:16 -08:00
bca0ca6766
Fix Shake poisoning the treasure cache with Wither skeletons
...
The returned ItemStack is modified for both Sheep and Skeletons, so a copy should be returned.
2013-11-06 21:03:13 -08:00
f20fa571f1
Update changelog.
2013-11-06 11:56:50 -05:00
3a10b2d83c
Make sure we're not setting a bite chance > 1.0
...
Fixes #1592
2013-11-04 10:32:05 +01:00
1fea786669
Added bypass permission for finding Fishing traps
2013-11-02 19:25:02 +01:00
9b3ae5c729
These belong in their managers, not in McMMOPlayer
2013-10-28 16:14:52 -04:00
c79f8043ad
Use proper functions where they exist, and move functions to better locations.
2013-10-28 15:12:24 -04:00
f55039ac6b
Earn XP when using Shake
...
Adds #1564
2013-10-28 17:38:03 +01:00
c612036db3
Don't try to find a treasure if there aren't any.
...
Fixes #1572
2013-10-28 08:52:55 -04:00
89dabaeb43
Hook location cleanup
2013-10-24 23:14:23 +02:00
c2e100b1e3
Use hook location in Master Angler
2013-10-24 21:19:24 +02:00
d410251595
Changed kraken default behavior
...
It will no longer broadcast chat messages globally by default, as well as strike lightning on it's target. Instead it will spawn explosion effects.
2013-10-20 17:04:50 +02:00
b8c1f868f5
Event updates
2013-10-18 08:54:06 -04:00
67e9d9c535
Fishing TNT traps should not destroy blocks
2013-10-12 03:30:10 +02:00
ed8197bd50
Remove level based bonus from Master Angler
...
Let's try this another way, instead of removing this passive ability all togheter I think it would be nice to keep the boat/biome catch rate boost. The level based boost was out of hand and counter-intuitive as it made leveling easier on high skill levels.
2013-10-12 02:41:13 +02:00
82f8c4ce36
Fishing Treasure Hunter overhaul
2013-10-12 02:41:13 +02:00
a25dc24c6c
No reason to have this many functions...
2013-10-11 15:18:56 +02:00
68eb51a3d0
Removed Shake_UnlockLevel config option
...
because it is no longer needed.
2013-10-11 15:18:56 +02:00
2eda3a9c83
Add extra tiers! Every ability now has 8 tiers
2013-10-11 15:18:55 +02:00
de42063171
Fixed a bug where Kraken messages couldn't be disabled.
...
Fixes #1174
2013-09-12 15:53:43 -04:00
25e4700ef9
Changed various values to double in advanced.yml for the sake of consistency.
2013-09-12 14:18:13 -04:00
fd8d9b02a9
Begin trying to remove newly-deprecated "magic numbers"
2013-09-05 14:55:08 -04:00
964b2636fb
Move experience related settings from config.yml to experience.yml
2013-08-23 19:37:44 +02:00
560c3860b4
Fixed bug which allowed players to bypass fishing's exploit prevention
...
Fixes #1319
2013-08-17 10:11:46 +02:00
90fcf35c34
Javadocs cleanup
2013-08-10 20:10:45 +02:00
09e77c8c94
Move break event to the initial check.
2013-07-29 08:29:10 -04:00
de46277bea
Realized that it wasn't only happening in the Nether
2013-06-24 17:10:39 +02:00
6d7d811814
Fixed bug with Ice Fishing in the Nether
...
Fixes #1218
2013-06-24 16:25:49 +02:00