Commit Graph

558 Commits

Author SHA1 Message Date
GJ
16ad8502d2 Cleanup, changed order of some logic checks. 2012-05-21 09:04:51 -04:00
NuclearW
3f211c6277 Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
GJ
f3074461ed More cleanup. 2012-05-18 14:29:53 -04:00
GJ
146f832919 Minor refactoring & cleanup. 2012-05-18 13:40:21 -04:00
GJ
a622707608 Cleanup & Silk Touch changes. 2012-05-18 11:15:30 -04:00
NuclearW
7f0803c3f6 Add in xpMultiplier 2012-05-17 22:40:46 -04:00
GJ
c559e70270 Mod support - able to define tiers for custom blocks now.
Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d Custom blocks should now work right with Super Breaker. 2012-05-17 21:37:14 -04:00
NuclearW
bd3491d210 Registration 2012-05-17 20:01:37 -04:00
NuclearW
d139146e0b Too much space 2012-05-17 19:57:56 -04:00
GJ
d20c5e1773 Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4 Config refactoring. 2012-05-17 10:26:21 -04:00
NuclearW
26481c547a Beginnings of RepairManager implementation
Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b Put new permissions to good use 2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf Make use of enum 2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf <GJ> All hail the enum! 2012-05-17 09:43:42 -04:00
NuclearW
87cf5cb932 Add metadata value for repair material 2012-05-17 09:43:41 -04:00
NuclearW
a9295751c8 Beginnings of RepairManager interface
Not sure yet exactly what to leave in Repair and what to have in the Manager implementation.

I'm fairly sure that the xpHandler should be in Repair, but that's private at the moment so usage from the Manager is impossible except with public modifier, which is unacceptable.

Considering moving Repair to the new repair package, perhaps eventually all skills will have packages and skills.  Moving it seems like the logical solution with protected modifier.
2012-05-17 04:32:14 -04:00
NuclearW
2a46a5c00a Remove boost from the repair xpHandler
Replace old false values with doubles which will produce identical results

While the boost value will remain confusing in configs later, it will now at least be easier.
2012-05-17 04:28:31 -04:00
NuclearW
d3b7af3c5f Beginnings of the repairable 2012-05-17 04:01:47 -04:00
GJ
5645bf7982 Mod support - XP gain & double drops should now work for custom blocks
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
bc642deebd Custom armor can now be repaired. 2012-05-15 16:12:59 -04:00
GJ
e84a9643f8 Enchanted custom tools should now support Arcane Forging. 2012-05-15 14:39:39 -04:00
GJ
81ac4e8d01 WIP on custom mod support - should now be able to repair custom tools at
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
bcee6abb65 Re-add call to updateInventory 2012-05-15 00:49:19 -04:00
bm01
cbafa7110a Fixed minor Green Terra bugs on Stone Brick 2012-05-10 15:54:29 +02:00
bm01
5fa79926db Fixed arrow boucing off entities on daze proc 2012-05-08 21:58:01 +02:00
NuclearW
b0157c9bd2 Replace Bukkit Metadata for user placed blocks 2012-05-07 22:38:22 -04:00
bm01
9b11b02658 Minor locale fix 2012-05-06 09:55:15 +02:00
bm01
3e435c419a Refixed NPE due to GainXp task 2012-05-06 09:47:25 +02:00
GJ
2b4ca80a95 Start of work on allowing custom tool/block mods. This version should
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00
bm01
7ad9b8ff3e Changed Arrow Retrieval to drop arrows individually 2012-05-04 10:27:49 +02:00
bm01
6dc522a044 Fixed Arrow Retrieval dropping only one arrow 2012-05-03 16:45:30 +02:00
bm01
06ede80435 Fixed Iron Grip working reversely 2012-05-01 23:51:49 +02:00
GJ
a9024ebc6b Fixed bug with getting NO logs from Tree Feller if double drops were
disabled in the config file.
2012-05-01 15:25:28 -04:00
GJ
edaa51593b Skills refactoring 2012-05-01 13:58:47 -04:00
GJ
e2265dd6f7 Updates to repair command, minor permission node & config updates 2012-05-01 13:53:00 -04:00
GJ
44d22d93da Command update - Mining. Also fixed typo on new Herbalism permission. 2012-05-01 10:39:50 -04:00
GJ
dbede7f81a Added config options for specific double drops. Implements MCCORE-226 2012-05-01 01:14:32 -04:00
bm01
18c52a5e23 Cleanup 2012-05-01 01:32:50 +02:00
nossr50
5c6d10b2db Mining now completely ignore Silk Touch enchanted picks 2012-04-30 09:30:07 -07:00
GJ
3d2b881b0e Command cleanup - Fishing. Added 2 new fishing permissions nodes. 2012-04-30 08:26:37 -04:00
GJ
4750aba763 Added permissions node for Greater Impact, cleanup of Axes command 2012-04-30 07:46:08 -04:00
GJ
064fc0a8e2 Command format & permission changes, other minor cleanup. 2012-04-29 22:58:54 -04:00
nossr50
51c45e86ce Fixing formatting 2012-04-29 08:11:03 -07:00
nossr50
859d4f5372 Fixed Green Thumb consuming 2 seeds instead of 1 2012-04-28 20:22:17 -07:00
bm01
9b438d0caa Fixed Blast Mining not giving triple drop when it should 2012-04-29 01:59:56 +02:00
bm01
d32b32842a Fixed double explosion for Blast Mining, added isSneaking requirement 2012-04-29 00:42:21 +02:00
bm01
7d17bd7dd1 Fixed Config NPE, made LoadTreasures singleton for consistency 2012-04-28 09:26:33 +02:00
bm01
9e98351923 Capped bleeding ticks for monsters, moved players bleeding to BleedTimer 2012-04-28 07:33:57 +02:00
nossr50
47b7780c96 Refactor ALL THE THINGS! 2012-04-27 02:47:11 -07:00
nossr50
4fa3708c2f Well this should fix the issues with config, but I hate it. 2012-04-26 20:58:21 -07:00
nossr50
2729b37b76 Config overhaul is DONE! 2012-04-26 11:53:21 -07:00
nossr50
295b7a0701 Config overhaul part 7 2012-04-26 11:03:11 -07:00
nossr50
05724ae64f Config overhaul part 6 2012-04-26 10:34:02 -07:00
nossr50
77c716bd6c Config overhaul part 5 2012-04-26 10:18:25 -07:00
nossr50
f6c5aa9f84 Config overhaul part 4 2012-04-26 10:10:49 -07:00
nossr50
2f58e593e5 Config overhaul part 2 2012-04-26 07:41:00 -07:00
nossr50
9606dd3501 Part 1 of refactoring/config overhaul 2012-04-26 07:27:57 -07:00
bm01
ed171e5761 Fixed some locale stuff 2012-04-26 03:57:10 +02:00
GJ
48b3998443 Even more locale & command updates. 2012-04-25 11:06:55 -04:00
GJ
ef17da48c7 More locale updates. 2012-04-24 09:21:21 -04:00
GJ
c97fff320b Merge branch 'master' into locale. 2012-04-23 22:29:24 -04:00
GJ
255954dd56 Almost done with command updates. 2012-04-23 18:05:30 -04:00
Blake Bartenbach
3db83db5d2 Added ability to repair Fishing Rods 2012-04-22 10:34:27 -05:00
GJ
c45cd56c78 Making our file path strings more user friendly. 2012-04-21 14:05:39 -04:00
GJ
f94a617d94 Cleanup & refactoring, part 1. 2012-04-20 18:09:50 -04:00
GJ
4f1ee03fe8 Changed Iron Grip slightly. Tweaked Inspect to prevent same bug with {0}
showing up in front of power level.
2012-04-19 09:32:14 -04:00
GJ
e3267f2e0c Added Iron Grip skill to Unarmed which gives players an chance to keep
from being disarmed.
2012-04-18 23:34:46 -04:00
nossr50
b512fe2003 Made changes to the tree feller threshold 2012-04-18 12:53:02 -07:00
GJ
e3e2def809 Fixed issue with negative XP on level up. 2012-04-18 08:19:49 -04:00
GJ
f5ddf1bc0e Fixed bug with only getting one level when there was enough XP for
multiple levels. Fixes MCCORE-191
2012-04-17 16:22:57 -04:00
GJ
f6a6316b7a Fixed bug with fishing treasures throwing an error when treasures list
is empty.
2012-04-17 15:21:23 -04:00
GJ
35f62d4e45 Fixed bug with Nether Wart not awarding XP. 2012-04-17 10:42:22 -04:00
GJ
77efbe39a9 Reverted to old locale strings in master - moved to new branch. 2012-04-17 10:28:13 -04:00
GJ
248f24d4b9 Locale changes, part 1. 2012-04-11 15:28:30 -04:00
nossr50
a90e4e9c8d Fixed bugs with Herbalism and permissions 2012-04-10 08:48:59 -07:00
GJ
1edc32c6b0 Fixed bug with repairing wooden tools. 2012-04-05 14:45:35 -04:00
GJ
0c22064a94 Cleaner way of doing the axe checks. 2012-04-04 23:30:56 -04:00
nossr50
9ef68d226a You'll need either Tree Feller or Skull Splitter permission to ready tool 2012-04-04 16:20:15 -07:00
nossr50
398f8c4318 Daze now deals 4 DMG on proc to help make Archery hit harder 2012-04-04 07:59:37 -07:00
GJ
80526c0e06 More command updates, better offline player support. 2012-04-04 10:34:35 -04:00
nossr50
f247545fc4 Added 'Skill Shot' to Archery. Updated Archery command. 2012-04-03 14:36:55 -07:00
GJ
eb7a0143da More work on commands. 2012-04-03 16:13:16 -04:00
GJ
c8b30b6714 Added permissions nodes for repairing wood, bows, and leather. 2012-04-03 12:34:59 -04:00
nossr50
a1283bfc0f Make titles update on levelup 2012-04-03 07:08:37 -07:00
GJ
c189a6b489 Removing debug code. 2012-04-03 01:17:25 -04:00
GJ
2082c479f1 Debug testing for BlockBreak errors with Spout. 2012-04-03 00:56:05 -04:00
GJ
24a50346db ACTUALLY made a power level cap. 2012-04-02 16:46:48 -04:00
GJ
b84a03082e Added ability to cap overall power level. 2012-04-02 13:45:49 -04:00
GJ
18a2b686c1 Events cleanup. 2012-03-31 22:20:35 -04:00
GJ
e9d1297c17 Fixed bug where Skull Splitter & Serrated Strikes could be used without
permissions.
2012-03-29 18:38:59 -04:00
GJ
8bbee7fe06 Moved some stuff around, added a few functions to PartyAPI 2012-03-29 16:13:43 -04:00
GJ
8b4c86c8ba Fixed some issues with calculating drop chances. 2012-03-29 15:23:12 -04:00
GJ
6c1ee24101 Tweaked some stuff with adding XP, added an ExperienceAPI class. 2012-03-29 14:24:41 -04:00
GJ
ef3802f7c2 Fixed bug with non-Spout users trying to update the XP Bar. 2012-03-29 10:44:37 -04:00
nossr50
8b07b189d4 Fixed XP Bar 2012-03-28 19:45:34 -07:00
GJ
6c6fb117ea Fixed bug where wolves spawned with Call of the Wild only had 8 health 2012-03-28 22:24:32 -04:00
GJ
6fffe10c32 Fixed bug with repairing wooden tools. 2012-03-28 15:53:55 -04:00
GJ
a2d5b97467 Changed Woodcutting durability calulations to ignore leaves and include
abilityDurabiltyLoss
2012-03-28 14:37:17 -04:00
GJ
6cfc8c7a52 Fixed bug with gaining infinite levels. (Oops.) 2012-03-27 17:12:38 -04:00
GJ
8cfae368c3 ACTUALLY fixed issue with Disarm never working. 2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5 Fixed issue with Disarm never working. 2012-03-27 14:48:36 -04:00
GJ
ac384c5d95 More cleanup on PlayerProfile.java 2012-03-27 14:41:19 -04:00
GJ
d1041c30db Fixed IllegalArguementException in Fishing when the result stack didn't
have a max durability.
2012-03-27 07:51:30 -04:00
GJ
1642c61b7f Cleanup on PlayerProfile - down to 1228 lines now. :D 2012-03-27 02:33:35 -04:00
GJ
2ff5f2eb46 Rearranged event package structure. 2012-03-27 01:09:28 -04:00
GJ
af4ba976d9 Added McMMOPlayerRepairCheckEvent for API usage - fires before repair
process begins, can be cancelled.
2012-03-27 00:56:31 -04:00
GJ
dd170ec7ef Fixed issue with repair event not returning the proper repair amount. 2012-03-26 23:58:48 -04:00
GJ
2d3b01ba34 Assorted event updates. Created new McMMOPlayerRepairEvent for when a
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
65e3384a96 Prep for mcLocale update. 2012-03-26 16:17:35 -04:00
GJ
945fb5ed55 Random update. :D 2012-03-26 11:04:17 -04:00
GJ
7b22c6232d Fixed summoned ocelots never changing skins. (Thanks Xackery!) 2012-03-26 10:03:05 -04:00
GJ
77462888ff Moved anvil placement handling into Repair.java 2012-03-25 16:26:40 -04:00
GJ
adea5a5674 Fixed Green Terra & Super Breaker awarding 4x drops at high levels. 2012-03-24 00:58:46 -04:00
GJ
443b4a193c Fixed Shake dropping bonemeal from Squids.
Stupid DyeColor enum...
2012-03-23 22:30:56 -04:00
GJ
ea9c6f4d44 Whoops, typo. 2012-03-22 23:33:11 -04:00
GJ
cab9850fe3 Fixed saplings dropping WAY too often from Woodcutting. 2012-03-22 16:36:54 -04:00
GJ
60cbf7b8b9 Fixed bugs with metadata checks. Super Breaker now works again. 2012-03-22 15:48:11 -04:00
GJ
a630022bf0 Generalized some taming stuff to work with Ocelots. 2012-03-22 11:07:20 -04:00
GJ
f2be996e3d Update to SpoutStuff.java 2012-03-20 22:33:58 -04:00
GJ
0fa39c4ace Moved last few hashmaps to mcMMO.java & killed off Misc.java 2012-03-20 18:36:47 -04:00
GJ
99e58039a2 MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS. 2012-03-19 22:05:17 -04:00
GJ
253d0ea4c8 Fixed an issue with Call of the Wild message display. 2012-03-18 23:17:43 -04:00
GJ
4f0c55460d Fixed Excavation not rewarding XP. 2012-03-18 21:13:34 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
6b99d3e5f1 Cleanup of LoadProperties, changed around a few message strings. 2012-03-18 01:42:56 -04:00
GJ
92cc494087 *CLEANUP* - Unarmed.java 2012-03-17 12:52:48 -04:00
GJ
3bb7b05d80 Fixed Lapis dropping the wrong thing (stupid DyeColor enum...) 2012-03-17 12:22:42 -04:00
GJ
ed65842e3d No longer need to specify amount if creating ItemStack of 1 item. 2012-03-16 13:45:30 -04:00
GJ
be4abefd55 More cleanup to Woodcutting. 2012-03-16 13:33:03 -04:00
GJ
9e7209ff47 *CLEANUP* - Woodcutting.java
Also includes a few other minor fixes.
2012-03-16 11:30:23 -04:00
GJ
71d47eacaa Removed lingering traces of old block tracking method. 2012-03-15 17:29:27 -04:00
GJ
ebc87f46f7 Cleanup to Repair.java, fixed bug of Herbalism double drops failing,
fixed bug with Super Repair calculations.
2012-03-15 13:11:56 -04:00
GJ
558e4f4dd0 Added config option to disable wheat replanting. 2012-03-15 10:24:42 -04:00
GJ
3109ee9c2a Start of cleanup on Repair.java - will finish when it's not 3am 2012-03-15 03:10:40 -04:00
GJ
bb5d003430 Updates to metadata, change to use block.getRelative in Woodcutting.java 2012-03-15 00:52:37 -04:00
GJ
058cc3aac9 Changed placed block tracking to use metadata! 2012-03-14 23:31:56 -04:00
GJ
ab8f1a4ea6 Assorted cleanup, fixed bug with abilities not working. 2012-03-14 13:33:00 -04:00
GJ
9ef1c3b5bf Cleaned up the fishing enchantment checks. 2012-03-14 11:43:18 -04:00
Grant
1470feb958 Merge pull request #193 from bm01/master
Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
5a54d6e0c5 *CLEANUP* - Swords.java 2012-03-13 15:55:42 -04:00
GJ
dc6a2b654e Assorted cleanup. 2012-03-13 14:09:32 -04:00
GJ
a3da6b7df5 *CLEANUP* - Mining.java 2012-03-13 03:31:07 -04:00
GJ
2c417d28c5 Cleanup on Fishing.java, implemented some Enum values elsewhere. 2012-03-13 03:00:49 -04:00
GJ
0070333b35 *CLEANUP* 2012-03-12 17:57:44 -04:00
GJ
49bb3e0a3c Misc. cleanup, removed old Logger.getLogger stuff.
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
787ee0220a *CLEANUP* - Acrobatics.java & Archery.java 2012-03-12 12:45:03 -04:00
GJ
0093f769f0 Fixed issue with Acrobatics Dodge checks. 2012-03-12 03:26:39 -04:00
GJ
3e0cc358d0 Fix for Acrobatics leveling exploit - Fixes MCCORE-74 2012-03-12 01:45:08 -04:00
GJ
4359dc764f *CLEANUP* - mcPlayerListener.java
Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
GJ
989f12e65b Fixed NPE when breaking placed Herbalism blocks. 2012-03-10 15:43:48 -05:00
GJ
ce8ddded92 Major updates to Herbalism. 2012-03-10 13:03:31 -05:00
GJ
5d55af8183 Fixed Green Terra not working. 2012-03-10 00:20:51 -05:00
GJ
3eb8f6a1a4 Fixed one more thing. 2012-03-09 19:28:33 -05:00
GJ
132388fe3f Fix for stuff not breaking right.
Still an issue with Herbalism & Green Terra, though.
2012-03-09 19:19:49 -05:00
bm01
7c3b6b9fb3 Fix for combat XP gain 2012-03-09 22:03:40 +01:00
GJ
6e8cfe5ec9 Assorted bug fixes & cleanup. 2012-03-09 01:24:09 -05:00
nossr50
74b7aa5340 Added permission node to bypass Arcane Repair and keep enchantments 2012-03-08 18:58:50 -08:00
GJ
052e3cd997 More cleanup. 2012-03-08 16:55:43 -05:00
GJ
e9e7d462f7 More generic cleanup. 2012-03-08 16:18:03 -05:00
TheYeti
88ab232ccd Undo Taming fix, attempt fix of block interact NPE 2012-03-08 12:11:09 -08:00
TheYeti
714f829f3e Fix for CraftOfflinePlayer in Taming yet again 2012-03-08 11:33:27 -08:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c Fixed stuff being in wrong package. Start of cleanup to m.java. 2012-03-07 16:38:48 -05:00
GJ
b86cfb595c Whitespace & other formatting fixes for Combat.java 2012-03-06 22:50:36 -05:00
GJ
6733eb93f2 The start of the great whitespace cleanup. 2012-03-06 18:02:33 -05:00
GJ
d401a69560 Fixed NoCheat issue (again). 2012-03-06 14:27:34 -05:00
GJ
798cc3bbb3 Optimizations for Mining & Blast Mining 2012-03-06 01:48:45 -05:00
GJ
e1644d3c08 Changed Blast Mining & Mining to use the same drop function. 2012-03-05 23:29:05 -05:00
GJ
36a706b7b6 Fix for Blast Mining not always activating bonuses. 2012-03-05 21:57:46 -05:00
GJ
36d6221b3b Fixes some Blast Mining stuff. Still issues due to changes in internal
math calculations somewhere...
2012-03-05 18:01:56 -05:00
GJ
7dc1a2ba72 Fix for Ocelot Summoning - still need new locale string for summon
failure.
2012-03-05 00:42:18 -05:00
GJ
dc9acbc3c9 Summon Ocelots! 2012-03-04 22:08:20 -05:00
nossr50
d121358ad2 Merge pull request #192 from bm01/master
Repair.addEnchants() messages fix and optimization
2012-03-04 13:52:30 -08:00
bm01
0295314dce Repair.addEnchants() messages fix and optimization 2012-03-04 22:15:45 +01:00
nossr50
5da59e6f0a Reworked abilityDurabilityLoss() to take an int as dmg dealt 2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2 Enum more things, fixed some durability issues with abilities. 2012-03-04 03:54:26 -05:00
GJ
0aaf02f208 LOCALE ALL THE THINGS! 2012-03-03 14:48:40 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
GJ
719081a77e Removed some unneeded imports. 2012-03-03 13:30:08 -05:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
nossr50
d3ed6bb139 break; break; break; 2012-03-02 17:34:15 -08:00
GJ
8eaa58040e Fixed ShakeMob ability not working. 2012-03-02 20:04:15 -05:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd Removing debug message 2012-03-02 16:36:31 -08:00
nossr50
4f128ebbef Merge pull request #189 from bm01/master
Impact fix
2012-03-02 15:22:19 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
nossr50
288e82fbc3 Setup locale for Axe Splintering message 2012-03-02 12:39:18 -08:00
nossr50
feb073d159 Damage from failed Tree Feller is now random (but never kills) 2012-03-02 12:35:12 -08:00
nossr50
505df87014 Finalized durability stuff in tree feller. XP nerf only for jungle now. 2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34 More tweaks to durability stuff in tree feller 2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62 Updating Tree Feller to use .getMaxDurability() API calls 2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc Can only seem to make the axe splinter some of the time.. 2012-03-02 11:22:29 -08:00
nossr50
1ac544511c Added updateInventory() to Tree Feller 2012-03-02 11:07:20 -08:00
nossr50
ef17ea6231 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-02 11:02:05 -08:00
nossr50
75c49497ac Nerf tree feller XP. You need durability to use tree feller now. 2012-03-02 11:01:09 -08:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
GJ
5a8b9fc344 Changes to Blast Mining method calls. 2012-03-02 13:55:53 -05:00
GJ
ed5531d44b Cleanup EntityListener.java 2012-03-02 12:13:35 -05:00
GJ
c032a27d63 Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
2012-03-02 10:11:54 -05:00
nossr50
9a7ea3b6d0 Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!! 2012-03-01 15:52:21 -08:00
nossr50
3945a681a3 ENUM all the things! 2012-03-01 14:10:50 -08:00
nossr50
592382a5d3 When in doubt use a for loop 2012-03-01 14:09:06 -08:00
GJ
72bfe63ebf Minor tweak to Blast Mining. 2012-03-01 17:04:45 -05:00
nossr50
6d883821a8 Fix for Blast Mining XP (hopefully) 2012-03-01 14:02:23 -08:00
GJ
415786d67e XP gain for Blast Mining. 2012-03-01 16:50:54 -05:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
nossr50
dc5b37d560 Fix for dropping AIR 2012-03-01 08:34:56 -08:00
nossr50
e873902e1b Fixing another disarm bug (thanks bm01) 2012-03-01 08:03:29 -08:00
nossr50
ee1e128c5a Changed to dealDamage() 2012-03-01 06:48:59 -08:00
nossr50
d099bc562b Fixed Disarm not working ever 2012-02-29 16:27:58 -08:00
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
nossr50
8d00468412 Axes gains bonus DMG every 50 levels like Unarmed now. 2012-02-29 15:40:16 -08:00
nossr50
5d9ac614c2 That was too OP. Disarm is 1.5x the rate of 1.2.12 now. 2012-02-29 15:24:03 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
f689f048b2 Updated changelog again 2012-02-29 13:19:22 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
GJ
ee986970fe Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab Fixed leaving out a logical check for new skill processing. (Oops.) 2012-02-27 20:40:25 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
nossr50
16a0a3364a NPE fix for Bleed Simulation (hopefully) 2012-02-27 07:56:12 -08:00
nossr50
d7d1d0b58d Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-27 03:53:46 -08:00
nossr50
a0ab16eaa7 Minor tweaks to BleedSimulate() 2012-02-27 03:53:15 -08:00
GJ
cae4b47538 Updates to Unarmed 2012-02-26 14:38:55 -05:00
bm01
aff6b0925f Optimization in Combat.java 2012-02-26 13:06:47 +01:00
GJ
a7f259ea3c Moved wolf damage checks to Taming.java 2012-02-26 02:38:07 -05:00
GJ
6b36a030f6 Added back updateInventory() methods.
Even though I updated old inventory methods it still needs these to
reflect the amounts removed...
2012-02-25 21:42:03 -05:00
nossr50
f481741bb5 This should make us fully NoCheat compatible. 2012-02-25 04:27:09 -08:00
GJ
695d76dcf4 ENUM ALL THE THINGS! 2012-02-25 02:49:53 -05:00
GJ
73f1c08366 Blast Mining optimization 2012-02-24 18:25:24 -05:00
GJ
b98120192a Removed useless removal checks. 2012-02-24 12:14:35 -05:00
GJ
1cd7181d26 Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
so we fire the event like we're supposed to.
2012-02-24 11:21:07 -05:00
nossr50
1c4275ce37 Misc formatting. Clarifying something in changelog. 2012-02-24 07:19:55 -08:00
nossr50
3ff9a28fa7 Fixed exploit in Tree Feller 2012-02-24 04:52:30 -08:00
nossr50
04f13ab090 Fixed Tree Feller dropping too many saplings 2012-02-24 03:41:43 -08:00
nossr50
6708947332 Tree Feller is faster. Added limit to tree feller.
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
1f0fcb119d Removed outdated inventory methods 2012-02-24 01:02:23 -05:00
GJ
bdb74d4719 Optimize even more things. 2012-02-23 23:04:41 -05:00
GJ
19ab8b89f5 More optimizing. 2012-02-23 22:26:20 -05:00
GJ
10fa9e5465 Optimize more things. 2012-02-23 21:44:44 -05:00
GJ
1fe259eb7a Archery optimizations. 2012-02-23 21:13:06 -05:00
GJ
8cf9601af4 More Repair optimizations. 2012-02-23 19:39:06 -05:00
GJ
a2e41f31ed Repair optimizations. LOTS of repair optimizations. 2012-02-23 18:32:32 -05:00
nossr50
5d8b049a45 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-23 10:24:15 -08:00
nossr50
336adf9530 Changed Unarmed to start with a damage bonus 2012-02-23 10:23:04 -08:00
GJ
708cfc23b6 Locale stuff for Blast Mining 2012-02-23 13:09:41 -05:00