nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
97670f14d1
Treasure Hunter (Exc.) is now Archaelogy, retro mode now scales up treasure drop level requirements by 10, the default file has been edited to reflect this change, I recommend regenerating your treasures.yml by deleting it for now
2019-01-21 04:54:48 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
5663b71387
Some of these should not have been blockdata, also this should check age of crops.
2018-10-09 21:52:23 -04:00
Shane Robertson
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
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* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
15436b44da
Update configurations and skill block checks to be more configurable.
2017-06-10 13:47:20 -04:00
Sid Shakal
123a139e43
Moving the center of block drops to block center. Fixes #2544 .
2016-03-16 11:47:40 -05:00
Dor
40c61149cf
Treat grass paths as grass.
2016-03-12 08:12:27 +02:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
TfT_02
2650d57d8e
Added options to experience.yml for Dirt and Sand variations
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Adds #2194
2014-08-19 21:28:53 -06:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
GJ
da5e770e06
Add Podzol & Red Sand to Excavation
2014-03-29 17:12:54 +01:00
TfT_02
862d38b587
Clean up all of the imports
2014-03-03 18:27:45 +01:00
GJ
0c9836eb03
Made mod config files modular. Addresses #1802
2014-02-03 14:48:43 -05:00
TfT_02
62b13a9a84
Fixed bug where Snow would never drop treasures
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Fixes #1820
2014-02-01 00:30:42 +01:00
t00thpick1
c0dee19cb0
Missed a refactor :P Also, javadoc event
2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7
SecondaryAbility's API additions
2013-11-22 12:32:23 -05:00
GJ
cf56ca35eb
Tweaked durability handling slightly.
...
Now routes everything through one function to handle enchants and max
durability. Use max durability from RepairableManager by default to
account for mod tools.
2013-11-06 08:45:20 -05:00
TfT_02
c31f5b5782
Account for Unbreaking enchantment when using abilities
2013-11-05 14:51:54 +01:00
TfT_02
964b2636fb
Move experience related settings from config.yml to experience.yml
2013-08-23 19:37:44 +02:00
TfT_02
ead1398132
Super Breaker & Giga Driller now use more durability
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A configurable amount is added to the vanilla durability loss.
Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
NuclearW
a542d6cf3e
Squashed commit of the following:
...
commit cb3e057dee1f2b29838ab654a526baac1baab7d6
Author: NuclearW <incongruency@gmail.com>
Date: Fri Mar 1 00:43:57 2013 -0500
1.4.00 release
commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35
Author: NuclearW <incongruency@gmail.com>
Date: Fri Mar 1 00:07:30 2013 -0500
\r -> \n
commit b2ca22e0477c747143b0f08a28a096967ee6ffd7
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 23:53:56 2013 -0500
Commented-out code shouldn't be done like that.
commit 92f131712cc671e3e616c14a22e22769ef6d6d0b
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 23:45:36 2013 -0500
More things we missed.
commit 408b03766f6261a03a862a1ab7f5835772feda4a
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 23:20:13 2013 -0500
Format: util through spout and backup lib
commit d6bd2c29bbb51bee3607247468cfe145d4f38c9e
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 22:50:08 2013 -0500
The things we missed the first time through...
commit 393f0b889aa1b7011ee81ee7b15413d8824b8cfb
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 22:05:29 2013 -0500
Formatting: Skills
commit c097a6e188a7b760dd1b4389ed81dca417146b16
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 19:30:12 2013 -0500
Organize imports.
commit 34c3e74be7eb5f983f21d969e30155c5d82c01c1
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 19:09:45 2013 -0500
Fixed a missing fallthrough comment from ChatCommand
commit b4a76c9f022a2fd98bdd8f083accfea03becfd71
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 19:09:36 2013 -0500
Formatting: datatypes.* through events.*
commit 3e57dd41d3265a7c8106c7eb026df926770a4d15
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 17:56:15 2013 -0500
Fix issue with bad rebase
commit e8c8e06b2971555b7334e49128257e3af6f36892
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 17:35:32 2013 -0500
Formatting: DatabaseManager, LeaderboardManager, DatabaseUpdateType, and
PlayerStat
commit 13ecf1cc41f377a12991e357ac10abdcda24d6de
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 17:31:43 2013 -0500
Format: listeners.* through runnables.*
commit 71686e3c0d96c2dcf25442b91703fadda1ea3bb0
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 17:13:57 2013 -0500
Format PartyLockCommand
commit d50abed10bf94e1a88df3dc5cc07c259aea920ea
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 16:54:08 2013 -0500
Format: base through config.*
commit 7004823eeebbae5be7728bf9cafc3b04e57b64cf
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 15:21:40 2013 -0500
Example of using spaces to align like things
commit 534190cfe2481e466fe459d65628550458cc2993
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 15:12:19 2013 -0500
Capitalization
commit 5b61d3ba4c8d81e6f358b0cf4f460abfe9798414
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 15:07:43 2013 -0500
Updated readme, added standards.md
commit 5ec0df70fb82c527420a2f437f27f31bd758f884
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 14:42:16 2013 -0500
Markdown was here, Creole is a loser
commit 70d557c59d086b6a5fb5e0e63c0c1d8eb4c8d19c
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 13:46:24 2013 -0500
Move MCStats shading to .metrics.mcstats
commit eb9d67e66b1659d6abd2397ecf403343cfeffdda
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 13:37:37 2013 -0500
Move ALL the packages!
commit 8ffa9e7b75417b6c7f158613d4b4ffb783dcf2d0
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 12:37:12 2013 -0500
/r/n -> /n
2013-03-01 00:52:01 -05:00
GJ
294393bd1c
Work on FishingManager.
2013-02-26 22:38:22 -05:00
GJ
e46ed07b94
Goodbye, unused imports.
2013-02-26 18:12:40 -05:00
GJ
3db6762531
Javadoc updates.
2013-02-26 18:08:28 -05:00
GJ
f388948f04
Hire an Excavation manager.
2013-02-26 18:06:30 -05:00
NuclearW
d052d7a3ce
Change from using Block to BlockState in many locations
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Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
GJ
c589c5556b
MASSIVE config overhaul - most keys are now based on the "proper" name
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given to a material or entity by Bukkit.
This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
701822c69f
MASSIVE Permissions overhaul. Added a handful of new permissions,
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renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.
For more details, read the diff.
2013-02-19 01:02:29 -05:00
GJ
083a89c1a3
Handle all our donor perks in one class.
2013-02-18 11:41:44 -05:00
GJ
4071f259ad
Handle all the buff removal in BlockDamage. Also removes the config
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option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
e8319aee81
Changed Super Breaker & Giga Drill Breaker to be an enchantment-based
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boost, rather than an instabreak.
2013-02-14 13:12:15 -05:00
GJ
55b88f0274
These belong better in SkillTools than Misc
2013-02-13 16:45:49 -05:00
bm01
a1ab6f286b
Made xp sharing less ugly by reworking McMMOPlayer xp methods
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Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
NuclearW
ebca9fc2da
Change getString to use varargs
2013-02-02 02:55:49 -05:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
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It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
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current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
43dbb94a7f
Changed Excavation to have individual XP values for each block type,
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rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
bff7919c21
Major cleanup
2013-01-26 23:01:55 +01:00
GJ
a7be57241c
Cleanup listeners a bit more. Also fix bug in recent dev builds where
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placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
6b0e7a9c61
Major refactoring. This WILL break any mcMMO-related plugin that
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does not properly hook into the API classes.
This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00