nossr50
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a97f1b208f
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NotificationManager now uses a getter in mcMMO
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2019-06-12 10:54:05 -07:00 |
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nossr50
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80beb92a06
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Rewrote how Arrow Retrieval subskill is handled
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2019-06-07 01:18:14 -07:00 |
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nossr50
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80163c0d8f
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Cleaning up mcMMO.java
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2019-05-13 01:15:53 -07:00 |
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nossr50
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a919c45b09
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Fixing Java naming conventions for constants in mcMMO.java also added
some Javadocs
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2019-05-03 23:39:49 -07:00 |
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nossr50
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02a69cbb05
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Update code style
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2019-04-24 22:52:53 -07:00 |
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nossr50
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7e039321e1
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Merge 2.1.44
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2019-04-15 10:40:57 -07:00 |
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nossr50
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33a68daa9c
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mcMMO now checks in all places for a loaded profile before executing processing on said profile
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2019-04-12 15:17:05 -07:00 |
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nossr50
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2170c6de24
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Setup Fishing XP Methods
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2019-04-10 03:32:49 -07:00 |
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nossr50
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43037f8c13
|
Code Cleanup Pt 2
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2019-04-03 19:25:14 -07:00 |
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nossr50
|
d2faac3b0d
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Code cleanup part 1
|
2019-04-02 23:28:12 -07:00 |
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nossr50
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5e1c12d8ec
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new config pt 9
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2019-04-01 16:44:59 -07:00 |
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nossr50
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367fabf70c
|
fixing many compiler errors for configs
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2019-03-28 23:47:19 -07:00 |
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nossr50
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9731b9cffb
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new config pt 9
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2019-03-28 23:43:19 -07:00 |
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t00thpick1
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cb89a80fd8
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Only have 1 xp gain instance for archery.
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2019-01-31 19:55:09 -05:00 |
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nossr50
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105a81aede
|
Axes' Critical Strikes now uses the rank system
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2019-01-26 10:55:16 -08:00 |
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nossr50
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9ff8692625
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Added Dodge, Arrow Retrieval to rank system
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2019-01-26 10:52:22 -08:00 |
|
nossr50
|
f4cab35a46
|
Fix SkillShot display
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2019-01-25 12:49:16 -08:00 |
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nossr50
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1d6a142b12
|
Rewrote the RNG system to be more unified
|
2019-01-24 20:45:26 -08:00 |
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nossr50
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71a3eb6a93
|
Fixed a lot of problems with the bleed task code...
|
2019-01-23 16:01:30 -08:00 |
|
nossr50
|
95d60e646d
|
Diminishing returns now has an optional minimum gains setting
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2019-01-14 22:11:58 -08:00 |
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nossr50
|
1769df98dc
|
Archery now uses the ActionBar
|
2019-01-14 00:54:42 -08:00 |
|
nossr50
|
6f77bb206d
|
Refactoring + adding a new skillranks config (not functional yet)
|
2019-01-12 23:54:53 -08:00 |
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nossr50
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362d036b16
|
4 days of work and I'm still not done ;_;
|
2019-01-08 19:52:52 -08:00 |
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nossr50
|
01a7aa4d12
|
Reworked the relationship between SubSkill and Locale keys
|
2019-01-04 07:58:39 -08:00 |
|
nossr50
|
54cf356b71
|
converting more SubSkills to be JSON friendly
AxeMaster & SkillShot
|
2019-01-03 04:32:46 -08:00 |
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nossr50
|
4669e3e54d
|
Starting to convert existing subskills to be JSON friendly
So far only a few have been converted
|
2019-01-03 03:42:11 -08:00 |
|
nossr50
|
0d260a74c9
|
Refactoring to make my life easier
|
2018-12-29 05:24:55 -08:00 |
|
nossr50
|
3831ca6b0f
|
Burn it with fire
|
2018-12-27 03:04:55 -08:00 |
|
TfT_02
|
5670e6696a
|
Archery distance XP bonus cannot exceed indefinitely anymore
Fixes #2465
|
2015-02-21 09:42:22 +01:00 |
|
TfT_02
|
af7ff3df58
|
Make Archery distance multiplier configurable
Add #2385
|
2014-12-24 11:00:43 +01:00 |
|
TfT_02
|
2b9b5df1ee
|
Alter original event and stop firing FakeDamageEvents
Fixes #2105
|
2014-07-02 11:28:21 +02:00 |
|
TfT_02
|
e7e62b8d40
|
SecondaryAbilityEvent now implements Cancellable
Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
|
2014-07-02 11:25:13 +02:00 |
|
TfT_02
|
9f53426511
|
Added API to XP events to get XP gain reason
|
2014-04-18 22:32:32 +02:00 |
|
GJ
|
0e641f7c5b
|
Clean up some of our metadata handling.
|
2014-03-03 08:48:16 -05:00 |
|
t00thpick1
|
c0dee19cb0
|
Missed a refactor :P Also, javadoc event
|
2013-11-22 12:48:53 -05:00 |
|
t00thpick1
|
870987bba7
|
SecondaryAbility's API additions
|
2013-11-22 12:32:23 -05:00 |
|
GJ
|
25e4700ef9
|
Changed various values to double in advanced.yml for the sake of consistency.
|
2013-09-12 14:18:13 -04:00 |
|
GJ
|
58c7dcb705
|
Fix issues with double damage, double death messages, and other damage oddities.
Fixes #1450
|
2013-09-12 11:52:34 -04:00 |
|
GJ
|
44626c36a9
|
Nerfed Archery damage to eliminate constant one-hit kills
|
2013-09-11 11:43:06 -04:00 |
|
TfT_02
|
cfd5bfe2c4
|
Deal skillShot bonus damage properly
|
2013-09-11 17:08:59 +02:00 |
|
GJ
|
71ab678945
|
Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
|
2013-09-09 12:00:37 -04:00 |
|
TfT_02
|
9c54f8fd11
|
Fix Javadocs issues
|
2013-08-23 20:14:13 +02:00 |
|
GJ
|
6bfc1b84de
|
Let's do this the right way.
|
2013-08-23 20:14:13 +02:00 |
|
GJ
|
d07b67b5bf
|
Health and damage are now doubles, not ints.
|
2013-07-11 12:43:36 -04:00 |
|
GJ
|
d8ddd27d71
|
Calculate bonus XP based on initial arrow location, rather than final
shooter location.
|
2013-05-15 08:35:12 -04:00 |
|
GJ
|
2e79c8d770
|
Properly track infinite arrows.
|
2013-05-14 22:45:09 -04:00 |
|
GJ
|
399bf8e3b9
|
Use BukkitRunnable.
|
2013-03-20 03:11:16 -04:00 |
|
GJ
|
c3a69c8c55
|
Change to the newer, shorter scheduler methods.
|
2013-03-20 02:15:15 -04:00 |
|
GJ
|
9eba2c683b
|
Use equalsIgnoreCase() instead of equals(), and use == for compaing
worlds.
Fixes #815
|
2013-03-10 18:06:10 -04:00 |
|
GJ
|
0c027ca697
|
Straightening up our Managers more, also fixed a few bugs regarding
unlock levels and Deflect not working properly.
|
2013-03-04 09:41:24 -05:00 |
|