nossr50
221175d2d3
locale changes
2024-03-30 05:08:55 -07:00
nossr50
bf901a0a34
remove unimplemented features, fix tests again, and optimize imports
2024-03-30 05:05:28 -07:00
nossr50
ef3887a720
fix unit tests
2024-03-30 04:44:10 -07:00
nossr50
fba6e8a961
merge master
2024-03-19 16:17:41 -07:00
Lorenzo Cardinali
04ed2a47d4
Fixed import errors related to Alchemy data in AdvancedConfig ( #4983 )
2024-03-10 18:59:15 -07:00
nossr50
7da8c8c83a
2.1.231
2024-03-09 21:16:59 -08:00
Mangchi__
4d060b192b
Update locale_ko.properties ( #4977 )
...
* Update locale_ko.properties
* Update locale_ko.properties fixed-1
2024-03-09 20:17:14 -08:00
Momshroom
2117c67084
Fixed NPE when party creation doesn't use password. Solves bug reported here: https://discord.com/channels/526933440214597677/526938425161416727/1213131451235827753 ( #4981 )
...
Signed-off-by: Momshroom <Momshroom@gmail.com>
2024-03-09 20:16:14 -08:00
nossr50
4d85f24d98
2.1.230
2024-02-22 18:04:57 -08:00
IAISI
7f9ed94d23
Fix exceptions on EntityCombustByEntityEvent, EntityDamageByEntityEvent, PartyAutoKickTask if parties are disabled ( #4976 )
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* Only run EntityListener#checkParties on EntityCombustByEntityEvent if Parties are enabled
* Only run PartyAutoKickTask Task if Parties are enabled
* Only run EntityListener#checkParties on EntityDamageByEntityEvent if Parties are enabled
* Check if Parties are enabled before running inSameParty in CombatUtils#processCombatXP
---------
Co-authored-by: Dieu <info@l4b.org>
2024-02-22 17:57:05 -08:00
IAISI
cdc187b211
Fix PartySaving related NPEs (only save parties if they're enabled) ( #4973 )
...
Co-authored-by: Dieu <info@l4b.org>
2024-02-20 09:20:08 -08:00
nossr50
3361d28887
Party system can now be disabled via config
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Closes #4873
2024-02-19 17:55:57 -08:00
nossr50
c358c8ce0b
Add missing getHandlerList() to McMMOEntityDamageByRuptureEvent fixes #4972
2024-02-19 16:12:39 -08:00
nossr50
70383b7250
merge master
2024-02-17 16:00:51 -08:00
nossr50
85f27fdbdb
2.1.228
2024-02-14 13:17:46 -08:00
nossr50
5bfca3c218
Fix spigot api break for entity damage events
2024-02-13 18:04:00 -08:00
nossr50
2271bd5236
wip super shotgun
2024-02-03 16:05:53 -08:00
nossr50
b0c42f8e44
enable super shotgun permission
2024-02-03 14:55:42 -08:00
nossr50
66a4886ee4
Crossbow multi-shot arrows that bounce are no longer pickup-able
2024-01-28 15:00:53 -08:00
nossr50
b3b8a12b6d
Crossbow Fixes
2024-01-22 13:55:55 -08:00
nossr50
f051edd03d
Tree Feller non-wood drop rate reduced by 90%
2024-01-22 13:51:15 -08:00
nossr50
377bf1be4d
Tree Feller non-wood drop rate reduced by 90%
2024-01-16 12:49:42 -08:00
nossr50
dda5b45bb1
improve SQL exceptions to be more easily debuggable
2024-01-15 10:21:30 -08:00
nossr50
009d809d76
Fix bug with Excavation drop rate and misc mysql changes
2024-01-15 10:19:03 -08:00
nossr50
efabaf1466
more work on end game update
2024-01-14 09:43:30 -08:00
nossr50
9cbe10827f
Buff end game skills
2024-01-14 09:27:04 -08:00
nossr50
fdc308762c
Hack to disable supers that aren't ready yet
2024-01-14 08:51:23 -08:00
nossr50
826d16d916
More work on Crossbows & Tridents
2024-01-04 12:39:26 -08:00
nossr50
4ba0f76eb9
Bouncing
2024-01-03 01:51:59 -08:00
nossr50
04c9db88ab
more h2 compatibility stuff
2024-01-03 01:29:37 -08:00
nossr50
3fbb4827ca
Update SQL schema when missing columns
2024-01-03 00:19:57 -08:00
nossr50
8cc4798752
Merge master
2024-01-02 23:00:23 -08:00
nossr50
a941a1cc7f
kill child.yml and more work on sql unit tests
2023-12-27 22:52:51 -08:00
nossr50
b0efd46584
starting work on sql unit tests
2023-12-27 21:14:14 -08:00
nossr50
dadc295431
Trickshot boiler plate stuff
2023-12-27 19:20:41 -08:00
nossr50
76d4b50554
Refactor ricochet code, don't reflect shallow angles
2023-12-27 19:20:32 -08:00
nossr50
afff3b4c50
Move projectile stuff to util
2023-12-23 17:04:19 -08:00
nossr50
1799d455b7
Deflect arrows off surfaces
2023-12-23 16:28:18 -08:00
nossr50
9360e147ac
Fun with arrows
2023-12-22 13:07:34 -08:00
nossr50
5f63faf65d
Unit test refactor
2023-12-22 11:37:17 -08:00
nossr50
7973ccc848
Update FlatFile for new skill cds
2023-12-22 11:05:26 -08:00
MithicSpirit
347e6112fb
Make mcMMO anvil sounds categorized ( #4954 )
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Default anvil sound is way too loud, and being in the master category
makes it hard to manage player-side without making the entire game too
soft.
2023-12-21 17:54:29 -08:00
Min Sa-Hun
65dfcb492d
Renewed and completed the Korean locale ( #4956 )
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Co-authored-by: Pindang2 <workspace@pindang2.com>
2023-12-21 17:53:38 -08:00
YuanYuanOwO
23a549a6d3
Update locale_zh_CN.properties ( #4953 )
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Update language file to fix a typo error
2023-12-21 17:52:51 -08:00
nossr50
7e3826a4d6
WIP starting work on supers for archery/crossbow
2023-12-20 19:26:22 -08:00
nossr50
3e11b7da2c
Add Explosive Shot definition
2023-12-20 19:11:08 -08:00
nossr50
23b8e0a28c
Add BowType metadata
2023-12-20 16:53:20 -08:00
nossr50
25952154e3
Add in trident command
2023-12-19 11:17:22 -08:00
nossr50
c8dedfc980
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into endgame
2023-12-17 16:07:52 -08:00
nossr50
dd04ee48b9
2.1.226
2023-12-16 17:45:17 -08:00