Commit Graph

4412 Commits

Author SHA1 Message Date
GJ
fd47d77800 Add chat toggles for the events we have particle effects for. 2013-02-19 13:25:59 -05:00
GJ
5c76ef312f Added '/mcnotify' command to toggle ability notifications on/off 2013-02-19 13:18:27 -05:00
GJ
f189907ff8 Added visual effects for ability enabling. Also readded chat messages
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4 Add potion effect for Daze. 2013-02-19 11:01:50 -05:00
GJ
a99d6eb9f8 We don't use this one either. 2013-02-19 10:39:08 -05:00
GJ
bb37a5982e We don't use these strings anymore. 2013-02-19 10:36:50 -05:00
GJ
a43a5a0861 Don't need to save the manager anymore. 2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 2013-02-19 09:21:44 -05:00
GJ
d28794a587 Slightly cleaner way to handle a few of our repair functions. 2013-02-19 08:34:08 -05:00
GJ
19292c8007 That's not my name. That's not my name. 2013-02-19 08:12:25 -05:00
GJ
a67dd1d9d7 One of these has to be a double if we want this modifier to work. 2013-02-19 08:03:02 -05:00
GJ
9c0f763949 We already check the block data before calling this function. 2013-02-19 01:06:06 -05:00
GJ
6571864b16 Remove unused imports. 2013-02-19 01:03:21 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e Removed some shouldBeAffected calls
I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2 Fixed combat exp gain when hitting a friendly wolf 2013-02-19 02:06:31 +01:00
bm01
ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 2013-02-18 16:19:31 -08:00
nossr50
45fbb47ccf Moving this check up 2013-02-18 15:28:18 -08:00
TfT_02
cf0f075acb Added an Update Checker, closes #559 2013-02-18 22:54:50 +01:00
GJ
d9aad67ca5 Fix splash potions not properly affecting the player that threw them. 2013-02-18 15:09:25 -05:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
671be42472 SkillTools, not Misc 2013-02-18 10:32:29 -05:00
GJ
add4bc24df Actually, we CAN use that check here. 2013-02-18 10:29:33 -05:00
GJ
1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39 These functions fit better in CombatTools. 2013-02-18 10:22:16 -05:00
GJ
c39827ed59 Don't need the same function in two places. 2013-02-18 10:11:43 -05:00
GJ
5d6a35d4ef Remove unused import. 2013-02-18 10:08:38 -05:00
GJ
0d62688343 If we cancel, should be on Highest priority. 2013-02-18 10:07:54 -05:00
GJ
80b7cc717f Move profile creation back to Login event, but only if the login is
allowed.
2013-02-18 09:57:11 -05:00
GJ
05a9c8b7e5 Make McMMOPlayerLevelUpEvent fully cancellable. 2013-02-18 08:35:52 -05:00
nossr50
e78cbcfcc8 Fixing a comment... wish I could tell jenkins not to compile :| 2013-02-17 16:12:47 -08:00
nossr50
f7b1aea7e0 Fixing mmoupdate to accomodate for party changes 2013-02-17 16:09:35 -08:00
GJ
2744fb122c isValid already checks isDead 2013-02-17 14:13:29 -05:00
GJ
77638bf56a Think we may have been adding some entities twice. 2013-02-17 12:14:20 -05:00
NuclearW
57e6e5400b nope.avi
Revert "Protect placeStore. It's ugly and still needs work."

This reverts commit 1fe182babe.
2013-02-17 10:05:35 -05:00
GJ
f2b03896e2 That wasn't supposed to be committed.... 2013-02-17 01:40:52 -05:00
GJ
8a795e6091 Don't need chance anymore. 2013-02-17 01:26:47 -05:00
GJ
946513cb66 Remove unused import. 2013-02-17 00:40:54 -05:00
GJ
1fe182babe Protect placeStore. It's ugly and still needs work. 2013-02-17 00:40:17 -05:00
bm01
f61aed9f6c Attempt to fix permanently opened region files
This line successfully closes files that are no longer tied to any
loaded chunk. It was sometimes problematic on large servers.
However, since I'm not completely sure if it doesn't provoke any data
loss or error, I've commented it out, waiting for a verification or
approval.
2013-02-17 04:16:51 +01:00
nossr50
08882e58b6 random.nextInt() has 0 inclusive, we need to add 1 2013-02-16 14:44:41 -08:00
nossr50
4c6f2da78a I guess Minecraft groups nearby itemstacks anyways... whoops 2013-02-16 14:33:17 -08:00
nossr50
3550310e5c Change randomDropItems() to give an equal chance for all results 2013-02-16 14:29:44 -08:00
bm01
cedd8da9ba Fixed Tree Feller dropping mushroom "blocks" instead of "items" 2013-02-16 23:09:19 +01:00
bm01
3cb269de4b TreeFeller.dropBlocks cleanup 2013-02-16 21:31:06 +01:00
bm01
91010f2958 Let's be consistent D: 2013-02-16 21:25:31 +01:00
bm01
f3e823997b getExperienceFromLog cleanup 2013-02-16 21:22:41 +01:00
bm01
4ae276d1d7 Fixed Tree Feller not being activated on big mushrooms 2013-02-16 21:14:23 +01:00
GJ
f6b38ab32a Added hidden.yml option for using potion-based buffs instead of
enchantment-based buffs.
2013-02-16 14:36:46 -05:00