nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
f11b98c29d
Players need to have unique objectives
2019-01-11 05:26:05 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
Ali Moghnieh
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
...
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
Jacob Martin
6388246418
Fix an issue where brewing stands will consume two fuel units for vanilla ingredients.
2016-11-13 10:26:29 -06:00
Sid Shakal
b3e1acc563
Correcting conditions related to "ghost block" mitigation.
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If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.
This commit fixes the loop conditions.
= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----
= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----
= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
minoneer
25cad3afc6
Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled
2016-06-09 02:10:27 +02:00
t00thpick1
a24d6ff018
Missed removals
2016-03-27 11:46:00 -05:00
Dor
4054315c19
Custom potion brewing now consume fuel from the brewing stand.
...
Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00
t00thpick1
4924391ae8
Merge pull request #2726 from JamieSinn/master
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If sender is console, strip colours for mctop
2016-03-12 17:55:59 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
88b99a3835
I *think* this should be backwards compatible, I may be wrong and it could break both.
2016-03-01 13:08:11 -05:00
t00thpick1
fde9ba86a2
Actually update all sounds
2016-03-01 12:39:05 -05:00
Jamie Sinn
0e34202d4d
Curly braces as toothpick requested
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@andrewkm
2015-12-20 23:05:48 -05:00
JamieSinn
3a9c55a9ea
Remove ternary operators and use if/else
2015-12-12 00:04:23 -05:00
JamieSinn
2dd1775d9a
Remove regex replace, does nothing
2015-12-11 23:52:14 -05:00
JamieSinn
a0635eeb08
Remove escape character at EOL
2015-12-11 23:45:17 -05:00
JamieSinn
9677653c54
If sender is console, strip colours for mctop
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Ugly ugly colours.
2015-12-11 23:30:21 -05:00
JamieSinn
9c7b83a52e
Strip colours from party chat when logging to console.
2015-11-12 16:06:43 -05:00
t00thpick1
12cb1e4161
Offload slightly more calculations to the async loading thread. kinda Fixes #2591
2015-07-18 11:18:42 -04:00
t00thpick1
30adac5e63
Properly restore state when errors occur during uuid update
2015-07-18 10:41:55 -04:00
TfT_02
cfa0daefc5
Fix the issues with sticky pistons and slime blocks
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This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
isokissa3
f76771f0a8
Fixed duplication bug #2419 (Correct fix)
2015-03-11 14:31:56 +02:00
Benjamin
98701104d8
Resolve duplication Bug #2419
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https://github.com/mcMMO-Dev/mcMMO/issues/2419
2015-02-11 20:17:08 +01:00
t00thpick1
429a7d926a
1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change.
2014-12-18 18:15:02 -05:00
riking
2c940ecdac
Try again later when Mojang ratelimits us
2014-11-26 01:52:17 -08:00
riking
e51809d066
Goddamnit, save more often to make sure progress is made
2014-11-26 01:24:44 -08:00
TfT_02
a5bc547c40
Add settings for Bleed damage
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Adds #2154
2014-10-11 12:18:31 +02:00
riking
332860b9ce
Use a DelayQueue to manage rolling diminished returns
2014-09-28 11:34:49 +02:00
TfT_02
2a443cd9db
Diminished instead of Deminished
2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32
Rolling xp diminishing returns
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This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.
This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.
Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca
Add diminished returns when a player has earned too much XP
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When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.
Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
TfT_02
2dd8e719c8
UUID support for parties
2014-09-28 11:13:23 +02:00
TfT_02
7da661546f
Fixed bug where processing message would always get displayed
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and the player could never execute /mctop or /mcrank if chat display
was disabled.
2014-08-24 09:21:40 -07:00
t00thpick1
d687543910
Prevent players from having more than one database querying command running at once.
2014-08-19 18:11:56 -04:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
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Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
t00thpick1
6ee2d7d823
Do UUID saves in batches.
2014-08-08 00:13:30 -04:00
t00thpick1
0ea163e3ee
Lazy fix
2014-08-08 00:01:57 -04:00
t00thpick1
b7774251eb
Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts.
2014-08-05 23:02:41 -04:00
t00thpick1
c156f0c346
Missed an unlock condition, lets use a finally. Should Fix #2180
2014-08-05 18:57:13 -04:00
t00thpick1
ae5347bc0f
Purging shouldn't be main thread, also we have no reason to refresh profiles of purged users, as old users aren't online, and powerless users have nothing to wipe.
2014-08-03 21:12:41 -04:00
t00thpick1
966de87ef9
Print reason
2014-08-03 20:57:28 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
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This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00