nossr50
a41fc22899
Added MySpawn removal info to changelog
2012-02-28 16:52:47 -08:00
nossr50
f158858262
Updated changelog.
2012-02-28 12:36:55 -08:00
nossr50
e31aea3492
Beginning work on mcremove
2012-02-28 11:05:48 -08:00
nossr50
dfd1e311d1
Updated changelog
2012-02-27 05:23:56 -08:00
GJ
3a1ee58339
Added custom values for mob combat multipliers.
2012-02-26 01:53:54 -05:00
nossr50
df92c43578
Tweaked changelog
2012-02-25 04:41:53 -08:00
GJ
649bccb0d0
Added /addlevels command (Implements MCCORE-23)
2012-02-24 21:05:01 -05:00
nossr50
fb35e7dd5d
Updating changelog. Fixing Herbalism command display.
2012-02-24 07:54:17 -08:00
nossr50
1c4275ce37
Misc formatting. Clarifying something in changelog.
2012-02-24 07:19:55 -08:00
nossr50
e42b9db159
Fixed bug with Swords command display
2012-02-24 03:37:41 -08:00
nossr50
deb3a3bd48
Fixed bug with Leaf Blower & Tree Feller permission nodes
2012-02-24 03:03:19 -08:00
nossr50
6708947332
Tree Feller is faster. Added limit to tree feller.
...
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
1fe259eb7a
Archery optimizations.
2012-02-23 21:13:06 -05:00
GJ
cd56dc7f98
Updated changelog
2012-02-23 19:42:22 -05:00
nossr50
336adf9530
Changed Unarmed to start with a damage bonus
2012-02-23 10:23:04 -08:00
nossr50
a372ca34e6
Changed how we remove PlayerProfiles to reduce lag
2012-02-23 08:27:36 -08:00
nossr50
498e3eb35c
Dat 'y'
2012-02-23 05:44:55 -08:00
nossr50
2aa7e37e13
Reworked Unarmed to be easier to level
2012-02-23 05:38:50 -08:00
nossr50
20ae2dbeea
Updated the changelog again
2012-02-23 00:15:40 -08:00
nossr50
89802e23e2
Abilities damage tools again.
...
Closes MCCORE-30
2012-02-23 00:10:22 -08:00
GJ
ff258e0cbf
Update changelog.
2012-02-23 00:43:18 -05:00
nossr50
22c9fca915
Reworked Tree Feller to take down entire tree.
2012-02-22 20:23:42 -08:00
GJ
d06ec5e452
Get Taming XP for milking cows.
2012-02-22 15:12:01 -05:00
nossr50
186c9189ca
Updated changelog again
2012-02-22 08:35:13 -08:00
nossr50
0c8b46acee
Change mobspawn track list to use entity id
2012-02-22 08:29:51 -08:00
nossr50
95da5a4535
Updated changelog to include info about mcstats
2012-02-22 07:03:35 -08:00
NuclearW
c74f43a1ad
Change Changelog to + = ! - system
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Cleanup some unneded SuppressWarnings
Monitor is where events that we don't cancel go, also we ignore cancelled events
2012-02-22 06:19:18 -05:00
nossr50
f5451b7d59
Updated
2012-02-21 21:27:38 -08:00
nossr50
19ac0e6ba6
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
2012-02-21 11:23:37 -08:00
nossr50
a509b0e9d3
Removed Master/Apprentice chat spam, and more..
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Began modifying party command, still a WIP and probably not working
properly. Modified locale for Taming messages to trim them shorter.
2012-02-21 11:22:31 -08:00
GJ
9ef9ffd16f
Fishing now uses custom drops. ("Attack of the Giant Config File")
2012-02-21 13:11:06 -05:00
GJ
c17bc7d332
Derp. Added that to the changelog twice.
2012-02-21 01:07:37 -05:00
GJ
c308121c47
Added XP for Animal Taming
2012-02-21 01:01:27 -05:00
nossr50
c915bb8312
Added Shearing to Taming XP
2012-02-20 16:29:03 -08:00
nossr50
f8869c177f
Forgot to put this in the changelog
2012-02-20 15:56:11 -08:00
nossr50
c0a7b276b4
Made many changes to Bleeding. Capped max Bleed ticks at 10.
2012-02-20 15:54:30 -08:00
nossr50
fa35fd9e45
Added Fast Food Service to Taming (Healing)
2012-02-20 15:41:00 -08:00
nossr50
3f8077d615
Ch-ch-ch-CHANGES! (Updated changelog)
2012-02-20 15:07:44 -08:00
nossr50
0f2029a32d
Reorganized the changelog for 1.3.00-dev
2012-02-20 14:43:12 -08:00
GJ
1943ce884a
Updated changelog, removed unused import
2012-02-20 14:07:48 -05:00
nossr50
20064f36ef
Removed the HP Regen setting from config since it's useless.
2012-02-19 20:22:17 -08:00
NuclearW
decdddb9ec
Reorganized config.yml and cleaned up
...
Unfortunately, nobody will see our nice super-pretty config.yml copied out properly just yet
Fortunately, maven filtering dark magic lets us stick in when it was copied out.
2012-02-19 18:53:21 -05:00
NuclearW
b08aead536
Changed Tree Feller to not rely on external ArrayList
...
Given Bukkit's behavior of events, it would have never been possible for more than one player's data to occupy the shared arraylist... Still looked ugly, though.
Also helps toward concurrent events, should they ever come.
Also moved from a static boolean flag to a per-use flag
Also removed unused static variable "w"
2012-02-19 00:54:56 -05:00
GJ
c942feb868
Fixed Tree Feller not playing nice with NoCheat
2012-02-16 12:15:05 -05:00
GJ
7003311b7e
Updated changelog.
2012-02-15 18:31:10 -05:00
NuclearW
40af51fc05
Re-added event calling
...
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
e94473b21b
Back to active development
2012-02-14 15:32:17 -08:00
nossr50
8da49ba796
Updating changelog
2012-02-14 15:24:12 -08:00
nossr50
fed21a7cb9
Updated changelog, tweaked Green Thumb if statement.
2012-02-14 14:51:12 -08:00
nossr50
c45b03b1d8
Yet another commit just for the changelog
2012-02-14 12:51:52 -08:00