Commit Graph

86 Commits

Author SHA1 Message Date
nossr50
a41fc22899 Added MySpawn removal info to changelog 2012-02-28 16:52:47 -08:00
nossr50
f158858262 Updated changelog. 2012-02-28 12:36:55 -08:00
nossr50
e31aea3492 Beginning work on mcremove 2012-02-28 11:05:48 -08:00
nossr50
dfd1e311d1 Updated changelog 2012-02-27 05:23:56 -08:00
GJ
3a1ee58339 Added custom values for mob combat multipliers. 2012-02-26 01:53:54 -05:00
nossr50
df92c43578 Tweaked changelog 2012-02-25 04:41:53 -08:00
GJ
649bccb0d0 Added /addlevels command (Implements MCCORE-23) 2012-02-24 21:05:01 -05:00
nossr50
fb35e7dd5d Updating changelog. Fixing Herbalism command display. 2012-02-24 07:54:17 -08:00
nossr50
1c4275ce37 Misc formatting. Clarifying something in changelog. 2012-02-24 07:19:55 -08:00
nossr50
e42b9db159 Fixed bug with Swords command display 2012-02-24 03:37:41 -08:00
nossr50
deb3a3bd48 Fixed bug with Leaf Blower & Tree Feller permission nodes 2012-02-24 03:03:19 -08:00
nossr50
6708947332 Tree Feller is faster. Added limit to tree feller.
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
1fe259eb7a Archery optimizations. 2012-02-23 21:13:06 -05:00
GJ
cd56dc7f98 Updated changelog 2012-02-23 19:42:22 -05:00
nossr50
336adf9530 Changed Unarmed to start with a damage bonus 2012-02-23 10:23:04 -08:00
nossr50
a372ca34e6 Changed how we remove PlayerProfiles to reduce lag 2012-02-23 08:27:36 -08:00
nossr50
498e3eb35c Dat 'y' 2012-02-23 05:44:55 -08:00
nossr50
2aa7e37e13 Reworked Unarmed to be easier to level 2012-02-23 05:38:50 -08:00
nossr50
20ae2dbeea Updated the changelog again 2012-02-23 00:15:40 -08:00
nossr50
89802e23e2 Abilities damage tools again.
Closes MCCORE-30
2012-02-23 00:10:22 -08:00
GJ
ff258e0cbf Update changelog. 2012-02-23 00:43:18 -05:00
nossr50
22c9fca915 Reworked Tree Feller to take down entire tree. 2012-02-22 20:23:42 -08:00
GJ
d06ec5e452 Get Taming XP for milking cows. 2012-02-22 15:12:01 -05:00
nossr50
186c9189ca Updated changelog again 2012-02-22 08:35:13 -08:00
nossr50
0c8b46acee Change mobspawn track list to use entity id 2012-02-22 08:29:51 -08:00
nossr50
95da5a4535 Updated changelog to include info about mcstats 2012-02-22 07:03:35 -08:00
NuclearW
c74f43a1ad Change Changelog to + = ! - system
Cleanup some unneded SuppressWarnings
Monitor is where events that we don't cancel go, also we ignore cancelled events
2012-02-22 06:19:18 -05:00
nossr50
f5451b7d59 Updated 2012-02-21 21:27:38 -08:00
nossr50
19ac0e6ba6 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-21 11:23:37 -08:00
nossr50
a509b0e9d3 Removed Master/Apprentice chat spam, and more..
Began modifying party command, still a WIP and probably not working
properly. Modified locale for Taming messages to trim them shorter.
2012-02-21 11:22:31 -08:00
GJ
9ef9ffd16f Fishing now uses custom drops. ("Attack of the Giant Config File") 2012-02-21 13:11:06 -05:00
GJ
c17bc7d332 Derp. Added that to the changelog twice. 2012-02-21 01:07:37 -05:00
GJ
c308121c47 Added XP for Animal Taming 2012-02-21 01:01:27 -05:00
nossr50
c915bb8312 Added Shearing to Taming XP 2012-02-20 16:29:03 -08:00
nossr50
f8869c177f Forgot to put this in the changelog 2012-02-20 15:56:11 -08:00
nossr50
c0a7b276b4 Made many changes to Bleeding. Capped max Bleed ticks at 10. 2012-02-20 15:54:30 -08:00
nossr50
fa35fd9e45 Added Fast Food Service to Taming (Healing) 2012-02-20 15:41:00 -08:00
nossr50
3f8077d615 Ch-ch-ch-CHANGES! (Updated changelog) 2012-02-20 15:07:44 -08:00
nossr50
0f2029a32d Reorganized the changelog for 1.3.00-dev 2012-02-20 14:43:12 -08:00
GJ
1943ce884a Updated changelog, removed unused import 2012-02-20 14:07:48 -05:00
nossr50
20064f36ef Removed the HP Regen setting from config since it's useless. 2012-02-19 20:22:17 -08:00
NuclearW
decdddb9ec Reorganized config.yml and cleaned up
Unfortunately, nobody will see our nice super-pretty config.yml copied out properly just yet
Fortunately, maven filtering dark magic lets us stick in when it was copied out.
2012-02-19 18:53:21 -05:00
NuclearW
b08aead536 Changed Tree Feller to not rely on external ArrayList
Given Bukkit's behavior of events, it would have never been possible for more than one player's data to occupy the shared arraylist... Still looked ugly, though.
Also helps toward concurrent events, should they ever come.
Also moved from a static boolean flag to a per-use flag
Also removed unused static variable "w"
2012-02-19 00:54:56 -05:00
GJ
c942feb868 Fixed Tree Feller not playing nice with NoCheat 2012-02-16 12:15:05 -05:00
GJ
7003311b7e Updated changelog. 2012-02-15 18:31:10 -05:00
NuclearW
40af51fc05 Re-added event calling
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
e94473b21b Back to active development 2012-02-14 15:32:17 -08:00
nossr50
8da49ba796 Updating changelog 2012-02-14 15:24:12 -08:00
nossr50
fed21a7cb9 Updated changelog, tweaked Green Thumb if statement. 2012-02-14 14:51:12 -08:00
nossr50
c45b03b1d8 Yet another commit just for the changelog 2012-02-14 12:51:52 -08:00