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Change Changelog to + = ! - system
Cleanup some unneded SuppressWarnings Monitor is where events that we don't cancel go, also we ignore cancelled events
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@ -1,25 +1,31 @@
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Key:
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+ Addition
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= Fix
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! Change
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- Removal
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Version 1.3.00-dev
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- Added ability to customize drops for Excavation skill
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- Added ability to customize drops for Fishing skill
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- Added player notification for when they stop Bleeding
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- Added configuration option to control mcMMO reporting damage events
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- Added hunger regain bonuses to Herbalism skill
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- Added framework for new Blast Mining skill
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- Added Fast Food Service subskill to Taming
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- Re-added mcMMO reporting damage events
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- Fixed /mcability not respecting permissions
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- Changed god mode to turn off if player enters world where he does not have mcgod permission
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- Changed Taming to also gain XP from shearing
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- Changed Taming to also gain XP from animal taming
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- Changed Swords Bleeding effect to never kill
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- Changed Bleeding to never go beyond 10 ticks
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- Changed to use Bukkit's built-in ignoreCancelledEvents system
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- Changed chat logging for /p & /a
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- Changed Tree Feller to use per-use ArrayList
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- Prettied up new config files
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+ Added ability to customize drops for Excavation skill
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+ Added ability to customize drops for Fishing skill
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+ Added player notification for when they stop Bleeding
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+ Added configuration option to control mcMMO reporting damage events
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+ Added hunger regain bonuses to Herbalism skill
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+ Added framework for new Blast Mining skill
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+ Added Fast Food Service subskill to Taming
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+ Re-added mcMMO reporting damage events
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= Fixed /mcability not respecting permissions
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= Prettied up new config files
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! Changed god mode to turn off if player enters world where he does not have mcgod permission
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! Changed Taming to also gain XP from shearing
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! Changed Taming to also gain XP from animal taming
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! Changed Swords Bleeding effect to never kill
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! Changed Bleeding to never go beyond 10 ticks
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! Changed to use Bukkit's built-in ignoreCancelledEvents system
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! Changed chat logging for /p & /a
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! Changed Tree Feller to use per-use ArrayList
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- Removed Master/Apprentice chat notifications to reduce spam
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- Removed duplicate settings in config.yml
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- Removed unused settings from config.yml (HP Regen)
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@ -3,7 +3,6 @@ package com.gmail.nossr50.events;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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@SuppressWarnings("serial")
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public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
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public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
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super(damager, damagee, cause, damage);
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@ -25,7 +25,6 @@ import org.bukkit.inventory.ItemStack;
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/**
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* Called when mcMMO is preparing to drop an item
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*/
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@SuppressWarnings("serial")
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public class McMMOItemSpawnEvent extends Event implements Cancellable {
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private Location location;
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private ItemStack itemStack;
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@ -25,7 +25,6 @@ import com.gmail.nossr50.datatypes.SkillType;
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/**
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* Called when a user levels up in a skill
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*/
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@SuppressWarnings("serial")
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public class McMMOPlayerLevelUpEvent extends Event {
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private Player player;
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private SkillType skill;
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@ -22,7 +22,6 @@ import org.bukkit.event.HandlerList;
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import com.gmail.nossr50.datatypes.SkillType;
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@SuppressWarnings("serial")
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public class McMMOPlayerXpGainEvent extends Event {
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private Player player;
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private SkillType skill;
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@ -79,7 +79,7 @@ public class mcPlayerListener implements Listener
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plugin = instance;
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}
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@EventHandler
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerWorldChangeEvent(PlayerChangedWorldEvent event)
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{
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Player player = event.getPlayer();
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