GJ
38cd395171
Clean up the bleed list a bit.
2013-02-26 10:13:40 -05:00
GJ
2373ca82ba
Added "Shroom Thumb" ability to Herbalism. Closes #724
2013-02-25 09:58:25 -05:00
GJ
3bd9a30055
Javadoc fix
2013-02-25 09:23:49 -05:00
NuclearW
214079a3cd
Configuration options for particles
2013-02-24 13:56:24 -05:00
NuclearW
920bdde135
NuclearW is a mean person who hates other peoples' code
2013-02-23 00:00:58 -05:00
shatteredbeam
1db9a554dc
Added Graphs determining above or below default values for the global multiplier and the global curve modifier.
2013-02-22 20:54:15 -08:00
GJ
62aaad8707
Added "Holy Hound" ability to Taming
2013-02-22 18:47:34 -05:00
NuclearW
d052d7a3ce
Change from using Block to BlockState in many locations
...
Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
NuclearW
3dc1afde7e
Add graph to see if any config values have been changed from the default, or if a server is 100% vanilla configs
2013-02-22 01:08:37 -05:00
GJ
c589c5556b
MASSIVE config overhaul - most keys are now based on the "proper" name
...
given to a material or entity by Bukkit.
This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
NuclearW
c805a48a87
Add verbose logging option and a debug method to use it.
...
Closes #609
2013-02-20 11:47:08 -05:00
GJ
918d81198f
Cleaner way to handle per-world teleport permissions. Also provides a
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nice error message now to explain WHY a player can't teleport.
2013-02-20 11:43:23 -05:00
GJ
fdeadde7f0
This has to be one block lower or it winds up in the sky.
2013-02-20 10:56:05 -05:00
GJ
240589e9ea
Fix perk messages being displayed even if you have no perks.
2013-02-20 10:44:17 -05:00
GJ
400c93fb7d
Clean up our particle effects a bit.
2013-02-20 10:40:47 -05:00
GJ
6571864b16
Remove unused imports.
2013-02-19 01:03:21 -05:00
GJ
701822c69f
MASSIVE Permissions overhaul. Added a handful of new permissions,
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renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.
For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
ad68f50b14
Removed isNPCPlayer, isNPCEntity is identical
2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155
Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading.
2013-02-18 16:19:31 -08:00
TfT_02
cf0f075acb
Added an Update Checker, closes #559
2013-02-18 22:54:50 +01:00
GJ
083a89c1a3
Handle all our donor perks in one class.
2013-02-18 11:41:44 -05:00
GJ
671be42472
SkillTools, not Misc
2013-02-18 10:32:29 -05:00
GJ
1da1bb7218
These fit better in SkillTools. Plus, we had already duplicated one of
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them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39
These functions fit better in CombatTools.
2013-02-18 10:22:16 -05:00
GJ
c39827ed59
Don't need the same function in two places.
2013-02-18 10:11:43 -05:00
GJ
2744fb122c
isValid already checks isDead
2013-02-17 14:13:29 -05:00
GJ
77638bf56a
Think we may have been adding some entities twice.
2013-02-17 12:14:20 -05:00
NuclearW
57e6e5400b
nope.avi
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Revert "Protect placeStore. It's ugly and still needs work."
This reverts commit 1fe182babe
.
2013-02-17 10:05:35 -05:00
GJ
8a795e6091
Don't need chance anymore.
2013-02-17 01:26:47 -05:00
GJ
1fe182babe
Protect placeStore. It's ugly and still needs work.
2013-02-17 00:40:17 -05:00
bm01
f61aed9f6c
Attempt to fix permanently opened region files
...
This line successfully closes files that are no longer tied to any
loaded chunk. It was sometimes problematic on large servers.
However, since I'm not completely sure if it doesn't provoke any data
loss or error, I've commented it out, waiting for a verification or
approval.
2013-02-17 04:16:51 +01:00
nossr50
08882e58b6
random.nextInt() has 0 inclusive, we need to add 1
2013-02-16 14:44:41 -08:00
nossr50
4c6f2da78a
I guess Minecraft groups nearby itemstacks anyways... whoops
2013-02-16 14:33:17 -08:00
nossr50
3550310e5c
Change randomDropItems() to give an equal chance for all results
2013-02-16 14:29:44 -08:00
bm01
4ae276d1d7
Fixed Tree Feller not being activated on big mushrooms
2013-02-16 21:14:23 +01:00
NuclearW
b16cc87ffb
Turn off debug
2013-02-15 22:48:24 -05:00
NuclearW
c5e8b90d71
Reset events for debug
2013-02-15 22:48:24 -05:00
NuclearW
88a6326f87
Debugging for Metrics
2013-02-15 22:48:24 -05:00
NuclearW
c4aedd5323
Use convenience methods
2013-02-15 22:48:23 -05:00
NuclearW
6eb125c913
Chimera Wing Usage Tracker/Graph
2013-02-15 22:48:23 -05:00
NuclearW
704f7374d2
Chimera Wing Enabled Graph
2013-02-15 22:48:23 -05:00
NuclearW
009396cad9
Add in EMetrics
2013-02-15 22:48:23 -05:00
NuclearW
a38b7ca9fa
Move metrics to a class of its own
2013-02-15 22:48:22 -05:00
nossr50
9df149c489
Huge Mushrooms now work for Tree Feller (UNTESTED)
2013-02-15 15:32:49 -08:00
TfT_02
bc9e946618
Revert removing Chimaera wing.
...
We've decided to keep it, for now.
2013-02-15 16:36:21 +01:00
GJ
ca5bf0bd09
Fix possible fallthrough.
2013-02-14 11:07:41 -05:00
NuclearW
9bd33ab3df
Introducing Block Cracker
2013-02-14 00:34:50 -05:00
GJ
55b88f0274
These belong better in SkillTools than Misc
2013-02-13 16:45:49 -05:00
GJ
f4da69a205
Fix some missing default cases and possible fall-through issues.
2013-02-13 16:34:36 -05:00
GJ
2ad73e9b2c
Optimized our String/number conversions a bit. Also moved all
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String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00