Fix SkillShot display

This commit is contained in:
nossr50
2019-01-25 12:49:16 -08:00
parent c22a1a0dd2
commit f4cab35a46
4 changed files with 10 additions and 17 deletions

View File

@ -5,6 +5,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.archery.Archery;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.SkillActivationType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
@ -45,8 +46,7 @@ public class ArcheryCommand extends SkillCommand {
// SKILL SHOT
if (canSkillShot) {
double bonus = (skillValue / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage;
skillShotBonus = percent.format(Archery.getSkillShotBonusDamage(player, 0));
skillShotBonus = percent.format(Archery.getDamageBonusPercent(player));
}
}