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	Fixed an error where Greater Impact was confused with Armor Impact
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		| @@ -57,10 +57,11 @@ public class AdvancedConfig extends ConfigLoader { | |||||||
|     public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); } |     public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); } | ||||||
|      |      | ||||||
|     public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); } |     public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); } | ||||||
|     public int getGreaterImpactIncreaseLevel() { return config.getInt("Skills.Axes.GreaterImpact_IncreaseLevel", 50); } |  | ||||||
|     public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); } |     public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); } | ||||||
|     public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); } |     public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); } | ||||||
|  |  | ||||||
|  |     public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact_IncreaseLevel", 50); } | ||||||
|  |      | ||||||
|     /* EXCAVATION */ |     /* EXCAVATION */ | ||||||
|     //Nothing to configure, everything is already configurable in config.yml |     //Nothing to configure, everything is already configurable in config.yml | ||||||
|      |      | ||||||
|   | |||||||
| @@ -129,7 +129,7 @@ public class Axes { | |||||||
|             short durabilityDamage = 1; //Start with 1 durability damage |             short durabilityDamage = 1; //Start with 1 durability damage | ||||||
|  |  | ||||||
|             /* Every 30 Skill Levels you gain 1 durability damage */ |             /* Every 30 Skill Levels you gain 1 durability damage */ | ||||||
|             int impactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel(); |             int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel(); | ||||||
|             durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel); |             durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel); | ||||||
|  |  | ||||||
|             if (!hasArmor(targetPlayer)) { |             if (!hasArmor(targetPlayer)) { | ||||||
|   | |||||||
| @@ -42,9 +42,9 @@ Skills: | |||||||
|         AxesCritical_PVP_Modifier: 1.5 |         AxesCritical_PVP_Modifier: 1.5 | ||||||
|         AxesCritical_PVE_Modifier: 2 |         AxesCritical_PVE_Modifier: 2 | ||||||
|         GreaterImpact_Chance: 25 |         GreaterImpact_Chance: 25 | ||||||
|         GreaterImpact_IncreaseLevel: 50 |  | ||||||
|         GreaterImpact_KnockbackModifier: 1.5 |         GreaterImpact_KnockbackModifier: 1.5 | ||||||
|         GreaterImpact_BonusDamage: 2 |         GreaterImpact_BonusDamage: 2 | ||||||
|  |         ArmorImpact_IncreaseLevel: 50 | ||||||
|     Fishing: |     Fishing: | ||||||
|         Shake_UnlockLevel: 150 |         Shake_UnlockLevel: 150 | ||||||
|         Enchantment_Chance: 10 |         Enchantment_Chance: 10 | ||||||
|   | |||||||
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