Fixing Double Drops for Herbalism (Update your configs) see changelog for instructions

This commit is contained in:
nossr50
2019-03-23 13:34:14 -07:00
parent df1497924c
commit ce6553d857
5 changed files with 37 additions and 12 deletions

View File

@ -262,8 +262,14 @@ public class RepairManager extends SkillManager {
private short repairCalculate(short durability, int repairAmount) {
Player player = getPlayer();
if (Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_REPAIR_MASTERY) && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_REPAIR_MASTERY)) {
double bonus = repairAmount * Math.min((((Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * getSkillLevel()) / 100.0D), Repair.repairMasteryMaxBonus / 100.0D);
if (Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_REPAIR_MASTERY)
&& RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_REPAIR_MASTERY)) {
double maxBonusCalc = Repair.repairMasteryMaxBonus / 100.0D;
double skillLevelBonusCalc = (Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * (getSkillLevel() / 100.0D);
double bonus = repairAmount * Math.min(skillLevelBonusCalc, maxBonusCalc);
repairAmount += bonus;
}