mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 19:24:44 +02:00
Fixing Double Drops for Herbalism (Update your configs) see changelog for instructions
This commit is contained in:
@ -262,8 +262,14 @@ public class RepairManager extends SkillManager {
|
||||
private short repairCalculate(short durability, int repairAmount) {
|
||||
Player player = getPlayer();
|
||||
|
||||
if (Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_REPAIR_MASTERY) && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_REPAIR_MASTERY)) {
|
||||
double bonus = repairAmount * Math.min((((Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * getSkillLevel()) / 100.0D), Repair.repairMasteryMaxBonus / 100.0D);
|
||||
if (Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_REPAIR_MASTERY)
|
||||
&& RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_REPAIR_MASTERY)) {
|
||||
|
||||
double maxBonusCalc = Repair.repairMasteryMaxBonus / 100.0D;
|
||||
double skillLevelBonusCalc = (Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * (getSkillLevel() / 100.0D);
|
||||
double bonus = repairAmount * Math.min(skillLevelBonusCalc, maxBonusCalc);
|
||||
|
||||
|
||||
repairAmount += bonus;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user