The last of the locale stuff. If your locale file no longer is

translated, please help us re-translate it at getlocalization.com/mcMMO
This commit is contained in:
GJ 2012-04-25 16:14:44 -04:00
parent e650c2f534
commit ac075c5bae
25 changed files with 6427 additions and 4207 deletions

View File

@ -12,6 +12,7 @@ Version 1.3.06-dev
+ Added API functions for obtaining offline profiles & profiles via player names + Added API functions for obtaining offline profiles & profiles via player names
+ Added API functions for admin & party chat + Added API functions for admin & party chat
+ Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
+ Added some new languages to the locale files.
= Fixed bug where Herbalism required double drops permission to give XP = Fixed bug where Herbalism required double drops permission to give XP
= Fixed bug where {0} would be displayed in front of your power level in mcstats = Fixed bug where {0} would be displayed in front of your power level in mcstats
= Fixed mmoupdate not being useable from console = Fixed mmoupdate not being useable from console
@ -21,6 +22,9 @@ Version 1.3.06-dev
= Fixed bug with fishing treasures when treasures list is empty = Fixed bug with fishing treasures when treasures list is empty
= Fixed bug with only getting one level when there was enough XP for multiple levels. = Fixed bug with only getting one level when there was enough XP for multiple levels.
= Fixed bugs with the way /mctop displayed = Fixed bugs with the way /mctop displayed
= Fixed issues with custom characters & locale files.
! Changed default locale name to en-US rather than en_us for the sake of compliance
! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
! Changed mcremove to check for users in the MySQL DB before sending queries to remove them ! Changed mcremove to check for users in the MySQL DB before sending queries to remove them
! Changed how the tree feller threshold worked for the better ! Changed how the tree feller threshold worked for the better
! Changed /mcremove to no longer kick players when they are removed from database ! Changed /mcremove to no longer kick players when they are removed from database

View File

@ -15,6 +15,10 @@ import com.gmail.nossr50.skills.Repair;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class RepairCommand implements CommandExecutor { public class RepairCommand implements CommandExecutor {
private float skillValue;
private String repairMasteryBonus;
private String superRepairChance;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) { if (CommandHelper.noConsoleUsage(sender)) {
@ -28,9 +32,8 @@ public class RepairCommand implements CommandExecutor {
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.REPAIR); skillValue = (float) PP.getSkillLevel(SkillType.REPAIR);
String percentage = String.valueOf((skillvalue / 1000) * 100); dataCalculations(skillValue);
String repairmastery = String.valueOf((skillvalue / 500) * 100);
int arcaneForgingRank = Repair.getArcaneForgingRank(PP); int arcaneForgingRank = Repair.getArcaneForgingRank(PP);
@ -39,18 +42,18 @@ public class RepairCommand implements CommandExecutor {
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.0"), mcLocale.getString("Repair.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.2"), mcLocale.getString("Repair.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.4"), mcLocale.getString("Repair.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairDiamondLevel }), mcLocale.getString("m.EffectsRepair4_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.6", new Object[] { LoadProperties.repairDiamondLevel }), mcLocale.getString("Repair.Effect.7") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.8"), mcLocale.getString("Repair.Effect.9") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] { repairmastery })); player.sendMessage(mcLocale.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { arcaneForgingRank })); player.sendMessage(mcLocale.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
player.sendMessage(mcLocale.getString("m.ArcaneEnchantKeepChance", new Object[] { Repair.getEnchantChance(arcaneForgingRank) })); player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
player.sendMessage(mcLocale.getString("m.ArcaneEnchantDowngradeChance", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) })); player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
Page.grabGuidePageForSkill(SkillType.REPAIR, player, args); Page.grabGuidePageForSkill(SkillType.REPAIR, player, args);
@ -58,7 +61,13 @@ public class RepairCommand implements CommandExecutor {
} }
private void dataCalculations(float skillValue) { private void dataCalculations(float skillValue) {
repairMasteryBonus = String.valueOf(skillValue / 5);
if (skillValue >= 1000) { if (skillValue >= 1000) {
superRepairChance = "100";
}
else {
superRepairChance = String.valueOf(skillValue / 10);
} }
} }
} }

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@ -14,63 +13,67 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class SwordsCommand implements CommandExecutor { public class SwordsCommand implements CommandExecutor {
private float skillValue;
private String counterAttackChance;
private String bleedLength;
private String bleedChance;
private String serratedStrikesLength;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) { if (CommandHelper.noConsoleUsage(sender)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true; return true;
} }
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.swords")) { if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.swords")) {
return true; return true;
} }
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
int bleedrank = 2; skillValue = (float) PP.getSkillLevel(SkillType.SWORDS);
String percentage, counterattackpercentage; dataCalculations(skillValue);
float skillvalue = (float) PP.getSkillLevel(SkillType.SWORDS);
if (PP.getSkillLevel(SkillType.SWORDS) < 750)
percentage = String.valueOf((skillvalue / 1000) * 100);
else
percentage = "75";
if (skillvalue >= 750)
bleedrank += 1;
if (PP.getSkillLevel(SkillType.SWORDS) <= 600)
counterattackpercentage = String.valueOf((skillvalue / 2000) * 100);
else
counterattackpercentage = "30";
int ticks = 2;
int x = PP.getSkillLevel(SkillType.SWORDS);
while (x >= 50) {
x -= 50;
ticks++;
}
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") }));
if (mcPermissions.getInstance().swords(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.0"), mcLocale.getString("Swords.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.2"), mcLocale.getString("Swords.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.4"), mcLocale.getString("Swords.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.6"), mcLocale.getString("Swords.Effect.7") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage })); player.sendMessage(mcLocale.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank })); player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(mcLocale.getString("m.SwordsTickNote")); player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Note"));
player.sendMessage(mcLocale.getString("m.SwordsBleedChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
player.sendMessage(mcLocale.getString("m.SwordsSSLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
Page.grabGuidePageForSkill(SkillType.SWORDS, player, args); Page.grabGuidePageForSkill(SkillType.SWORDS, player, args);
return true; return true;
} }
private void dataCalculations(float skillValue) {
serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 750) {
bleedLength = "3";
bleedChance = "75";
counterAttackChance = "30";
}
else if (skillValue >= 600) {
bleedLength = "2";
bleedChance = String.valueOf(skillValue / 10);
counterAttackChance = "30";
}
else {
bleedLength = "2";
bleedChance = String.valueOf(skillValue / 10);
counterAttackChance = String.valueOf(skillValue / 20);
}
}
} }

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.config.LoadProperties; import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
@ -15,68 +14,91 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class TamingCommand implements CommandExecutor { public class TamingCommand implements CommandExecutor {
private float skillValue;
private String goreChance;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) { if (CommandHelper.noConsoleUsage(sender)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true; return true;
} }
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.taming")) { if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.taming")) {
return true; return true;
} }
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING); skillValue = (float) PP.getSkillLevel(SkillType.TAMING);
String percentage = String.valueOf((skillvalue / 1000) * 100); dataCalculations(skillValue);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") }));
if (mcPermissions.getInstance().taming(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.0"), mcLocale.getString("Taming.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.2"), mcLocale.getString("Taming.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.4"), mcLocale.getString("Taming.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.6"), mcLocale.getString("Taming.Effect.7") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.8"), mcLocale.getString("Taming.Effect.9") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.10"), mcLocale.getString("Taming.Effect.11") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.12"), mcLocale.getString("Taming.Effect.13") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.16"), mcLocale.getString("Taming.Effect.17") }));
player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW })); player.sendMessage(mcLocale.getString("Taming.Effect.14", new Object[] { LoadProperties.fishConsumedByCOTW }));
player.sendMessage(mcLocale.getString("Taming.Effect.15", new Object[] { LoadProperties.bonesConsumedByCOTW }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.TAMING) < 100) if (PP.getSkillLevel(SkillType.TAMING) < 100) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.0") }));
else }
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") })); else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.0"), mcLocale.getString("Taming.Ability.Bonus.1") }));
}
if (PP.getSkillLevel(SkillType.TAMING) < 250) if (PP.getSkillLevel(SkillType.TAMING) < 250) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming2") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.1") }));
else }
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") })); else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.2"), mcLocale.getString("Taming.Ability.Bonus.3") }));
}
if (PP.getSkillLevel(SkillType.TAMING) < 500) if (PP.getSkillLevel(SkillType.TAMING) < 500) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming3") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.2") }));
else }
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") })); else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.4"), mcLocale.getString("Taming.Ability.Bonus.5") }));
}
if (PP.getSkillLevel(SkillType.TAMING) < 750) if (PP.getSkillLevel(SkillType.TAMING) < 750) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming4") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.3") }));
else }
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") })); else {
if (PP.getSkillLevel(SkillType.TAMING) < 50) player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.6"), mcLocale.getString("Taming.Ability.Bonus.7") }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming5") })); }
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") }));
player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage })); if (PP.getSkillLevel(SkillType.TAMING) < 50) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.4") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.8"), mcLocale.getString("Taming.Ability.Bonus.9 ") }));
}
player.sendMessage(mcLocale.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
Page.grabGuidePageForSkill(SkillType.TAMING, player, args); Page.grabGuidePageForSkill(SkillType.TAMING, player, args);
return true; return true;
} }
private void dataCalculations(float skillValue) {
if (skillValue >= 1000) {
goreChance = "100";
}
else {
goreChance = String.valueOf(skillValue / 10);
}
}
} }

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@ -14,10 +13,15 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class UnarmedCommand implements CommandExecutor { public class UnarmedCommand implements CommandExecutor {
private float skillValue;
private String berserkLength;
private String deflectChance;
private String disarmChance;
private String ironArmBonus;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) { if (CommandHelper.noConsoleUsage(sender)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true; return true;
} }
@ -28,52 +32,47 @@ public class UnarmedCommand implements CommandExecutor {
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
String percentage, arrowpercentage; skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
float skillvalue = (float) PP.getSkillLevel(SkillType.UNARMED); dataCalculations(skillValue);
if (PP.getSkillLevel(SkillType.UNARMED) < 1000)
percentage = String.valueOf((skillvalue / 3000) * 100);
else
percentage = "33.3";
if (PP.getSkillLevel(SkillType.UNARMED) < 1000)
arrowpercentage = String.valueOf((skillvalue / 2000) * 100);
else
arrowpercentage = "50";
int ticks = 2;
int x = PP.getSkillLevel(SkillType.UNARMED);
while (x >= 50) {
x -= 50;
ticks++;
}
int bonus = 3 + (PP.getSkillLevel(SkillType.UNARMED)/50);
if(bonus > 8)
bonus = 8;
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") }));
if (mcPermissions.getInstance().unarmed(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.0"), mcLocale.getString("Unarmed.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.2"), mcLocale.getString("Unarmed.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.4"), mcLocale.getString("Unarmed.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.6"), mcLocale.getString("Unarmed.Effect.7") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage })); player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Unarmed.Ability.Bonus.0"), mcLocale.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) })); player.sendMessage(mcLocale.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks }));
Page.grabGuidePageForSkill(SkillType.UNARMED, player, args); Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
return true; return true;
} }
private void dataCalculations(float skillValue) {
berserkLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 1000) {
disarmChance = "33.3";
deflectChance = "50";
ironArmBonus = "8";
}
else if (skillValue >= 250) {
disarmChance = String.valueOf(skillValue / 30);
deflectChance = String.valueOf(skillValue / 20);
ironArmBonus = "8";
}
else {
disarmChance = String.valueOf(skillValue / 30);
deflectChance = String.valueOf(skillValue / 20);
ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
}
}
} }

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import com.gmail.nossr50.Users; import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@ -14,50 +13,60 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page; import com.gmail.nossr50.util.Page;
public class WoodcuttingCommand implements CommandExecutor { public class WoodcuttingCommand implements CommandExecutor {
private float skillValue;
private String treeFellerLength;
private String doubleDropChance;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) { if (CommandHelper.noConsoleUsage(sender)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true; return true;
} }
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.woodcutting")) { if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.woodcutting")) {
return true; return true;
} }
Player player = (Player) sender; Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player); PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.WOODCUTTING); skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
int ticks = 2; dataCalculations(skillValue);
int x = PP.getSkillLevel(SkillType.WOODCUTTING);
while (x >= 50) {
x -= 50;
ticks++;
}
String percentage = String.valueOf((skillvalue / 1000) * 100);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") }));
if (mcPermissions.getInstance().woodcutting(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.0"), mcLocale.getString("Woodcutting.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.2"), mcLocale.getString("Woodcutting.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.4"), mcLocale.getString("Woodcutting.Effect.5") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") })); player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Woodcutting.Ability.Locked.0") }));
else }
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") })); else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Woodcutting.Ability.0"), mcLocale.getString("Woodcutting.Ability.1") }));
}
player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] { percentage })); player.sendMessage(mcLocale.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] { ticks })); player.sendMessage(mcLocale.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args); Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args);
return true; return true;
} }
private void dataCalculations(float skillValue) {
treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 1000) {
doubleDropChance = "100";
}
else {
doubleDropChance = String.valueOf(skillValue / 10);
}
}
} }

View File

@ -33,7 +33,7 @@ public class mcLocale {
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale)); RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale));
} }
catch (MissingResourceException e) { catch (MissingResourceException e) {
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us")); RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en-US"));
} }
} }

View File

@ -8,7 +8,7 @@
# Settings for mcMMO in general # Settings for mcMMO in general
### ###
General: General:
Locale: en_us Locale: en-US
MOTD_Enabled: true MOTD_Enabled: true
#Amount of time (in minutes) to wait between saves of player information #Amount of time (in minutes) to wait between saves of player information
Save_Interval: 10 Save_Interval: 10

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Undviget**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Akrobatik:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=AKROBATIK
Acrobatics.Skillup=[[YELLOW]]Akrobatik evne for\u00f8get med {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance for at Genvinde Pil: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Bueskydning:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1})
Axes.Ability.Bonus.0=\u00d8kse Mestring
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Fordoblet Skade
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Tilf\u00f8jer bonus skade
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=\u00d8KSER
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Kranie Knuser AKTIVERET**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Kranie Knuser[[GREEN]] er aftaget i [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Udgravning:
Excavation.SkillName=UDVINDING
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**Super Bor AKTIVERET**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=L\u00c5ST INDTIL 150+ I F\u00c6RDIGHED (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]Du har fundet en skat!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Urtekundskab
Herbalism.SkillName=NATURMEDICIN
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE**
Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Minedrift:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Minedriftsevne for\u00f8get med {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Reparer
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Reparering
Repair.Effects.5=Dobble effektivitet
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
Repair.Effects.8=Mystisk Smedning
Repair.Effects.9=Reparer magiske genstande
Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
Repair.Listener=Reparer:
Repair.SkillName=REPARER
Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere diamant.
Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere guld.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere sten.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Magisk energi har forladt genstanden for altid.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f8dning chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen er [[GREEN]]stoppet[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**MODSTANDEREN BL\u00d8DER**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**MODANGREBET**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Sv\u00e6rd:
Swords.SkillName=SV\u00c6RD
Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Tyk Pels
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=St\u00f8d Sikker
Taming.Ability.Bonus.5=Eksplosioner g\u00f8r 1/6 af den normale skade
Taming.Ability.Bonus.6=Sk\u00e6rpet Kl\u00f8er
Taming.Ability.Bonus.7=+2 Skade
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig...
Taming.Listener=T\u00e6mning:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Ubev\u00e6bnet:
Unarmed.SkillName=UBEV\u00c6BNET
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Blad Bl\u00e6ser
Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL 100+ I F\u00c6RDIGHED (BLAD BL\u00c6SER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=TR\u00c6F\u00c6LDNING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
Combat.Gore=[[GREEN]]**GORED**
Combat.Ignition=[[RED]]**IGNITION**
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Plysse. F\u00f8lte mig svimmel.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=Admin Chat only [[RED]]Off
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]This command is disabled.
Commands.DoesNotExist=[[RED]]Spiller eksisterer ikke i databasen!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Read brief mod description
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept=[[RED]]- Accepter gruppe invitation
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--GRUPPE KOMMANDOER--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]Du har forladt denne gruppe
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]Party: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] has joined your party
Party.InformedOnQuit={0} [[GREEN]] har forladt din gruppe
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]This party is already locked!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.NotInYourParty=[[DARK_RED]]{0} er ikke i din gruppe
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.PasswordSet=[[GREEN]]Gruppe adgangskode sat til {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Gruppe er \u00e5ben
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fiskning (Brug nu hovedet!)
Commands.XPGain.Herbalism=Samler Urter
Commands.XPGain.Mining=Udvinde Sten & Malm
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Dyret\u00e6mning, eller kamp m/ dine ulve
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP FORTJENST: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=Effekter
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Vejledning kommer snart...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Vejledning kommer snart...
Guides.Taming=Vejledning kommer snart...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]Du er for langt v\u00e6k til at inspicere denne spiller!
Item.ChimaeraWing.Fail=**KIM\u00c6RE VINGE FEJLEDE!**
Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=Du var for nylig skadet og m\u00e5 derfor vente med at bruge dette. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Du er blevet afv\u00e6bnet!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Du mangler mere
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Du er for udmattet til at bruge denne evne igen.
Stats.Header.Combat=[[GOLD]]-=KAMP EVNER=-
Stats.Header.Gathering=[[GOLD]]-=INDSAMLINGS EVNER=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] F\u00e6rdigheder

View File

@ -1,425 +1,419 @@
Combat.Ignition=[[RED]]**ENTZUENDEN** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen**
Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Combat.TargetDazed=Target was [[DARK_RED]]benommen Acrobatics.Effect.0=Roll
Combat.StruckByGore=[[RED]]**Getroffen von Biss** Acrobatics.Effect.1=Reduces or Negates fall damage
Combat.Gore=[[YELLOW]]**BISS** Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Akrobatik:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=AKROBATIK
Acrobatics.Skillup=[[YELLOW]]Acrobatik Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance Pfeile wiederzuerlangen: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Erh\u00f6ht Schaden von B\u00f6gen
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Bogenschie\u00dfen
Archery.SkillName=BOGENSCHIE\u00dfEN
Archery.Skillup=[[YELLOW]]Bogenschiessen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Axes.Ability.Bonus.0=Axt Beherrschung
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Wucht
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]Du hast einen KRITISCHEN Treffer eingesteckt!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**Getroffen mit grosser Wucht**
Axes.Combat.SS.Length=[[RED]]Sch\u00e4delspalter Dauer: [[YELLOW]]{0}s
Axes.Effect.0=Sch\u00e4delspalter (F\u00e4higkeit)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Kritische Treffer
Axes.Effect.3=Doppelter Schaden
Axes.Effect.4=Axtbeherrschung
Axes.Effect.5=F\u00fcgt zus\u00e4tzlichen Schaden hinzu
Axes.Effect.6=Wucht
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=F\u00fcgt ungepanzerten Zielen zus\u00e4tzlichen Schaden zu
Axes.Listener=\u00c4xte:
Axes.SkillName=\u00c4XTE
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Sch\u00e4delspalter AKTIVIERT**
Axes.Skills.SS.Refresh=[[GREEN]]Deine [[YELLOW]]Sch\u00e4delspalter [[GREEN]]-F\u00e4higkeit ist bereit!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Sch\u00e4delspalter eingesetzt!
Axes.Skillup=[[YELLOW]]Axt Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Schatzj\u00e4ger
Excavation.Effect.3=Die F\u00e4higkeit, nach Sch\u00e4tzen zu Graben
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Graben:
Excavation.SkillName=AUSGRABUNG
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magiej\u00e4ger: [[GRAY]] **Verbessert sich mit Schatzj\u00e4ger Rang**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Schatzj\u00e4ger Rang: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Schatzj\u00e4ger (Passiv)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magiej\u00e4ger
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Kr\u00e4uterkunde:
Herbalism.SkillName=KR\u00c4UTERKUNDE
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Kr\u00e4uterkunde Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**DU Z\u00dcCKST DEINE SPITZHACKE**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Bergbau:
Mining.SkillName=BERGBAU
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert!
Repair.Effects.0=Reparieren
Repair.Effects.1=Repariere Eisen Werkzeug & R\u00fcstungen
Repair.Effects.2=Reparatur Beherrschung
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Reparatur
Repair.Effects.5=Doppelte Effektivit\u00e4t
Repair.Effects.6=Diamant Reparatur ({0}+ SKILL)
Repair.Effects.7=Repariere Diamant Werkzeug & R\u00fcstungen
Repair.Effects.8=Arkane Schmiedekunst
Repair.Effects.9=Repariere magische Gegenst\u00e4nde
Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
Repair.Listener=Reparieren:
Repair.SkillName=Reparatur
Repair.Skills.AdeptDiamond=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Diamant zu reparieren.
Repair.Skills.AdeptGold=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug um Gold zu reparieren.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Steine zu reparieren.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Blutungs-Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**Dein Feind blutet**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**Gegenangriff**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Gegenangriff
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Schwerter:
Swords.SkillName=SCHWERTER
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Umweltbewusst
Taming.Ability.Bonus.1=W\u00f6lfe vermeiden Gefahr
Taming.Ability.Bonus.2=Dickes Fell
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Gesch\u00e4rfte Krallen
Taming.Ability.Bonus.7=+2 Schaden
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Beschw\u00f6rt ein Tier an deine Seite
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Gesch\u00e4rfte Krallen
Taming.Effect.5=Zus\u00e4tzlicher Schaden
Taming.Effect.6=Umweltbewusst
Taming.Effect.7=Kaktus/ Lava Phobie, Immun gegen Fallschaden
Taming.Effect.8=Dickes Fell
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zur\u00fcck zu dir...
Taming.Listener=Tierz\u00e4hmung:
Taming.SkillName=TIERZ\u00c4HMUNG
Taming.Skillup=[[YELLOW]]Tierz\u00e4hmung Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Taming.Summon.Complete=[[GREEN]]Beschw\u00f6ren abgeschlossen
Taming.Summon.Fail.Ocelot=[[RED]]Du hast zu viele Ozelots in deiner N\u00e4he um weitere zu beschw\u00f6ren.
Taming.Summon.Fail.Wolf=[[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he um weitere zu beschw\u00f6ren.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pfeil Ablenkungs-Wahrscheinlichkeit: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unbewaffnet:
Unarmed.SkillName=UNBEWAFFNET
Unarmed.Skills.Berserk.Off=[[RED]]**Du bist nicht mehr w\u00fctend**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Laubbl\u00e4ser
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser)
Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Doppelte Ausbeute
Woodcutting.Effect.5=Verdoppelt die normale Ausbeute
Woodcutting.Listener=Holzf\u00e4llen:
Woodcutting.SkillName=HOLZF\u00c4LLEN
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Dieser Baum ist zu gro\u00df!
Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4llen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT**
Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!** Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE**
Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______ Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\\!
m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe Combat.Gore=[[YELLOW]]**BISS**
m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe Combat.Ignition=[[RED]]**ENTZUENDEN**
m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat Combat.StruckByGore=[[RED]]**Getroffen von Biss**
m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung Combat.TargetDazed=Target was [[DARK_RED]]benommen
m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______ Commands.Ability.Off=Ability use toggled [[RED]]off
m.mccStats=[[YELLOW]]- zeigt deinen Status Commands.Ability.On=Ability use toggled [[GREEN]]on
m.mccLeaderboards=[[YELLOW]]- Ranglisten Commands.AdminChat.Off=Admin Chat [[RED]]deaktiviert
m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten Commands.AdminChat.On=Admin Chat [[GREEN]]aktiviert
m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren Commands.AdminToggle=[[RED]]- Toggle admin chat
m.mccInspect=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen Commands.Disabled=[[RED]]This command is disabled.
m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren Commands.DoesNotExist=[[RED]]Player does not exist in the database!
m.mccMcGod=[[YELLOW]]- God Mode Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Skills.Header=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ Commands.Inspect=<player> [[RED]]- View detailed player info
m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} Commands.Invite.Accepted=[[GREEN]]Anfrage angenommen. Du bist der Gruppe beigetreten {0}
m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} Commands.Invite.Success=[[GREEN]]Invite sent successfully.
m.AbilityLockTemplate=[[AQUA]]{0} Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1} Commands.mcgod=[[RED]]- Toggle GodMode
m.Effects=EFFEKTE Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______ Commands.ModDescription=[[RED]]- Kurzbeschreibung dieser Mod
m.SkillTaming=Bestienkunde (Taming) Commands.NoConsole=This command does not support console usage.
m.XPGainTaming=Animal Taming, or combat w/ your wolves Commands.Other=[[GREEN]]--Sonstige Kommandos--
m.EffectsTaming1_0=[[YELLOW]]Bestienkunde Commands.Party.Accept=[[RED]]- Gruppenanfrage annehmen
m.EffectsTaming2_0=[[YELLOW]]Biss Commands.Party.Chat.Off=Nur Gruppenchat [[RED]]Aus
m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt Commands.Party.Chat.On=Nur Gruppenchat [[GREEN]]An
m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen Commands.Party.Commands=[[GREEN]]--Gruppenkommandos--
m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun Commands.Party.Invite=<player> [[RED]]- Send party invite
m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell Commands.Party.Join=Gruppe beigetreten: {0}
m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz Commands.Party.Kick=[[RED]]You were kicked from party {0}!
m.EffectsTaming6_0=[[YELLOW]]Schockfest Commands.Party.Leave=[[RED]]Du hast die Gruppe verlassen
m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung Commands.Party.Members=[[GREEN]]Party Members: {0}
m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst) Commands.Party.None=[[RED]]Du bist nicht in einer Gruppe.
m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell) Commands.Party.Quit=[[RED]]- Leave your current party
m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest) Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen) Commands.Party.Toggle=[[RED]]- Toggle Party Chat
m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst Commands.Party=<party-name> [[RED]]- Create/Join designated party
m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste--
m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} slightly below 9000
m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
m.AbilBonusTaming3_0=[[YELLOW]]Schockfest Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen Commands.Stats.Self=YOUR STATS
m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden Commands.Stats=[[RED]]- View your mcMMO stats
m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}% Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
m.SkillWoodCutting=Holzfaellen (WoodCutting) mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
m.XPGainWoodCutting=[[YELLOW]]Baeume faellen mcMMO.NoInvites=[[RED]]You have no invites at this time
m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit) mcMMO.NoPermission=[[DARK_RED]]Unzureichende Rechte.
m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg Commands.Party.InParty=[[GREEN]]Party: {0}
m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm) Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
m.AbilBonusWoodCutting1_0=Blaetter-Sturm Party.Help.2=[[RED]]Consult /party ? for more information
m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s Party.Help.5=[[RED]]To password protect your party, use /party password <password>
m.SkillArchery=Bogenschiessen (Archery) Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
m.EffectsArchery1_0=[[YELLOW]]Entzuenden
m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt
m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler)
m.EffectsArchery2_1=Disorients foes and deals 4 DMG
m.EffectsArchery3_0=[[YELLOW]]Schaden+
m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden
m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung
m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen
m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}%
m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}%
m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden
m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden
m.SkillAxes=Axt (Axes)
m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen
m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit)
m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden
m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag
m.EffectsAxes2_1=[[AQUA]]doppelter Schaden
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}%
m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s
m.SkillSwords=Schwert (Swords)
m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen
m.EffectsSwords1_0=[[YELLOW]]Konter
m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens
m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit)
m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt
m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+
m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung
m.EffectsSwords4_0=[[YELLOW]]parrieren
m.EffectsSwords4_1=[[AQUA]]negiert Schaden
m.EffectsSwords5_0=[[YELLOW]]Blutung
m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT
m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}%
m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks
m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} %
m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} %
m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s
m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden
m.SkillAcrobatics=Akrobatik (Acrobatics)
m.XPGainAcrobatics=[[YELLOW]]Runterfallen
m.EffectsAcrobatics1_0=[[YELLOW]]Rolle
m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden
m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle
m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle
m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen
m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden
m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}%
m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}%
m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}%
m.SkillMining=Bergbau (Mining)
m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz
m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit)
m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance
m.EffectsMining2_0=[[YELLOW]]doppelte Drops
m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items
m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}%
m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s
m.SkillRepair=Reparieren (Repair)
m.XPGainRepair=[[YELLOW]]Reparieren
m.EffectsRepair1_0=[[YELLOW]]Reparieren
m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung
m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister
m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert
m.EffectsRepair3_0=[[YELLOW]]Super Reparatur
m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet
m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL)
m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung
m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit
m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}%
m.SkillUnarmed=Faustkampf (Unarmed)
m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen
m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit)
m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde)
m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler)
m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken
m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}%
m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}%
m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s
m.SkillHerbalism=Kraeutersammler (Herbalism)
m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten
m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit)
m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops
m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen)
m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten
m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble)
m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter)
m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items
m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s
m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}%
m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0}
m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=Graben (Excavation)
m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen
m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit)
m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo
m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger
m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben
m.ExcavationGigaDrillBreakerLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren.
mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir...
mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus
mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an
mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!**
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics):
mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery):
mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes):
mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation):
mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert
mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert
mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN**
mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN**
mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism):
mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining):
mcPlayerListener.NoPermission=unzureichende mcPermissions.
mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet
mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe.
mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet.
mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung für {0} von {1}
mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren
mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten
mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen
mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0}
mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder
mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen
mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0}
mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an
mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus
mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an
mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus
mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]]<frei Uebersetzt von Jobsti>
mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____
mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____
mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair):
mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords):
mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming):
mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed):
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting):
mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______
Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten
Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen
Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit! Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit! Party.IsLocked=[[RED]]This party is already locked!
Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit! Party.IsntLocked=[[RED]]This party is not locked!
Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit!
Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit!
Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit!
Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit!
Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR**
Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE**
Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR**
Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT**
Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR**
Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE**
Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR**
Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE**
Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR**
Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL**
Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT**
Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT**
Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV**
Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt!
Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV**
Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt!
Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV**
Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt!
Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV**
Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt!
Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV**
Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt!
Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV**
Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt!
Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen**
Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen**
Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen**
Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen**
Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen**
Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV**
Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt
Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen**
Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen**
Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an.
Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren
Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren
Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit
Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]])
Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE**
Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.IsLocked=[[RED]]Gruppe ist gesperrt.
Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen.
Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt
Party.Unlocked=[[AQUA]]Gruppe entsperrt
Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos
Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer
Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname
Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt
Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden
Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe
Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer
Party.NewOwner={0} ist der neue Gruppenbesitzer. Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt
Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort. Party.Player.Invalid=[[RED]]That is not a valid player.
Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer. Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer. Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] <party> <password>[[RED]] zum Beitreten. Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false] Party.Unlocked=[[AQUA]]Gruppe entsperrt
Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen. Commands.XPGain.Acrobatics=Falling
Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein Commands.XPGain.Archery=Attacking Monsters
Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! Commands.XPGain.Axes=Attacking Monsters
Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN! Commands.XPGain.Excavation=Graben und Sch\u00e4tze finden
Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!! Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Kr\u00e4uter sammeln
Commands.XPGain.Mining=Stein und Erz abbauen
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Monster angreifen
Commands.XPGain.Taming=Tierz\u00e4hmung oder Kampf mit W\u00f6lfen
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP Gewinn: [[WHITE]]{0}
Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt!
Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]!
Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!!
m.SkillFishing=Angeln (Fishing) Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing): Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert. XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt. Effects.Effects=Effekte
m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4
m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}%
m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}%
Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
m.SkillFishing=Angeln (Fishing)
m.XPGainFishing=[[YELLOW]]Angeln
m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv)
m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln
m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger
m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln
m.EffectsFishing3_0=[[YELLOW]]Reissen
m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel)
m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5
m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger*
m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_;
m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen)
m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen
m.TamingSummonWolfFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren.
m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon... Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon... Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon... Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon... Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
@ -428,23 +422,19 @@ Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon... Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon... Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon... Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.EffectsTaming7_1=Summon an animal to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones/Fish in hand
m.EffectsTaming1_1=Bone-whacking inspects wolves/ocelots
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=Du wurdest vor kurzem verletzt und musst warten, bis du es benutzen kannst. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
Stats.Header.Combat=[[GOLD]]-=KAMPF F\u00c4HIGKEITEN=-
Stats.Header.Gathering=[[GOLD]]-=Sammel-Fertigkeit=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -183,7 +183,7 @@ Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
@ -226,6 +226,7 @@ Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
@ -239,10 +240,8 @@ Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Parrying Swords.Effect.6=Bleed
Swords.Effect.7=Negates Damage Swords.Effect.7=Apply a bleed DoT
Swords.Effect.8=Bleed
Swords.Effect.9=Apply a bleed DoT
Swords.Listener=Swords: Swords.Listener=Swords:
Swords.SkillName=SWORDS Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
@ -252,13 +251,12 @@ Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[Y
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Swords.SS.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
#TAMING #TAMING
Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=Halved Damage, Fire Resistance Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.6=Sharpened Claws
@ -277,9 +275,10 @@ Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones/Fish in hand Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=Fast Food Service Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Chance for wolves to heal on attack Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws Taming.Effect.4=Sharpened Claws
@ -297,7 +296,7 @@ Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
#UNARMED #UNARMED
Unarmed.Ability.Beserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}%
Acrobatics.Effect.0=Rodada
Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida
Acrobatics.Effect.2=Rodada Majestuosa
Acrobatics.Effect.3=El doble de efectivo que una rodada normal
Acrobatics.Effect.4=Esquivar
Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad
Acrobatics.Listener=Acrobacias:
Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rodado**
Acrobatics.SkillName=ACROBACIAS
Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o Bonus por Tiro: [[YELLOW]]{0}%
Archery.Effect.0=Habilidad de Tiro
Archery.Effect.1=Incrementar da\u00f1o hecho con arcos
Archery.Effect.2=Aturdir (Jugadores)
Archery.Effect.3=Desorienta a los enemigos y saca 4 corazones de da\u00f1o
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Arquer\u00eda:
Archery.SkillName=ARQUER\u00cdA
Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
Axes.Ability.Bonus.0=Dominio del Hacha
Axes.Ability.Bonus.1={0} de Da\u00f1o Bonus
Axes.Ability.Bonus.2=Impacto
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Gran Impacto
Axes.Ability.Bonus.5=Hacer {0} de da\u00f1o bonus a los enemigos sin armadura
Axes.Ability.Lower=[[GRAY]]**BAJAS TU HACHA**
Axes.Ability.Ready=[[GREEN]]**PREPARAS TU HACHA**
Axes.Combat.Cleave.Proc=[[DARK_RED]]\u00a1Golpeado por PARTIR!
Axes.Combat.CritStruck=[[DARK_RED]]\u00a1Fuiste golpeado CR\u00cdTICAMENTE!
Axes.Combat.CritChance=[[RED]]Probabilidad de golpe cr\u00edtico: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]\u00a1GOLPE CR\u00cdTICO!
Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO CON GRAN FUERZA**
Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR**
Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg
Axes.Effect.0=Parte Cr\u00e1neos (HABILIDAD)
Axes.Effect.1=Distribuir Da\u00f1o en el \u00c1rea de Cobertura
Axes.Effect.2=Golpes Cr\u00edticos
Axes.Effect.3=Da\u00f1o Doble
Axes.Effect.4=Maestr\u00eda del Hacha
Axes.Effect.5=Agrega da\u00f1o bonus
Axes.Effect.6=Impacto
Axes.Effect.7=Golpear con la fuerza necesaria como para destruir armaduras
Axes.Effect.8=Gran Impacto
Axes.Effect.9=Hacer da\u00f1o bonus a los enemigos sin armadura
Axes.Listener=Hachas:
Axes.SkillName=HACHAS
Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado**
Axes.Skills.SS.On=[[GREEN]]**PARTE CR\u00c1NEOS ACTIVADO**
Axes.Skills.SS.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Parte Cr\u00e1neos [[GREEN]]est\u00e1 refrescada!
Axes.Skills.SS.Other.Off=[[RED]]Parte Cr\u00e1neos[[GREEN]] le ha expirado a [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte Cr\u00e1neos!
Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA**
Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA**
Excavation.Effect.0=Ultra Taladro Destructor (HABILIDAD)
Excavation.Effect.1=Triple Drop, Tripe EXP, M\u00e1s Velocidad
Excavation.Effect.2=Cazador de Tesoros
Excavation.Effect.3=Habilidad para cavar por tesoros
Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg
Excavation.Listener=Excavaci\u00f3n:
Excavation.SkillName=EXCAVACI\u00d3N
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Ultra Taladro Destructor ha expirado**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**ULTRA TALADRO DESTRUCTOR ACTIVADO**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Ultra Taladro Destructor [[GREEN]]fue refrescada!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Ultra Taladro Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ultra Taladro Destructor!
Excavation.Skillup=[[YELLOW]]Habilidad de Excavaci\u00f3n incrementada en {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Cazador M\u00e1gico: [[GRAY]] **Mejora con Rango de Buscador de Tesoros**
Fishing.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 150+ (SACUDIDA)
Fishing.Ability.Rank=[[RED]]Cazador de Tesoros: [[YELLOW]]Rango {0}/5
Fishing.Ability.Shake=[[RED]]Sacudida: [[YELLOW]]Arrancar items de monstruos, mutilandolos en el proceso.
Fishing.Effect.0=Cazador de Tesoros (Pasivo)
Fishing.Effect.1=Pescar objetos varios
Fishing.Effect.2=Cazador M\u00e1gico
Fishing.Effect.3=Encuentra Objetos Encantados
Fishing.Effect.4=Sacudir (contra Entidades)
Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar
Fishing.ItemFound=[[GRAY]]\u00a1Tesoro encontrado!
Fishing.Listener=Pescador:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=PESCADOR
Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1})
Herbalism.Ability.0=Tierra Verde (HABILIDAD)
Herbalism.Ability.1=Arar la Tierra, Triple Drops
Herbalism.Ability.2=Pulgar Verde (Trigo)
Herbalism.Ability.3=Planta trigo autom\u00e1ticamente al recolectar
Herbalism.Ability.4=Pulgar Verde (Roca/Ladrillo de Piedra)
Herbalism.Ability.5=Roca/Ladrillo de Piedra -> Mohoso usando Semillas
Herbalism.Ability.6=Dieta del Granjero
Herbalism.Ability.7=Aumenta el hambre restaurada por la comida cultivada
Herbalism.Ability.8=Doble Drops (Todas las Hierbas)
Herbalism.Ability.9=El doble del bot\u00edn normal
Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Dieta del Granjero: [[YELLOW]]Rango {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**PULGAR VERDE FALL\u00d3**
Herbalism.Ability.GTh.Stage=[[RED]]Etapa de Pulgar Verde: [[YELLOW]]El trigo crece en etapa {0}
Herbalism.Ability.GTh=[[GREEN]]**PULGAR VERDE**
Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA**
Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA**
Herbalism.Listener=Herbalismo:
Herbalism.SkillName=HERBALISMO
Herbalism.Skills.GTe.Off=[[RED]]**Tierra Verde ha expirado**
Herbalism.Skills.GTe.On=[[GREEN]]**TIERRA VERDE ACTIVADO**
Herbalism.Skills.GTe.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]]est\u00e1 refrescada!
Herbalism.Skills.GTe.Other.Off=[[RED]]Tierra Verde[[GREEN]] le ha expirado a [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Tierra Verde!
Herbalism.Skillup=[[YELLOW]]Habilidad de Herbalismo incrementada en {0}. Total ({1})
Mining.Ability.0=S\u00faper Destructor (HABILIDAD)
Mining.Ability.1=Aumento de Velocidad, Probabilidad de Triple Drop
Mining.Ability.2=Doble Drops
Mining.Ability.3=El doble del bot\u00edn normal
Mining.Ability.4=Miner\u00eda Explosiva
Mining.Ability.5=Bonuses a la miner\u00eda con TNT
Mining.Ability.6=Mayores Bombas
Mining.Ability.7=Incrementa el radio de la explosi\u00f3n de TNT
Mining.Ability.8=Experto en Demoliciones
Mining.Ability.9=Reduce el da\u00f1o de las explosiones de TNT
Mining.Ability.Length=[[RED]]Duraci\u00f3n de Super Destructor: [[YELLOW]]{0}seg
Mining.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 125+ (MINER\u00cdA EXPLOSIVA)
Mining.Ability.Locked.1=BLOQUEADO HASTA HABILIDAD 250+ (MAYORES BOMBAS)
Mining.Ability.Locked.2=BLOQUEADO HASTA HABILIDAD 500+ (EXPERTO EN DEMOLICI\u00d3N)
Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO**
Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO**
Mining.Effect.Decrease=[[RED]]Da\u00f1o Disminuido por Experto en Demoliciones: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Miner\u00eda:
Mining.SkillName=MINER\u00cdA
Mining.Skills.SuperBreaker.Off=[[RED]]**S\u00faper Destructor ha expirado**
Mining.Skills.SuperBreaker.On=[[GREEN]]**S\u00daPER DESTRUCTOR ACTIVADO**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]S\u00faper Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Super Destructor!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]S\u00faper Destructor [[GREEN]]est\u00e1 refrescada!
Mining.Skillup=[[YELLOW]]Habilidad de Miner\u00eda incrementada en {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% de producci\u00f3n minera
Mining.Blast.Effect.1=+40% de producci\u00f3n minera
Mining.Blast.Effect.2=+45% de producci\u00f3n minera, sin residuos
Mining.Blast.Effect.3=+50% de producci\u00f3n minera, sin residuos
Mining.Blast.Effect.4=+55% de producci\u00f3n minera, sin residuos, doble drops
Mining.Blast.Effect.5=+60% de producci\u00f3n minera, sin residuos, doble drops
Mining.Blast.Effect.6=+65% de producci\u00f3n minera, sin residuos y triple drops
Mining.Blast.Effect.7=+70% de producci\u00f3n minera, sin residuos, triple drops
Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
Repair.Effects.0=Reparaci\u00f3n
Repair.Effects.1=Reparar Herramientas y Armaduras de Hierro
Repair.Effects.2=Maestr\u00eda de la Reparaci\u00f3n
Repair.Effects.3=Cantidad de reparaci\u00f3n Incrementada
Repair.Effects.4=S\u00faper Reparaci\u00f3n
Repair.Effects.5=Doble Efectividad
Repair.Effects.6=Reparaci\u00f3n de Diamante ({0}+ SKILL)
Repair.Effects.7=Reparar Herramientas y Armaduras de Diamante
Repair.Effects.8=Forjado Arcano
Repair.Effects.9=Reparar objetos m\u00e1gicos
Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
Repair.Listener=Reparaci\u00f3n:
Repair.SkillName=REPARACI\u00d3N
Repair.Skills.AdeptDiamond=[[DARK_RED]]No tienes la suficiente habilidad para reparar Diamante.
Repair.Skills.AdeptGold=[[DARK_RED]]No tienes la suficiente habilidad para reparar Oro.
Repair.Skills.AdeptIron=[[DARK_RED]]No tienes la suficiente habilidad para reparar Hierro.
Repair.Skills.AdeptStone=[[DARK_RED]]No tienes la suficiente habilidad para reparar Piedra.
Repair.Skills.FeltEasy=[[GRAY]]Eso ha sido f\u00e1cil.
Repair.Skills.FullDurability=[[GRAY]]Esto est\u00e1 nuevo.
Repair.Skills.Mastery=[[RED]]Maestr\u00eda de la Reparaci\u00f3n: [[YELLOW]]{0}% de durabilidad restaurada extra
Repair.Skills.StackedItems=[[DARK_RED]]No puedes reparar items apilados.
Repair.Skills.Super.Chance=[[RED]]Probabilidad de S\u00faper Reparaci\u00f3n: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Habilidad de Reparaci\u00f3n incrementada en {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilidad de Degradaci\u00f3n en FA: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]Tasa de \u00c9xito de FA: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]El poder Arcano de este objeto ha disminu\u00eddo.
Repair.Arcane.Fail=[[RED]]El objeto ha perdido permanentemente sus poderes Arcanos
Repair.Arcane.Lost=[[RED]]No tienes habilidad suficiente para mantener ning\u00fan tipo de encantamientos.
Repair.Arcane.Perfect=[[GREEN]]Has logrado mantener las energ\u00edas Arcanas de este objeto.
Repair.Arcane.Rank=[[RED]]Forja Arcana: [[YELLOW]]Rango {0}/4
Swords.Ability.Lower=[[GRAY]]**BAJAS TU ESPADA**
Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA**
Swords.Combat.Bleed.Chance=[[RED]]Probabilidad de Sangrado: [[YELLOW]]{0}%
Swords.Combat.Bleed.Length=[[RED]]Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO**
Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque!
Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
Swords.Combat.Parry.Chance=[[RED]]Probabilidad de Bloqueo: [[YELLOW]]{0}%
Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO!
Swords.Effect.0=Contra Ataque
Swords.Effect.1=Reflejar el 50% del da\u00f1o recibido
Swords.Effect.2=Ataque Dentado (HABILIDAD)
Swords.Effect.3=25% de da\u00f1o y Sangrado+ en el \u00e1rea de cobertura
Swords.Effect.4=Ataque Dentado Sangriento+
Swords.Effect.5=Sangrado de 5 Ticks
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Espadas:
Swords.SkillName=ESPADAS
Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
Swords.Skills.SS.On=[[GREEN]]**ATAQUE DENTADO ACTIVADO**
Swords.Skills.SS.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Golpe Dentado [[GREEN]]fue refrescada!
Swords.Skills.SS.Other.Off=[[RED]]Ataque Dentado[[GREEN]] le ha expirado a [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ataque Dentado!
Swords.SkillUp=[[YELLOW]]Habilidad de Espadas incrementada en {0}. Total ({1})
Swords.SS.Length=[[RED]]Duraci\u00f3n del Ataque Dentado: [[YELLOW]]{0}seg
Taming.Ability.Bonus.0=Consciente del Entorno
Taming.Ability.Bonus.1=Lobos evitan peligros
Taming.Ability.Bonus.2=Piel Gruesa
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=A Prueba de Golpes
Taming.Ability.Bonus.5=Explosivos hacen 1/6 del da\u00f1o normal
Taming.Ability.Bonus.6=Garras Afiladas
Taming.Ability.Bonus.7=+2 de Da\u00f1o
Taming.Ability.Bonus.8=Servicio de Comida R\u00e1pida
Taming.Ability.Bonus.9=50% de probabilidad de curarse en ataque
Taming.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ (CONSCIENTE DEL ENTORNO)
Taming.Ability.Locked.1=BLOQUEADO HASTA HABILIDAD 250+ (PIEL GRUESA)
Taming.Ability.Locked.2=BLOQUEADO HASTA HABILIDAD 500+ (A PRUEBA DE GOLPES)
Taming.Ability.Locked.3=BLOQUEADO HASTA HABILIDAD 750+ (GARRAS AFILADAS)
Taming.Ability.Locked.4=BLOQUEADO HASTA HABILIDAD 50+ (SERVICIO DE COMIDA R\u00c1PIDA)
Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Mordisco: [[YELLOW]]{0}%
Taming.Effect.0=Conocimiento de la Bestia
Taming.Effect.1=Golpear con un hueso para inspeccionar lobos u ocelotes
Taming.Effect.10=A Prueba de Golpes
Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones
Taming.Effect.12=Llamado a la Naturaleza
Taming.Effect.13=Convocar a un animal a tu lado
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Mordisco
Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado
Taming.Effect.4=Garras Afiladas
Taming.Effect.5=Da\u00f1o Bonus
Taming.Effect.6=Consciente del Entorno
Taming.Effect.7=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas
Taming.Effect.8=Piel Gruesa
Taming.Effect.9=Da\u00f1o Reducido, Resistencia al Fuego
Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed...
Taming.Listener=Domador:
Taming.SkillName=DOMADOR
Taming.Skillup=[[YELLOW]]Habilidad de Domador incrementada en {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s.
Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Estilo Pu\u00f1o de Hierro
Unarmed.Ability.Bonus.1=+{0} Mejora de Da\u00f1o
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desv\u00edo de Flechas: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Probabilidad de Desarmar: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS**
Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA**
Unarmed.Effect.0=Enloquecido (HABILIDAD)
Unarmed.Effect.1=+50% de Da\u00f1o, Rompe materiales d\u00e9biles
Unarmed.Effect.2=Desarmar (Jugadores)
Unarmed.Effect.3=Hace soltar el item que un enemigo lleva en la mano
Unarmed.Effect.4=Estilo Pu\u00f1o de Hierro
Unarmed.Effect.5=Endurece su brazo con el tiempo
Unarmed.Effect.6=Flecha Desviada
Unarmed.Effect.7=Desviar flechas
Unarmed.Listener=Desarmado:
Unarmed.SkillName=DESARMADO
Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado**
Unarmed.Skills.Berserk.On=[[GREEN]]**ENLOQUECIDO ACTIVADO**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Enloquecido[[GREEN]] le ha expirado a [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Enloquecido!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u00a1T\u00fa habilidad [[YELLOW]]Enloquecido [[GREEN]]est\u00e1 refrescada!
Unarmed.Skillup=[[YELLOW]]Habilidad de Desarmado incrementada en {0}. Total ({1})
Woodcutting.Ability.0=Soplador de Hojas
Woodcutting.Ability.1=Remover hojas
Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg
Woodcutting.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ SKILL (SOPLADOR DE HOJAS)
Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD)
Woodcutting.Effect.1=Hace que el \u00e1rbol explote
Woodcutting.Effect.2=Soplador de Hojas
Woodcutting.Effect.3=Remover Hojas
Woodcutting.Effect.4=Doble Drops
Woodcutting.Effect.5=El doble del bot\u00edn normal
Woodcutting.Listener=Le\u00f1ador:
Woodcutting.SkillName=LE\u00d1ADOR
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**CA\u00cdDA DE \u00c1RBOL ACTIVADA**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Ca\u00edda de \u00c1rbol [[GREEN]]est\u00e1 refrescada!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Ca\u00edda de \u00c1rbol[[GREEN]] le ha expirado a [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ca\u00edda de \u00c1rbol!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u00a1TU HACHA EXPLOT\u00d3 EN MILES DE PEDAZOS!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u00a1Ese \u00e1rbol es demasiado grande!
Woodcutting.Skillup=[[YELLOW]]Habilidad de Le\u00f1ador incrementada en {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**\u00a1HABILIDADES REFRESCADAS!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA**
Combat.BeastLore=[[GREEN]]**CONOCIMIENTO DE LA BESTIA**
Combat.BeastLoreHealth=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Due\u00f1o ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]\u00a1Fuiste golpeado por una flecha en llamas!
Combat.Gore=[[GREEN]]**MORDISCO**
Combat.Ignition=[[RED]]**IGNICION**
Combat.StruckByGore=[[RED]]**FUISTE MORDISQUEADO**
Combat.TargetDazed=El objetivo fue [[DARK_RED]]Aturdido
Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Habilidades [[RED]]desactivadas
Commands.Ability.On=Habilidades [[GREEN]]activadas
Commands.AdminChat.Off=Chat s\u00f3lo para Admins [[RED]]desactivado
Commands.AdminChat.On=Chat s\u00f3lo para Admins [[GREEN]]activado
Commands.AdminToggle=[[RED]]- Alternar chat de admin
Commands.Disabled=[[RED]]Este comando est\u00e1 deshabilitado.
Commands.DoesNotExist=[[RED]]\u00a1El jugador no existe en la base de datos!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Modo Dios Desactivado
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Modo Dios Activado
Commands.GodMode.Forbidden=[mcMMO] No se permite Modo Dios en este mundo (Ver permisos)
Commands.Inspect=<jugador> [[RED]]-Ver informaci\u00f3n detallada del jugador
Commands.Invite.Accepted=[[GREEN]]Invitaci\u00f3n Aceptada. Te uniste al grupo {0}
Commands.Invite.Success=[[GREEN]]Invitaci\u00f3n enviada Satisfactoriamente.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Alternar Modo Dios
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Lea la descripci\u00f3n breve del mod
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--OTROS COMANDOS--
Commands.Party.Accept=[[RED]]- Aceptar invitaci\u00f3n al grupo
Commands.Party.Chat.Off=S\u00f3lo chat de grupo [[RED]]desactivado
Commands.Party.Chat.On=S\u00f3lo chat de grupo [[RED]]activado
Commands.Party.Commands=[[GREEN]]--COMANDOS DEL GRUPO--
Commands.Party.Invite.0=[[RED]]ATENCI\u00d3N: [[GREEN]]Fuiste invitado al grupo {0} por {1}
Commands.Party.Invite.1=[[YELLOW]]Ingresa [[GREEN]]/accept[[YELLOW]] para aceptar la invitaci\u00f3n
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Se uni\u00f3 al grupo: {0}
Commands.Party.Kick=[[RED]]\u00a1Fuiste expulsado del grupo {0}!
Commands.Party.Leave=[[RED]]Abandonaste el grupo
Commands.Party.Members=[[GREEN]]Miembros del Grupo: {0}
Commands.Party.None=[[RED]]No est\u00e1s en un grupo.
Commands.Party.Quit=[[RED]]- Abandona tu grupo actual
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Alternar chat de grupo
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]Nivel de Poder
Commands.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]{0}
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=TUS ESTAD\u00cdSTICAS
Commands.Stats=[[RED]]- Ver tus estad\u00edsticas de mcMMO
Commands.ToggleAbility=[[RED]]- Alternar activaci\u00f3n de habilidades con click derecho
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]No tienes invitaciones en este momento
mcMMO.NoPermission=[[DARK_RED]]Permisos insuficientes.
mcMMO.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00e1 mostrada aqu\u00ed.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - Wiki de mcMMO
Commands.Party.InParty=[[GREEN]]Grupo: {0}
Party.Forbidden=[mcMMO] No se permiten grupos en este mundo (Ver permisos)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consulte [[YELLOW]]/party ? [[RED]]para m\u00e1s informaci\u00f3n
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]Para bloquear o desbloquear tu grupo, usa /party <lock/unlock>
Party.Help.5=[[RED]]Para proteger tu grupo con contrase\u00f1a, usa /party password <contrase\u00f1a>
Party.Help.6=[[RED]]Para expulsar a un jugador de tu grupo, usa /party kick <jugador>
Party.Help.7=[[RED]]Para transferir el grupo a otro jugador usa /party owner <jugador>
Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta
Party.InformedOnQuit={0} [[GREEN]]abandon\u00f3 el grupo
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]\u00a1Este grupo ya est\u00e1 bloqueado!
Party.IsntLocked=[[RED]]\u00a1Este grupo no est\u00e1 bloqueado!
Party.Locked=[[RED]]El grupo est\u00e1 bloqueado, solo el l\u00edder puede invitarte
Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta
Party.PasswordSet=[[GREEN]]Contrase\u00f1a del grupo establecida: [[RED]]{0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]No te puedes teletransportar a un jugador muerto.
Party.Teleport.Hurt=[[RED]]Fuiste herido en los \u00faltimos {0} segundos y no te puedes teletransportar.
Party.Teleport.Player=[[GREEN]]Te teletransportaste a {0}.
Party.Teleport.Target=[[GREEN]]{0} se teletransport\u00f3 a ti.
Party.Unlocked=[[GRAY]]El grupo est\u00e1 desbloqueado
Commands.XPGain.Acrobatics=Cayendo
Commands.XPGain.Archery=Atacando Monstruos
Commands.XPGain.Axes=Atacando Monstruos
Commands.XPGain.Excavation=Excavar y encontrar tesoros
Commands.XPGain.Fishing=Pesca (\u00a1Imag\u00ednate!)
Commands.XPGain.Herbalism=Recolectando hierbas
Commands.XPGain.Mining=Minando Piedra y Minerales
Commands.XPGain.Repair=Reparando
Commands.XPGain.Swords=Atacando a Monstruos
Commands.XPGain.Taming=Domando animales, o combatiendo con tus lobos
Commands.XPGain.Unarmed=Atacando Monstruos
Commands.XPGain.WoodCutting=Talando \u00e1rboles
Commands.XPGain=[[DARK_GRAY]]OBTENCI\u00d3N DE EXPERIENCIA: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}!
Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!!
Commands.xprate.proper.0=[[DARK_AQUA]]El uso correcto es /xprate <n\u00famero entero> <true:false>
Commands.xprate.proper.1=[[RED]]Uso correcto para restaurar el ratio de EXP por defecto es /xprate reset
Commands.xprate.proper.2=[[RED]]Por favor especifique true o false para indicar si este es un evento de experiencia o no
Commands.xprate.started.0=[[GOLD]]\u00a1EL EVENTO DE EXP DE mcMMO HA COMENZADO!
Commands.xprate.started.1=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de EXP! \u00a1El ratio de EXP es x{0}!
XPRate.Event=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de rate de EXP! \u00a1El rate de EXP es {0}x!
Effects.Effects=EFECTOS
Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Gu\u00eda pr\u00f3ximamente...
Guides.Axes=Gu\u00eda pr\u00f3ximamente...
Guides.Excavation=[[DARK_AQUA]]Sobre Excavaci\u00f3n:\n[[YELLOW]]Es el acto de excavar tierra para encontrar tesoros.\n[[YELLOW]]Cuanto m\u00e1s haces esto mas tesoros puedes encontrar.\n[[DARK_AQUA]]Ganancia de Experiencia:\n[[YELLOW]]Para obtener EXP en esta habilidad necesitas usar una pala.\n[[YELLOW]]Solo ciertos materiales pueden ser excavados para\n[[YELLOW]]obtener tesoros y EXP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Pasto, Tierra, Arena, Arcilla, Grava y Arena del Infierno.\n[[DARK_AQUA]]Como usar Ultra Taladro Destructor:\n[[YELLOW]]Con una pala en mano hacer click derecho para prepararla.\n[[YELLOW]]Cuando est\u00e1 en este estado tienes cerca de 4 segundos para\n[[YELLOW]]hacer contacto con un material compatible para activar\n[[YELLOW]]la habilidad Ultra Taladro Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Ultra Taladro Destructor?\n[[YELLOW]]Ultra Taladro Destructor es una habilidad limitada\n[[YELLOW]]relacionada a la habilidad de Excavaci\u00f3n. Triplica la\n[[YELLOW]]probabilidad de encontrar tesoros y activa destrucci\u00f3n\n[[YELLOW]]instant\u00e1nea de materiales de Excavaci\u00f3n.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Cazados de Tesoros?\n[[YELLOW]]Cada posible tesoro de Excavaci\u00f3n tiene su propio nivel de\n[[YELLOW]]habilidad requerida para obtenerla, como resultado de esto\n[[YELLOW]]es dif\u00edcil decir cuanto te ayuda esto.\n[[YELLOW]]Solo recuerda que cuanto mayor nivel tengas, m\u00e1s tesoros\n[[YELLOW]]encontrar\u00e1s. Y tambi\u00e9n recuerda que cada tipo de material\n[[YELLOW]]de Excavaci\u00f3n tiene su propia lista de tesoros.\n[[YELLOW]]En otras palabras, encontrar\u00e1s diferentes tesoros en\n[[YELLOW]]Tierra que los que encontrar\u00edas en Grava.\n[[DARK_AQUA]]Notas sobre Excavaci\u00f3n:\n[[YELLOW]]Los drops son completamente personalizables, as\u00ed que\n[[YELLOW]]los resultados var\u00edan de un servidor a otro.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]Sobre Miner\u00eda:\n[[YELLOW]]La miner\u00eda consiste en minar piedra y minerales. Provee\n[[YELLOW]]bonificaciones de cantidad de materiales cuando se mina.\n[[DARK_AQUA]]GANANCIA DE XP:\n[[YELLOW]]Para ganar XP, debes minar con un pico en tu mano.\n[[YELLOW]]Solo ciertos bloques bonifican XP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Piedra, Carb\u00f3n, Hierro, Oro, Diamante, Redstone,\n[[YELLOW]]LapisLazuli, Obsidiana, Piedra Mohosa, Piedra del Fin,\n[[YELLOW]]Piedra Luminosa, y Piedra del Infierno.\n[[DARK_AQUA]]Como usar Super Destructor:\n[[YELLOW]]Con un pico en la mano, click derecho para prepararla.\n[[YELLOW]]Una vez preparada, tienes cerca de 4 segundos para hacer\n[[YELLOW]]contacto con materiales compatibles, el cual activara Super\n[[YELLOW]]Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Super Destructor?\n[[YELLOW]]Super Destructor es una habilidad con un tiempo de reutili-\n[[YELLOW]]zaci\u00f3n vinculada a la habilidad de miner\u00eda.\n[[YELLOW]]Triplica tus chances de dropeo de items extras y activa la\n[[YELLOW]]destrucci\u00f3n instant\u00e1nea de materiales de Miner\u00eda.\n[[DARK_AQUA]]Como usar Miner\u00eda Explosiva:\n[[YELLOW]]Con un detonador en la mano, que es un encendedor,\n[[YELLOW]]click derecho en una TNT a la distancia. Esto causar\u00e1 que\n[[YELLOW]]la TNT explote instantaneamente.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Miner\u00eda Explosiva?\n[[YELLOW]]Miner\u00eda Explosiva es una habilidad con un tiempo de reutili-\n[[YELLOW]]zaci\u00f3n vinculada a la habilidad de miner\u00eda.\n[[YELLOW]]Te da bonificaciones cuando se mina con TNT y te permite \n[[YELLOW]]detonar TNT remotamente. Hay tres partes de la Miner\u00eda\n[[YELLOW]]Explosiva. La primera son Grandes Bombas, que incrementa\n[[YELLOW]]el radio de explosi\u00f3n. La segunda Experto en Demolici\u00f3n,\n[[YELLOW]]que disminuye el da\u00f1o recibido por la explosi\u00f3n. La tercera\n[[YELLOW]]incrementa la cantidad de minerales obtenidos por TNT y\n[[YELLOW]]disminuye los escombros generados.
Guides.Repair=Gu\u00eda pr\u00f3ximamente...
Guides.Swords=Gu\u00eda pr\u00f3ximamente...
Guides.Taming=Gu\u00eda pr\u00f3ximamente...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]\u00a1Est\u00e1s demasiado lejos como para inspeccionar a ese jugador!
Item.ChimaeraWing.Fail=**\u00a1LAS ALAS DE QUIMERA FALLARON!**
Item.ChimaeraWing.Pass=**\u00a1ALAS DE QUIMERA!**
Item.Injured.Wait=Te lesionaste recientemente y ten\u00e9s que esperar para usar esto. [[YELLOW]]({0}seg)
Skills.Disarmed=[[DARK_RED]]\u00a1Has sido desarmado!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Necesitas m\u00e1s
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Est\u00e1s demasiado cansado como para utilizar esa habilidad de nuevo.
Stats.Header.Combat=[[GOLD]]-=HABILIDADES DE COMBATE=-
Stats.Header.Gathering=[[GOLD]]-=HABILIDADES DE RECOLECCI\u00d3N=-
Stats.Header.Misc=[[GOLD]]-=HABILIDADES VARIAS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Estad\u00edsticas

View File

@ -1,442 +0,0 @@
Combat.Ignition=[[RED]]**IGNICION**
Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\!
Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado...
Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO**
Combat.Gore=[[GREEN]]**MORDISCO**
Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA**
Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!**
Item.ChimaeraWingPass=**FLECHA QUIMERA**
Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s)
m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA--
m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica
m.mccPartyQ=[[RED]]- Abandona tu fiesta actual
m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta
m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta
m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta
m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta
m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS--
m.mccStats=- Mira tus estadisticas de McMMO
m.mccLeaderboards=- Ranking de lideres
m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho
m.mccAdminToggle=- Activa/Desactiva el chat de admins
m.mccInspect=[playername] [[RED]]- Mira informacion detallada del jugador
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo
m.mccMcGod=- Modo dios
m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad
m.mccModDescription=[[RED]]- Lee la descripcion del MOD
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0}
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
m.Effects=EFECTOS
m.YourStats=TUS ESTADISTICAS
m.SkillTaming=DOMADURA
m.XPGainTaming=Animal Taming, or combat w/ your wolves
m.EffectsTaming1_0=Leyenda de bestias
m.EffectsTaming1_1=Golpear con huesos examina a los lobos
m.EffectsTaming2_0=Sangre
m.EffectsTaming2_1=Golpe critico que hace sangrar
m.EffectsTaming3_0=Garras afiladas
m.EffectsTaming3_1=Bonus de daño
m.EffectsTaming4_0=Consciente del medio ambiente
m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia
m.EffectsTaming5_0=Piel gruesa
m.EffectsTaming5_1=Reduccion de daño, Resistencia al fuego
m.EffectsTaming6_0=A prueba de golpes
m.EffectsTaming6_1=Reduccion del daño con explosivos
m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE)
m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA)
m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES)
m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS)
m.AbilBonusTaming1_0=Consciente del medio ambiente
m.AbilBonusTaming1_1=Los lobos evitan el peligro
m.AbilBonusTaming2_0=Piel gruesa
m.AbilBonusTaming2_1=Daño reducido a la mitad, Resistencia al fuego
m.AbilBonusTaming3_0=A prueba de golpes
m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daño normal
m.AbilBonusTaming4_0=Garras afiladas
m.AbilBonusTaming4_1=+2 de Daño
m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}%
m.SkillWoodCutting=TALA DE ARBOLES
m.XPGainWoodCutting=Cortando arboles
m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD)
m.EffectsWoodCutting1_1=Haz que los arboles exploten
m.EffectsWoodCutting2_0=Soplador de hojas
m.EffectsWoodCutting2_1=Aparta las hojas
m.EffectsWoodCutting3_0=Doble de gotas
m.EffectsWoodCutting3_1=Doble del botin habitual
m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS)
m.AbilBonusWoodCutting1_0=Soplador de hojas
m.AbilBonusWoodCutting1_1=Aparta las ojas
m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}%
m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s
m.SkillArchery=Tiro con Arco
m.XPGainArchery=Ataque a monstruos
m.EffectsArchery1_0=Ignicion
m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas
m.EffectsArchery2_0=Aturdir (Jugadores)
m.EffectsArchery2_1=Disorients foes and deals 4 DMG
m.EffectsArchery3_0=+ Daño
m.EffectsArchery3_1=Modifica el daño
m.EffectsArchery4_0=Recuperación de flecha
m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres
m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}%
m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds
m.ArcheryDamagePlus=[[RED]]+ Daño (Rank{0}): [[YELLOW]] {0} de bonus de daño
m.SkillAxes=HACHAS
m.XPGainAxes=Ataque a monstruos
m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD)
m.EffectsAxes1_1=Causa daños en arena
m.EffectsAxes2_0=Golpes criticos
m.EffectsAxes2_1=Doble de daño
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s
m.SkillSwords=ESPADAS
m.XPGainSwords=Ataque a monstruos
m.EffectsSwords1_0=Contraataque
m.EffectsSwords1_1=Desviar el 50% del daño obtenido
m.EffectsSwords2_0=Golpes dentados (HABILIDAD)
m.EffectsSwords2_1=25% de daño en Arena, y efecto de hemorragia
m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia
m.EffectsSwords3_1=5 sangramientos
m.EffectsSwords4_0=Desviar
m.EffectsSwords4_1=Anula el daño
m.EffectsSwords5_0=Hemorragia
m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo
m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks
m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s
m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos
m.SkillAcrobatics=ACROBACIAS
m.XPGainAcrobatics=Caida
m.EffectsAcrobatics1_0=Rodar
m.EffectsAcrobatics1_1=Reduce o evita daño
m.EffectsAcrobatics2_0=Rodar con estilo
m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar
m.EffectsAcrobatics3_0=Esquivar
m.EffectsAcrobatics3_1=Reduce el daño a la mitad
m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}%
m.SkillMining=MINAR
m.XPGainMining=Minar Piedra & Oro
m.EffectsMining1_0=Super rompedor (HABILIDAD)
m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio
m.EffectsMining2_0=Beneficio doble
m.EffectsMining2_1=Dobla el botin normal
m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s
m.SkillRepair=REPARAR
m.XPGainRepair=Reparacion
m.EffectsRepair1_0=Reparar
m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro
m.EffectsRepair2_0=Maestro de reparacion
m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion
m.EffectsRepair3_0=Super Reparacion
m.EffectsRepair3_1=Doble efectividad
m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD)
m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes
m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido
m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}%
m.SkillUnarmed=DESARMADO
m.XPGainUnarmed=Ataque a monstruos
m.EffectsUnarmed1_0=Enloquecer (HABILIDAD)
m.EffectsUnarmed1_1=+50% daño, Romper materiales fragiles
m.EffectsUnarmed2_0=Desarmar (Jugadores)
m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=Desviar flechas
m.EffectsUnarmed5_1=Desviar flechas
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s
m.SkillHerbalism=HERBORISTERIA
m.XPGainHerbalism=Cosecha de hierbas
m.EffectsHerbalism1_0=Tierra verde (HABILIDAD)
m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio
m.EffectsHerbalism2_0=Dedos verdes (Trigo)
m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo
m.EffectsHerbalism3_0=Dedos verdes (Piedras)
m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas)
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas)
m.EffectsHerbalism5_1=Dobla el botin normal
m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0}
m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=EXCAVACION
m.XPGainExcavation=Excavar y encontrar tesoros
m.EffectsExcavation1_0=Ultra perforador (HABILIDAD)
m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad
m.EffectsExcavation2_0=Cazatesoros
m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros
m.ExcavationGigaDrillBreakerLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura.
mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti...
mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada
mcPlayerListener.AbilitiesOn=Uso de habilidad activada
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!**
mcPlayerListener.AcrobaticsSkill=Acrobacias:
mcPlayerListener.ArcherySkill=Tiro con Arco:
mcPlayerListener.AxesSkill=Hachas:
mcPlayerListener.ExcavationSkill=Excavacion:
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado
mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES**
mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO**
mcPlayerListener.HerbalismSkill=Herboristeria:
mcPlayerListener.MiningSkill=Minar:
mcPlayerListener.NoPermission=mcPermisos insuficientes
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui.
mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta.
mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente.
mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1}
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion
mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0}
mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo
mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0}
mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta
mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta
mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0}
mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado
mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado
mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado
mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado
mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda.
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres--
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres--
mcPlayerListener.RepairSkill=Reparar:
mcPlayerListener.SwordsSkill=Espadas:
mcPlayerListener.TamingSkill=Domar:
mcPlayerListener.UnarmedSkill=Desarmado:
mcPlayerListener.WoodcuttingSkill=Tala de arboles:
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas
Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta
Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta
Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada!
Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada!
Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada!
Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada!
Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada!
Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada!
Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada!
Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo.
Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE**
Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO**
Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES**
Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA**
Skills.ReadyFists=[[GREEN]]**TUS PUÑOS ESTAN LISTOS PARA USAR ENLOQUECER**
Skills.LowerFists=[[GRAY]]**TUS PUÑOS HAN SIDO DESCARGADOS**
Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR**
Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO**
Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR**
Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA**
Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS**
Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA**
Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer!
Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO**
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde!
Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO**
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles!
Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO**
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor!
Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS**
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados!
Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO**
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas!
Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador!
Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado**
Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado**
Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado**
Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado**
Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado**
Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado**
Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado**
Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1})
Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1})
Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1})
Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1})
Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1})
Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1})
Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1})
Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1})
Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1})
Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1})
Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1})
Skills.FeltEasy=[[GRAY]]Esa fue facil.
Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados.
Skills.NeedMore=[[DARK_RED]]Necesitas mas
Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante
Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion
Skills.Disarmed=[[DARK_RED]]Has sido desarmado!
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS**
Combat.BeastLoreOwner=[[DARK_AQUA]]Dueño ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte
Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada
Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada
Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir
Party.Help2=[[RED]]Para entrar a una fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3=[[RED]]Consulta /{0} ? para mas informacion
Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir
Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]Para proteger tu fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta
Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta
Party.PasswordSet=[[GREEN]]Contraseña de la fiesta puesta a {0}
Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0}
Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0}
Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false]
Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad
Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor
Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!!
Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO!
Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!!
Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}!
Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]!
Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining
m.SkillFishing=FISHING
mcPlayerListener.FishingSkill=Fishing:
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
m.EffectsRepair5_0=Arcane Forging
m.EffectsRepair5_1=Repair magic items
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING
m.XPGainFishing=Fishing (Go figure!)
m.EffectsFishing1_0=Treasure Hunter (Passive)
m.EffectsFishing1_1=Fish up misc objects
m.EffectsFishing2_0=Magic Hunter
m.EffectsFishing2_1=Find Enchanted Items
m.EffectsFishing3_0=Shake (vs. Entities)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon=[[GREEN]]Summoning complete
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0=Call of the Wild
m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=-
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=-
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=-
Commands.NoConsole=This command does not support console usage.

View File

@ -1,411 +1,419 @@
Combat.Ignition=[[RED]]**SYTYTYS** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike**
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty Acrobatics.Effect.0=Roll
Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** Acrobatics.Effect.1=Reduces or Negates fall damage
Combat.Gore=[[GREEN]]**PISTO** Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=AKROBATIA
Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Mahdollisuus palauttaa nuolia: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=KAIVANTO
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N HAKULLASI**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Taikavoima on h\u00e4ipynyt esineest\u00e4 pysyv\u00e4sti.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Verenvuodatuksen mahdollisuus: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** Combat.BeastLore=[[GREEN]]**BEAST LORE**
Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\\!
m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään Combat.Gore=[[GREEN]]**PISTO**
m.mccPartyQ=[[RED]]- Lähde ryhmästä Combat.Ignition=[[RED]]**SYTYTYS**
m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY**
m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu Combat.TargetDazed=Kohde [[DARK_RED]]tyrm\u00e4tty
m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- Commands.Ability.Off=Ability use toggled [[RED]]off
m.mccStats=- Näytä mcMMO tilastosi Commands.Ability.On=Ability use toggled [[GREEN]]on
m.mccLeaderboards=- Tulostaulukko Commands.AdminChat.Off=Admin Chat only [[RED]]Off
m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois Commands.AdminChat.On=Admin Chat only [[GREEN]]On
m.mccAdminToggle=- Laita admin juttelu päälle/pois Commands.AdminToggle=[[RED]]- Toggle admin chat
m.mccInspect=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta Commands.Disabled=[[RED]]This command is disabled.
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta Commands.DoesNotExist=[[RED]]Player does not exist in the database!
m.mccMcGod=- "God Mode" Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Commands.Inspect=<player> [[RED]]- View detailed player info
m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} Commands.Invite.Success=[[GREEN]]Invite sent successfully.
m.AbilityLockTemplate=[[GRAY]]{0} Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} Commands.mcgod=[[RED]]- Toggle GodMode
m.Effects=EFEKTIT Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
m.YourStats=TILASTOSI Commands.ModDescription=[[RED]]- Read brief mod description
m.SkillTaming=KESYTTÄMINEN Commands.NoConsole=This command does not support console usage.
m.XPGainTaming=Animal Taming, or combat w/ your wolves Commands.Other=[[GREEN]]--OTHER COMMANDS--
m.EffectsTaming1_0=Pedon Tarina Commands.Party.Accept=[[RED]]- Accept party invite
m.EffectsTaming1_1=Luulla lyöminen tutkii susia Commands.Party.Chat.Off=Party Chat only [[RED]]Off
m.EffectsTaming2_0=Pisto Commands.Party.Chat.On=Party Chat only [[GREEN]]On
m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
m.EffectsTaming3_0=Teroitetut Kynnet Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
m.EffectsTaming3_1=Tuhoamis Bonus Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
m.EffectsTaming4_0=Ympäristötietoinen Commands.Party.Invite=<player> [[RED]]- Send party invite
m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle Commands.Party.Join=Joined Party: {0}
m.EffectsTaming5_0=Paksu Turkki Commands.Party.Kick=[[RED]]You were kicked from party {0}!
m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä Commands.Party.Leave=[[RED]]You have left that party
m.EffectsTaming6_0=Räjähdyskestävä Commands.Party.Members=[[GREEN]]Party Members: {0}
m.EffectsTaming6_1=Räjähdysvahingon vähennys Commands.Party.None=[[RED]]You are not in a party.
m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) Commands.Party.Quit=[[RED]]- Leave your current party
m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) Commands.Party.Toggle=[[RED]]- Toggle Party Chat
m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) Commands.Party=<party-name> [[RED]]- Create/Join designated party
m.AbilBonusTaming1_0=Ympäristötietoinen Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
m.AbilBonusTaming1_1=Sudet karttavat vaaraa Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
m.AbilBonusTaming2_0=Paksu Turkki Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
m.AbilBonusTaming3_0=Räjähdyskestävä Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän Commands.Stats.Self=YOUR STATS
m.AbilBonusTaming4_0=Teroitetut Kynnet Commands.Stats=[[RED]]- View your mcMMO stats
m.AbilBonusTaming4_1=+2 Vahinko Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
m.SkillWoodCutting=PUUN KAATO mcMMO.NoInvites=[[RED]]You have no invites at this time
m.XPGainWoodCutting=Puiden pilkkominen mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
m.EffectsWoodCutting1_0=Puunkaataja (TAITO) mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
m.EffectsWoodCutting1_1=Räjäytä puita mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
m.EffectsWoodCutting2_0=Lehdenpuhallin Commands.Party.InParty=[[GREEN]]Party: {0}
m.EffectsWoodCutting2_1=Puhalla lehtiä pois Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.EffectsWoodCutting3_0=Tuplasaalis Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
m.EffectsWoodCutting3_1=Tuplaa normaali saalis Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) Party.Help.2=[[RED]]Consult /party ? for more information
m.AbilBonusWoodCutting1_0=Lehdenpuhallin Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% Party.Help.5=[[RED]]To password protect your party, use /party password <password>
m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
m.SkillArchery=JOUSIAMMUNTA Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhm\u00e4\u00e4n
m.EffectsArchery1_0=Sytytys Party.InformedOnQuit={0} [[GREEN]] on l\u00e4htenyt ryhm\u00e4st\u00e4
m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen Party.InvalidName=[[DARK_RED]]That is not a valid party name.
m.EffectsArchery2_0=Pökerrys (Pelaajat) Party.IsLocked=[[RED]]This party is already locked!
m.EffectsArchery2_1=Disorients foes and deals 4 DMG Party.IsntLocked=[[RED]]This party is not locked!
m.EffectsArchery3_0=Vahinko+
m.EffectsArchery3_1=Muokkaa vahinkoa
m.EffectsArchery4_0=Nuolenkeräys
m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista
m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}%
m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
m.SkillAxes=KIRVEET
m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun
m.EffectsAxes1_0=Kallonhalkoja (TAITO)
m.EffectsAxes1_1=Tee aluevahinkoa
m.EffectsAxes2_0=Kriittiset Iskut
m.EffectsAxes2_1=Tuplavahinko
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
m.SkillSwords=MIEKAT
m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun
m.EffectsSwords1_0=Vastaisku
m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta
m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO)
m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko
m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+
m.EffectsSwords3_1=5 Aiheuta Verenvuotoa
m.EffectsSwords4_0=Torjuminen
m.EffectsSwords4_1=Estää saadun vahingon
m.EffectsSwords5_0=Verenvuoto
m.EffectsSwords5_1=Lisää Verenvuoto
m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
m.SkillAcrobatics=AKROBATIA
m.XPGainAcrobatics=Tippumalla
m.EffectsAcrobatics1_0=Kieriminen
m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa
m.EffectsAcrobatics2_0=Sulava Kieriminen
m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen
m.EffectsAcrobatics3_0=Väistö
m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen
m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}%
m.SkillMining=LOUHINTA
m.XPGainMining=Louhimalla kiveä ja malmia
m.EffectsMining1_0=Supermurskain (TAITO)
m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys
m.EffectsMining2_0=Tuplasaalis
m.EffectsMining2_1=Tuplaa normaali saaliin määrä
m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
m.SkillRepair=KORJAUS
m.XPGainRepair=Korjaamalla
m.EffectsRepair1_0=Korjaa
m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja
m.EffectsRepair2_0=Korjausten Herra
m.EffectsRepair2_1=Lisätty korjausten määrä
m.EffectsRepair3_0=Superkorjaus
m.EffectsRepair3_1=Tuplatehokkuus
m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO)
m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja
m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu
m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}%
m.SkillUnarmed=ASEISTAMATON
m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun
m.EffectsUnarmed1_0=Raivopää (TAITO)
m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja
m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat)
m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=Nuolentorjunta
m.EffectsUnarmed5_1=Torjuu nuolia
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s
m.SkillHerbalism=YRTTIHOITO
m.XPGainHerbalism=Keräämällä yrttejä
m.EffectsHerbalism1_0=Vihermaa (TAITO)
m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis
m.EffectsHerbalism2_0=Viherpeukalo (Vehnä)
m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää
m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi)
m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit)
m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä
m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa
m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=KAIVANTO
m.XPGainExcavation=Kaivamalla ja löytämällä aarteita
m.EffectsExcavation1_0=Giga Drill Breaker (TAITO)
m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus
m.EffectsExcavation2_0=Aarteenmetsästäjä
m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita
m.ExcavationGigaDrillBreakerLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja.
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi...
mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä
mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!**
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia:
mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta:
mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet:
mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto:
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä
mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO**
mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI**
mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito:
mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto:
mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions)
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä.
mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä.
mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty.
mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1}
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun
mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0}
mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja
mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0}
mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet
mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä
mcPlayerListener.JoinedParty=Liityit ryhmään: {0}
mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä
mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä
mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä
mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä
mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus:
mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat:
mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys:
mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus:
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato:
mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi
Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään
Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä
Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Skills.TooTired=[[RED]]You are too tired to use that ability again.
Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
Skills.BerserkOff=[[RED]]**Berserk has worn off**
Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.Locked=[[RED]]Party is locked, only party leader may invite. Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.IsntLocked=[[GRAY]]Party is not locked
Party.Unlocked=[[GRAY]]Party is unlocked
Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3=[[RED]]Consult /{0} ? for more information
Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.InvalidName=[[DARK_RED]]That is not a valid party name
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} Party.NotOwner=[[DARK_RED]]You are not the party owner
Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] Party.PasswordSet=[[GREEN]]Party password set to {0}
Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal Party.Player.Invalid=[[RED]]That is not a valid player.
Commands.xprate.proper3=[[RED]]Enter true or false for the second value Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Party is unlocked
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
m.SkillFishing=FISHING Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
mcPlayerListener.FishingSkill=Fishing: Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
Repair.Downgraded=[[RED]]Arcane power has decreased for this item. XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. Effects.Effects=EFFECTS
m.EffectsRepair5_0=Arcane Forging Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
m.EffectsRepair5_1=Repair magic items Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING
m.XPGainFishing=Fishing (Go figure!)
m.EffectsFishing1_0=Treasure Hunter (Passive)
m.EffectsFishing1_1=Fish up misc objects
m.EffectsFishing2_0=Magic Hunter
m.EffectsFishing2_1=Find Enchanted Items
m.EffectsFishing3_0=Shake (vs. Entities)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon=[[GREEN]]Summoning complete
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0=Call of the Wild
m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon... Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon... Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon... Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon... Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
@ -414,22 +422,19 @@ Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon... Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon... Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon... Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]You need more
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]You are too tired to use that ability again.
Stats.Header.Combat=[[GOLD]]-=TAISTELUTAIDOT=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -1,421 +1,419 @@
Combat.Ignition=[[RED]]**ALLUMAGE** Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez étourdi. Acrobatics.DodgeChance=[[RED]]Chance d\'esquive : [[YELLOW]]{0}%
Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi Acrobatics.Effect.0=Roulade
Combat.StruckByGore=[[RED]]**FRAPPÉ JUSQU'AU SANG** Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
Combat.Gore=[[GREEN]]**SANG** Acrobatics.Effect.2=Roulade gracieuse
Combat.ArrowDeflect=[[WHITE]]**FLÈCHE DEVIÉE** Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique
Item.ChimaeraWingFail=**CHIMAERA WING a échoué \!** Acrobatics.Effect.4=Esquive
Item.ChimaeraWingPass=**CHIMAERA WING** Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour utiliser ça. [[YELLOW]]({0}s) Acrobatics.Listener=Acrobatie :
m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- Acrobatics.Roll.Chance=[[RED]]Chance de roulade : [[YELLOW]]{0}%
m.mccParty=[party name] [[RED]]- Créer / Rejoindre un groupe Acrobatics.Roll.GraceChance=[[RED]]Chance de roulade gracieuse : [[YELLOW]]{0}%
m.mccPartyQ=[[RED]]- Vous quitter la partie en cours Acrobatics.Roll.Text=**ROULADE**
m.mccPartyToggle=[[RED]] - Active le Chat de groupe Acrobatics.SkillName=ACROBATIE
m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
m.mccPartyAccept=[[RED]]- Accepter l'invitation Archery.Combat.DazeChance=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
m.mccPartyTeleport=[party member name] [[RED]]- Vous téléporte à un membre du groupe Archery.Combat.RetrieveChance=[[RED]]Chance de r\u00e9cup\u00e9ration de fl\u00e8che : [[YELLOW]]{0}%
m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}%
m.mccStats=- Voir vos statistiques Archery.Effect.0=Tir pr\u00e9cis
m.mccLeaderboards=- Classements Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
m.mccToggleAbility=- Active les capacités spéciales avec clic droit Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
m.mccAdminToggle=- Active le chat admin Archery.Effect.3=D\u00e9soriente les ennemis et inflige 4 points de d\u00e9g\u00e2t
m.mccInspect=[playername] [[RED]]- Voir les infos détaillées du joueur Archery.Effect.4=Arrow Retrieval
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier Archery.Effect.5=Chance to retrieve arrows from corpses
m.mccMcGod=- Mode dieu Archery.Listener=Archerie :
m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence Archery.SkillName=ARCHERIE
m.mccModDescription=[[RED]]- Affiche la description de mcMMO Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Axes.Ability.Bonus.0=Ma\u00eetrise des haches
m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} Axes.Ability.Bonus.2=Impact
m.AbilityLockTemplate=[[GRAY]]{0} Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} Axes.Ability.Bonus.4=Impact puissant
m.Effects=EFFETS Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
m.YourStats=VOS STATS Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
m.SkillTaming=DRESSAGE Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
m.XPGainTaming=Animal Taming, or combat w/ your wolves Axes.Combat.Cleave.Proc=[[DARK_RED]]Frapp\u00e9 par Tranche-cr\u00e2ne !
m.EffectsTaming1_0=Connaissance des bêtes Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
m.EffectsTaming1_1=Inspecte un loup avec un os Axes.Combat.CritChance=[[RED]]Chance d\'infliger un coup critique : [[YELLOW]]{0}%
m.EffectsTaming2_0=Morsures Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE !
m.EffectsTaming2_1=Des coups critiques lors d'une morsure Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
m.EffectsTaming3_0=Griffes aiguisées Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
m.EffectsTaming3_1=Bonus de dégâts Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
m.EffectsTaming4_0=Conscient de l'environnement Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
m.EffectsTaming4_1=Resistance aux Cactus, à la lave et aux chutes. Axes.Effect.1=Inflige des d\u00e9g\u00e2ts de zone
m.EffectsTaming5_0=Epaisse fourrure Axes.Effect.2=Coup critique
m.EffectsTaming5_1=Réduction dégâts, Résistance au feu Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s
m.EffectsTaming6_0=Résistance aux chocs Axes.Effect.4=Ma\u00eetrise des haches
m.EffectsTaming6_1=Réduction des dommages explosifs Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
m.AbilLockTaming1=Débloqué au niveau 100 (Conscient de l'environnement) Axes.Effect.6=Impact
m.AbilLockTaming2=Débloqué au niveau 250 (Épaisse fourrure) Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure
m.AbilLockTaming3=Débloqué au niveau 500 (Résistance aux chocs) Axes.Effect.8=Impact puissant
m.AbilLockTaming4=Débloqué au niveau 750 (Griffes aiguisées) Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
m.AbilBonusTaming1_0=Conscient de l'environnement Axes.Listener=Haches :
m.AbilBonusTaming1_1=Le loup évite le danger Axes.SkillName=HACHES
m.AbilBonusTaming2_0=Epaisse fourrure Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
m.AbilBonusTaming2_1=Réduit de moitié les dommages \+ résistance au feu Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
m.AbilBonusTaming3_0=Résistance aux chocs Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
m.AbilBonusTaming3_1=divise par 6 les dégats d'explosions Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
m.AbilBonusTaming4_0=Griffes aiguisées Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
m.AbilBonusTaming4_1=+2 Dommages Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1})
m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
m.SkillWoodCutting=BÛCHERONNAGE Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE**
m.XPGainWoodCutting=Abattre des arbres Excavation.Effect.0=Foreur (Comp\u00e9tence)
m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacité spéciale) Excavation.Effect.1=Drops x3, XP x3, plus rapide
m.EffectsWoodCutting1_1=Faire exploser les arbres Excavation.Effect.2=Chasseur de tr\u00e9sors
m.EffectsWoodCutting2_0=Souffleur de feuilles Excavation.Effect.3=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors
m.EffectsWoodCutting2_1=Détruire plus de feuilles Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s
m.EffectsWoodCutting3_0=Double Butin Excavation.Listener=Excavation:
m.EffectsWoodCutting3_1=Double le butin normal Excavation.SkillName=EXCAVATION
m.AbilLockWoodCutting1=Débloqué au niveau 100 (Souffleur de feuilles) Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Votre comp\u00e9tence Foreur est termin\u00e9e**
m.AbilBonusWoodCutting1_0=Soufler les feuilles Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**FOREUR ACTIV\u00c9**
m.AbilBonusWoodCutting1_1=Détruire plus de feuilles Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Foreur [[GREEN]]est pr\u00eate !
m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
m.WoodCuttingTreeFellerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
m.SkillArchery=TIR À L'ARC Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1})
m.XPGainArchery=Attaquer les monstres Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors**
m.EffectsArchery1_0=Allumage Fishing.Ability.Locked.0=VERROUILL\u00c9 AVANT 150+ (Secouer)
m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5
m.EffectsArchery2_0=Étourdir (les joueurs) Fishing.Ability.Shake=[[RED]]Secousse : [[YELLOW]]Arrache des objets des monstres, les mutilant par la m\u00eame occasion ;_;
m.EffectsArchery2_1=Disorients foes and deals 4 DMG Fishing.Effect.0=Chasseur de tr\u00e9sors (passif)
m.EffectsArchery3_0=Dégâts+ Fishing.Effect.1=Remonte des objets inhabituels
m.EffectsArchery3_1=Augmente les dégâts Fishing.Effect.2=P\u00eache magique
m.EffectsArchery4_0=Récupération de flèches Fishing.Effect.3=Remonte des objets magiques
m.EffectsArchery4_1=Chances de récupérer vos flèches sur un cadavre Fishing.Effect.4=Secousse (sur monstres)
m.ArcheryDazeChance=[[RED]]Chances d'étourdir : [[YELLOW]]{0}% Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
m.ArcheryRetrieveChance=[[RED]]Chances de récupération des flèches : [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert !
m.ArcheryIgnitionLength=[[RED]]Durée du feu : [[YELLOW]]{0} secondes Fishing.Listener=P\u00eache :
m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
m.SkillAxes=HACHE Fishing.SkillName=P\u00caCHE
m.XPGainAxes=Attaquer des monstres Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1})
m.EffectsAxes1_0=Fendeur de crânes (capacité spéciale) Herbalism.Ability.0=Main verte (Comp\u00e9tence)
m.EffectsAxes1_1=provoque des dégâts de zone Herbalism.Ability.1=Propage les plantes / triple drops
m.EffectsAxes2_0=Coup critiques Herbalism.Ability.2=Doigts verts (Wheat)
m.EffectsAxes2_1=double les dégâts Herbalism.Ability.3=Replante le bl\u00e9 lors de la r\u00e9colte
m.EffectsAxes3_0=Axe Mastery Herbalism.Ability.4=Doigts verts (Cobble/Stone Brick)
m.EffectsAxes3_1=Adds bonus DMG Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy en utilisant des graines
m.EffectsAxes4_0=Impact Herbalism.Ability.6=R\u00e9gime de fermier
m.EffectsAxes4_1=Strike with enough force to shatter armor Herbalism.Ability.7=Am\u00e9liore la nutrition des produits de la ferme
m.EffectsAxes5_0=Greater Impact Herbalism.Ability.8=Double drops
m.EffectsAxes5_1=Deal bonus damage to unarmored foes Herbalism.Ability.9=Double la quantit\u00e9 r\u00e9colt\u00e9e
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) Herbalism.Ability.DoubleDropChance=[[RED]]Chance de double drop : [[YELLOW]]{0}%
m.AbilBonusAxes1_0=Axe Mastery Herbalism.Ability.FD=[[RED]]R\u00e9gime de fermier : [[YELLOW]]Rang {0}
m.AbilBonusAxes1_1=Bonus {0} damage Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
m.AbilBonusAxes2_0=Impact Herbalism.Ability.GTh.Chance=[[RED]]Probabilit\u00e9 de Doigts verts : [[YELLOW]]{0}%
m.AbilBonusAxes2_1=Deal {0} DMG to armor Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
m.AbilBonusAxes3_0=Greater Impact Herbalism.Ability.GTh.Stage=[[RED]]Doigts verts : [[YELLOW]] Le bl\u00e9 passe directement \u00e0 l\'\u00e9tape {0}
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS**
m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
m.AxesSkullLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
m.SkillSwords=ÉPÉE Herbalism.Listener=Herboristerie :
m.XPGainSwords=Attaque des monstres Herbalism.SkillName=HERBORISTERIE
m.EffectsSwords1_0=Contre-Attaque Herbalism.Skills.GTe.Off=[[RED]]**Votre comp\u00e9tence Main verte est termin\u00e9e**
m.EffectsSwords1_1=Renvoie 50% des degats subis Herbalism.Skills.GTe.On=[[GREEN]]**MAIN VERTE ACTIV\u00c9**
m.EffectsSwords2_0=Lame crantée (capacité spéciale) Herbalism.Skills.GTe.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Main verte [[GREEN]]est pr\u00eate !
m.EffectsSwords2_1=25% de dégâts et saignements succesifs. Herbalism.Skills.GTe.Other.Off=[[RED]]Main verte[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
m.EffectsSwords3_0=Lame crantée avec saignement+ Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Main verte !
m.EffectsSwords3_1=5 saignements Herbalism.Skillup=[[YELLOW]]Le talent Herboristerie augmente de {0}. Total ({1})
m.EffectsSwords4_0=Parer Mining.Ability.0=Broyeur (Comp\u00e9tence)
m.EffectsSwords4_1=Annule les dommages Mining.Ability.1=Plus rapide, chance de triple drops
m.EffectsSwords5_0=Saignement Mining.Ability.2=Double drops
m.EffectsSwords5_1=provoque un saignement répété Mining.Ability.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% Mining.Ability.4=Minage explosif
m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} Mining.Ability.5=Bonus au minage \u00e0 l\'explosif
m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % Mining.Ability.6=Grosses explosions
m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % Mining.Ability.7=Augmente le rayon d\'explosion de la TNT
m.SwordsSSLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s Mining.Ability.8=Expert en d\u00e9molition
m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes Mining.Ability.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
m.SkillAcrobatics=ACROBATIE Mining.Ability.Length=[RED]]Dur\u00e9e de Broyeur : [[YELLOW]]{0}s
m.XPGainAcrobatics=Chuter Mining.Ability.Locked.0=VERROUILL\u00c9 AVANT 250+ (Minage explosif)
m.EffectsAcrobatics1_0=Roulade Mining.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Grosses explosions)
m.EffectsAcrobatics1_1=Réduit ou annule les dommages Mining.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (Expert en d\u00e9molition)
m.EffectsAcrobatics2_0=Super roulade Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
m.EffectsAcrobatics2_1=Roulade deux fois plus efficace Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
m.EffectsAcrobatics3_0=Esquive Mining.Effect.Decrease=[[RED]]Expert en d\u00e9molition, r\u00e9duction de d\u00e9g\u00e2ts : [[YELLOW]]{0}%
m.EffectsAcrobatics3_1=Dommages reduits de moitié Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% Mining.Listener=Minage :
m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% Mining.SkillName=MINAGE
m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% Mining.Skills.SuperBreaker.Off=[[RED]]**Votre comp\u00e9tence Broyeur est termin\u00e9e**
m.SkillMining=MINAGE Mining.Skills.SuperBreaker.On=[[GREEN]]**BROYEUR ACTIV\u00c9**
m.XPGainMining=Miner de la roche et des minerais Mining.Skills.SuperBreaker.Other.Off=[[RED]]Broyeur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
m.EffectsMining1_0=Super Breaker (capacité spéciale) Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Broyeur !
m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
m.EffectsMining2_0=Double Butin Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1})
m.EffectsMining2_1=Double le butin normal Mining.Blast.Boom=[[GRAY]]**BOUM**
m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% Mining.Blast.Effect.0=+35% de rendement
m.MiningSuperBreakerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s Mining.Blast.Effect.1=+40% de rendement
m.SkillRepair=RÉPARATION Mining.Blast.Effect.2=+45% de rendement, pas de d\u00e9bris
m.XPGainRepair=Réparer des objets Mining.Blast.Effect.3=+50% de rendement, pas de d\u00e9bris
m.EffectsRepair1_0=Réparer Mining.Blast.Effect.4=+55% de rendement, pas de d\u00e9bris, double drops
m.EffectsRepair1_1=Réparation d'outils & Armures en Fer Mining.Blast.Effect.5=+60% de rendement, pas de d\u00e9bris, double drops
m.EffectsRepair2_0=Maître en réparation Mining.Blast.Effect.6=+65% de rendement, pas de d\u00e9bris, triple drops
m.EffectsRepair2_1=Augmente le nombre de réparations possibles Mining.Blast.Effect.7=+70% de rendement, pas de d\u00e9bris, triple drops
m.EffectsRepair3_0=Super Réparation Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
m.EffectsRepair3_1=Double l'efficacité Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
m.EffectsRepair4_0=Réparation du Diamant (requiert niveau {0}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
m.EffectsRepair4_1=Réparation des outils & armures en diamant Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
m.RepairRepairMastery=[[RED]]Maître en réparation : [[YELLOW]]{0}% de durabilité restaurée Repair.Effects.0=R\u00e9paration
m.RepairSuperRepairChance=[[RED]]Chances de Super Réparation : [[YELLOW]]{0}% Repair.Effects.1=R\u00e9pare les outils et armures en fer
m.SkillUnarmed=MAINS NUES Repair.Effects.2=Ma\u00eetrise du forgeage
m.XPGainUnarmed=Attaquer des monstres sans armes Repair.Effects.3=Am\u00e9liore la r\u00e9paration
m.EffectsUnarmed1_0=Berserk (capacité spéciale) Repair.Effects.4=Superbe r\u00e9paration
m.EffectsUnarmed1_1=+50% de dégâts, brise les matériaux faibles Repair.Effects.5=Double l\'efficacit\u00e9
m.EffectsUnarmed2_0=Désarmer (les joueurs) Repair.Effects.6=R\u00e9paration du diamant (talent {0}+)
m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main Repair.Effects.7=R\u00e9pare les outils et armures en diamant
m.EffectsUnarmed3_0=Iron Arm Style Repair.Effects.8=Forge arcanique
m.EffectsUnarmed3_1=Hardens your arm over time Repair.Effects.9=R\u00e9pare les objets magiques
m.EffectsUnarmed5_0=Déviation des flèches Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus Repair.Listener=R\u00e9paration :
m.AbilBonusUnarmed2_0=Iron Arm Style Repair.SkillName=R\u00c9PARATION
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or.
m.UnarmedDisarmChance=[[RED]]Chances de Désarmer : [[YELLOW]]{0}% Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
m.UnarmedBerserkLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
m.SkillHerbalism=Herboristerie Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
m.XPGainHerbalism=Récoler des herbes Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9.
m.EffectsHerbalism1_0=Main verte (capacité spéciale) Repair.Skills.Mastery=[[RED]]Ma\u00eetrise du forgeage : [[YELLOW]]Durabilit\u00e9 restaur\u00e9e augment\u00e9e de {0}%
m.EffectsHerbalism1_1=répand la main verte, 3x Butin Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
m.EffectsHerbalism2_0=Main verte (Blé) Repair.Skills.Super.Chance=[[RED]]Probabilit\u00e9 de superbe r\u00e9paration : [[YELLOW]]{0}%
m.EffectsHerbalism2_1=Auto-plantes du blé lors de la récolte Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total {{1}}
m.EffectsHerbalism3_0=Main verte (Cobblestone) Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}%
m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
m.EffectsHerbalism4_0=Farmer's Diet Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
m.EffectsHerbalism5_0=Double butin (Toutes cultures) Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
m.EffectsHerbalism5_1=Double les récoltes Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
m.HerbalismGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% Swords.Combat.Bleed.Chance=[[RED]]Chance de saignement : [[YELLOW]]{0} %
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
m.SkillExcavation=EXCAVATION Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
m.XPGainExcavation=Creuser et trouver des trésors Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
m.EffectsExcavation1_0=Super broyeur (capacité spéciale) Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE**
m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse Swords.Combat.Counter.Chance=[[RED]]Chance de contre-attaque : [[YELLOW]]{0}%
m.EffectsExcavation2_0=Chercheur de trésors Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
m.EffectsExcavation2_1=Capacité de trouver un trésor Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
m.ExcavationGigaDrillBreakerLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s Swords.Combat.Parry.Chance=[[RED]]Chance de parade : [[YELLOW]]{0} %
mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... Swords.Effect.0=Contre-attaque
mcPlayerListener.AbilitiesOff=Capacité spéciale désactivée Swords.Effect.1=Renvoie 50% des d\u00e9g\u00e2ts re\u00e7us
mcPlayerListener.AbilitiesOn=Capacité spéciale activée Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence)
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITÉ RECHARGÉE** Swords.Effect.3=25% de d\u00e9g\u00e2ts + saignement de zone
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : Swords.Effect.5=5 ticks
mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : Swords.Effect.6=Bleed
mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): Swords.Effect.7=Apply a bleed DoT
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode désactivé Swords.Listener=\u00c9p\u00e9es :
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activé Swords.SkillName=\u00c9P\u00c9ES
mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUÉ** Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
mcPlayerListener.NoPermission=Vous n'avez pas les permissions nécessaires. Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accès à une compé, elle ne sera pas affichée ici. Swords.SkillUp=[[YELLOW]]Le talent \u00c9p\u00e9es augmente de {0}. Total ({1})
mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. Swords.SS.Length=[[RED]]Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s
mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a été envoyée avec succès. Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement
mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reçu une invitation pour le groupe {0} de la part de {1} Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation Taming.Ability.Bonus.2=Fourrure \u00e9paisse
mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptée. Vous avez rejoint le groupe {0} Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
mcPlayerListener.YouAreInParty=[[GREEN]]Vous êtes dans le groupe {0} Taming.Ability.Bonus.5=Les explosifs font 1/6\u00e8me de leurs d\u00e9g\u00e2ts
mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es
mcPlayerListener.LeftParty=[[RED]]Vous avez quitté le groupe Taming.Ability.Bonus.7=+2 de d\u00e9g\u00e2ts
mcPlayerListener.JoinedParty=Votre groupe: {0} Taming.Ability.Bonus.8=Fast food
mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On Taming.Ability.Bonus.9=50% de chance de voler la vie
mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off Taming.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Attentif \u00e0 l\'environnement)
mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On Taming.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Fourrure \u00e9paisse)
mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off Taming.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (R\u00e9sistance aux chocs)
mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. Taming.Ability.Locked.3=VERROUILL\u00c9 AVANT 750+ (Griffes ac\u00e9r\u00e9es)
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa Taming.Ability.Locked.4=VERROUILL\u00c9 AVANT 50+ (Fast food)
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} Taming.Combat.Chance.Gore=[[RED]]Chance de morsure : [[YELLOW]]{0}%
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- Taming.Effect.0=Connaissances des b\u00eates
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Taming.Effect.1=Un coup d\'os inspecte les loups et ocelots
mcPlayerListener.RepairSkill=[[YELLOW]]Réparation (/Repair) : Taming.Effect.10=R\u00e9sistance aux chocs
mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs
mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : Taming.Effect.12=Appel de la nature
mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : Taming.Effect.13=Appelle un animal \u00e0 vos c\u00f4t\u00e9s
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
mcPlayerListener.YourStats=[[GREEN]]Vos statistiques Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe Taming.Effect.16=Fast Food Service
Party.InformedOnQuit={0} [[GREEN]] a quitté votre groupe Taming.Effect.17=Chance for wolves to heal on attack
Skills.YourGreenTerra=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Main verte [[GREEN]]est rechargée Taming.Effect.2=Morsure
Skills.YourTreeFeller=[[GREEN]]Votre capacitée spéciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargée Taming.Effect.3=Coup critique faisant saigner
Skills.YourSuperBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super Breaker[[GREEN]]est rechargée Taming.Effect.4=Griffes ac\u00e9r\u00e9es
Skills.YourSerratedStrikes=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Epee cranté [[GREEN]]est rechargée Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
Skills.YourBerserk=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Berserk [[GREEN]]est rechargée Taming.Effect.6=Attentif \u00e0 l\'environnement
Skills.YourSkullSplitter=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Fendeur de crânes [[GREEN]]est rechargée Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super broyeur [[GREEN]]est rechargée Taming.Effect.8=Fourrure \u00e9paisse
Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité pour l'instant. Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
Skills.ReadyHoe=[[GREEN]]**Votre bêche est chargée** Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s...
Skills.LowerHoe=[[GRAY]]Votre bêche s'est déchargée.. Taming.Listener=Apprivoisement :
Skills.ReadyAxe=[[GREEN]]**Votre hache est chargée** Taming.SkillName=APPRIVOISEMENT
Skills.LowerAxe=[[GRAY]]Votre hache s'est déchargée.. Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1})
Skills.ReadyFists=[[GREEN]]**Vos poings sont chargés** Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
Skills.LowerFists=[[GRAY]]Vos poings se sont déchargés.. Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs.
Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargée** Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs.
Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est déchargée.. Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargée** Unarmed.Ability.Bonus.0=Poings de fer
Skills.LowerShovel=[[GRAY]]Votre pelle s'est déchargée.. Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts
Skills.ReadySword=[[GREEN]]**Votre épée est chargée** Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Chance de d\u00e9viation de fl\u00e8che : [[YELLOW]]{0}%
Skills.LowerSword=[[GRAY]]Votre épée s'est déchargée.. Unarmed.Ability.Chance.Disarm=[[RED]]Chance de d\u00e9sarmement : [[YELLOW]]{0}%
Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
Skills.GreenTerraOn=[[GREEN]]**Compétence [[YELLOW]]Main Verte [[GREEN]]activée** Unarmed.Effect.0=Berserk (Comp\u00e9tence)
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Main verte ! Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
Skills.TreeFellerOn=[[GREEN]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activée** Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Abatteur d'Arbres ! Unarmed.Effect.3=Fait tomber l\'arme des ennemis
Skills.SuperBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]activée** Unarmed.Effect.4=Poings de fer
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super Breaker ! Unarmed.Effect.5=Durcit vos poings au fil du temps
Skills.SerratedStrikesOn=[[GREEN]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]activée** Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Lame crantée ! Unarmed.Effect.7=D\u00e9vie les fl\u00e8ches
Skills.SkullSplitterOn=[[GREEN]]**Compétence [[YELLOW]]Fendeur de crânes [[GREEN]]activée** Unarmed.Listener=Poings :
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Fendeur de crânes ! Unarmed.SkillName=POINGS
Skills.GigaDrillBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Broyeur [[GREEN]]activée** Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super broyeur ! Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
Skills.GreenTerraOff=[[RED]]**Compétence [[YELLOW]]Main Verte [[GREEN]]terminée** Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
Skills.TreeFellerOff=[[RED]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminée** Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk !
Skills.SuperBreakerOff=[[RED]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]terminée** Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
Skills.SerratedStrikesOff=[[RED]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]terminée** Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
Skills.BerserkOff=[[RED]]**Berserk est fini** Woodcutting.Ability.0=Soufflage
Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** Woodcutting.Ability.1=Souffle les feuilles
Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** Woodcutting.Ability.Chance.DDrop=[[RED]]Chance de double drop : [[YELLOW]]{0}%
Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmenté de {0}. Total ({1}) Woodcutting.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Soufflage)
Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
Skills.SwordsUp=[[YELLOW]]La competence épée a augmenté de {0}. Total ({1}) Woodcutting.Effect.1=Fait exploser les arbres
Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) Woodcutting.Effect.2=Soufflage
Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) Woodcutting.Effect.3=Souffle les feuilles
Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) Woodcutting.Effect.4=Double drops
Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e
Skills.WoodcuttingUp=[[YELLOW]]La competence bucherônage a augmenté de {0}. Total ({1}) Woodcutting.Listener=B\u00fbcheronnage :
Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) Woodcutting.SkillName=B\u00dbCHERONNAGE
Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmenté de {0}. Total ({1}) Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e**
Skills.FeltEasy=[[GRAY]]That felt easy. Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABATTEUR ACTIV\u00c9**
Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas réparer les objets empilés Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Abatteur [[GREEN]]est pr\u00eate !
Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abatteur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nécessaire pour réparer du diamant Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Abatteur !
Skills.FullDurability=[[GRAY]]Cet objet est déjà en bonne état. Woodcutting.Skills.TreeFeller.Splinter=[[RED]]VOTRE HACHE SE BRISE EN MILLE MORCEAUX !
Skills.Disarmed=[[DARK_RED]]Vous avez été désarmé ! Woodcutting.Skills.TreeFellerThreshold=[[RED]]Cet arbre est trop grand !
m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] Woodcutting.Skillup=[[YELLOW]]Le talent B\u00fbcheronnage augmente de {0}. Total ({1})
Combat.BeastLore=[[GREEN]]**Connaissances des bêtes** Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !**
Combat.BeastLoreOwner=[[DARK_AQUA]]Propriétaire ([[RED]]{0}[[DARK_AQUA]]) Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0} : [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**FL\u00c8CHE DEVI\u00c9E**
Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES**
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]Vous avez \u00e9t\u00e9 frapp\u00e9 par une fl\u00e8che br\u00fblante\\!
Combat.Gore=[[GREEN]]**SANG**
Combat.Ignition=[[RED]]**ALLUMAGE**
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG**
Combat.TargetDazed=La cible est [[DARK_RED]]d\u00e9sorient\u00e9e
Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez \u00e9tourdi.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On
Commands.AdminChat.Off=Canal admin [[RED]]Off
Commands.AdminChat.On=Canal admin [[GREEN]]On
Commands.AdminToggle=[[RED]]- Active / d\u00e9sactive le canal admin
Commands.Disabled=[[RED]]Cette commande est d\u00e9sactiv\u00e9e.
Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es !
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n\'est pas permis sur ce monde (voir les permissions)
Commands.Inspect=<joueur> [[RED]]- Affiche les informations du joueur
Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0}
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Active / d\u00e9sactive le Godmode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Affiche une description du mod
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--AUTRES COMMANDES--
Commands.Party.Accept=[[RED]]- Accepte l\'invitation
Commands.Party.Chat.Off=Canal groupe [[RED]]Off
Commands.Party.Chat.On=Canal groupe [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0}
Commands.Party.Invite.1=[[YELLOW]]Faites [[GREEN]]/accept[[YELLOW]] pour accepter l\'invitation
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Rejoint le groupe : {0}
Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe
Commands.Party.Members=[[GREEN]]Joueurs du groupe : {0}
Commands.Party.None=[[RED]]Vous n\'\u00eates pas dans un groupe.
Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=VOS STATISTIQUES
Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO
Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l\'utilisation des comp\u00e9tences
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - Wiki mcMMO
Commands.Party.InParty=[[GREEN]]Joueurs dans le groupe : {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Faites /party ? pour plus d\'informations
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]Pour verrouiller ou d\u00e9verrouiller votre groupe, faites /party <lock/unlock>
Party.Help.5=[[RED]]Pour passer votre groupe priv\u00e9, faites /party password <motdepasse>
Party.Help.6=[[RED]]Pour \u00e9jecter un joueur de votre groupe, faites /party kick <joueur>
Party.Help.7=[[RED]]Pour nommer un nouveau chef de groupe, faites /party owner <nom>
Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe
Party.InformedOnQuit={0} [[GREEN]]has left your party
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
Party.IsntLocked=[[RED]]Ce groupe n\'est pas verrouill\u00e9 !
Party.Locked=[[RED]]Party is locked, only party leader may invite. Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.IsntLocked=[[GRAY]]Party is not locked
Party.Unlocked=[[GRAY]]Party is unlocked
Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3=[[RED]]Consult /{0} ? for more information
Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.InvalidName=[[DARK_RED]]That is not a valid party name
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} Party.NotOwner=[[DARK_RED]]You are not the party owner
Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] Party.PasswordSet=[[GREEN]]Party password set to {0}
Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal Party.Player.Invalid=[[RED]]That is not a valid player.
Commands.xprate.proper3=[[RED]]Enter true or false for the second value Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! Party.Teleport.Hurt=[[RED]]Vous avez \u00e9t\u00e9 bless\u00e9 durant les {0} derni\u00e8res secondes et ne pouvez pas vous t\u00e9l\u00e9porter.
Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous.
Party.Unlocked=[[GRAY]]Party is unlocked
Commands.XPGain.Acrobatics=Chuter
Commands.XPGain.Archery=Attaquer des monstres
Commands.XPGain.Axes=Attaquer des monstres
Commands.XPGain.Excavation=Creuser et d\u00e9couvrir des tr\u00e9sors
Commands.XPGain.Fishing=P\u00eacher
Commands.XPGain.Herbalism=Cueillette de v\u00e9g\u00e9taux
Commands.XPGain.Mining=Miner et d\u00e9couvrir du minerai
Commands.XPGain.Repair=R\u00e9paration
Commands.XPGain.Swords=Attaquer des monstres
Commands.XPGain.Taming=Apprivoiser et combattre
Commands.XPGain.Unarmed=Attaquer des monstres
Commands.XPGain.WoodCutting=Couper des arbres
Commands.XPGain=[[DARK_GRAY]]XP GAIN : [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
m.SkillFishing=FISHING Commands.xprate.proper.0=[[RED]]L\'usage correct pour changer le taux d\'XP est /xprate <valeur> <true/false>
mcPlayerListener.FishingSkill=Fishing: Commands.xprate.proper.1=[[RED]]L\'usage correct pour restaurer le taux d\'XP est /xprate reset
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER !
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x !
Repair.Downgraded=[[RED]]Arcane power has decreased for this item. XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. Effects.Effects=EFFETS
m.EffectsRepair5_0=Arcane Forging Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
m.EffectsRepair5_1=Repair magic items Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING
m.XPGainFishing=Fishing (Go figure!)
m.EffectsFishing1_0=Treasure Hunter (Passive)
m.EffectsFishing1_1=Fish up misc objects
m.EffectsFishing2_0=Magic Hunter
m.EffectsFishing2_1=Find Enchanted Items
m.EffectsFishing3_0=Shake (vs. Entities)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon=[[GREEN]]Summoning complete
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0=Call of the Wild
m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon... Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon... Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon... Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon... Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
@ -424,19 +422,19 @@ Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon... Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon... Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon... Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Vous \u00eates trop fatigu\u00e9 pour r\u00e9utiliser cette comp\u00e9tence maintenant.
Stats.Header.Combat=[[GOLD]]-=TALENTS DE COMBAT=-
Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=-
Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques

View File

@ -1,444 +1,440 @@
Combat.Ignition=[[RED]]**ACCENSIONE** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Combat.BurningArrowHit=[[DARK_RED]]Sei stato colpito da una freccia di fuoco\! Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Combat.TargetDazed=L'obbiettivo e [[DARK_RED]]Stordito Acrobatics.Effect.0=Roll
Combat.StruckByGore=[[RED]]**Colpito dalle corne** Acrobatics.Effect.1=Reduces or Negates fall damage
Combat.Gore=[[GREEN]]**CORNE** Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Tesoro trovato!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]Ti senti un tocco di magia con questa cattura.
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**DEVIARE FRECCIA** Combat.ArrowDeflect=[[WHITE]]**DEVIARE FRECCIA**
Item.ChimaeraWingFail=**Vento CHIMAERA failato\!** Combat.BeastLore=[[GREEN]]**BESTIA TRADIZIONALE**
Item.ChimaeraWingPass=**Vento CHIMAERA** Combat.BeastLoreHealth=[[DARK_AQUA]]Vita ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Item.InjuredWait=Sei stato ferito da poco e devi aspettare per poter usarlo. [[YELLOW]]({0}s) Combat.BeastLoreOwner=[[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]])
m.mccPartyCommands=[[GREEN]]--Comandi del Party-- Combat.BurningArrowHit=[[DARK_RED]]Sei stato colpito da una freccia di fuoco\\!
m.mccParty=[party name] [[RED]]- Crea/Entra in un party. Combat.Gore=[[GREEN]]**CORNE**
m.mccPartyQ=[[RED]]- Lascia il party. Combat.Ignition=[[RED]]**ACCENSIONE**
m.mccPartyToggle=[[RED]] - Switcha alla party/global chat. Combat.StruckByGore=[[RED]]**Colpito dalle corne**
m.mccPartyInvite=[player name] [[RED]]- Invia un'invito per il party Combat.TargetDazed=L\'obbiettivo e [[DARK_RED]]Stordito
m.mccPartyAccept=[[RED]]- Accetta il party Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso.
m.mccPartyTeleport=[party member name] [[RED]]- Per teletrasportarsi ad un membro del party mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
m.mccOtherCommands=[[GREEN]]--ALTRI COMANDI-- Commands.Ability.Off=Ability use toggled [[RED]]off
m.mccStats=- Controlla le tue stat McMmo Commands.Ability.On=Ability use toggled [[GREEN]]on
m.mccLeaderboards=- Classifica Commands.AdminChat.Off=Admin Chat only [[RED]]Off
m.mccToggleAbility=- Attiva l'abilita con il tasto destro del mouse Commands.AdminChat.On=Admin Chat only [[GREEN]]On
m.mccAdminToggle=- Passi alla chat admin Commands.AdminToggle=[[RED]]- Toggle admin chat
m.mccInspect=[playername] [[RED]]- Controlla i dettagli del giocatore Commands.Disabled=[[RED]]This command is disabled.
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica il personaggio Commands.DoesNotExist=[[RED]]Player does not exist in the database!
m.mccMcGod=- Vita infinita(God Mode) Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
m.mccSkillInfo=[skillname] [[RED]]- Visualizza delle informazioni su una skill Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
m.mccModDescription=[[RED]]- Leggi la breve descrizione Mod Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Commands.Inspect=<player> [[RED]]- View detailed player info
m.XPGain=[[DARK_GRAY]]COME GUADAGNARE XP: [[WHITE]]{0} Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} Commands.Invite.Success=[[GREEN]]Invite sent successfully.
m.AbilityLockTemplate=[[GRAY]]{0} Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} Commands.mcgod=[[RED]]- Toggle GodMode
m.Effects=EFFETTI Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
m.YourStats=LE TUE STATS Commands.ModDescription=[[RED]]- Read brief mod description
m.SkillTaming=DOMARE Commands.NoConsole=This command does not support console usage.
m.XPGainTaming=Domare un'animale oppure combatti w/ con i tuoi lupi Commands.Other=[[GREEN]]--OTHER COMMANDS--
m.EffectsTaming1_0=Bestia tradizionale Commands.Party.Accept=[[RED]]- Accept party invite
m.EffectsTaming1_1=Ossa-ispeziona lupi Commands.Party.Chat.Off=Party Chat only [[RED]]Off
m.EffectsTaming2_0=Corna Commands.Party.Chat.On=Party Chat only [[GREEN]]On
m.EffectsTaming2_1=Colpo critico applicato su Sanguinare Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
m.EffectsTaming3_0=Artigli affilati Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
m.EffectsTaming3_1=Bonus sul danno Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
m.EffectsTaming4_0=Consapevole ambientale Commands.Party.Invite=<player> [[RED]]- Send party invite
m.EffectsTaming4_1=Cactus/Lava Fobia, Immune al danno di caduta Commands.Party.Join=Joined Party: {0}
m.EffectsTaming5_0=Pelliccia spessa Commands.Party.Kick=[[RED]]You were kicked from party {0}!
m.EffectsTaming5_1=Attacco ridotto, Resistenza al fuoco Commands.Party.Leave=[[RED]]You have left that party
m.EffectsTaming6_0=Prova dello Shock Commands.Party.Members=[[GREEN]]Party Members: {0}
m.EffectsTaming6_1=Riduzione sul danno alle esplosioni Commands.Party.None=[[RED]]You are not in a party.
m.AbilLockTaming1=BLOCCATO FINO A 100+ SKILL (Consapevole Ambientale) Commands.Party.Quit=[[RED]]- Leave your current party
m.AbilLockTaming2=BLOCCATO FINO A 250+ SKILL (Pelliccia spessa) Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
m.AbilLockTaming3=BLOCCATO FINO A 500+ SKILL (Prova dello shock) Commands.Party.Toggle=[[RED]]- Toggle Party Chat
m.AbilLockTaming4=BLOCCATO FINO A 750+ SKILL (Artigli affilati) Commands.Party=<party-name> [[RED]]- Create/Join designated party
m.AbilBonusTaming1_0=Consapevole ambientale Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
m.AbilBonusTaming1_1=Il lupo evita il pericolo Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
m.AbilBonusTaming2_0=Pelliccia spessa Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
m.AbilBonusTaming2_1=Danno dimezzato, Resistenza al fuoco Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
m.AbilBonusTaming3_0=Prova dello shock Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
m.AbilBonusTaming3_1=Esplosivi fanno danni 1/6 su un normale danno Commands.Stats.Self=YOUR STATS
m.AbilBonusTaming4_0=Artigli affilati Commands.Stats=[[RED]]- View your mcMMO stats
m.AbilBonusTaming4_1=+2 Danno Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
m.TamingGoreChance=[[RED]]Chance Corna: [[YELLOW]]{0}% mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
m.SkillWoodCutting=BOSCAIOLO mcMMO.NoInvites=[[RED]]You have no invites at this time
m.XPGainWoodCutting=Abbattere alberi mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
m.EffectsWoodCutting1_0=Tagliatutto (ABILITA') mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
m.EffectsWoodCutting1_1=Fa esplodere l'albero mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
m.EffectsWoodCutting2_0=Foglia pergolata Commands.Party.InParty=[[GREEN]]Party: {0}
m.EffectsWoodCutting2_1=Soffia vie le foglie Party.Forbidden=[mcMMO] I party non sono permessi in questo mondo (Controlla i Permessi)
m.EffectsWoodCutting3_0=Doppio drop Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
m.EffectsWoodCutting3_1=Raddoppia il bottino normale Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
m.AbilLockWoodCutting1=BLOCCATO FINO A 100+ SKILL (Foglie Pergolate) Party.Help.2=[[RED]]Consult /party ? for more information
m.AbilBonusWoodCutting1_0=Foglie Pergolate Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
m.AbilBonusWoodCutting1_1=Soffia via le foglie Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
m.WoodCuttingDoubleDropChance=[[RED]]Doppia drop chance: [[YELLOW]]{0}% Party.Help.5=[[RED]]To password protect your party, use /party password <password>
m.WoodCuttingTreeFellerLength=[[RED]]Taglio veloce durata: [[YELLOW]]{0}s Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
m.SkillArchery=ARCIERE Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
m.XPGainArchery=Attacca mostri
m.EffectsArchery1_0=Accensione
m.EffectsArchery1_1=25% La chance contro i nemici si accende
m.EffectsArchery2_0=Stordimento (Giocatori)
m.EffectsArchery2_1=Disorients foes and deals 4 DMG
m.EffectsArchery3_0=Danno+
m.EffectsArchery3_1=Danni modificati
m.EffectsArchery4_0=Richiamo della freccia
m.EffectsArchery4_1=Possibilita di recuperare freccie dai cadaveri
m.ArcheryDazeChance=[[RED]]Possibilita di stordimento: [[YELLOW]]{0}%
m.ArcheryRetrieveChance=[[RED]]Chance del richiamo freccia: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Durata dell'accensione: [[YELLOW]]{0} secondi
m.ArcheryDamagePlus=[[RED]]Danno+ (Grado{0}): [[YELLOW]]Bonus {0} danno
m.SkillAxes=ASCIA
m.XPGainAxes=Attaccare mostri
m.EffectsAxes1_0=Teschio Splitter (ABILITA')
m.EffectsAxes1_1=Trattare AoE Danno
m.EffectsAxes2_0=Colpo critico
m.EffectsAxes2_1=Doppio danno
m.EffectsAxes3_0=Padronanza dell'ascia
m.EffectsAxes3_1=Aggiungi bonus danno
m.EffectsAxes4_0=Impatto
m.EffectsAxes4_1=Colpire con forza sufficiente da rompere l'armatura
m.EffectsAxes5_0=Impatto Maggiore
m.EffectsAxes5_1=Tratta il bonus del danno sui nemici senza armatura
m.AbilLockAxes1=BLOCCATO FINO A 500+ SKILL (Padronanza dell'ascia)
m.AbilBonusAxes1_0=Padronanza dell'ascia
m.AbilBonusAxes1_1=Bonus {0} Danno
m.AbilBonusAxes2_0=Impatto
m.AbilBonusAxes2_1=Tratta {0} Danni sull'armatura
m.AbilBonusAxes3_0=Impatto Maggiore
m.AbilBonusAxes3_1=Tratta {0} Bonus danno sui nemici senza armatura
m.AxesCritChance=[[RED]]Chance Colpo Critico: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Teschio Splitter durata: [[YELLOW]]{0}s
m.SkillSwords=SPADA
m.XPGainSwords=Attaccare mostri
m.EffectsSwords1_0=Contatore di attacchi
m.EffectsSwords1_1=Riflette il 50% del danno ottenuto
m.EffectsSwords2_0=Colpi serrati (ABILITA)
m.EffectsSwords2_1=25% Danno AoE, Sanguinare+ AoE
m.EffectsSwords3_0=Colpo serrato Sanguinare+
m.EffectsSwords3_1=5 spunti di Sangue
m.EffectsSwords4_0=Paracolpi
m.EffectsSwords4_1=Nega Danno
m.EffectsSwords5_0=Sanguinare
m.EffectsSwords5_1=Applicare a Sanguinare DoT
m.SwordsCounterAttChance=[[RED]]Contatore di attacchi Chance: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Tempo Sanguigno: [[YELLOW]]{0} spunti
m.SwordsBleedChance=[[RED]]Chance Sanguinare: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Paracolpi Chance: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Durata Colpo Serrato: [[YELLOW]]{0}s
m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 spunto e apparito per 2 secondi
m.SkillAcrobatics=ACROBAZIE
m.XPGainAcrobatics=Caduta
m.EffectsAcrobatics1_0=Rotolare
m.EffectsAcrobatics1_1=Riduce o nega i danni
m.EffectsAcrobatics2_0=Rotolamento grazioso
m.EffectsAcrobatics2_1=Due volte piu efficace il rotolamento
m.EffectsAcrobatics3_0=Schivata
m.EffectsAcrobatics3_1=Ridurre i danni alla meta
m.AcrobaticsRollChance=[[RED]]Chance rotolamento: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Chance rotolamento grazioso: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Chance schivata: [[YELLOW]]{0}%
m.SkillMining=MINATORE
m.XPGainMining=Picconare Pietra & Minerali
m.EffectsMining1_0=Super colpo (ABILITA)
m.EffectsMining1_1=Velocita+, Tripla drop chance
m.EffectsMining2_0=Doppio drops
m.EffectsMining2_1=Raddoppia il bottino normale
m.EffectsMining2_0=Doppio drops
m.EffectsMining2_1=Raddoppia il bottino normale
m.MiningDoubleDropChance=[[RED]]Doppio Drop Chance: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Super Colpo Durata: [[YELLOW]]{0}s
m.SkillRepair=RIPARAZIONE
m.XPGainRepair=Riparando
m.EffectsRepair1_0=Ripara
m.EffectsRepair1_1=Ripara oggetti di ferro & armature
m.EffectsRepair2_0=Padronanza sulla riparazione
m.EffectsRepair2_1=Aumentata la riparatura
m.EffectsRepair3_0=Super riparazione
m.EffectsRepair3_1=Doppia efficacia
m.EffectsRepair4_0=Riparazione Diamante ({0}+ SKILL)
m.EffectsRepair4_1=Ripara Oggetti di diamante & armature
m.RepairRepairMastery=[[RED]]Padronanza sulla riparazione: [[YELLOW]]Extra {0}% durabilita ripresa
m.RepairSuperRepairChance=[[RED]]Super Riparo chance: [[YELLOW]]{0}%
m.SkillUnarmed=DISARMATO
m.XPGainUnarmed=Attaccare mostri
m.EffectsUnarmed1_0=Berserk (ABILITA')
m.EffectsUnarmed1_1=+50% Danno su materiali fragili
m.EffectsUnarmed2_0=Disarma (Giocatori)
m.EffectsUnarmed2_1=Droppa oggetti del nemico che aveva in mano
m.EffectsUnarmed3_0=Braccio di ferro
m.EffectsUnarmed3_1=Si indurisce il braccio nel corso del tempo
m.EffectsUnarmed5_0=Deviare freccie
m.EffectsUnarmed5_1=Deviare freccie
m.AbilBonusUnarmed2_0=Braccio di ferro
m.AbilBonusUnarmed2_1=+{0} Aggiornamento del danno
m.UnarmedArrowDeflectChance=[[RED]]Freccia deviata Chance: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Disarma Chance: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Berserk durata: [[YELLOW]]{0}s
m.SkillHerbalism=ERBORISTERIA
m.XPGainHerbalism=Raccolta di Erbe
m.EffectsHerbalism1_0=Terra verde (ABILITA)
m.EffectsHerbalism1_1=Diffondi la terra, 3x Drops
m.EffectsHerbalism2_0=Pollice verde (Grano)
m.EffectsHerbalism2_1=Auto pianta il grano durante la raccolta
m.EffectsHerbalism3_0=Pollice verde (Cobble/Stone Brick)
m.EffectsHerbalism3_1=Pietra di ciottoli/Mattone di pietra -> Muschioso / Semi
m.EffectsHerbalism4_0=Dieta d'agricoltore
m.EffectsHerbalism4_1=Migliora la fame con i cibi di erboristeria
m.EffectsHerbalism5_0=Doppio Drops (Tutte le erbe)
m.EffectsHerbalism5_1=Raddoppia il bottino normale
m.HerbalismGreenTerraLength=[[RED]]Terra verde durata: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance=[[RED]]Pollice verde Chance: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Pollice verde Stage: [[YELLOW]] il grano cresce in fase di {0}
m.HerbalismDoubleDropChance=[[RED]]Doppia drop Chance: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Dieta d'agricoltore: [[YELLOW]]Grado {0}
m.SkillExcavation=SCAVI
m.XPGainExcavation=Scavare e trovare tesori
m.EffectsExcavation1_0=Super trapano Breaker (ABILITA)
m.EffectsExcavation1_1=3x Tasso di drop, 3x EXP, +Speed
m.EffectsExcavation2_0=Cacciatore di tesori
m.EffectsExcavation2_1=Abilita per cercare i tesori
m.ExcavationGigaDrillBreakerLength=[[RED]]Super trapano Breaker durata: [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_RED]]Hai posizionato un'incudine, l'incudine può riparare oggetti e armature
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Il tuo lupo e tornato da te
mcPlayerListener.AbilitiesOff=Capacita di usare abilita(SPENTA)
mcPlayerListener.AbilitiesOn=Capacita di usare abilita(ACCESA)
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITa RINNOVATE\!**
mcPlayerListener.AcrobaticsSkill=Acrobazie:
mcPlayerListener.ArcherySkill=Arciere:
mcPlayerListener.AxesSkill=Ascie:
mcPlayerListener.ExcavationSkill=Scavi:
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode disabilitata
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode attivata
mcPlayerListener.GreenThumb=[[GREEN]]**POLLICE VERDE**
mcPlayerListener.GreenThumbFail=[[RED]]**POLLICE VERDE FAIL**
mcPlayerListener.HerbalismSkill=Erboristeria:
mcPlayerListener.MiningSkill=Minatore:
mcPlayerListener.NoPermission=Non hai i McPermissi.
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se non hai l'accesso ad una skill non sara indicata qui.
mcPlayerListener.NotInParty=[[RED]]Non sei in un party.
mcPlayerListener.InviteSuccess=[[GREEN]]Invito inviato con successo.
mcPlayerListener.ReceivedInvite1=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un'invito ad un party {0} da {1}
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Scrivi [[GREEN]]/{0}[[YELLOW]] per accettare l'invito
mcPlayerListener.InviteAccepted=[[GREEN]]Invito Accettato. Sei entrato nel party {0}
mcPlayerListener.NoInvites=[[RED]]Non hai inviti in questo momento.
mcPlayerListener.YouAreInParty=[[GREEN]]Sei nel party {0}
mcPlayerListener.PartyMembers=[[GREEN]]Membri del party
mcPlayerListener.LeftParty=[[RED]]Sei uscito dal party
mcPlayerListener.JoinedParty=Iscritti al party: {0}
mcPlayerListener.PartyChatOn=Party Chat [[GREEN]]Attiva
mcPlayerListener.PartyChatOff=Party Chat [[RED]]Disattiva
mcPlayerListener.AdminChatOn=Admin Chat [[GREEN]]Attiva
mcPlayerListener.AdminChatOff=Admin Chat [[RED]]Disattiva
mcPlayerListener.MOTD=[[BLUE]]Questo server tiene McMmmo {0} scrivi [[YELLOW]]/{1}[[BLUE]] per la lista aiuti.
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel=[[DARK_RED]]Livello di potenza: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Livello di potenza [[YELLOW]]Classifica--
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Classifica--
mcPlayerListener.RepairSkill=Riparazioni:
mcPlayerListener.SwordsSkill=Spade:
mcPlayerListener.TamingSkill=Domare:
mcPlayerListener.UnarmedSkill=Disarmati:
mcPlayerListener.WoodcuttingSkill=Boscaiolo:
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stat
Party.InformedOnJoin={0} [[GREEN]] e entrato nel tuo party Party.InformedOnJoin={0} [[GREEN]] e entrato nel tuo party
Party.InformedOnQuit={0} [[GREEN]] e uscito dal tuo party Party.InformedOnQuit={0} [[GREEN]] e uscito dal tuo party
Skills.YourGreenTerra=[[GREEN]]La tua abilita [[YELLOW]]Terra verde [[GREEN]]e stata rigenerata! Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Skills.YourTreeFeller=[[GREEN]]La tua abilita [[YELLOW]]Tagliatutto [[GREEN]]e stata rigenerata! Party.IsLocked=[[RED]]This party is already locked!
Skills.YourSuperBreaker=[[GREEN]]La tua abilita [[YELLOW]]Super Colpo [[GREEN]]e stata rigenerata! Party.IsntLocked=[[RED]]This party is not locked!
Skills.YourSerratedStrikes=[[GREEN]]La tua abilita [[YELLOW]]Colpo serrato [[GREEN]]e stato rigenerata! Party.Locked=[[RED]]Il party e bloccato , soltanto il leader pu\u00f2 invitare.
Skills.YourBerserk=[[GREEN]]La tua abilita [[YELLOW]]Berserk [[GREEN]]e stata rigenerata!
Skills.YourSkullSplitter=[[GREEN]]La tua abilita [[YELLOW]]Teschio Splitter [[GREEN]]e stata rigenerata!
Skills.YourGigaDrillBreaker=[[GREEN]]La tua abilita [[YELLOW]]Super Trapano Breaker [[GREEN]]e stata rigenerata!
Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
Skills.ReadyHoe=[[GREEN]]**LA TUA ZAPPA e PRONTA**
Skills.LowerHoe=[[GRAY]]**POTERE DELLA ZAPPA ABBASSATO**
Skills.ReadyAxe=[[GREEN]]**HAI L'ASCIA PRONTA**
Skills.LowerAxe=[[GRAY]]**POTERE DELL'ASCIA ABBASSATO**
Skills.ReadyFists=[[GREEN]]**IL TUO PUGILATO e PRONTO**
Skills.LowerFists=[[GRAY]]**POTERE DEL PUGILATO ABBASSATO**
Skills.ReadyPickAxe=[[GREEN]]**IL TUO PICCONE e PRONTO**
Skills.LowerPickAxe=[[GRAY]]**POTERE DEL PICCONE ABBASSATO**
Skills.ReadyShovel=[[GREEN]]**LA TUA PALA e PRONTA**
Skills.LowerShovel=[[GRAY]]**POTERE DELLA PALA ABBASSATO**
Skills.ReadySword=[[GREEN]]**LA TUA SPADA E PRONTA**
Skills.LowerSword=[[GRAY]]**POTERE DELLA SPADA ABBASSATO**
Skills.BerserkOn=[[GREEN]]**BERSERK ATTIVATO**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Berserk!
Skills.GreenTerraOn=[[GREEN]]**Terra verde ATTIVATO**
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
Skills.TreeFellerOn=[[GREEN]]**Rompi tutto l'albero ATTIVATO**
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Rompi tutto l'albero!
Skills.SuperBreakerOn=[[GREEN]]**SUPER COLPO ATTIVATO**
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super COLPO!
Skills.SerratedStrikesOn=[[GREEN]]**COLPO SERRATO ATTIVATO**
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpo Serrato!
Skills.SkullSplitterOn=[[GREEN]]**TESCHIO SPLITTER ATTIVATO**
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Teschio Splitter!
Skills.GigaDrillBreakerOn=[[GREEN]]**Super Trapano BREAKER ATTIVATO**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Trapano Breaker!
Skills.GreenTerraOff=[[RED]]**Terra Verde si e esaurito**
Skills.TreeFellerOff=[[RED]]**Rompi tutto l'albero si e esaurito**
Skills.SuperBreakerOff=[[RED]]**Super Colpo si e esaurito**
Skills.SerratedStrikesOff=[[RED]]**Colpo serrato si e esaurito**
Skills.BerserkOff=[[RED]]**Berserk si e esaurito**
Skills.SkullSplitterOff=[[RED]]**Teschio Splitter si e esaurito**
Skills.GigaDrillBreakerOff=[[RED]]**Super Trapano Breaker si e esaurito**
Skills.TamingUp=[[YELLOW]]La skill DOMARE e aumentata di {0}. Totale ({1})
Skills.AcrobaticsUp=[[YELLOW]]La skill ACROBAZIE e aumentata di {0}. Totale ({1})
Skills.ArcheryUp=[[YELLOW]]La skill ARCIERE e aumentata di {0}. Totale ({1})
Skills.SwordsUp=[[YELLOW]]La skill SPADE e aumentata di {0}. Totale ({1})
Skills.AxesUp=[[YELLOW]]La skill ASCIA e aumentata di {0}. Totale ({1})
Skills.UnarmedUp=[[YELLOW]]La skill DISARMATO e aumentata di {0}. Totale ({1})
Skills.HerbalismUp=[[YELLOW]]La skill ERBORISTERIA e aumentata di {0}. Totale ({1})
Skills.MiningUp=[[YELLOW]]La skill MINATORE e stata aumentata di {0}. Totale ({1})
Skills.WoodcuttingUp=[[YELLOW]]La skill BOSCAIOLO e aumentata di {0}. Totale ({1})
Skills.RepairUp=[[YELLOW]]La skill RIPARAZIONE e aumentata di {0}. Totale ({1})
Skills.ExcavationUp=[[YELLOW]]La skill SCAVI e aumentata di {0}. Totale ({1})
Skills.FeltEasy=[[GRAY]]Sembrava facile.
Skills.StackedItems=[[DARK_RED]]Non puoi riparare uno stack di itemd , separali
Skills.NeedMore=[[DARK_RED]]Hai bisogno di piu
Skills.AdeptDiamond=[[DARK_RED]]Non siete abbastanza esperti per poter riparare il diamante.
Skills.FullDurability=[[GRAY]]Questo tiene gia piena durabilita.
Skills.Disarmed=[[DARK_RED]]Sei stato disarmato!!
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore=[[GREEN]]**BESTIA TRADIZIONALE**
Combat.BeastLoreOwner=[[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Vita ([[GREEN]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.Locked=[[RED]]Il party e bloccato , soltanto il leader può invitare.
Party.IsntLocked=[[GRAY]]Il party non e bloccato
Party.Unlocked=[[GRAY]]Party sbloccato.
Party.Help1=[[RED]]L'uso corretto e [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] oppure [[WHITE]]'q' [[YELLOW]]per uscire
Party.Help2=[[RED]]Per entrare in un party con la password usa [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3=[[RED]]Consulta /{0} ? per piu informazioni
Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]per entrare in un party oppure [[WHITE]]'q' [[YELLOW]]per uscire
Party.Help5=[[RED]]Per bloccare il tuo party scrivi: [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]Per sbloccare il tuo party usa: [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]Per inserire una password al tuo party usa: [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]Per cacciare una persona dal tuo party usa: [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]Per trasferire il leader ad un'altro player del tuo party usa [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]Non sei il leader del party
Party.InvalidName=[[DARK_RED]]Questo non e un nome valido di un party
Party.PasswordSet=[[GREEN]]Party password settata come {0}
Party.CouldNotKick=[[DARK_RED]]Impossibile cacciare il player {0}
Party.NotInYourParty=[[DARK_RED]]{0} non e nel tuo party Party.NotInYourParty=[[DARK_RED]]{0} non e nel tuo party
Party.CouldNotSetOwner=[[DARK_RED]]Impossibile impostare leader a {0} Party.NotOwner=[[DARK_RED]]Non sei il leader del party
Commands.xprate.proper=[[DARK_AQUA]]l'uso corretto e /{0} [integer] [true:false] Party.PasswordSet=[[GREEN]]Party password settata come {0}
Commands.xprate.proper2=[[DARK_AQUA]]Inoltre e possibilte digitare /{0} per ripristinare e tornare alla normalita Party.Player.Invalid=[[RED]]That is not a valid player.
Commands.xprate.proper3=[[RED]]Inserisci true o false per il secondo value Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Commands.xprate.over=[[RED]]mcMMO XP Tasso di evento bonus e finito!! Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Commands.xprate.started=[[GOLD]]XP EVENT per mcMMO e Iniziato! Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Commands.xprate.started2=[[GOLD]]mcMMO XP RATE e adesso {0}x!! Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Party sbloccato.
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]La tua XP BAR e adesso bloccata {0}! Commands.xplock.locked=[[GOLD]]La tua XP BAR e adesso bloccata {0}!
Commands.xplock.unlocked=[[GOLD]]La tua XP BAR e adesso [[GREEN]]SBLOCCATA[[GOLD]]! Commands.xplock.unlocked=[[GOLD]]La tua XP BAR e adesso [[GREEN]]SBLOCCATA[[GOLD]]!
Commands.xplock.invalid=[[RED]]Questo non e un valido skillname! Prova /xplock minatore Commands.xprate.over=[[RED]]mcMMO XP Tasso di evento bonus e finito!!
m.SkillFishing=PESCARE Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
mcPlayerListener.FishingSkill=PESCARE: Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Skills.FishingUp=[[YELLOW]]La tua skill PESCARE e stata aumentata del {0}. Totale ({1}) Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Repair.LostEnchants=[[RED]]Non sei abbastanza abile per poter riparare oggetti con incantesimi. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Repair.ArcanePerfect=[[GREEN]]Lei ha sostenuto le energie arcane in questo oggetto. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
Repair.Downgraded=[[RED]]Il potere arcano e stato diminuito per questo oggetto. XPRate.Event=[[GOLD]]mcMMO ha un\'evento in corso -> XP aumentato! la XP Rate e {0}x!
Repair.ArcaneFailed=[[RED]]Il potere arcano e permanentemente rimosso dall'oggetto. Effects.Effects=EFFECTS
m.EffectsRepair5_0=Forgia arcana Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
m.EffectsRepair5_1=Ripara oggetti magici Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.ArcaneForgingRank=[[RED]]Forgia arcana: [[YELLOW]]Grado {0}/4 Guides.Acrobatics=[[DARK_AQUA]]Informazioni sull\'acrobazia: \\ n [[YELLOW]] acrobazia e l\'arte di muoversi con grazia in mcMMO \\ n [[YELLOW]] Esso fornisce bonus di combattimento e dei primi danni all\'ambiente \\ n \\ n [.. [DARK_AQUA]] XP GAIN:\\ n [[YELLOW]] per guadagnare XP in questa abilita e necessario eseguire una schivata \\ n [[YELLOW]] in combattimento o sopravvivere a cadute da altezze che il danno sia non mortale \\ n \\ n [[. DARK_AQUA]] Come funziona la skill di rotolamento? \\ n[[YELLOW]] hai la possibilita passiva quando si prende danno da caduta di rotolare \\ n[[YELLOW]] per eliminando cosi il danno fatto. e possibile tenere premuto il pulsante per accovacciarsi per \\ n [[YELLOW]] raddoppiare le probabilita di salvezza durante la caduta. \\ N [[YELLOW]]Questo Albo Graceful al posto di una caduta standard. \\ N [[YELLOW]] RollsGraceful sono come rotoli regolari, ma hanno il doppio delle probabilita che \\ n[[YELLOW]] si verifichino i danni e fornisce la sicurezza di piu di rotoli regolari. \\ n[[YELLOW]] la possibilita di rotolare e legato al vostro livello di abilita \\ n[[DARK_AQUA]] Come funziona la skill schivare ? \\ n [[YELLOW]] schivare e una possibilita passiva quando si e \\ n [YELLOW]] feriti in combattimento per dimezzare il danno ricevuto. \\ n [[YELLOW]] questo legato sempre al vostro livello di abilita.
m.ArcaneEnchantKeepChance=[[GRAY]]AF Tasso di successo: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Chance di retrocedere: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]Ti senti un tocco di magia con questa cattura.
Fishing.ItemFound=[[GRAY]]Tesoro trovato!
m.SkillFishing=PESCARE
m.XPGainFishing=Pescare (Vai alla figura!)
m.EffectsFishing1_0=Cacciatore di tesori (Passivo)
m.EffectsFishing1_1=Pescare oggetti casuali
m.EffectsFishing2_0=Cacciatore Magico
m.EffectsFishing2_1=Trovare oggetti incantati
m.EffectsFishing3_0=Agitare (vs. Entita)
m.EffectsFishing3_1=Agitare oggetti di mobs/pesca polo
m.FishingRank=[[RED]]Cacciatore di tesori Grado: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Cacciatore Magico: [[GRAY]] **Migliora con Cacciatore di tesori Grado**
m.ShakeInfo=[[RED]]Agiti: [[YELLOW]]Elementi tagliandi folle, mutilanti loro nel processo.
m.AbilLockFishing1=BLOCCATO FINO A 150+ SKILL (AGITARE)
m.TamingSummon=[[GREEN]]Evocazione completata
m.TamingSummonWolfFailed=[[RED]]Avete troppi lupi vicini e non puoi evocarne altri.
m.EffectsTaming7_0=Richiamo della giungla
m.EffectsTaming7_1=Evocare il lupo dal tuo lato
m.EffectsTaming7_2=[[GRAY]]COTW COME FARE: Accovacciati e clicca con il tasto destro {0} con l'osso in mano
m.EffectsTaming8_0=Servizio di Fastfood
m.EffectsTaming8_1=Chance per il lupo per curarsi all'attacco
m.AbilLockTaming5=BLOCCATO FINO A 50+ SKILL (SERVIZIO FAST FOOD)
m.AbilBonusTaming5_0=Servizio Fast Food
m.AbilBonusTaming5_1=50% Chance per guarire in attacco
Swords.StoppedBleeding=[[GRAY]]Il sanguinamento e stato [[GREEN]]stoppato[[GRAY]]!
m.EffectsMining3_0=Esplosione Minatrice
m.EffectsMining3_1=Bonus ad estrazione con TNT
m.EffectsMining4_0=Bombe piu grandi
m.EffectsMining4_1=Aumenta il raggio di esplosione della TNT
m.EffectsMining5_0=Esperto di demolizioni
m.EffectsMining5_1=Riduce i danni dell'esplosione della TNT
m.AbilLockMining1=BLOCCATO FINO A 125+ SKILL (ESPLOSIONE MINATRICE)
m.AbilLockMining2=BLOCCATO FINO A 250+ SKILL (BOMBE PIu GRANDI)
m.AbilLockMining3=BLOCCATO FINO A 500+ SKILL (Esperto di demolizioni)
m.MiningBiggerBombs=[[RED]]Raggio di esplosione aumentato: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Esperto di demolizioni Danno diminuito: [[YELLOW]]{0}%
m.MiningBlastMining = [[RED]] scavi esplosivi : [[YELLOW]] Grado {0} [[GRAY]] ({1})
m.BlastMining1 = rendimento minerale +35%
m.BlastMining2 = rendimento minerale +40%
m.BlastMining3 = rendimento minerale +45%, nessun detrito
m.BlastMining4 = rendimento minerale +50%, nessun detrito
m.BlastMining5 = rendimento minerale 55%, senza detriti, gocce doppi
m.BlastMining6 = rendimento minerale 60%, senza detriti, gocce doppi
m.BlastMining7 = rendimento minerale 65%, senza detriti, gocce triple
m.BlastMining8 = rendimento minerale 70%, senza detriti, gocce triple
Skills.AdeptStone = [[DARK_RED]]non sei abbastanza esperto per riparare pietra.
Skills.AdeptIron = [[DARK_RED]] non sei abbastanza esperto per riparare ferro.
Skills.AdeptGold = [[DARK_RED]] non sei abbastanza esperto per riparare oro.
Skills.Woodcutting.TreeFellerThreshold = [[RED]] Quell'albero e troppo grande!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] e stato spento per [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Terra verde[[GREEN]] e stato spento per [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Taglio veloce[[GREEN]] e stato spento per [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] e stato spento per [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] e stato spento perr [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Super Trapano Breaker[[GREEN]] e stato spento per [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] e stato spento per [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Esplosione Minatrice!
Skills.YourBlastMining=[[GREEN]]La tua skill [[YELLOW]]Esplosione Minica [[GREEN]]e stata rigenerata!
TreeFeller.AxeSplinters=[[RED]]LE SCHEGGIE DELLA VOSTRA ASCIA SONO IN DECINE DI PEZZI
Acrobatics.GracefulRoll=[[GREEN]]**ROTOLAMENTO GRAZIOSO**
Acrobatics.Dodge=[[GREEN]]**SCHIVATA**
Acrobatics.Roll=**ROTOLAMENTO**
Axes.HitCritically=[[DARK_RED]]Siete stati colpiti da un colpo critico!
Axes.CriticalHit=[[RED]]COLPO CRITICO!
Axes.HitByCleave=[[DARK_RED]]Colpito da un fendere!
Swords.EnemyBleeding=[[GREEN]]**Nemico sanguinante**
Swords.HitBySerratedStrikes=[[DARK_RED]]Colpito da un colpo serrato!
Swords.CounterAttacked=[[GREEN]]**Contatore di colpi**
Swords.HitByCounterAttack=[[DARK_RED]]Sei stato colpito da un contatore di colpi!
Guides.Acrobatics=[[DARK_AQUA]]Informazioni sull'acrobazia: \ n [[YELLOW]] acrobazia e l'arte di muoversi con grazia in mcMMO \ n [[YELLOW]] Esso fornisce bonus di combattimento e dei primi danni all'ambiente \ n \ n [.. [DARK_AQUA]] XP GAIN:\ n [[YELLOW]] per guadagnare XP in questa abilita e necessario eseguire una schivata \ n [[YELLOW]] in combattimento o sopravvivere a cadute da altezze che il danno sia non mortale \ n \ n [[. DARK_AQUA]] Come funziona la skill di rotolamento? \ n[[YELLOW]] hai la possibilita passiva quando si prende danno da caduta di rotolare \ n[[YELLOW]] per eliminando cosi il danno fatto. e possibile tenere premuto il pulsante per accovacciarsi per \ n [[YELLOW]] raddoppiare le probabilita di salvezza durante la caduta. \ N [[YELLOW]]Questo Albo Graceful al posto di una caduta standard. \ N [[YELLOW]] RollsGraceful sono come rotoli regolari, ma hanno il doppio delle probabilita che \ n[[YELLOW]] si verifichino i danni e fornisce la sicurezza di piu di rotoli regolari. \ n[[YELLOW]] la possibilita di rotolare e legato al vostro livello di abilita \ n[[DARK_AQUA]] Come funziona la skill schivare ? \ n [[YELLOW]] schivare e una possibilita passiva quando si e \ n [YELLOW]] feriti in combattimento per dimezzare il danno ricevuto. \ n [[YELLOW]] questo legato sempre al vostro livello di abilita.
Guides.Archery=La guida arrivera dopo. Guides.Archery=La guida arrivera dopo.
Guides.Axes=La guida arrivera dopo. Guides.Axes=La guida arrivera dopo.
Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perciò variano da server a server. Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server.
Guides.Fishing=La guida arrivera dopo. Guides.Fishing=La guida arrivera dopo.
Guides.Herbalism=La guida arrivera dopo. Guides.Herbalism=La guida arrivera dopo.
Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ciò attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati. Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ci\u00f2 attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati.
Guides.Repair=La guida arrivera dopo. Guides.Repair=La guida arrivera dopo.
Guides.Swords=La guida arrivera dopo. Guides.Swords=La guida arrivera dopo.
Guides.Taming=La guida arrivera dopo. Guides.Taming=La guida arrivera dopo.
Guides.Unarmed=La guida arrivera dopo. Guides.Unarmed=La guida arrivera dopo.
Guides.Woodcutting=La guida arrivera dopo. Guides.Woodcutting=La guida arrivera dopo.
GodMode.Forbidden=[mcMMO] La god mode non e permessa in questo mondo (Controlla i Permissi) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO ha un'evento in corso -> XP aumentato! la XP Rate e {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] I party non sono permessi in questo mondo (Controlla i Permessi)
m.TamingSummonOcelotFailed=[[RED]]Hai troppi gattopardi con te per poterne chiamare altri.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Sei stato disarmato!!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Hai bisogno di piu
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=\ubc1c\uad74
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**\uace1\uad2d\uc774\ub97c \uc900\ube44\ud558\uc138\uc694.**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**\ubc84\uc11c\ud06c \ud574\uc81c**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
Combat.Gore=[[GREEN]]**GORED**
Combat.Ignition=[[RED]]**IGNITION**
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=Admin Chat only [[RED]]Off
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]This command is disabled.
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Read brief mod description
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept=[[RED]]- Accept party invite
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]You have left that party
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]Party: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] has joined your party
Party.InformedOnQuit={0} [[GREEN]] has left your party
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]This party is already locked!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]\ud30c\ud2f0\uac00 \ud574\uc81c\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=EFFECTS
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]\ud604\uc7ac \ubb34\uc7a5\ud574\uc81c \ub410\uc2b5\ub2c8\ub2e4!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]You need more
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]You are too tired to use that ability again.
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=AKROB\u0100TIKA
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Iesp\u0113ja atg\u016bt bultas: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} boj\u0101jumi
Axes.Ability.Bonus.2=Ietekme
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Iesp\u0113ja kritiskajam uzbrukumam: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=EKSKAV\u0100CIJA
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Zvejo\u0161ana:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Salabot
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Pretsitiens
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=\u0100tro \u0112dienu Pakalpojumi
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Atbru\u0146ot(Sp\u0113l\u0113t\u0101ju)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=NEAPBRU\u0145OTS
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tas koks ir par lielu!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
Combat.Gore=[[GREEN]]**GORED**
Combat.Ignition=[[RED]]**IGNITION**
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]This command is disabled.
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Read brief mod description
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
Commands.Other=[[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept=[[RED]]- Accept party invite
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]You have left that party
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=TAVI STATI
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Nepietiekama at\u013cauja.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]Party: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] has joined your party
Party.InformedOnQuit={0} [[GREEN]] has left your party
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]This party is already locked!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Party is unlocked
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Uzbr\u016bk Monstriem
Commands.XPGain.WoodCutting=Koku cir\u0161ana
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=EFEKTI
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Dr\u012bzum\u0101 izn\u0101ks pam\u0101c\u012bba..
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]You need more
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]You are too tired to use that ability again.
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -1,427 +1,419 @@
# Dutch translation by Pluis65 v1.1 Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
# To use: Set locale to nl Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
# Verander deze file alleen met Notepad++ Acrobatics.Effect.0=Roll
# Geef fouten door aan pluis65@hotmail.com Acrobatics.Effect.1=Reduces or Negates fall damage
# Last official edit: 8-7-2011 Acrobatics.Effect.2=Graceful Roll
Combat.Ignition=[[RED]]**IGNITION** Acrobatics.Effect.3=Twice as effective as a normal Roll
Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! Acrobatics.Effect.4=Dodge
Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. Acrobatics.Effect.5=Reduce attack damage by half
Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft Acrobatics.Listener=Acrobatics:
Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Combat.Gore=[[GREEN]]**GESTOLD BLOED** Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATIEK
Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]De kans om je pijlen terug te krijgen:[[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Boogschieten toegenomen met {0}. Totaal ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=Uitgraving
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Vissen:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Kruidkunde
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PICKAXE GEREED**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mijn ervaring toegenomen by {0}. Totaal ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Magische voorwerpen repareren
Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]Je bent niet goed genoeg om goud te repareren.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]Dat ging makkelijk.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane krachten hebben het voorwerp verlaten.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Kans op Bloeden: [[YELLOW{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Bladblazer
Woodcutting.Ability.1=Blaadjes wegblazen
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Houthakken
Woodcutting.SkillName=Houthakken
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
Item.ChimaeraWingPass=**CHIMAERA WING** Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\\!
m.mccParty=[party name] [[RED]]- Maak/Join getypte party Combat.Gore=[[GREEN]]**GESTOLD BLOED**
m.mccPartyQ=[[RED]]- Verlaat je huidige party Combat.Ignition=[[RED]]**IGNITION**
m.mccPartyToggle=[[RED]] - Doe party chat aan/uit Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- Commands.Ability.Off=Ability use toggled [[RED]]off
m.mccStats=- Laat je levels zien Commands.Ability.On=Ability use toggled [[GREEN]]on
m.mccLeaderboards=- Topscores Commands.AdminChat.Off=Alleen Admin tekst [[RED]]Uit
m.mccToggleAbility=- Doe ability activatie aan/uit Commands.AdminChat.On=Admin Chat only [[GREEN]]On
m.mccAdminToggle=- Doe admin chat aan/uit Commands.AdminToggle=[[RED]]- Toggle admin chat
m.mccInspect=[playername] [[RED]]- Laat informatie zien over speler Commands.Disabled=[[RED]]This command is disabled.
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels Commands.DoesNotExist=[[RED]]Player does not exist in the database!
m.mccMcGod=- God Modus Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
m.mccModDescription=[[RED]]- Lees MOD beschrijving Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Commands.Inspect=<player> [[RED]]- View detailed player info
m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} Commands.Invite.Success=[[GREEN]]Invite sent successfully.
m.AbilityLockTemplate=[[GRAY]]{0} Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} Commands.mcgod=[[RED]]- Toggle GodMode
m.Effects=EFFECTEN Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
m.YourStats=JOUW STATUS Commands.ModDescription=[[RED]]- Read brief mod description
m.SkillTaming=TEMMEN Commands.NoConsole=This command does not support console usage.
m.XPGainTaming=Animal Taming, or combat w/ your wolves Commands.Other=[[GREEN]]--OTHER COMMANDS--
m.EffectsTaming1_0=Wolfinspectie Commands.Party.Accept=[[RED]]- Accept party invite
m.EffectsTaming1_1=Bone-meal inspecteert wolven Commands.Party.Chat.Off=Party Chat only [[RED]]Off
m.EffectsTaming2_0=Gestold bloed Commands.Party.Chat.On=Party Chat only [[GREEN]]On
m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
m.EffectsTaming3_0=Scherpere klauwen Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
m.EffectsTaming3_1=Geeft meer schade Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
m.EffectsTaming4_0=Mileukennis Commands.Party.Invite=<player> [[RED]]- Send party invite
m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage Commands.Party.Join=Joined Party: {0}
m.EffectsTaming5_0=Dikke huis Commands.Party.Kick=[[RED]]You were kicked from party {0}!
m.EffectsTaming5_1=Minder schade, kan tegen vuur Commands.Party.Leave=[[RED]]Je hebt de party verlaten
m.EffectsTaming6_0=Explosieschild Commands.Party.Members=[[GREEN]]Party Members: {0}
m.EffectsTaming6_1=Minder explosie schade Commands.Party.None=[[RED]]Je bent niet in een party.
m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) Commands.Party.Quit=[[RED]]- Leave your current party
m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) Commands.Party.Toggle=[[RED]]- Toggle Party Chat
m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) Commands.Party=<party-name> [[RED]]- Create/Join designated party
m.AbilBonusTaming1_0=Milieukennis Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) Commands.PowerLevel=[[DARK_RED]]Vermogen: [[GREEN]]{0}
m.AbilBonusTaming2_0=Dikkere huid Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
m.AbilBonusTaming2_1=Halve schade, kan tegen vuur Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
m.AbilBonusTaming3_0=Explosieschild Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade Commands.Stats.Self=YOUR STATS
m.AbilBonusTaming4_0=Scherpere klauwen Commands.Stats=[[RED]]- View your mcMMO stats
m.AbilBonusTaming4_1=+2 Schade Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
m.SkillWoodCutting=HOUTHAKKEN mcMMO.NoInvites=[[RED]]You have no invites at this time
m.XPGainWoodCutting=Bomen omhakken mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
m.EffectsWoodCutting1_0=Tree Feller (ABILITY) mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
m.EffectsWoodCutting1_1=Laat bomen deels exploderen mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
m.EffectsWoodCutting2_0=Leaf Blower Commands.Party.InParty=[[GREEN]]Party: {0}
m.EffectsWoodCutting2_1=Laat leaves verdwijnen Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.EffectsWoodCutting3_0=Dubbele Drop Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
m.EffectsWoodCutting3_1=Geeft een dubbele drop Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) Party.Help.2=[[RED]]Consult /party ? for more information
m.AbilBonusWoodCutting1_0=Leaf Blower Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% Party.Help.5=[[RED]]To password protect your party, use /party password <password>
m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
m.SkillArchery=BOOGSCHIETEN Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
m.XPGainArchery=Schiet op vijanden
m.EffectsArchery1_0=Brandende pijl
m.EffectsArchery1_1=25% kans dat een vijand verbrand
m.EffectsArchery2_0=Verdoof (Players)
m.EffectsArchery2_1=Disorients foes and deals 4 DMG
m.EffectsArchery3_0=Schade+
m.EffectsArchery3_1=Verhoogt schade
m.EffectsArchery4_0=Pijlen terugkrijgen
m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen
m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}%
m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
m.SkillAxes=BIJLEN
m.XPGainAxes=Val monsters aan met een bijl
m.EffectsAxes1_0=Schedelsplijter (ABILITY)
m.EffectsAxes1_1=Geef schade rond om je heen
m.EffectsAxes2_0=Critical Strikes
m.EffectsAxes2_1=Dubbele schade
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
m.SkillSwords=ZWAARDEN
m.XPGainSwords=Val monsters aan met een zwaard
m.EffectsSwords1_0=Terugkaats Aanval
m.EffectsSwords1_1=Kaats 50% van de schade terug
m.EffectsSwords2_0=Serrated Strikes (ABILITY)
m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen
m.EffectsSwords3_0=Serrated Strikes Bloeding+
m.EffectsSwords3_1=Kans op extra bloeding bij vijanden
m.EffectsSwords4_0=Pareren
m.EffectsSwords4_1=Blokkeer vijandelijke aanval
m.EffectsSwords5_0=5 Tikken van Bloeding
m.EffectsSwords5_1=Laat anderen bloeden
m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
m.SkillAcrobatics=ACROBATIEK
m.XPGainAcrobatics=Vallen
m.EffectsAcrobatics1_0=Rollen
m.EffectsAcrobatics1_1=Verminderd of voorkomt schade
m.EffectsAcrobatics2_0=Perfecte Rol
m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen
m.EffectsAcrobatics3_0=Ontwijken
m.EffectsAcrobatics3_1=50% minder schade
m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
m.SkillMining=MIJNBOUW
m.XPGainMining=Hak steen & erts met een pickaxe
m.EffectsMining1_0=Super Breeker (ABILITY)
m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop
m.EffectsMining2_0=Dubbele Drops
m.EffectsMining2_1=Dubbele van normale drop
m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s
m.SkillRepair=REPAREREN
m.XPGainRepair=Repareer tools en armor
m.EffectsRepair1_0=Repareer
m.EffectsRepair1_1=Repareer Iron Tools & Armor
m.EffectsRepair2_0=Repareer Master
m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid
m.EffectsRepair3_0=Super Repareren
m.EffectsRepair3_1=Dubbel effectief
m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL)
m.EffectsRepair4_1=Repareer Diamond Tools & Armor
m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
m.SkillUnarmed=ONBEWAPEND
m.XPGainUnarmed=Val monsters aan met hand
m.EffectsUnarmed1_0=Onbewapende gek (ABILITY)
m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg
m.EffectsUnarmed2_0=Ontwapen (Players)
m.EffectsUnarmed2_1=Dropt het wapen van de vijand
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=Pijlafwijking
m.EffectsUnarmed5_1=Laat pijlen afwijken
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
m.SkillHerbalism=LANDBOUW
m.XPGainHerbalism=Verzamel kruiden en planten
m.EffectsHerbalism1_0=Groene Aarde (ABILITY)
m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop
m.EffectsHerbalism2_0=Groene vingers (Wheat)
m.EffectsHerbalism2_1=Plant wheat bij het oogsten
m.EffectsHerbalism3_0=Groene vingers (Cobble)
m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=Dubbele Drop (Alle planten)
m.EffectsHerbalism5_1=Dubbele drop van planten
m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=UITGRAVING
m.XPGainExcavation=Graven
m.EffectsExcavation1_0=Giga Drilboor (ABILITY)
m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid
m.EffectsExcavation2_0=Schatzoeker
m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken
m.ExcavationGigaDrillBreakerLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je...
mcPlayerListener.AbilitiesOff=Ability activatie is uit
mcPlayerListener.AbilitiesOn=Ability activatie is aan
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!**
mcPlayerListener.AcrobaticsSkill=Acrobatiek:
mcPlayerListener.ArcherySkill=Boogschieten:
mcPlayerListener.AxesSkill=Bijlen:
mcPlayerListener.ExcavationSkill=Uitgraving:
mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld
mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld
mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS**
mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT**
mcPlayerListener.HerbalismSkill=Landbouw:
mcPlayerListener.MiningSkill=Mijnbouw:
mcPlayerListener.NoPermission=Je hebt geen permissie.
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party.
mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden.
mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen
mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0}
mcPlayerListener.PartyMembers=[[GREEN]]Party Leden
mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten
mcPlayerListener.JoinedParty=Lid geworden van: {0}
mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan
mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit
mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan
mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit
mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
mcPlayerListener.RepairSkill=Repareren:
mcPlayerListener.SwordsSkill=Zwaarden:
mcPlayerListener.TamingSkill=Temmen:
mcPlayerListener.UnarmedSkill=Onbewapend:
mcPlayerListener.WoodcuttingSkill=Houthakken:
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status
Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined
Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten
Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! Party.IsLocked=[[RED]]This party is already locked!
Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! Party.IsntLocked=[[RED]]This party is not locked!
Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP**
Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP**
Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN**
Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN**
Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP**
Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP**
Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP**
Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD**
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD**
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD**
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD**
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt**
Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt**
Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt**
Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt**
Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt**
Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt**
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt**
Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
Skills.FeltEasy=[[GRAY]]Dat was makkelijk.
Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren
Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel.
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.Locked=[[RED]]Party is locked, only party leader may invite. Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.IsntLocked=[[GRAY]]Party is not locked
Party.Unlocked=[[GRAY]]Party is unlocked
Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3=[[RED]]Consult /{0} ? for more information
Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.InvalidName=[[DARK_RED]]That is not a valid party name
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} Party.NotOwner=[[DARK_RED]]You are not the party owner
Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] Party.PasswordSet=[[GREEN]]Party password set to {0}
Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal Party.Player.Invalid=[[RED]]That is not a valid player.
Commands.xprate.proper3=[[RED]]Enter true or false for the second value Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Party is unlocked
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Graven en schatten vinden
Commands.XPGain.Fishing=Vissen (wat denk je zelf?)
Commands.XPGain.Herbalism=Kruiden Verzamelen
Commands.XPGain.Mining=Het Mijnen van Steen & Erts
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Dieren Temmen, of vechten met je wolven
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GEWONNEN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
m.SkillFishing=FISHING Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
mcPlayerListener.FishingSkill=Fishing: Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
Repair.Downgraded=[[RED]]Arcane power has decreased for this item. XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. Effects.Effects=EFFECTS
m.EffectsRepair5_0=Arcane Forging Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
m.EffectsRepair5_1=Repair magic items Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING
m.XPGainFishing=Fishing (Go figure!)
m.EffectsFishing1_0=Treasure Hunter (Passive)
m.EffectsFishing1_1=Fish up misc objects
m.EffectsFishing2_0=Magic Hunter
m.EffectsFishing2_1=Find Enchanted Items
m.EffectsFishing3_0=Shake (vs. Entities)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon=[[GREEN]]Summoning complete
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0=Call of the Wild
m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon... Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon... Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon... Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon... Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
@ -430,19 +422,19 @@ Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon... Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon... Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon... Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
Stats.Header.Combat=[[GOLD]]-=Strijd Ervaring=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dukket unna**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=AKROBATIKK
Acrobatics.Skillup=[[YELLOW]]Akrobatiske ferdigheter har blitt h\u00f8ynet med {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skalle Knuser[[GREEN]] har g\u00e5tt over [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=UTGRAVING
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Urtologi:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**DU GJ\u00d8R PICKAXEN DIN KLAR**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill har \u00f8kt med {0}. Totalt ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f8dnings sjanse: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
Combat.Gore=[[GREEN]]**GORED**
Combat.Ignition=[[RED]]**IGNITION**
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=Admin Chat only [[RED]]Off
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]This command is disabled.
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Read brief mod description
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept=[[RED]]- Accept party invite
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]You have left that party
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]Party: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] has joined your party
Party.InformedOnQuit={0} [[GREEN]] has left your party
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]This party is already locked!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Partyet er l\u00e5st opp
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Innsamling av urter eller blomster
Commands.XPGain.Mining=Mining av stein og malm
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Dyr temming, eller sl\u00e5ssing hvisk dine ulver.
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=EFFECTS
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]Om graving:\n[[YELLOW]]Utgraving har muligheten til \u00e5 grave i jord for \u00e5 finne skatter.\n[[YELLOW]]Med \u00e5 grave i landet gir deg mulighet til \u00e5 skaffe skatter.\n[[YELLOW]]Jo mer du gj\u00f8r det jo mer skatter finner du.\n\n[[DARK_AQUA]]FERDIGHET SKAFFET:\n[[YELLOW]]For \u00e5 skaffe mer ferdigheter i dette m\u00e5 du grave med en spade i h\u00e5nda.\n[[YELLOW]]Bare noen materialer kan bli gravd opp for skatter og ferdigheter.\n[[DARK_AQUA]]Kompitable Materialer:\n[[YELLOW]]Gress, Jord, Sand, Clay, Grus, Mycelium, Sjel sand
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]You need more
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]You are too tired to use that ability again.
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -1,421 +1,419 @@
Combat.Ignition=[[RED]]**PODPALENIE** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. Acrobatics.Effect.0=Roll
Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** Acrobatics.Effect.1=Reduces or Negates fall damage
Combat.Gore=[[GREEN]]**KRWOTOK** Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY**
Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH**
Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** Combat.BeastLoreHealth=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\\!
m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. Combat.Gore=[[GREEN]]**KRWOTOK**
m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. Combat.Ignition=[[RED]]**PODPALENIE**
m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. Combat.StruckByGore=[[RED]]**WYKRWAWIENIE**
m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony.
m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony.
m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- Commands.Ability.Off=Ability use toggled [[RED]]off
m.mccStats=- Pokazuje twoje statystyki. Commands.Ability.On=Ability use toggled [[GREEN]]on
m.mccLeaderboards=- Pokazuje najlepszych graczy. Commands.AdminChat.Off=Admin Chat only [[RED]]Off
m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. Commands.AdminChat.On=Admin Chat only [[GREEN]]On
m.mccAdminToggle=- Wlacza chat adminow. Commands.AdminToggle=[[RED]]- Toggle admin chat
m.mccInspect=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. Commands.Disabled=[[RED]]This command is disabled.
m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. Commands.DoesNotExist=[[RED]]Player does not exist in the database!
m.mccMcGod=- Niesmiertelnosc. Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
m.mccModDescription=[[RED]]- Wyswietla opis moda. Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Commands.Inspect=<player> [[RED]]- View detailed player info
m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} Commands.Invite.Success=[[GREEN]]Invite sent successfully.
m.AbilityLockTemplate=[[GRAY]]{0} Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} Commands.mcgod=[[RED]]- Toggle GodMode
m.Effects=EFEKTY Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
m.YourStats=TWOJE STATYSTYKI Commands.ModDescription=[[RED]]- Read brief mod description
m.SkillTaming=OSWAJANIE Commands.NoConsole=This command does not support console usage.
m.XPGainTaming=Animal Taming, or combat w/ your wolves Commands.Other=[[GREEN]]--OTHER COMMANDS--
m.EffectsTaming1_0=Wiedza o zwierzetach Commands.Party.Accept=[[RED]]- Accept party invite
m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. Commands.Party.Chat.Off=Party Chat only [[RED]]Off
m.EffectsTaming2_0=Krwotok Commands.Party.Chat.On=Party Chat only [[GREEN]]On
m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
m.EffectsTaming3_0=Ostre pazury Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
m.EffectsTaming3_1=Zwiekszenie obrazen. Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
m.EffectsTaming4_0=Sztuka przetrwania Commands.Party.Invite=<player> [[RED]]- Send party invite
m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. Commands.Party.Join=Joined Party: {0}
m.EffectsTaming5_0=Grube futro Commands.Party.Kick=[[RED]]You were kicked from party {0}!
m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. Commands.Party.Leave=[[RED]]You have left that party
m.EffectsTaming6_0=Odpornosc na eksplozje Commands.Party.Members=[[GREEN]]Party Members: {0}
m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. Commands.Party.None=[[RED]]You are not in a party.
m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. Commands.Party.Quit=[[RED]]- Leave your current party
m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. Commands.Party.Toggle=[[RED]]- Toggle Party Chat
m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. Commands.Party=<party-name> [[RED]]- Create/Join designated party
m.AbilBonusTaming1_0=Sztuka przetrwania Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
m.AbilBonusTaming1_1=Wilki unikaja zagrozen. Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
m.AbilBonusTaming2_0=Grube futro Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
m.AbilBonusTaming3_0=Odpornosc na eksplozje Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. Commands.Stats.Self=YOUR STATS
m.AbilBonusTaming4_0=Ostre pazury Commands.Stats=[[RED]]- View your mcMMO stats
m.AbilBonusTaming4_1=+2 do obrazen Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
m.SkillWoodCutting=DRWALNICTWO mcMMO.NoInvites=[[RED]]You have no invites at this time
m.XPGainWoodCutting=Scinanie drzew mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
m.EffectsWoodCutting2_0=Zdmuchiwacz lisci Commands.Party.InParty=[[GREEN]]Party: {0}
m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.EffectsWoodCutting3_0=Fachowa wycinka Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. Party.Help.2=[[RED]]Consult /party ? for more information
m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% Party.Help.5=[[RED]]To password protect your party, use /party password <password>
m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
m.SkillArchery=LUCZNICTWO Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
m.XPGainArchery=Atakowanie potworow przy uzyciu luku.
m.EffectsArchery1_0=Podpalenie
m.EffectsArchery1_1=25% szansa na podpalenie wroga.
m.EffectsArchery2_0=Oszolomienie(Tylko na graczy)
m.EffectsArchery2_1=Disorients foes and deals 4 DMG
m.EffectsArchery3_0=Wieksze obrazenia
m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem.
m.EffectsArchery4_0=Odzyskiwanie strzal
m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow.
m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}%
m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund
m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0}
m.SkillAxes=TOPORY
m.XPGainAxes=Atakowanie potworow przy uzyciu toporow.
m.EffectsAxes1_0=Berserk (UMIEJETNOSC)
m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola.
m.EffectsAxes2_0=Krytyczne uderzenie
m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia.
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund
m.SkillSwords=MIECZE
m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy.
m.EffectsSwords1_0=Kontratak
m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen.
m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC)
m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok.
m.EffectsSwords3_0=Krwawa furia ostrzy
m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran.
m.EffectsSwords4_0=Blok
m.EffectsSwords4_1=Calkowicie blokujesz cios.
m.EffectsSwords5_0=Krwotok
m.EffectsSwords5_1=Powoduje krwawiace otwarte rany.
m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran.
m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund
m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy.
m.SkillAcrobatics=AKROBATYKA
m.XPGainAcrobatics=Spadanie
m.EffectsAcrobatics1_0=Przewrot
m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia.
m.EffectsAcrobatics2_0=Idealny przewrot
m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego.
m.EffectsAcrobatics3_0=Unik
m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe.
m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}%
m.SkillMining=GORNICTWO
m.XPGainMining=Wykopywanie kamienia i roznych rud.
m.EffectsMining1_0=Super kopacz (UMIEJETNOSC)
m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy.
m.EffectsMining2_0=Fachowy wykop
m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje.
m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund
m.SkillRepair=NAPRAWA
m.XPGainRepair=Naprawianie przedmiotow.
m.EffectsRepair1_0=Naprawa
m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow.
m.EffectsRepair2_0=Mistrz naprawy
m.EffectsRepair2_1=Zwiekszona liczba napraw.
m.EffectsRepair3_0=Fachowa naprawa
m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle.
m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC)
m.EffectsRepair4_1=Naprawia diamentowe przedmioty.
m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane.
m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}%
m.SkillUnarmed=KUNG-FU
m.XPGainUnarmed=Atakowanie potworow bez broni.
m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC)
m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty.
m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy)
m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot.
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=Odbicie strzaly
m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale.
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund.
m.SkillHerbalism=ZIELARSTWO
m.XPGainHerbalism=Zbieranie ziol.
m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC)
m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony.
m.EffectsHerbalism2_0=Wprawne rece (zboze)
m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona.
m.EffectsHerbalism3_0=Wprawne rece (bruk)
m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami.
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=Udane zbiory
m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin.
m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund
m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0}
m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=WYKOPALISKA
m.XPGainExcavation=Kopanie i odnajdywanie skarbow.
m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC)
m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie.
m.EffectsExcavation2_0=Lowca Skarbow
m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow
m.ExcavationGigaDrillBreakerLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund.
mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow.
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem.
mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone
mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!**
mcPlayerListener.AcrobaticsSkill=Akrobatyka:
mcPlayerListener.ArcherySkill=Lucznictwo:
mcPlayerListener.AxesSkill=Topory:
mcPlayerListener.ExcavationSkill=Wykopaliska:
mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona
mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona
mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI**
mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE**
mcPlayerListener.HerbalismSkill=Zielarstwo:
mcPlayerListener.MiningSkill=Gornictwo:
mcPlayerListener.NoPermission=Brak mcPermissions.
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane.
mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie.
mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane.
mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}.
mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie.
mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}.
mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy.
mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}.
mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy
mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy.
mcPlayerListener.JoinedParty=Doszedles do grupy: {0}
mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY
mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY
mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY
mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY
mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc.
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO--
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO--
mcPlayerListener.RepairSkill=Naprawa:
mcPlayerListener.SwordsSkill=Miecze:
mcPlayerListener.TamingSkill=Oswajanie:
mcPlayerListener.UnarmedSkill=Kung-fu:
mcPlayerListener.WoodcuttingSkill=Drwalnictwo:
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki
Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy.
Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy.
Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! Party.IsLocked=[[RED]]This party is already locked!
Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! Party.IsntLocked=[[RED]]This party is not locked!
Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana!
Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana!
Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana!
Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana!
Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci.
Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE**
Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE**
Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR**
Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR**
Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI**
Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI**
Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF**
Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF**
Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE**
Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE**
Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ**
Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ**
Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka!
Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA**
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi!
Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW**
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew!
Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ**
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza!
Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY**
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy!
Skills.SkullSplitterOn=[[GREEN]]**BERSERK**
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk!
Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki!
Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta**
Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty**
Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty**
Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta**
Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte**
Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty**
Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta**
Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1})
Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1})
Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1})
Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1})
Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1})
Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1})
Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1})
Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1})
Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1})
Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1})
Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1})
Skills.FeltEasy=[[GRAY]]To bylo proste.
Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow.
Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow
Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy.
Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH**
Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy.
Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]]<nazwa>[[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc.
Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]]<nazwa> <haslo>
Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej.
Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]]<nazwa> [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc.
Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password <haslo>
Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick <imiegracza>
Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner <imiegracza>
Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy.
Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy.
Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0}
Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0}
Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy.
Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy.
Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0}
Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal Party.Player.Invalid=[[RED]]That is not a valid player.
Commands.xprate.proper3=[[RED]]Enter true or false for the second value Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
m.SkillFishing=FISHING Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
mcPlayerListener.FishingSkill=Fishing: Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
Repair.Downgraded=[[RED]]Arcane power has decreased for this item. XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. Effects.Effects=EFFECTS
m.EffectsRepair5_0=Arcane Forging Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
m.EffectsRepair5_1=Repair magic items Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING
m.XPGainFishing=Fishing (Go figure!)
m.EffectsFishing1_0=Treasure Hunter (Passive)
m.EffectsFishing1_1=Fish up misc objects
m.EffectsFishing2_0=Magic Hunter
m.EffectsFishing2_1=Find Enchanted Items
m.EffectsFishing3_0=Shake (vs. Entities)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon=[[GREEN]]Summoning complete
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0=Call of the Wild
m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon... Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon... Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon... Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon... Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
@ -424,19 +422,19 @@ Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon... Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon... Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon... Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci.
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=WOODCUTTING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS*
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]Voc\u00ea foi atingido por uma flecha flamejante\\!
Combat.Gore=[[GREEN]]*MORDIDA*
Combat.Ignition=[[RED]]*IGNI\u00c7AO*
Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA*
Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado
Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=Admin Chat only [[RED]]Off
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]This command is disabled.
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Read brief mod description
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept=[[RED]]- Accept party invite
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]You have left that party
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]Party: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] entrou na equipe
Party.InformedOnQuit={0} [[GREEN]] saiu da equipe
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]This party is already locked!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]Equipe est\u00e1 trancada, s\u00f3 o l\u00edder pode convidar.
Party.NotInYourParty=[[DARK_RED]]{0} nao est\u00e1 na sua equipe
Party.NotOwner=[[DARK_RED]]Voc\u00ea nao \u00e9 o l\u00edder da equipe
Party.PasswordSet=[[GREEN]]Senha da equipe: {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Equipe foi Destrancada
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Digging and finding treasures
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Harvesting Herbs
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR est\u00e1 travada em {0}!
Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=EFFECTS
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Voc\u00ea foi Desarmado!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Voc\u00ea precisa de mais
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Voc\u00ea est\u00e1 cansado pra usar essa habilidade.
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats

View File

@ -1,449 +0,0 @@
Combat.Ignition=[[RED]]*IGNIÇAO*
Combat.BurningArrowHit=[[DARK_RED]]Você foi atingido por uma flecha flamejante\!
Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas.
Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado
Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA*
Combat.Gore=[[GREEN]]*MORDIDA*
Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!*
Item.ChimaeraWingPass=*ASA QUIMERA*
Item.InjuredWait=Você foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s)
m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES--
m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe
m.mccPartyQ=[[RED]]- Sair da equipe atual
m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe
m.mccPartyInvite=[player name] [[RED]]- Enviar um convite
m.mccPartyAccept=[[RED]]- Aceitar convite
m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe
m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS--
m.mccStats=- Ver seus status
m.mccLeaderboards=- Classificaçao
m.mccToggleAbility=- Ativa habilidades especiais com botao direito
m.mccAdminToggle=- Ativa o chat dos admin
m.mccInspect=[playername] [[RED]]- Ver informaçoes do jogador
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador
m.mccMcGod=- Modo Deus
m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade
m.mccModDescription=[[RED]]- Breve descriçao do Mod
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0}
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate=[[GRAY]]{0}
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
m.Effects=EFEITOS
m.YourStats=SUAS ESTATISTICAS
m.SkillTaming=DOMESTICAR
m.XPGainTaming=Animal Taming, or combat w/ your wolves
m.EffectsTaming1_0=Conhecimento de Feras
m.EffectsTaming1_1=Inspeciona um lobo com um osso
m.EffectsTaming2_0=Mordida
m.EffectsTaming2_1=Ataque crítico que causa hemorragia
m.EffectsTaming3_0=Garras afiadas
m.EffectsTaming3_1=Bônus de Dano
m.EffectsTaming4_0=Consciência do Ambiente
m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda
m.EffectsTaming5_0=Pele Grossa
m.EffectsTaming5_1=Reduçao nos Danos, Resistência ao fogo
m.EffectsTaming6_0=A Prova de Choque
m.EffectsTaming6_1=Reduz danos tomados com explosivos
m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciência do ambiente)
m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa)
m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque)
m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas)
m.AbilBonusTaming1_0=Conciência do ambiente
m.AbilBonusTaming1_1=Lobos evitam perigo
m.AbilBonusTaming2_0=Pele grossa
m.AbilBonusTaming2_1=Danos pela metade, Resistência ao fogo
m.AbilBonusTaming3_0=A prova de choque
m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal
m.AbilBonusTaming4_0=Garras afiadas
m.AbilBonusTaming4_1=+2 Dano
m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}%
m.SkillWoodCutting=LENHADOR
m.XPGainWoodCutting=Cortando árvores
m.EffectsWoodCutting1_0=Derrubador de árvores (HABILIDADE ESPECIAL)
m.EffectsWoodCutting1_1=Explode árvores
m.EffectsWoodCutting2_0=Soprador de Folhas
m.EffectsWoodCutting2_1=Destrói folhas rapidamente
m.EffectsWoodCutting3_0=Drop x2
m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados
m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS)
m.AbilBonusWoodCutting1_0=Soprador de Folhas
m.AbilBonusWoodCutting1_1=Destrói folhas rapidamente
m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
m.WoodCuttingTreeFellerLength=[[RED]]Duraçao do Derrubador de árvores: [[YELLOW]]{0}s
m.SkillArchery=ARCO E FLECHA
m.XPGainArchery=Atacando monstros/
m.EffectsArchery1_0=Igniçao
m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo
m.EffectsArchery2_0=Atordoar (Jogadores)
m.EffectsArchery2_1=Disorients foes and deals 4 DMG
m.EffectsArchery3_0=+Dano
m.EffectsArchery3_1=Aumenta o Dano
m.EffectsArchery4_0=Recuperar Flechas
m.EffectsArchery4_1=Chance de recuperar flechas de corpos
m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}%
m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Duraçao da Igniçao: [[YELLOW]]{0}s
m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano
m.SkillAxes=MACHADOS
m.XPGainAxes=Atacando monstros
m.EffectsAxes1_0=Rachador de Crânios (HABILIDADE ESPECIAL)
m.EffectsAxes1_1=Causa Danos em Area
m.EffectsAxes2_0=Ataques Críticos
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[RED]]Chance ataque crítico: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Duraçao do Rachador de Crânios: [[YELLOW]]{0}s
m.SkillSwords=ESPADAS
m.XPGainSwords=Atacando monstros
m.EffectsSwords1_0=Contra-Ataque
m.EffectsSwords1_1=Retorna 50% do dano tomado
m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL)
m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria
m.EffectsSwords3_0=Ataque Cortante com Hemorragia
m.EffectsSwords3_1=5 Sangramentos
m.EffectsSwords4_0=Desviar
m.EffectsSwords4_1=Anula o Dano
m.EffectsSwords5_0=Hemorragia
m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo
m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Duraçao da Hemorragia: [[YELLOW]]{0} ticks
m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Duraçao do Ataques Cortantes: [[YELLOW]]{0}s
m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos
m.SkillAcrobatics=ACROBACIA
m.XPGainAcrobatics=Caindo
m.EffectsAcrobatics1_0=Rolar
m.EffectsAcrobatics1_1=Reduz ou anula o dano
m.EffectsAcrobatics2_0=Rolar com estilo
m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar"
m.EffectsAcrobatics3_0=Esquivar
m.EffectsAcrobatics3_1=Reduz o dano pela metade
m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}%
m.SkillMining=MINERAÇAO
m.XPGainMining=Minerando Pedras e Minérios
m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL)
m.EffectsMining1_1=+ Velocidade, Chance de Drop x3
m.EffectsMining2_0=Drop x2
m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando
m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Duraçao da Super Britadeira: [[YELLOW]]{0}s
m.SkillRepair=REPARAÇAO
m.XPGainRepair=Reparando itens
m.EffectsRepair1_0=Reparar
m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro
m.EffectsRepair2_0=Mestre em Raparaçao
m.EffectsRepair2_1=Aumenta a quantia reparada
m.EffectsRepair3_0=Super Reparaçao
m.EffectsRepair3_1=Dobra a efetividade da Reparaçao
m.EffectsRepair4_0=Reparaçao de diamantes (Nível {0})
m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante
m.RepairRepairMastery=[[RED]]Mestre em Raparaçao: [[YELLOW]]{0}% extra restaurado
m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaçao: [[YELLOW]]{0}%
m.SkillUnarmed=DESARMADO
m.XPGainUnarmed=Atacando monstros
m.EffectsUnarmed1_0=Fúria (HABILIDADE ESPECIAL)
m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frágeis
m.EffectsUnarmed2_0=Desarmar (Jogadores)
m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=Desviar Flechas
m.EffectsUnarmed5_1=Desvia Flechas jogadas em você
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Duraçao da Fúria: [[YELLOW]]{0}s
m.SkillHerbalism=HERBALISMO
m.XPGainHerbalism=Colhendo Ervas
m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL)
m.EffectsHerbalism1_1=EXP x3, Drop x3
m.EffectsHerbalism2_0=Dedos Verdes (Trigo)
m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo
m.EffectsHerbalism3_0=Dedos Verdes (Pedras)
m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes)
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=Drop x2 (Todas Ervas)
m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo
m.HerbalismGreenTerraLength=[[RED]]Duraçao do Green Terra: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Nível do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nível {0}
m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=ESCAVAÇAO
m.XPGainExcavation=Cavando e encontrando tesouros
m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL)
m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade
m.EffectsExcavation2_0=Caçad/or de Tesouros
m.EffectsExcavation2_1=Encontra itens raros enquanto cava
m.ExcavationGigaDrillBreakerLength=[[RED]]Duraçao da Super Broca: [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_RED]] Você colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras.
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para você...
mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada
mcPlayerListener.AbilitiesOn=Habilidade especial ativada
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!*
mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics):
mcPlayerListener.ArcherySkill=Arqueiro (Archery):
mcPlayerListener.AxesSkill=Machado (Axes):
mcPlayerListener.ExcavationSkill=Escavaçao (Excavation):
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo
mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES*
mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU*
mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism):
mcPlayerListener.MiningSkill=Mineraçao (Mining):
mcPlayerListener.NoPermission=Nao tem permissao para realizar esta açao.
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se você nao tem acesso a uma habilidade, ela nao será exibida aqui.
mcPlayerListener.NotInParty=[[RED]]Você nao está em nenhuma equipe.
mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado.
mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Você recebeu um convite do {1} para a equipe {0}.
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite
mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Você se juntou a equipe {0}
mcPlayerListener.NoInvites=[[RED]]Você nao tem convites pendentes.
mcPlayerListener.YouAreInParty=[[GREEN]]Você está na equipe {0}
mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe
mcPlayerListener.LeftParty=[[RED]]Você saiu da equipe
mcPlayerListener.JoinedParty=Sua Equipe: {0}
mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On
mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off
mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On
mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off
mcPlayerListener.MOTD=[[BLUE]]Esse Server está rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda.
mcPlayerListener.WIKI=[[BLUE]]Para mais informaçoes - [[GREEN]]http://mcmmo.wikia.com
mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaçao - [[GREEN]]Nível - [[WHITE]]Jogador-
mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaçao em [[GREEN]]{0}
mcPlayerListener.RepairSkill=Reparaçao (Repair):
mcPlayerListener.SwordsSkill=Espadas (Swords):
mcPlayerListener.TamingSkill=Domar (Taming):
mcPlayerListener.UnarmedSkill=Desarmado (Unarmed):
mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting):
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatísticas
Party.InformedOnJoin={0} [[GREEN]] entrou na equipe
Party.InformedOnQuit={0} [[GREEN]] saiu da equipe
Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]está disponível!
Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]está disponível!
Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]está disponível!
Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]está disponível!
Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fúria [[GREEN]]está disponível!
Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crânios [[GREEN]]está disponível!
Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]está disponível!
Skills.TooTired=[[RED]]Você está cansado pra usar essa habilidade.
Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA*
Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA*
Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES*
Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO*
Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA*
Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO*
Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA*
Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA*
Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA*
Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA*
Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES*
Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA*
Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA*
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fúria!
Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO*
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra!
Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO*
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller!
Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA*
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira!
Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO*
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes!
Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO*
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crânios!
Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO*
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca!
Skills.GreenTerraOff=[[RED]]*Green Terra acabou*
Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou*
Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou*
Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou*
Skills.BerserkOff=[[RED]]*Fúria acabou*
Skills.SkullSplitterOff=[[RED]]*Rachador de Crânios acabou*
Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou*
Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1})
Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1})
Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1})
Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1})
Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1})
Skills.MiningUp=[[YELLOW]]Habilidade de Mineraçao aumentada em {0}. Total ({1})
Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1})
Skills.RepairUp=[[YELLOW]]Habilidade de Reparaçao aumentada em {0}. Total ({1})
Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaçao aumentada em {0}. Total ({1})
Skills.FeltEasy=[[GRAY]]Essa foi fácil.
Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos.
Skills.NeedMore=[[DARK_RED]]Você precisa de mais
Skills.AdeptDiamond=[[DARK_RED]]Você nao tem o nível necessário para reparar Diamante
Skills.FullDurability=[[GRAY]]Já está com Durabilidade cheia.
Skills.Disarmed=[[DARK_RED]]Você foi Desarmado!
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS*
Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
Party.Locked=[[RED]]Equipe está trancada, só o líder pode convidar.
Party.IsntLocked=[[GRAY]]Equipe nao está trancada
Party.Unlocked=[[GRAY]]Equipe foi Destrancada
Party.Help1=[[RED]]O uso certo é [[YELLOW]]/{0} [[WHITE]]<nome>[[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair
Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]]<nome> <senha>
Party.Help3=[[RED]]Consulte /{0} ? para mais informaçoes
Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]]<nome> [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair
Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9=[[RED]]Para transferir a liderança da equipe use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner=[[DARK_RED]]Você nao é o líder da equipe
Party.InvalidName=[[DARK_RED]]Este nome nao é valido
Party.PasswordSet=[[GREEN]]Senha da equipe: {0}
Party.CouldNotKick=[[DARK_RED]]Nao foi possível excluir o jogador {0}
Party.NotInYourParty=[[DARK_RED]]{0} nao está na sua equipe
Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possível passar a liderança para {0}
Commands.xprate.proper=[[DARK_AQUA]]Uso certo é /{0} [integer] [true:false]
Commands.xprate.proper2=[[DARK_AQUA]]Também pode digitar /{0} reset para voltar tudo ao padrao
Commands.xprate.proper3=[[RED]]Enter true or false for the second value
Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEÇOU!
Commands.xprate.started2=[[GOLD]]XP RATE AGORA é {0}x!!
Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR está travada em {0}!
Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining
m.SkillFishing=FISHING
mcPlayerListener.FishingSkill=Fishing:
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
m.EffectsRepair5_0=Arcane Forging
m.EffectsRepair5_1=Repair magic items
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING
m.XPGainFishing=Fishing (Go figure!)
m.EffectsFishing1_0=Treasure Hunter (Passive)
m.EffectsFishing1_1=Fish up misc objects
m.EffectsFishing2_0=Magic Hunter
m.EffectsFishing2_1=Find Enchanted Items
m.EffectsFishing3_0=Shake (vs. Entities)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon=[[GREEN]]Summoning complete
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0=Call of the Wild
m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0=Fast Food Service
m.EffectsTaming8_1=Chance for wolves to heal on attack
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0=Fast Food Service
m.AbilBonusTaming5_1=50% Chance for heal on attack
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0=Blast Mining
m.EffectsMining3_1=Bonuses to mining with TNT
m.EffectsMining4_0=Bigger Bombs
m.EffectsMining4_1=Increases TNT explosion radius
m.EffectsMining5_0=Demolitions Expertise
m.EffectsMining5_1=Decreases damage from TNT explosions
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=-
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=-
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=-
Commands.NoConsole=This command does not support console usage.

View File

@ -1,433 +1,440 @@
Combat.Ignition=[[RED]]**Вы подожгли противника стрелой!!** Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Combat.BurningArrowHit=[[DARK_RED]]Вы были поражены горящей стрелой\! Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435**
Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована Acrobatics.Effect.0=Roll
Combat.StruckByGore=[[RED]]**Окравление неудачно** Acrobatics.Effect.1=Reduces or Negates fall damage
Combat.Gore=[[GREEN]]**Окравление** Acrobatics.Effect.2=Graceful Roll
Combat.ArrowDeflect=[[WHITE]]**Стрела отскочила** Acrobatics.Effect.3=Twice as effective as a normal Roll
Item.ChimaeraWingFail=**Крылья Химеры не смогли вас унести\!** Acrobatics.Effect.4=Dodge
Item.ChimaeraWingPass=**Крылья Химеры уносят вас...** Acrobatics.Effect.5=Reduce attack damage by half
Item.InjuredWait=Вы ранены и не сможете пока использовать это. [[YELLOW]]({0}s) Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430:
m.mccPartyCommands=[[GREEN]]--Групповые команды-- Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
m.mccParty=[party name] [[RED]]- Создание группы Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
m.mccPartyQ=[[RED]]- Покиньте текущую группу Acrobatics.Roll.Text=**Rolled**
m.mccPartyToggle=[[RED]] - Включить групповой чат Acrobatics.SkillName=\u0410\u041a\u0420\u041e\u0411\u0410\u0422\u0418\u041a\u0410
m.mccPartyInvite=[player name] [[RED]]- Прислать приглашение в группу Acrobatics.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0438 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
m.mccPartyAccept=[[RED]]- Подтвердить приглашение в группу Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
m.mccPartyTeleport=[party member name] [[RED]]- Телепортироваться к члену группы Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}%
m.mccOtherCommands=[[GREEN]]--Другие команды-- Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043e\u0442 \u0423\u043c\u0435\u043b\u043e\u0433\u043e \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0430: [[YELLOW]]{0}%
m.mccStats=- Посмотреть ваши McMMo характеристики Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b
m.mccLeaderboards=- Доска Лидеров Archery.Effect.1=Increases damage done with bows
m.mccToggleAbility=- Активировать возможность правым кликом мыши Archery.Effect.2=Daze (Players)
m.mccAdminToggle=- Включить админский чат Archery.Effect.3=Disorients foes and deals 4 DMG
m.mccInspect=[playername] [[RED]]- Посмотреть детальную информацию Archery.Effect.4=Arrow Retrieval
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Изменить цель Archery.Effect.5=Chance to retrieve arrows from corpses
m.mccMcGod=- Режим Бога Archery.Listener=Archery:
m.mccSkillInfo=[skillname] [[RED]]- Посмотреть детальную информацию о умении Archery.SkillName=ARCHERY
m.mccModDescription=[[RED]]- Прочитать информацию о моде McMMo Archery.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Axes.Ability.Bonus.0=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430
m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} Axes.Ability.Bonus.1=Bonus {0} damage
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} Axes.Ability.Bonus.2=Impact
m.AbilityLockTemplate=[[GRAY]]{0} Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} Axes.Ability.Bonus.4=Greater Impact
m.Effects=ЭФФЕКТЫ Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
m.YourStats=ВАШИ ХАРАКТЕРИСТИКИ Axes.Ability.Lower=[[GRAY]]**\u0422\u041e\u041f\u041e\u0420 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d**
m.SkillTaming=Приручение Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
m.XPGainTaming=Animal Taming, or combat w/ your wolves Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
m.EffectsTaming1_0=Удар Волка Axes.Combat.CritStruck=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043e \u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u041e\u0415 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0435!
m.EffectsTaming1_1=Уменьшение количества костей Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
m.EffectsTaming2_0=Окравление Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
m.EffectsTaming2_1=Критический удар во время истекания кровью Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
m.EffectsTaming3_0=Острые Когти Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c**
m.EffectsTaming3_1=Бонус к урону Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0434\u0440\u043e\u0431\u0438\u0442\u0435\u043b\u044f: [[YELLOW]]{0}\u0441.
m.EffectsTaming4_0=Независимость от экологии Axes.Effect.0=Skull Splitter (Ability)
m.EffectsTaming4_1=Имунитет к падению, боязнь лавы/кактусов Axes.Effect.1=Deal AoE Damage
m.EffectsTaming5_0=Густой мех Axes.Effect.2=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440
m.EffectsTaming5_1=Сокращение урона, огнеустойчивость Axes.Effect.3=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d
m.EffectsTaming6_0=Надежная защита от повреждений Axes.Effect.4=Axe Mastery
m.EffectsTaming6_1=Снижение урона от взрывов Axes.Effect.5=Adds bonus DMG
m.AbilLockTaming1=Блокируется до 100+ уровня(Независимость от экологии) Axes.Effect.6=Impact
m.AbilLockTaming2=Блокируется до 250+ уровня (Густой мех) Axes.Effect.7=Strike with enough force to shatter armor
m.AbilLockTaming3=Блокируется до 500+ уровня (Надежная защита от повреждений) Axes.Effect.8=Greater Impact
m.AbilLockTaming4=Блокируется до 700+ уровня (Острые Когти) Axes.Effect.9=Deal bonus damage to unarmored foes
m.AbilBonusTaming1_0=Независимость от экологии Axes.Listener=Axes:
m.AbilBonusTaming1_1=Волки избегают опасностей Axes.SkillName=AXES
m.AbilBonusTaming2_0=Густой мех Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
m.AbilBonusTaming2_1=Урон наполовину, Огнеустойчивость Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
m.AbilBonusTaming3_0=Надежная защита от повреждений Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
m.AbilBonusTaming3_1=Взрывы причиняют 1/6 нормального урона Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
m.AbilBonusTaming4_0=Острые Когти Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
m.AbilBonusTaming4_1=+2 Урона Axes.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u0422\u043e\u043f\u043e\u0440\u043e\u043c \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
m.TamingGoreChance=[[RED]]Шанс окравления: [[YELLOW]]{0}% Excavation.Ability.Lower=[[GRAY]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410**
m.SkillWoodCutting=Деревообработка Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410**
m.XPGainWoodCutting=Рубить деревья Excavation.Effect.0=Giga Drill Breaker (ABILITY)
m.EffectsWoodCutting1_0=Любитель деревьев(способность) Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
m.EffectsWoodCutting1_1=Делать взрывы деревьев Excavation.Effect.2=Treasure Hunter
m.EffectsWoodCutting2_0=Быстрое срезание листьев Excavation.Effect.3=Ability to dig for treasure
m.EffectsWoodCutting2_1=Сдувать листья Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
m.EffectsWoodCutting3_0=Двойной дроп Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:
m.EffectsWoodCutting3_1=Нормальный двойной дроп Excavation.SkillName=\u0420\u0410\u0421\u041a\u041e\u041f\u041a\u0418
m.AbilLockWoodCutting1=Блокируется до 100+ уровня(Быстрое срезание листьев) Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
m.AbilBonusWoodCutting1_0=Быстрое срезание листьев Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
m.AbilBonusWoodCutting1_1=Сдувать листья Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
m.WoodCuttingDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
m.WoodCuttingTreeFellerLength=[[RED]]Продолжительность Любителя деревьев: [[YELLOW]]{0}s Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
m.SkillArchery=Стрельба из лука Excavation.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
m.XPGainArchery=Атаковать монстров из лука Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.EffectsArchery1_0=Поджёг Fishing.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 150+ \u0423\u0420\u041e\u0412\u041d\u042f (\u041a\u041e\u041d\u0424\u0418\u0421\u041a\u0410\u0426\u0418\u042f)
m.EffectsArchery1_1=25% шанс, что цель подожгётся Fishing.Ability.Rank=[[RED]]\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[YELLOW]]{0}/5
m.EffectsArchery2_0=Шокирование(Игроков) Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.EffectsArchery2_1=Disorients foes and deals 4 DMG Fishing.Effect.0=Treasure Hunter (Passive)
m.EffectsArchery3_0=Урон+ Fishing.Effect.1=Fish up misc. objects
m.EffectsArchery3_1=Улучшает Урон Fishing.Effect.2=Magic Hunter
m.EffectsArchery4_0=Получение стрел Fishing.Effect.3=Find Enchanted Items
m.EffectsArchery4_1=Шанс получить стрелы из трупов Fishing.Effect.4=Shake (vs. Entities)
m.ArcheryDazeChance=[[RED]]Шанс шокировать: [[YELLOW]]{0}% Fishing.Effect.5=Shake items off of mobs w/ fishing pole
m.ArcheryRetrieveChance=[[RED]]Шанс получить стрелы: [[YELLOW]]{0}%
m.ArcheryIgnitionLength=[[RED]]Длительность поджёга: [[YELLOW]]{0} секунд
m.ArcheryDamagePlus=[[RED]]Урон+ (Rank{0}): [[YELLOW]]Bonus {0} damage
m.SkillAxes=Топоры
m.XPGainAxes=Атаковать монстров топором
m.EffectsAxes1_0=Разрушитель черепов(способность)
m.EffectsAxes1_1=Увеличение урона от топора
m.EffectsAxes2_0=Критические удары
m.EffectsAxes2_1=Двойной урон
m.EffectsAxes3_0=Axe Mastery
m.EffectsAxes3_1=Adds bonus DMG
m.EffectsAxes4_0=Impact
m.EffectsAxes4_1=Strike with enough force to shatter armor
m.EffectsAxes5_0=Greater Impact
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0=Axe Mastery
m.AbilBonusAxes1_1=Bonus {0} damage
m.AbilBonusAxes2_0=Impact
m.AbilBonusAxes2_1=Deal {0} DMG to armor
m.AbilBonusAxes3_0=Greater Impact
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
m.AxesCritChance=[[RED]]Шанс критического удара: [[YELLOW]]{0}%
m.AxesSkullLength=[[RED]]Продолжительность Разрушителя Черепов: [[YELLOW]]{0}s
m.SkillSwords=Мечи
m.XPGainSwords=Атаковать монстров мечом
m.EffectsSwords1_0=Контр-Атака
m.EffectsSwords1_1=Отражает 50% полученного урона
m.EffectsSwords2_0=Зазубренные мечи(способность)
m.EffectsSwords2_1=25% Урона+ и кровотечение от удара
m.EffectsSwords3_0=Увелечение длительности способности "Зазубренные мечи"
m.EffectsSwords3_1=Кровотечение 5 раз
m.EffectsSwords4_0=Парирование
m.EffectsSwords4_1=Отрицательный урон
m.EffectsSwords5_0=Кровотечение
m.EffectsSwords5_1=Заставляет врага кровоточить
m.SwordsCounterAttChance=[[RED]]Шанс Контр-Атаки: [[YELLOW]]{0}%
m.SwordsBleedLength=[[RED]]Длительность кровотечения: [[YELLOW]]{0} раз
m.SwordsBleedChance=[[RED]]Шанс кровотечения: [[YELLOW]]{0} %
m.SwordsParryChance=[[RED]]Шанс парирования: [[YELLOW]]{0} %
m.SwordsSSLength=[[RED]]Длительность "Зазубренныx мечей": [[YELLOW]]{0}s
m.SwordsTickNote=[[GRAY]]Заметка: [[YELLOW]]1 раз длиться 2 секунды
m.SkillAcrobatics=Акробатика
m.XPGainAcrobatics=Нужно Падать с гор
m.EffectsAcrobatics1_0=Переворот
m.EffectsAcrobatics1_1=Поглощает или уменьшает урон
m.EffectsAcrobatics2_0=Превосходный переворот
m.EffectsAcrobatics2_1=Дважды эффективнее переворота
m.EffectsAcrobatics3_0=Уворот
m.EffectsAcrobatics3_1=Уменьшает урон наполовину от стрелы
m.AcrobaticsRollChance=[[RED]]Шанс переворота: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance=[[RED]]Шанс превосходного переворота: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance=[[RED]]Шанс уворота: [[YELLOW]]{0}%
m.SkillMining=Шахтёрство
m.XPGainMining=Добывать руду и камни в шахтах
m.EffectsMining1_0=Супер разрушитель(способность)
m.EffectsMining1_1=Увеличение скорости, Шанс тройного дропа
m.EffectsMining2_0=Двойной дроп
m.EffectsMining2_1=Двойной дроп становится нормальным
m.MiningDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
m.MiningSuperBreakerLength=[[RED]]Длительность способности "Супер Разрушитель": [[YELLOW]]{0}s
m.SkillRepair=Починка
m.XPGainRepair=Чинить вещи
m.EffectsRepair1_0=Починка
m.EffectsRepair1_1=Чинит Железные инструменты и броню
m.EffectsRepair2_0=Мастерство починки
m.EffectsRepair2_1=Увеличивает качество ремонта
m.EffectsRepair3_0=Супер починка
m.EffectsRepair3_1=Двойная эффективность вещей
m.EffectsRepair4_0=Починка Алмазных вещей ({0}+ уровень)
m.EffectsRepair4_1=Чинить Алмазные инструменты и броню
m.RepairRepairMastery=[[RED]]Мастерство починки: [[YELLOW]]Дополнительно {0}% долговечности восстановлено
m.RepairSuperRepairChance=[[RED]]Шанс Супер починки: [[YELLOW]]{0}%
m.SkillUnarmed=Рукопашный бой
m.XPGainUnarmed=Атаковать монстров голыми руками
m.EffectsUnarmed1_0=Берсерк(способность)
m.EffectsUnarmed1_1=+50% Урона, Ломать слабые материалы
m.EffectsUnarmed2_0=Обезоружение(Игроки)
m.EffectsUnarmed2_1=Падает оружие противника на землю, которое находится в руках у него.
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed5_0=Отражение стрел
m.EffectsUnarmed5_1=Стрелы отражаются
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Шанс отразить стрелы: [[YELLOW]]{0}%
m.UnarmedDisarmChance=[[RED]]Шанс обезоружить: [[YELLOW]]{0}%
m.UnarmedBerserkLength=[[RED]]Длительность "Берсерка": [[YELLOW]]{0}s
m.SkillHerbalism=Травоведение
m.XPGainHerbalism=Выращивать растения
m.EffectsHerbalism1_0=Озеленитель(способность)
m.EffectsHerbalism1_1=Распростронение озеленений, 3-ой дроп
m.EffectsHerbalism2_0="Зеленый фермер"(Пщеница)
m.EffectsHerbalism2_1=Авто выращивание пщеницы после посадки
m.EffectsHerbalism3_0="Зеленый фермер"(Мох)
m.EffectsHerbalism3_1=Камень -> Замшелый камень + семена
m.EffectsHerbalism4_0=Farmer's Diet
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
m.EffectsHerbalism5_0=Дройной дроп(Все растения)
m.EffectsHerbalism5_1=Двойной дроп становится нормальным
m.HerbalismGreenTerraLength=[[RED]]Продолжительность "Озеленителя": [[YELLOW]]{0}s
m.HerbalismGreenThumbChance=[[RED]]Шанс "Зеленого фермера": [[YELLOW]]{0}%
m.HerbalismGreenThumbStage=[[RED]]Уровень "Зеленого фермера": [[YELLOW]] Пщеница растет по-уровнево {0}
m.HerbalismDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.SkillExcavation=Раскопка
m.XPGainExcavation=Раскапывать и искать сокровища
m.EffectsExcavation1_0=Мега дрель(способность)
m.EffectsExcavation1_1=3-ой дроп, 3-ой опыт, Увеличение скорости
m.EffectsExcavation2_0=Охотник за сокровищами
m.EffectsExcavation2_1=Способность копать сокровища
m.ExcavationGigaDrillBreakerLength=[[RED]]Продолжительность "Мега дрели": [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil=[[DARK_RED]]Вы разместили наковальни и теперь можете чинить вещи.
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Ваш волк хочет вернуться к вам
mcPlayerListener.AbilitiesOff=Использование способностей выключено
mcPlayerListener.AbilitiesOn=Использование способностей включено
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Способности восстановлены\!**
mcPlayerListener.AcrobaticsSkill=Акробатика:
mcPlayerListener.ArcherySkill=Стрельба из лука:
mcPlayerListener.AxesSkill=Топоры:
mcPlayerListener.ExcavationSkill=Раскопка:
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO режим бога выключен
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO режим бога включён
mcPlayerListener.GreenThumb=[[GREEN]]**"Зеленый фермер"**
mcPlayerListener.GreenThumbFail=[[RED]]**"Зеленый фермер" неудался**
mcPlayerListener.HerbalismSkill=Травоведение:
mcPlayerListener.MiningSkill=Шахтёрство:
mcPlayerListener.NoPermission=Недостаточные права.
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к умению, то оно здесь не отобразится.
mcPlayerListener.NotInParty=[[RED]]Вы не в группе!
mcPlayerListener.InviteSuccess=[[GREEN]]Приглашение успешно послано.
mcPlayerListener.ReceivedInvite1=[[RED]]ТРЕВОГА: [[GREEN]]Вы получили приглашение на вступление в группу {0} от {1}
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] чтобы одобрить вступление
mcPlayerListener.InviteAccepted=[[GREEN]]Приглашение одобрено. Вы вступили в группу {0}
mcPlayerListener.NoInvites=[[RED]]У вас нет приглашений в группу сейчас
mcPlayerListener.YouAreInParty=[[GREEN]]Вы уже в группе {0}
mcPlayerListener.PartyMembers=[[GREEN]]Члены группы
mcPlayerListener.LeftParty=[[RED]]Вы вышли из группы
mcPlayerListener.JoinedParty=Присоединные группы: {0}
mcPlayerListener.PartyChatOn=Только чат группы [[GREEN]]Включено
mcPlayerListener.PartyChatOff=Только чат группы [[RED]]Выключено
mcPlayerListener.AdminChatOn=Только админ чат [[GREEN]]Включено
mcPlayerListener.AdminChatOff=Только админ чат [[RED]]Выключено
mcPlayerListener.MOTD=[[BLUE]]На этом сервере установлен плагин McMMO {0} type [[YELLOW]]/{1}[[BLUE]] для помощи.
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Википедия
mcPlayerListener.PowerLevel=[[DARK_RED]]Уровень умений: [[GREEN]]{0}
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Уровень умений [[YELLOW]]Доска Лидеров--
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Доска Лидеров--
mcPlayerListener.RepairSkill=Починка:
mcPlayerListener.SwordsSkill=Мечи:
mcPlayerListener.TamingSkill=Приручение волков:
mcPlayerListener.UnarmedSkill=Рукопашный бой:
mcPlayerListener.WoodcuttingSkill=Деревообработка:
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Характеристики
Party.InformedOnJoin={0} [[GREEN]] присоединился к группе
Party.InformedOnQuit={0} [[GREEN]] ушёл из группы
Skills.YourGreenTerra=[[GREEN]]Ваша способность[[YELLOW]]"Озеленение" [[GREEN]]восстановлена!
Skills.YourTreeFeller=[[GREEN]]Ваша способность [[YELLOW]]"Любитель деревьев" [[GREEN]]восстановлена!
Skills.YourSuperBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Супер разрушитель" [[GREEN]]восстановлена!
Skills.YourSerratedStrikes=[[GREEN]]Ваша способность [[YELLOW]]"Зазубренные мечи" [[GREEN]]восстановлена!
Skills.YourBerserk=[[GREEN]]Ваша способность [[YELLOW]]"Берсерк" [[GREEN]]восстановлена!
Skills.YourSkullSplitter=[[GREEN]]Ваша способность [[YELLOW]]"Разрушитель черепов" [[GREEN]]восстановлена!
Skills.YourGigaDrillBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Мега дрель" [[GREEN]]восстановлена!
Skills.TooTired=[[RED]]Вы слишком устали, чтобы использовать способность ещё раз.
Skills.ReadyHoe=[[GREEN]]**Приготовьте вашу Мотыгу**
Skills.LowerHoe=[[GRAY]]**Опустите вашу Мотыгу**
Skills.ReadyAxe=[[GREEN]]**Приготовьте ваш Топор**
Skills.LowerAxe=[[GRAY]]**Опустите ваш Топор**
Skills.ReadyFists=[[GREEN]]**Приготовьте ваши Кулаки**
Skills.LowerFists=[[GRAY]]**Опустите ваши Кулаки**
Skills.ReadyPickAxe=[[GREEN]]**Приготовьте вашу Кирку**
Skills.LowerPickAxe=[[GRAY]]**Опустите вашу Кирку**
Skills.ReadyShovel=[[GREEN]]**Приготовьте вашу Лопату**
Skills.LowerShovel=[[GRAY]]**Опустите вашу Лопату**
Skills.ReadySword=[[GREEN]]**Приготовьте ваш Меч**
Skills.LowerSword=[[GRAY]]**Опустите ваш Меч**
Skills.BerserkOn=[[GREEN]]**Способность "Берсерк" активирована**
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Берсерк"!
Skills.GreenTerraOn=[[GREEN]]**Способность "Озеленение" активирована**
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Озеленение"!
Skills.TreeFellerOn=[[GREEN]]**Способность "Любитель Деревьев" активирована**
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Любитель Деревьев"!
Skills.SuperBreakerOn=[[GREEN]]**Способность "Супер Разрушитель" активирована**
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Супер Разрушитель"!
Skills.SerratedStrikesOn=[[GREEN]]**Способность "Зазубренные мечи" активирована**
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Зазубренные мечи"!
Skills.SkullSplitterOn=[[GREEN]]**Способность "Разрешитель черепов" активирована**
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Разрушитель черепов"!
Skills.GigaDrillBreakerOn=[[GREEN]]**Способность "Мега дрель" активирована**
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Мега дрель"!
Skills.GreenTerraOff=[[RED]]**Способность "Озеленение" деактивирована**
Skills.TreeFellerOff=[[RED]]**Способность "Любитель Деревьев" деактивирована**
Skills.SuperBreakerOff=[[RED]]**Способность "Супер Разрушитель" деактивирована**
Skills.SerratedStrikesOff=[[RED]]**Способность "Зазубренные мечи" деактивирована**
Skills.BerserkOff=[[RED]]**Способность "Берсерк" деактивирована**
Skills.SkullSplitterOff=[[RED]]**Способность "Разрешитель черепов" деактивирована**
Skills.GigaDrillBreakerOff=[[RED]]**Способность "Мега дрель" деактивирована**
Skills.TamingUp=[[YELLOW]]Умение "Приручение волков" повышено на {0}. Всего ({1})
Skills.AcrobaticsUp=[[YELLOW]]Умение "Акробатика" повышено на {0}. Всего ({1})
Skills.ArcheryUp=[[YELLOW]]Умение "Стрельба из лука" повышено на {0}. Всего ({1})
Skills.SwordsUp=[[YELLOW]]Умение "Мечи" повышено на {0}. Всего ({1})
Skills.AxesUp=[[YELLOW]]Умение "Топоры" повышено на {0}. Всего ({1})
Skills.UnarmedUp=[[YELLOW]]Умение "Рукопашный бой" повышено на {0}. Всего ({1})
Skills.HerbalismUp=[[YELLOW]]Умение "Травоведение" повышено на {0}. Всего ({1})
Skills.MiningUp=[[YELLOW]]Умение "Шахтёрство" повышено на {0}. Всего ({1})
Skills.WoodcuttingUp=[[YELLOW]]Умение "Деревообработка" повышено на {0}. Всего ({1})
Skills.RepairUp=[[YELLOW]]Умение "Починка" повышено на {0}. Всего ({1})
Skills.ExcavationUp=[[YELLOW]]Умение "Раскопка" повышено на {0}. Всего ({1})
Skills.FeltEasy=[[GRAY]]Это было легко.
Skills.StackedItems=[[DARK_RED]]Вы не можете чинить стакующиеся предметы
Skills.NeedMore=[[DARK_RED]]Нужно больше материала
Skills.AdeptDiamond=[[DARK_RED]]Вы не обучены чинить алмазные инструменты и броню
Skills.FullDurability=[[GRAY]]Вещь не нуждается в починке.
Skills.Disarmed=[[DARK_RED]]Вы обезоружены!
m.LVL=[[DARK_GRAY]]Уровень: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Combat.BeastLore=[[GREEN]]**Умение "Удар волка" активировано**
Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHealth=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать.
Party.IsntLocked=[[GRAY]]Группа разблокирована
Party.Unlocked=[[GRAY]]Группа разблокирована
Party.Help1=[[RED]]Использование [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] или [[WHITE]]'q' [[YELLOW]]для выхода
Party.Help2=[[RED]]Чтобы присоединится к запароленной группе введите [[YELLOW]]/{0} [[WHITE]]<имя> <пароль>
Party.Help3=[[RED]]Введите /{0} ? для большей информации
Party.Help4=[[RED]]Используйте [[YELLOW]]/{0} [[WHITE]]<имя> [[YELLOW]]чтобы присоединится к группе или [[WHITE]]'q' [[YELLOW]]для выхода
Party.Help5=[[RED]]Чтобы заблокировать группу введите [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6=[[RED]]Чтобы разблокировать группу введите [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7=[[RED]]Чтобы запаролить группу введите [[YELLOW]]/{0} [[WHITE]]password <пароль>
Party.Help8=[[RED]]Чтобы выкинуть игрока из группы введите [[YELLOW]]/{0} [[WHITE]]kick <игрок>
Party.Help9=[[RED]]Чтобы отдать лидерство группы введите [[YELLOW]]/{0} [[WHITE]]owner <игрок>
Party.NotOwner=[[DARK_RED]]Вы теперь не лидер группы
Party.InvalidName=[[DARK_RED]]Некорректное имя группы
Party.PasswordSet=[[GREEN]]Пароль группы назначен {0}
Party.CouldNotKick=[[DARK_RED]]Вы не можете убрать игрока из группы {0}
Party.NotInYourParty=[[DARK_RED]]{0} не в группе
Party.CouldNotSetOwner=[[DARK_RED]]Вы не можете отдать лидерство игроку {0}
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
m.SkillFishing=FISHING
mcPlayerListener.FishingSkill=Fishing:
Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
m.EffectsRepair5_0=Arcane Forging
m.EffectsRepair5_1=Repair magic items
m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.ItemFound=[[GRAY]]Treasure found!
m.SkillFishing=FISHING Fishing.Listener=Fishing:
m.XPGainFishing=Fishing (Go figure!) Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
m.EffectsFishing1_0=Treasure Hunter (Passive) Fishing.SkillName=FISHING
m.EffectsFishing1_1=Fish up misc objects Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
m.EffectsFishing2_0=Magic Hunter Herbalism.Ability.0=Green Terra (ABILITY)
m.EffectsFishing2_1=Find Enchanted Items Herbalism.Ability.1=Spread the Terra, 3x Drops
m.EffectsFishing3_0=Shake (vs. Entities) Herbalism.Ability.2=Green Thumb (Wheat)
m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole Herbalism.Ability.3=Auto-Plants wheat when harvesting
m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; Herbalism.Ability.6=Farmer\'s Diet
m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) Herbalism.Ability.7=Improves hunger restored from farmed foods
m.TamingSummon=[[GREEN]]Summoning complete Herbalism.Ability.8=Double Drops (All Herbs)
m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. Herbalism.Ability.9=Double the normal loot
m.EffectsTaming7_0=Call of the Wild Herbalism.Ability.DoubleDropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}%
m.EffectsTaming7_1=Summon a wolf to your side Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
m.EffectsTaming8_0=Fast Food Service Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
m.EffectsTaming8_1=Chance for wolves to heal on attack Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
m.AbilBonusTaming5_0=Fast Food Service Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
m.AbilBonusTaming5_1=50% Chance for heal on attack Herbalism.Ability.Lower=[[GRAY]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410**
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410**
m.EffectsMining3_0=Blast Mining Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e:
m.EffectsMining3_1=Bonuses to mining with TNT Herbalism.SkillName=HERBALISM
m.EffectsMining4_0=Bigger Bombs Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
m.EffectsMining4_1=Increases TNT explosion radius Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
m.EffectsMining5_0=Demolitions Expertise Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
m.EffectsMining5_1=Decreases damage from TNT explosions Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.0=Super Breaker (ABILITY)
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Ability.1=Speed+, Triple Drop Chance
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% Mining.Ability.2=Double Drops
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) Mining.Ability.3=Double the normal loot
m.BlastMining1 = +35% ore yield Mining.Ability.4=Blast Mining
m.BlastMining2 = +40% ore yield Mining.Ability.5=Bonuses to mining with TNT
m.BlastMining3 = +45% ore yield, no debris Mining.Ability.6=Bigger Bombs
m.BlastMining4 = +50% ore yield, no debris Mining.Ability.7=Increases TNT explosion radius
m.BlastMining5 = +55% ore yield, no debris, double drops Mining.Ability.8=Demolitions Expertise
m.BlastMining6 = +60% ore yield, no debris, double drops Mining.Ability.9=Decreases damage from TNT explosions
m.BlastMining7 = +65% ore yield, no debris, triple drops Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
m.BlastMining8 = +70% ore yield, no debris, triple drops Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. Mining.Ability.Lower=[[GRAY]]**\u041a\u0418\u0420\u041a\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410**
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410**
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e:
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Mining.SkillName=MINING
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Mining.Blast.Boom=[[GRAY]]**BOOM**
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES Mining.Blast.Effect.0=+35% ore yield
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** Mining.Blast.Effect.1=+40% ore yield
Acrobatics.Dodge=[[GREEN]]**DODGE** Mining.Blast.Effect.2=+45% ore yield, no debris
Acrobatics.Roll=**ROLL** Mining.Blast.Effect.3=+50% ore yield, no debris
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Axes.CriticalHit=[[RED]]CRITIAL HIT! Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\u0437\u0440\u044b\u0432\u0430 \u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d: [[YELLOW]]+{0}
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430!
Repair.Effects.0=\u0420\u0435\u043c\u043e\u043d\u0442
Repair.Effects.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e
Repair.Effects.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430
Repair.Effects.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430
Repair.Effects.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442
Repair.Effects.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c
Repair.Effects.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
Repair.Effects.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
Repair.Effects.8=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041a\u043e\u0432\u043a\u0430
Repair.Effects.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439
Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e.
Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442:
Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422
Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0430\u043b\u043c\u0430\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438.
Repair.Skills.AdeptGold=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u044b\u0435 \u0432\u0435\u0449\u0438.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0420\u0435\u043c\u043e\u043d\u0442\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0434\u0430\u0447\u043d\u043e\u0439 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u043f\u043e\u0441\u0442\u043e\u044f\u043d\u043d\u043e \u043f\u043e\u043a\u0438\u0434\u0430\u0435\u0442 \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 [[GREEN]]\u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041a\u0410\u0415\u0422 \u041a\u0420\u041e\u0412\u042c\u042e**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0417\u0410\u0417\u0423\u0411\u0420\u0415\u041d\u041d\u042b\u041c \u041c\u0415\u0427\u0401\u041c!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0437\u0430\u0449\u0438\u0442\u0430 \u043e\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439
Taming.Effect.11=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432
Taming.Effect.12=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432
Taming.Effect.13=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c...
Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u044f \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f \u043e\u0442 \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} %
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0421\u041f\u041e\u0421\u041e\u0411\u041d\u041e\u0421\u0422\u042c)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**\u0421\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0411\u0435\u0440\u0441\u0435\u0440\u043a \u0434\u0435\u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u0430**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b [[RED]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432
Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f
Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 100+ \u0423\u0420\u041e\u0412\u041d\u042f (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=\u0414\u0415\u0420\u0415\u0412\u041e\u041e\u0411\u0420\u0410\u0411\u041e\u0422\u041a\u0410
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**\u00d1\u00f2\u00f0\u00e5\u00eb\u00e0 \u00ee\u00f2\u00f1\u00ea\u00ee\u00f7\u00e8\u00eb\u00e0**
Combat.BeastLore=[[GREEN]]**\u00d3\u00ec\u00e5\u00ed\u00e8\u00e5 \"\u00d3\u00e4\u00e0\u00f0 \u00e2\u00ee\u00eb\u00ea\u00e0\" \u00e0\u00ea\u00f2\u00e8\u00e2\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00ee**
Combat.BeastLoreHealth=[[DARK_AQUA]]\u0417\u0434\u043e\u0440\u043e\u0432\u044c\u0435 ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]\u00c2\u00eb\u00e0\u00e4\u00e5\u00eb\u00e5\u00f6 ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]\u00c2\u00fb \u00e1\u00fb\u00eb\u00e8 \u00ef\u00ee\u00f0\u00e0\u00e6\u00e5\u00ed\u00fb \u00e3\u00ee\u00f0\u00ff\u00f9\u00e5\u00e9 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9\\!
Combat.Gore=[[GREEN]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5**
Combat.Ignition=[[RED]]**\u00c2\u00fb \u00ef\u00ee\u00e4\u00ee\u00e6\u00e3\u00eb\u00e8 \u00ef\u00f0\u00ee\u00f2\u00e8\u00e2\u00ed\u00e8\u00ea\u00e0 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9!!**
Combat.StruckByGore=[[RED]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5 \u00ed\u00e5\u00f3\u00e4\u00e0\u00f7\u00ed\u00ee**
Combat.TargetDazed=\u00c2\u00e0\u00f8\u00e0 \u00f6\u00e5\u00eb\u00fc [[DARK_RED]]\u00d8\u00ee\u00ea\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00e0
Combat.TouchedFuzzy=[[DARK_RED]]\u00c2\u00fb \u00e8\u00f1\u00f2\u00e5\u00ea\u00e0\u00e5\u00f2\u00e5 \u00ea\u00f0\u00ee\u00e2\u00fc\u00fe. \u00ca\u00f0\u00f3\u00e6\u00e8\u00f2\u00f1\u00ff \u00e3\u00ee\u00eb\u00ee\u00e2\u00e0.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=\u0410\u0434\u043c\u0438\u043d \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430.
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u043e. \u0412\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0438\u0441\u044c \u043a \u0433\u0440\u0443\u043f\u0435 {0}
Commands.Invite.Success=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0442\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u043e.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- \u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u043c\u043e\u0434\u0430
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b--
Commands.Party.Accept=[[RED]]- \u041f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443
Commands.Party.Chat.Off=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--\u0413\u0420\u0423\u041f\u041f\u041e\u0412\u042b\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]\u0412\u044b \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0438 \u0433\u0440\u0443\u043f\u043f\u0443
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--\u0422\u043e\u043f mcMMO \u043f\u043e[[BLUE]] \u0423\u0440\u043e\u0432\u043d\u044e \u0421\u0438\u043b\u044b [[YELLOW]]--
Commands.PowerLevel=[[DARK_RED]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c \u0421\u0418\u041b\u042b: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]\u0413\u0440\u0443\u043f\u043f\u0430: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] \u00ef\u00f0\u00e8\u00f1\u00ee\u00e5\u00e4\u00e8\u00ed\u00e8\u00eb\u00f1\u00ff \u00ea \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5
Party.InformedOnQuit={0} [[GREEN]] \u043f\u043e\u043a\u0438\u043d\u0443\u043b \u0412\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00e7\u00e0\u00ef\u00e0\u00f0\u00ee\u00eb\u00e5\u00ed\u00e0, \u00f2\u00ee\u00eb\u00fc\u00ea\u00ee \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb \u00ec\u00ee\u00e6\u00e5\u00f2 \u00ef\u00f0\u00e8\u00e3\u00eb\u00e0\u00f8\u00e0\u00f2\u00fc.
Party.NotInYourParty=[[DARK_RED]]{0} \u00ed\u00e5 \u00e2 \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5
Party.NotOwner=[[DARK_RED]]\u00c2\u00fb \u00f2\u00e5\u00ef\u00e5\u00f0\u00fc \u00ed\u00e5 \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb
Party.PasswordSet=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]\u0412\u044b \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0438\u0441\u044c \u043a {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00f0\u00e0\u00e7\u00e1\u00eb\u00ee\u00ea\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00e0
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=\u041a\u043e\u043f\u0430\u0439\u0442\u0435 \u0438 \u0438\u0449\u0438\u0442\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430
Commands.XPGain.Fishing=\u041d\u0443\u0436\u043d\u043e \u043f\u043e\u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c
Commands.XPGain.Herbalism=\u0421\u0431\u043e\u0440 \u0422\u0440\u0430\u0432
Commands.XPGain.Mining=\u0414\u043e\u0431\u044b\u0432\u0430\u0439\u0442\u0435 \u041a\u0430\u043c\u0435\u043d\u044c \u0438 \u0420\u0443\u0434\u0443
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432
Commands.XPGain.Taming=\u0423\u043a\u0440\u043e\u0449\u0430\u0439\u0442\u0435 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u0438\u043b\u0438 \u0434\u0435\u0440\u0438\u0442\u0435\u0441\u044c \u0441 \u0412\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c\u0438
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=\u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044c\u044f
Commands.XPGain=[[DARK_GRAY]]\u041f\u041e\u041b\u0423\u0427\u0415\u041d\u041e \u041e\u041f\u042b\u0422\u0410: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=\u042d\u0424\u0424\u0415\u041a\u0422\u042b
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon... Guides.Archery=\u041e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u0441\u043a\u043e\u0440\u043e \u0431\u0443\u0434\u0435\u0442...
Guides.Axes=Guide coming soon... Guides.Axes=Guide coming soon...
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=Guide coming soon... Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon... Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon... Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon... Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon... Guides.Taming=\u041e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u0441\u043a\u043e\u0440\u043e \u0431\u0443\u0434\u0435\u0442...
Guides.Unarmed=Guide coming soon... Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon... Guides.Woodcutting=Guide coming soon...
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
BlastMining.Boom = [[GRAY]]**BOOM**
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- Item.ChimaeraWing.Fail=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u041d\u0415 \u0421\u041c\u041e\u0413\u041b\u0418 \u0423\u041d\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!**
Commands.NoConsole=This command does not support console usage. Item.ChimaeraWing.Pass=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u0423\u041d\u0415\u0421\u041b\u0418 \u0412\u0410\u0421!**
Item.Injured.Wait=\u0412\u044b \u0431\u044b\u043b\u0438 \u0440\u0430\u043d\u0435\u043d\u044b \u0438 \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]\u00c2\u00fb \u00ee\u00e1\u00e5\u00e7\u00ee\u00f0\u00f3\u00e6\u00e5\u00ed\u00fb!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]\u00cd\u00f3\u00e6\u00ed\u00ee \u00e1\u00ee\u00eb\u00fc\u00f8\u00e5 \u00ec\u00e0\u00f2\u00e5\u00f0\u00e8\u00e0\u00eb\u00e0
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0443\u0441\u0442\u0430\u043b\u0438, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0435\u0449\u0451 \u0440\u0430\u0437.
Stats.Header.Combat=[[GOLD]]-=\u0411\u041e\u0415\u0412\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=-
Stats.Header.Gathering=[[GOLD]]-=\u041d\u0410\u0412\u042b\u041a\u0418 \u0421\u0411\u041e\u0420\u0410=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430

View File

@ -0,0 +1,440 @@
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Duckade**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
Acrobatics.Effect.0=Roll
Acrobatics.Effect.1=Reduces or Negates fall damage
Acrobatics.Effect.2=Graceful Roll
Acrobatics.Effect.3=Twice as effective as a normal Roll
Acrobatics.Effect.4=Dodge
Acrobatics.Effect.5=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
Archery.Combat.RetrieveChance=[[RED]]Chans att F\u00e5 Pilar: [[YELLOW]]{0}%
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
Archery.SkillName=ARCHERY
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
Axes.Ability.Bonus.0=Axe Mastery
Axes.Ability.Bonus.1=Bonus {0} damage
Axes.Ability.Bonus.2=Impact
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4=Greater Impact
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0=Skull Splitter (Ability)
Axes.Effect.1=Deal AoE Damage
Axes.Effect.2=Critical Strikes
Axes.Effect.3=Double Damage
Axes.Effect.4=Axe Mastery
Axes.Effect.5=Adds bonus DMG
Axes.Effect.6=Impact
Axes.Effect.7=Strike with enough force to shatter armor
Axes.Effect.8=Greater Impact
Axes.Effect.9=Deal bonus damage to unarmored foes
Axes.Listener=Axes:
Axes.SkillName=AXES
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2=Treasure Hunter
Excavation.Effect.3=Ability to dig for treasure
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=Gr\u00e4vning
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0=Treasure Hunter (Passive)
Fishing.Effect.1=Fish up misc. objects
Fishing.Effect.2=Magic Hunter
Fishing.Effect.3=Find Enchanted Items
Fishing.Effect.4=Shake (vs. Entities)
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
Fishing.ItemFound=[[GRAY]]Treasure found!
Fishing.Listener=Fishing:
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.0=Green Terra (ABILITY)
Herbalism.Ability.1=Spread the Terra, 3x Drops
Herbalism.Ability.2=Green Thumb (Wheat)
Herbalism.Ability.3=Auto-Plants wheat when harvesting
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
Herbalism.Ability.6=Farmer\'s Diet
Herbalism.Ability.7=Improves hunger restored from farmed foods
Herbalism.Ability.8=Double Drops (All Herbs)
Herbalism.Ability.9=Double the normal loot
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
Herbalism.Listener=Herbalism:
Herbalism.SkillName=HERBALISM
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Mining.Ability.0=Super Breaker (ABILITY)
Mining.Ability.1=Speed+, Triple Drop Chance
Mining.Ability.2=Double Drops
Mining.Ability.3=Double the normal loot
Mining.Ability.4=Blast Mining
Mining.Ability.5=Bonuses to mining with TNT
Mining.Ability.6=Bigger Bombs
Mining.Ability.7=Increases TNT explosion radius
Mining.Ability.8=Demolitions Expertise
Mining.Ability.9=Decreases damage from TNT explosions
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Mining.Listener=Mining:
Mining.SkillName=MINING
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Effect.0=+35% ore yield
Mining.Blast.Effect.1=+40% ore yield
Mining.Blast.Effect.2=+45% ore yield, no debris
Mining.Blast.Effect.3=+50% ore yield, no debris
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad!
Repair.Effects.0=Repair
Repair.Effects.1=Repair Iron Tools & Armor
Repair.Effects.2=Repair Mastery
Repair.Effects.3=Increased repair amount
Repair.Effects.4=Super Repair
Repair.Effects.5=Double effectiveness
Repair.Effects.6=Diamond Repair ({0}+ SKILL)
Repair.Effects.7=Repair Diamond Tools & Armor
Repair.Effects.8=Arcane Forging
Repair.Effects.9=Repair magic items
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
Repair.Listener=Repair:
Repair.SkillName=REPAIR
Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond.
Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold.
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f6dningschans: [[YELLOW]]{0} %
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]!
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
Swords.SkillName=SWORDS
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9=50% Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
Taming.Effect.0=Beast Lore
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
Taming.Effect.10=Shock Proof
Taming.Effect.11=Explosive Damage Reduction
Taming.Effect.12=Call of the Wild
Taming.Effect.13=Summon an animal to your side
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16=Fast Food Service
Taming.Effect.17=Chance for wolves to heal on attack
Taming.Effect.2=Gore
Taming.Effect.3=Critical Strike that applies Bleed
Taming.Effect.4=Sharpened Claws
Taming.Effect.5=Damage Bonus
Taming.Effect.6=Environmentally Aware
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
Taming.Effect.8=Thick Fur
Taming.Effect.9=DMG Reduction, Fire Resistance
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
Taming.Listener=Taming:
Taming.SkillName=TAMING
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
Unarmed.Effect.0=Berserk (ABILITY)
Unarmed.Effect.1=+50% DMG, Breaks weak materials
Unarmed.Effect.2=Disarm (Players)
Unarmed.Effect.3=Drops the foes item held in hand
Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Woodcutting.Ability.0=Leaf Blower
Woodcutting.Ability.1=Blow away leaves
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Tree Feller (ABILITY)
Woodcutting.Effect.1=Make trees explode
Woodcutting.Effect.2=Leaf Blower
Woodcutting.Effect.3=Blow Away Leaves
Woodcutting.Effect.4=Double Drops
Woodcutting.Effect.5=Double the normal loot
Woodcutting.Listener=Woodcutting:
Woodcutting.SkillName=TR\u00c4DHUGGNING
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
Combat.Gore=[[GREEN]]**GORED**
Combat.Ignition=[[RED]]**IGNITION**
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.Ability.Off=Ability use toggled [[RED]]off
Commands.Ability.On=Ability use toggled [[GREEN]]on
Commands.AdminChat.Off=Admin chatt endast [[RED]]Av
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
Commands.AdminToggle=[[RED]]- Toggle admin chat
Commands.Disabled=[[RED]]This command is disabled.
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect=<player> [[RED]]- View detailed player info
Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
Commands.mcgod=[[RED]]- Toggle GodMode
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription=[[RED]]- Read brief mod description
Commands.NoConsole=This command does not support console usage.
Commands.Other=[[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept=[[RED]]- Accept party invite
Commands.Party.Chat.Off=Party Chat only [[RED]]Off
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite=<player> [[RED]]- Send party invite
Commands.Party.Join=Joined Party: {0}
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
Commands.Party.Leave=[[RED]]You have left that party
Commands.Party.Members=[[GREEN]]Party Members: {0}
Commands.Party.None=[[RED]]You are not in a party.
Commands.Party.Quit=[[RED]]- Leave your current party
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
Commands.Party=<party-name> [[RED]]- Create/Join designated party
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats=[[RED]]- View your mcMMO stats
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites=[[RED]]You have no invites at this time
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
Commands.Party.InParty=[[GREEN]]Party: {0}
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2=[[RED]]Consult /party ? for more information
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin={0} [[GREEN]] has joined your party
Party.InformedOnQuit={0} [[GREEN]] has left your party
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
Party.IsLocked=[[RED]]This party is already locked!
Party.IsntLocked=[[RED]]This party is not locked!
Party.Locked=[[RED]]Party is locked, only party leader may invite.
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.NotOwner=[[DARK_RED]]You are not the party owner
Party.PasswordSet=[[GREEN]]Party password set to {0}
Party.Player.Invalid=[[RED]]That is not a valid player.
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
Party.Unlocked=[[GRAY]]Gruppen \u00e4r nu uppl\u00e5st
Commands.XPGain.Acrobatics=Falling
Commands.XPGain.Archery=Attacking Monsters
Commands.XPGain.Axes=Attacking Monsters
Commands.XPGain.Excavation=Gr\u00e4va och hitta skatter.
Commands.XPGain.Fishing=Fishing (Go figure!)
Commands.XPGain.Herbalism=Sk\u00f6rda \u00f6rter
Commands.XPGain.Mining=Mining Stone & Ore
Commands.XPGain.Repair=Repairing
Commands.XPGain.Swords=Attacking Monsters
Commands.XPGain.Taming=Djurt\u00e4mjning, eller sl\u00e5ss m/ dina vargar
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.WoodCutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
Effects.Effects=EFFECTS
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=Guide coming soon...
Guides.Axes=Guide coming soon...
Guides.Excavation=[DARK_AQUA]]Om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vning \u00e4r n\u00e4r man gr\u00e4ver f\u00f6r att leta efter skatter.\n[[YELLOW]]Du hittar skatter genom att gr\u00e4va i marken.\n[[YELLOW]]Ju mer du g\u00f6r detta, desto fler skatter kommer du hitta.\n\n[[DARK_AQUA]]:XP \u00d6KNING\n[[YELLOW]]F\u00f6r att f\u00e5 XP m\u00e5ste du gr\u00e4va med en spade i din hand.\n[[YELLOW]]Man f\u00e5r bara XP av vissa material.\n[[DARK_AQUA]]Kompatibla Material:\n[[YELLOW]]Gr\u00e4s, Jord, Sand, Lera, Grus, Mycelium, Sj\u00e4lssand\n\n[[DARK_AQUA]]Hur du anv\u00e4nder Mega Gr\u00e4varen:\n[[YELLOW]]H\u00f6gerklicka med en spade i din hand.\n[[YELLOW]]N\u00e4r du har gjort det har du 4 sekunder p\u00e5 dig att\n[[YELLOW]]b\u00f6rja gr\u00e4va snabbt och aktivera\n[[YELLOW]] Mega Gr\u00e4varen.\n[[DARK_AQUA]]Vad \u00e4r Mega Gr\u00e4varen?\n[[YELLOW]]Mega Gr\u00e4varen \u00e4r en f\u00f6rm\u00e5ga med pauser\n[[YELLOW]]som \u00e4r till f\u00f6r Gr\u00e4vningsf\u00e4rdigheten\n[[YELLOW]]att hitta skatter och f\u00f6r att gr\u00e4va snabbare\n[[YELLOW]]p\u00e5 Gr\u00e4vningsmaterial\n\n[[DARK_AQUA]]Hur funkar Skatt Letare?\n[[YELLOW]]Varenda m\u00f6jliga skatt f\u00f6r Gr\u00e4vning kr\u00e4ver en viss\n[[YELLOW]]f\u00f6rm\u00e5gelevel f\u00f6r att droppas, och som ett resultat \u00e4r det\n[[YELLOW]]sv\u00e5rt att s\u00e4ga hur mycket det hj\u00e4lper dig.\n[[YELLOW]]T\u00e4nk bara p\u00e5 att ju h\u00f6gre din Gr\u00e4vningsf\u00f6rm\u00e5ga\n[[YELLOW]]\u00e4r, desto fler skatter kan du hitta.\n[[YELLOW]]Kom ocks\u00e5 ih\u00e5g att varje gr\u00e4vnings-\n[[YELLOW]]kompatibelt material har en unik lista med olika skatter.\n[[YELLOW]]Det betyder att du kommer hitta andra saker i jord\n[[YELLOW]]\u00e4n vad du hittar i grus.\n[[DARK_AQUA]]Noteringar om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vnings droppar \u00e4r helt anpassningsbara\n[[YELLOW]]S\u00e5 resultatet varierar fr\u00e5n server till server.
Guides.Fishing=Guide coming soon...
Guides.Herbalism=Guide coming soon...
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
Guides.Repair=Guide coming soon...
Guides.Swords=Guide coming soon...
Guides.Taming=Guide coming soon...
Guides.Unarmed=Guide coming soon...
Guides.Woodcutting=Guide coming soon...
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass=**CHIMAERA WING**
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]You need more
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]You are too tired to use that ability again.
Stats.Header.Combat=[[GOLD]]-=Stridsf\u00e4rdigheter=-
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Stats