From ac075c5bae56b27d4276ea27019492ac65a16189 Mon Sep 17 00:00:00 2001 From: GJ Date: Wed, 25 Apr 2012 16:14:44 -0400 Subject: [PATCH] The last of the locale stuff. If your locale file no longer is translated, please help us re-translate it at getlocalization.com/mcMMO --- Changelog.txt | 4 + .../commands/skills/RepairCommand.java | 39 +- .../commands/skills/SwordsCommand.java | 101 +- .../commands/skills/TamingCommand.java | 126 ++- .../commands/skills/UnarmedCommand.java | 99 +- .../commands/skills/WoodcuttingCommand.java | 95 +- .../com/gmail/nossr50/locale/mcLocale.java | 2 +- src/main/resources/config.yml | 2 +- .../resources/locale/locale_da.properties | 440 +++++++++ .../resources/locale/locale_de.properties | 890 +++++++++--------- ..._us.properties => locale_en-US.properties} | 21 +- .../resources/locale/locale_es.properties | 440 +++++++++ .../resources/locale/locale_es_es.properties | 442 --------- .../resources/locale/locale_fi.properties | 875 ++++++++--------- .../resources/locale/locale_fr.properties | 882 +++++++++-------- .../resources/locale/locale_it.properties | 884 +++++++++-------- .../resources/locale/locale_ko.properties | 440 +++++++++ .../resources/locale/locale_lv.properties | 440 +++++++++ .../resources/locale/locale_nl.properties | 888 +++++++++-------- .../resources/locale/locale_no.properties | 440 +++++++++ .../resources/locale/locale_pl.properties | 882 +++++++++-------- .../resources/locale/locale_pt-BR.properties | 440 +++++++++ .../resources/locale/locale_pt_br.properties | 449 --------- .../resources/locale/locale_ru.properties | 873 ++++++++--------- .../resources/locale/locale_sv.properties | 440 +++++++++ 25 files changed, 6427 insertions(+), 4207 deletions(-) create mode 100644 src/main/resources/locale/locale_da.properties rename src/main/resources/locale/{locale_en_us.properties => locale_en-US.properties} (96%) create mode 100644 src/main/resources/locale/locale_es.properties delete mode 100644 src/main/resources/locale/locale_es_es.properties create mode 100644 src/main/resources/locale/locale_ko.properties create mode 100644 src/main/resources/locale/locale_lv.properties create mode 100644 src/main/resources/locale/locale_no.properties create mode 100644 src/main/resources/locale/locale_pt-BR.properties delete mode 100644 src/main/resources/locale/locale_pt_br.properties create mode 100644 src/main/resources/locale/locale_sv.properties diff --git a/Changelog.txt b/Changelog.txt index 3cd478851..a3c6818ac 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -12,6 +12,7 @@ Version 1.3.06-dev + Added API functions for obtaining offline profiles & profiles via player names + Added API functions for admin & party chat + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed. + + Added some new languages to the locale files. = Fixed bug where Herbalism required double drops permission to give XP = Fixed bug where {0} would be displayed in front of your power level in mcstats = Fixed mmoupdate not being useable from console @@ -21,6 +22,9 @@ Version 1.3.06-dev = Fixed bug with fishing treasures when treasures list is empty = Fixed bug with only getting one level when there was enough XP for multiple levels. = Fixed bugs with the way /mctop displayed + = Fixed issues with custom characters & locale files. + ! Changed default locale name to en-US rather than en_us for the sake of compliance + ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO ! Changed mcremove to check for users in the MySQL DB before sending queries to remove them ! Changed how the tree feller threshold worked for the better ! Changed /mcremove to no longer kick players when they are removed from database diff --git a/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java index e04f583cb..c081045d2 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java @@ -15,6 +15,10 @@ import com.gmail.nossr50.skills.Repair; import com.gmail.nossr50.util.Page; public class RepairCommand implements CommandExecutor { + private float skillValue; + private String repairMasteryBonus; + private String superRepairChance; + @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (CommandHelper.noConsoleUsage(sender)) { @@ -28,9 +32,8 @@ public class RepairCommand implements CommandExecutor { Player player = (Player) sender; PlayerProfile PP = Users.getProfile(player); - float skillvalue = (float) PP.getSkillLevel(SkillType.REPAIR); - String percentage = String.valueOf((skillvalue / 1000) * 100); - String repairmastery = String.valueOf((skillvalue / 500) * 100); + skillValue = (float) PP.getSkillLevel(SkillType.REPAIR); + dataCalculations(skillValue); int arcaneForgingRank = Repair.getArcaneForgingRank(PP); @@ -39,26 +42,32 @@ public class RepairCommand implements CommandExecutor { player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairDiamondLevel }), mcLocale.getString("m.EffectsRepair4_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.0"), mcLocale.getString("Repair.Effect.1") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.2"), mcLocale.getString("Repair.Effect.3") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.4"), mcLocale.getString("Repair.Effect.5") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.6", new Object[] { LoadProperties.repairDiamondLevel }), mcLocale.getString("Repair.Effect.7") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.8"), mcLocale.getString("Repair.Effect.9") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); - player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] { repairmastery })); - player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] { percentage })); - player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { arcaneForgingRank })); - player.sendMessage(mcLocale.getString("m.ArcaneEnchantKeepChance", new Object[] { Repair.getEnchantChance(arcaneForgingRank) })); - player.sendMessage(mcLocale.getString("m.ArcaneEnchantDowngradeChance", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) })); - + player.sendMessage(mcLocale.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus })); + player.sendMessage(mcLocale.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance })); + player.sendMessage(mcLocale.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank })); + player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) })); + player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) })); + Page.grabGuidePageForSkill(SkillType.REPAIR, player, args); - + return true; } private void dataCalculations(float skillValue) { + repairMasteryBonus = String.valueOf(skillValue / 5); + if (skillValue >= 1000) { + superRepairChance = "100"; + } + else { + superRepairChance = String.valueOf(skillValue / 10); } } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java index 37112aada..0fbc6715f 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java @@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; @@ -14,63 +13,67 @@ import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.util.Page; public class SwordsCommand implements CommandExecutor { - @Override - public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { - if (!(sender instanceof Player)) { - sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale. - return true; - } + private float skillValue; + private String counterAttackChance; + private String bleedLength; + private String bleedChance; + private String serratedStrikesLength; + + @Override + public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { + if (CommandHelper.noConsoleUsage(sender)) { + return true; + } if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.swords")) { return true; } - Player player = (Player) sender; - PlayerProfile PP = Users.getProfile(player); - int bleedrank = 2; - String percentage, counterattackpercentage; + Player player = (Player) sender; + PlayerProfile PP = Users.getProfile(player); - float skillvalue = (float) PP.getSkillLevel(SkillType.SWORDS); - if (PP.getSkillLevel(SkillType.SWORDS) < 750) - percentage = String.valueOf((skillvalue / 1000) * 100); - else - percentage = "75"; + skillValue = (float) PP.getSkillLevel(SkillType.SWORDS); + dataCalculations(skillValue); - if (skillvalue >= 750) - bleedrank += 1; + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") })); + player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") })); + player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) })); - if (PP.getSkillLevel(SkillType.SWORDS) <= 600) - counterattackpercentage = String.valueOf((skillvalue / 2000) * 100); - else - counterattackpercentage = "30"; + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.0"), mcLocale.getString("Swords.Effect.1") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.2"), mcLocale.getString("Swords.Effect.3") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.4"), mcLocale.getString("Swords.Effect.5") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.6"), mcLocale.getString("Swords.Effect.7") })); - int ticks = 2; - int x = PP.getSkillLevel(SkillType.SWORDS); - while (x >= 50) { - x -= 50; - ticks++; - } + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); + player.sendMessage(mcLocale.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance })); + player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength })); + player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Note")); + player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance })); + player.sendMessage(mcLocale.getString("Swords.SS.Length", new Object[] { serratedStrikesLength })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") })); - player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") })); - - if (mcPermissions.getInstance().swords(player)) - player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) })); - - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); - player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage })); - player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank })); - player.sendMessage(mcLocale.getString("m.SwordsTickNote")); - player.sendMessage(mcLocale.getString("m.SwordsBleedChance", new Object[] { percentage })); - player.sendMessage(mcLocale.getString("m.SwordsSSLength", new Object[] { ticks })); - - Page.grabGuidePageForSkill(SkillType.SWORDS, player, args); + Page.grabGuidePageForSkill(SkillType.SWORDS, player, args); - return true; - } + return true; + } + + private void dataCalculations(float skillValue) { + serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50)); + + if (skillValue >= 750) { + bleedLength = "3"; + bleedChance = "75"; + counterAttackChance = "30"; + } + else if (skillValue >= 600) { + bleedLength = "2"; + bleedChance = String.valueOf(skillValue / 10); + counterAttackChance = "30"; + } + else { + bleedLength = "2"; + bleedChance = String.valueOf(skillValue / 10); + counterAttackChance = String.valueOf(skillValue / 20); + } + } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java index 802e8b15e..2468eea66 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java @@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.config.LoadProperties; import com.gmail.nossr50.datatypes.PlayerProfile; @@ -15,68 +14,91 @@ import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.util.Page; public class TamingCommand implements CommandExecutor { - @Override - public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { - if (!(sender instanceof Player)) { - sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale. - return true; - } + private float skillValue; + private String goreChance; + + @Override + public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { + if (CommandHelper.noConsoleUsage(sender)) { + return true; + } if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.taming")) { return true; } - Player player = (Player) sender; - PlayerProfile PP = Users.getProfile(player); - float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING); - String percentage = String.valueOf((skillvalue / 1000) * 100); + Player player = (Player) sender; + PlayerProfile PP = Users.getProfile(player); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") })); - player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") })); + skillValue = (float) PP.getSkillLevel(SkillType.TAMING); + dataCalculations(skillValue); - if (mcPermissions.getInstance().taming(player)) - player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) })); + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") })); + player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") })); + player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") })); - player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.0"), mcLocale.getString("Taming.Effect.1") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.2"), mcLocale.getString("Taming.Effect.3") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.4"), mcLocale.getString("Taming.Effect.5") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.6"), mcLocale.getString("Taming.Effect.7") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.8"), mcLocale.getString("Taming.Effect.9") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.10"), mcLocale.getString("Taming.Effect.11") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.12"), mcLocale.getString("Taming.Effect.13") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.16"), mcLocale.getString("Taming.Effect.17") })); + player.sendMessage(mcLocale.getString("Taming.Effect.14", new Object[] { LoadProperties.fishConsumedByCOTW })); + player.sendMessage(mcLocale.getString("Taming.Effect.15", new Object[] { LoadProperties.bonesConsumedByCOTW })); - if (PP.getSkillLevel(SkillType.TAMING) < 100) - player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming1") })); - else - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") })); + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); - if (PP.getSkillLevel(SkillType.TAMING) < 250) - player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming2") })); - else - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") })); + if (PP.getSkillLevel(SkillType.TAMING) < 100) { + player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.0") })); + } + else { + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.0"), mcLocale.getString("Taming.Ability.Bonus.1") })); + } - if (PP.getSkillLevel(SkillType.TAMING) < 500) - player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming3") })); - else - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") })); + if (PP.getSkillLevel(SkillType.TAMING) < 250) { + player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.1") })); + } + else { + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.2"), mcLocale.getString("Taming.Ability.Bonus.3") })); + } - if (PP.getSkillLevel(SkillType.TAMING) < 750) - player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming4") })); - else - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") })); - if (PP.getSkillLevel(SkillType.TAMING) < 50) - player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming5") })); - else - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") })); - - player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage })); - - Page.grabGuidePageForSkill(SkillType.TAMING, player, args); + if (PP.getSkillLevel(SkillType.TAMING) < 500) { + player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.2") })); + } + else { + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.4"), mcLocale.getString("Taming.Ability.Bonus.5") })); + } - return true; - } + if (PP.getSkillLevel(SkillType.TAMING) < 750) { + player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.3") })); + } + else { + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.6"), mcLocale.getString("Taming.Ability.Bonus.7") })); + } + + if (PP.getSkillLevel(SkillType.TAMING) < 50) { + player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.4") })); + } + else { + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.8"), mcLocale.getString("Taming.Ability.Bonus.9 ") })); + } + + player.sendMessage(mcLocale.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance })); + + Page.grabGuidePageForSkill(SkillType.TAMING, player, args); + + return true; + } + + private void dataCalculations(float skillValue) { + if (skillValue >= 1000) { + goreChance = "100"; + } + else { + goreChance = String.valueOf(skillValue / 10); + } + } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java index 236da7249..88bc2d6b8 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java @@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; @@ -14,66 +13,66 @@ import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.util.Page; public class UnarmedCommand implements CommandExecutor { - @Override - public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { - if (!(sender instanceof Player)) { - sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale. - return true; - } + private float skillValue; + private String berserkLength; + private String deflectChance; + private String disarmChance; + private String ironArmBonus; + + @Override + public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { + if (CommandHelper.noConsoleUsage(sender)) { + return true; + } if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.unarmed")) { return true; } - - Player player = (Player) sender; - PlayerProfile PP = Users.getProfile(player); - String percentage, arrowpercentage; - float skillvalue = (float) PP.getSkillLevel(SkillType.UNARMED); + Player player = (Player) sender; + PlayerProfile PP = Users.getProfile(player); - if (PP.getSkillLevel(SkillType.UNARMED) < 1000) - percentage = String.valueOf((skillvalue / 3000) * 100); - else - percentage = "33.3"; + skillValue = (float) PP.getSkillLevel(SkillType.UNARMED); + dataCalculations(skillValue); - if (PP.getSkillLevel(SkillType.UNARMED) < 1000) - arrowpercentage = String.valueOf((skillvalue / 2000) * 100); - else - arrowpercentage = "50"; + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") })); + player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") })); + player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) })); - int ticks = 2; - int x = PP.getSkillLevel(SkillType.UNARMED); - while (x >= 50) { - x -= 50; - ticks++; - } - - int bonus = 3 + (PP.getSkillLevel(SkillType.UNARMED)/50); - - if(bonus > 8) - bonus = 8; + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.0"), mcLocale.getString("Unarmed.Effect.1") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.2"), mcLocale.getString("Unarmed.Effect.3") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.4"), mcLocale.getString("Unarmed.Effect.5") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.6"), mcLocale.getString("Unarmed.Effect.7") })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") })); - player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") })); + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Unarmed.Ability.Bonus.0"), mcLocale.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) })); + player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance })); + player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance })); + player.sendMessage(mcLocale.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength })); - if (mcPermissions.getInstance().unarmed(player)) - player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) })); + Page.grabGuidePageForSkill(SkillType.UNARMED, player, args); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); - player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage })); - player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage })); + return true; + } - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) })); + private void dataCalculations(float skillValue) { + berserkLength = String.valueOf(2 + ((int) skillValue / 50)); - player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks })); - - Page.grabGuidePageForSkill(SkillType.UNARMED, player, args); - - return true; - } + if (skillValue >= 1000) { + disarmChance = "33.3"; + deflectChance = "50"; + ironArmBonus = "8"; + } + else if (skillValue >= 250) { + disarmChance = String.valueOf(skillValue / 30); + deflectChance = String.valueOf(skillValue / 20); + ironArmBonus = "8"; + } + else { + disarmChance = String.valueOf(skillValue / 30); + deflectChance = String.valueOf(skillValue / 20); + ironArmBonus = String.valueOf(3 + ((int) skillValue / 50)); + } + } } diff --git a/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java b/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java index 1fb17d120..43a05a29c 100644 --- a/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java @@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.Users; -import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; @@ -14,50 +13,60 @@ import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.util.Page; public class WoodcuttingCommand implements CommandExecutor { - @Override - public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { - if (!(sender instanceof Player)) { - sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale. - return true; - } + private float skillValue; + private String treeFellerLength; + private String doubleDropChance; + + @Override + public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { + if (CommandHelper.noConsoleUsage(sender)) { + return true; + } if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.woodcutting")) { return true; } - Player player = (Player) sender; - PlayerProfile PP = Users.getProfile(player); - - float skillvalue = (float) PP.getSkillLevel(SkillType.WOODCUTTING); - int ticks = 2; - int x = PP.getSkillLevel(SkillType.WOODCUTTING); - while (x >= 50) { - x -= 50; - ticks++; - } - String percentage = String.valueOf((skillvalue / 1000) * 100); - - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") })); - player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") })); - - if (mcPermissions.getInstance().woodcutting(player)) - player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) })); - - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") })); - player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") })); - player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); - - if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) - player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") })); - else - player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") })); - - player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] { percentage })); - player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] { ticks })); - - Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args); - - return true; - } + + Player player = (Player) sender; + PlayerProfile PP = Users.getProfile(player); + + skillValue = (float) PP.getSkillLevel(SkillType.UNARMED); + dataCalculations(skillValue); + + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") })); + player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") })); + player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) })); + + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.0"), mcLocale.getString("Woodcutting.Effect.1") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.2"), mcLocale.getString("Woodcutting.Effect.3") })); + player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.4"), mcLocale.getString("Woodcutting.Effect.5") })); + + player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); + + if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) { + player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Woodcutting.Ability.Locked.0") })); + } + else { + player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Woodcutting.Ability.0"), mcLocale.getString("Woodcutting.Ability.1") })); + } + + player.sendMessage(mcLocale.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance })); + player.sendMessage(mcLocale.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength })); + + Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args); + + return true; + } + + private void dataCalculations(float skillValue) { + treeFellerLength = String.valueOf(2 + ((int) skillValue / 50)); + + if (skillValue >= 1000) { + doubleDropChance = "100"; + } + else { + doubleDropChance = String.valueOf(skillValue / 10); + } + } } diff --git a/src/main/java/com/gmail/nossr50/locale/mcLocale.java b/src/main/java/com/gmail/nossr50/locale/mcLocale.java index 7e8472da8..65c85473f 100644 --- a/src/main/java/com/gmail/nossr50/locale/mcLocale.java +++ b/src/main/java/com/gmail/nossr50/locale/mcLocale.java @@ -33,7 +33,7 @@ public class mcLocale { RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale)); } catch (MissingResourceException e) { - RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us")); + RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en-US")); } } diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index f42ddf16c..e7696e8dd 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -8,7 +8,7 @@ # Settings for mcMMO in general ### General: - Locale: en_us + Locale: en-US MOTD_Enabled: true #Amount of time (in minutes) to wait between saves of player information Save_Interval: 10 diff --git a/src/main/resources/locale/locale_da.properties b/src/main/resources/locale/locale_da.properties new file mode 100644 index 000000000..a80728682 --- /dev/null +++ b/src/main/resources/locale/locale_da.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Undviget** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Akrobatik: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=AKROBATIK +Acrobatics.Skillup=[[YELLOW]]Akrobatik evne for\u00f8get med {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance for at Genvinde Pil: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Bueskydning: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1}) +Axes.Ability.Bonus.0=\u00d8kse Mestring +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Fordoblet Skade +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Tilf\u00f8jer bonus skade +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=\u00d8KSER +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Kranie Knuser AKTIVERET** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Kranie Knuser[[GREEN]] er aftaget i [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Udgravning: +Excavation.SkillName=UDVINDING +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**Super Bor AKTIVERET** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=L\u00c5ST INDTIL 150+ I F\u00c6RDIGHED (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]Du har fundet en skat! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Urtekundskab +Herbalism.SkillName=NATURMEDICIN +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE** +Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Minedrift: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Minedriftsevne for\u00f8get med {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Reparer +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Reparering +Repair.Effects.5=Dobble effektivitet +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr +Repair.Effects.8=Mystisk Smedning +Repair.Effects.9=Reparer magiske genstande +Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning. +Repair.Listener=Reparer: +Repair.SkillName=REPARER +Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere diamant. +Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere guld. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere sten. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Magisk energi har forladt genstanden for altid. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f8dning chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen er [[GREEN]]stoppet[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**MODSTANDEREN BL\u00d8DER** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**MODANGREBET** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Sv\u00e6rd: +Swords.SkillName=SV\u00c6RD +Swords.Skills.SS.Off=[[RED]]**Fokuseret F\u00e6gtekunst er aftaget** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Tyk Pels +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=St\u00f8d Sikker +Taming.Ability.Bonus.5=Eksplosioner g\u00f8r 1/6 af den normale skade +Taming.Ability.Bonus.6=Sk\u00e6rpet Kl\u00f8er +Taming.Ability.Bonus.7=+2 Skade +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Din ulv smutter tilbage til dig... +Taming.Listener=T\u00e6mning: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Ubev\u00e6bnet: +Unarmed.SkillName=UBEV\u00c6BNET +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Blad Bl\u00e6ser +Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL 100+ I F\u00c6RDIGHED (BLAD BL\u00c6SER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=TR\u00c6F\u00c6LDNING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Plysse. F\u00f8lte mig svimmel. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Spiller eksisterer ikke i databasen! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accepter gruppe invitation +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--GRUPPE KOMMANDOER-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]Du har forladt denne gruppe +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] har forladt din gruppe +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} er ikke i din gruppe +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Gruppe adgangskode sat til {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Gruppe er \u00e5ben +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fiskning (Brug nu hovedet!) +Commands.XPGain.Herbalism=Samler Urter +Commands.XPGain.Mining=Udvinde Sten & Malm +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Dyret\u00e6mning, eller kamp m/ dine ulve +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP FORTJENST: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=Effekter +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Vejledning kommer snart... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Vejledning kommer snart... +Guides.Taming=Vejledning kommer snart... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]Du er for langt v\u00e6k til at inspicere denne spiller! +Item.ChimaeraWing.Fail=**KIM\u00c6RE VINGE FEJLEDE!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=Du var for nylig skadet og m\u00e5 derfor vente med at bruge dette. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Du er blevet afv\u00e6bnet! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Du mangler mere +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Du er for udmattet til at bruge denne evne igen. +Stats.Header.Combat=[[GOLD]]-=KAMP EVNER=- +Stats.Header.Gathering=[[GOLD]]-=INDSAMLINGS EVNER=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] F\u00e6rdigheder diff --git a/src/main/resources/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties index c9eb4ee2a..9f35e930a 100644 --- a/src/main/resources/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -1,450 +1,440 @@ -Combat.Ignition=[[RED]]**ENTZUENDEN** -Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! -Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. -Combat.TargetDazed=Target was [[DARK_RED]]benommen -Combat.StruckByGore=[[RED]]**Getroffen von Biss** -Combat.Gore=[[YELLOW]]**BISS** -Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** -Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!** -Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL** -Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) -m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______ -m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe -m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe -m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat -m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung -m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren -m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied -m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______ -m.mccStats=[[YELLOW]]- zeigt deinen Status -m.mccLeaderboards=[[YELLOW]]- Ranglisten -m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten -m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren -m.mccInspect=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen -m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren -m.mccMcGod=[[YELLOW]]- God Mode -m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen -m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen -Skills.Header=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ -m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} -m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[AQUA]]{0} -m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1} -m.Effects=EFFEKTE -m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______ -m.SkillTaming=Bestienkunde (Taming) -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=[[YELLOW]]Bestienkunde -m.EffectsTaming2_0=[[YELLOW]]Biss -m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt -m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen -m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus -m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst -m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun -m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell -m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz -m.EffectsTaming6_0=[[YELLOW]]Schockfest -m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung -m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst) -m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell) -m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest) -m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen) -m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst -m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr -m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell -m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz -m.AbilBonusTaming3_0=[[YELLOW]]Schockfest -m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden -m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen -m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden -m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}% -m.SkillWoodCutting=Holzfaellen (WoodCutting) -m.XPGainWoodCutting=[[YELLOW]]Baeume faellen -m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit) -m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren -m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm -m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg -m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops -m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items -m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm) -m.AbilBonusWoodCutting1_0=Blaetter-Sturm -m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg -m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% -m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s -m.SkillArchery=Bogenschiessen (Archery) -m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen -m.EffectsArchery1_0=[[YELLOW]]Entzuenden -m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt -m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=[[YELLOW]]Schaden+ -m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden -m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung -m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen -m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}% -m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}% -m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden -m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden -m.SkillAxes=Axt (Axes) -m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen -m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit) -m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden -m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag -m.EffectsAxes2_1=[[AQUA]]doppelter Schaden -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}% -m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s -m.SkillSwords=Schwert (Swords) -m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen -m.EffectsSwords1_0=[[YELLOW]]Konter -m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens -m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit) -m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt -m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+ -m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung -m.EffectsSwords4_0=[[YELLOW]]parrieren -m.EffectsSwords4_1=[[AQUA]]negiert Schaden -m.EffectsSwords5_0=[[YELLOW]]Blutung -m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT -m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}% -m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks -m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} % -m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} % -m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s -m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden -m.SkillAcrobatics=Akrobatik (Acrobatics) -m.XPGainAcrobatics=[[YELLOW]]Runterfallen -m.EffectsAcrobatics1_0=[[YELLOW]]Rolle -m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden -m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle -m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle -m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen -m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden -m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}% -m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}% -m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}% -m.SkillMining=Bergbau (Mining) -m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz -m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit) -m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance -m.EffectsMining2_0=[[YELLOW]]doppelte Drops -m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items -m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}% -m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s -m.SkillRepair=Reparieren (Repair) -m.XPGainRepair=[[YELLOW]]Reparieren -m.EffectsRepair1_0=[[YELLOW]]Reparieren -m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung -m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister -m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert -m.EffectsRepair3_0=[[YELLOW]]Super Reparatur -m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet -m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL) -m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung -m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit -m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}% -m.SkillUnarmed=Faustkampf (Unarmed) -m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen -m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit) -m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde) -m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler) -m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken -m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}% -m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}% -m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s -m.SkillHerbalism=Kraeutersammler (Herbalism) -m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten -m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit) -m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops -m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen) -m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten -m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble) -m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter) -m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items -m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s -m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}% -m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0} -m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=Graben (Excavation) -m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen -m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit) -m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo -m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger -m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben -m.ExcavationGigaDrillBreakerLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren. -mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir... -mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus -mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an -mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics): -mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery): -mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes): -mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation): -mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert -mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert -mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN** -mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism): -mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining): -mcPlayerListener.NoPermission=unzureichende mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet -mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. -mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung für {0} von {1} -mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren -mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten -mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen -mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0} -mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder -mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen -mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} -mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an -mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus -mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an -mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus -mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]] -mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____ -mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____ -mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair): -mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords): -mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming): -mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed): -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting): -mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______ -Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten -Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen -Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit! -Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit! -Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit! -Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit! -Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit! -Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit! -Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit! -Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. -Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR** -Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE** -Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR** -Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT** -Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR** -Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE** -Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR** -Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE** -Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR** -Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL** -Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT** -Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT** -Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV** -Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt! -Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV** -Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt! -Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV** -Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt! -Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV** -Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt! -Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV** -Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt! -Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV** -Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt! -Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen** -Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen** -Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen** -Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen** -Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen** -Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV** -Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt -Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen** -Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen** -Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an. -Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren -Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] -Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren -Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit -Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! -m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]]) -Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.IsLocked=[[RED]]Gruppe ist gesperrt. -Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. -Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt -Party.Unlocked=[[AQUA]]Gruppe entsperrt -Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen -Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos -Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen -Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer -Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname -Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt -Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden -Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe -Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden -Party.NewOwner={0} ist der neue Gruppenbesitzer. -Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort. -Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer. -Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer. -Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten. -Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) -Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen. -Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein -Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! -Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN! -Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!! -Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! -Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! -Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining -m.SkillFishing=Angeln (Fishing) -mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing): -Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren. -Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten. -Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert. -Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt. -m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden -m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren -m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4 -m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}% -m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}% -Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... -Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! -m.SkillFishing=Angeln (Fishing) -m.XPGainFishing=[[YELLOW]]Angeln -m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv) -m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln -m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger -m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln -m.EffectsFishing3_0=[[YELLOW]]Reissen -m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel) -m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5 -m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger* -m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_; -m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen) -m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen -m.TamingSummonWolfFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren. -m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.EffectsTaming7_1=Summon an animal to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones/Fish in hand -m.EffectsTaming1_1=Bone-whacking inspects wolves/ocelots -Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Akrobatik: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=AKROBATIK +Acrobatics.Skillup=[[YELLOW]]Acrobatik Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance Pfeile wiederzuerlangen: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Erh\u00f6ht Schaden von B\u00f6gen +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Bogenschie\u00dfen +Archery.SkillName=BOGENSCHIE\u00dfEN +Archery.Skillup=[[YELLOW]]Bogenschiessen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Axes.Ability.Bonus.0=Axt Beherrschung +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Wucht +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]Du hast einen KRITISCHEN Treffer eingesteckt! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**Getroffen mit grosser Wucht** +Axes.Combat.SS.Length=[[RED]]Sch\u00e4delspalter Dauer: [[YELLOW]]{0}s +Axes.Effect.0=Sch\u00e4delspalter (F\u00e4higkeit) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Kritische Treffer +Axes.Effect.3=Doppelter Schaden +Axes.Effect.4=Axtbeherrschung +Axes.Effect.5=F\u00fcgt zus\u00e4tzlichen Schaden hinzu +Axes.Effect.6=Wucht +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=F\u00fcgt ungepanzerten Zielen zus\u00e4tzlichen Schaden zu +Axes.Listener=\u00c4xte: +Axes.SkillName=\u00c4XTE +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Sch\u00e4delspalter AKTIVIERT** +Axes.Skills.SS.Refresh=[[GREEN]]Deine [[YELLOW]]Sch\u00e4delspalter [[GREEN]]-F\u00e4higkeit ist bereit! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Sch\u00e4delspalter eingesetzt! +Axes.Skillup=[[YELLOW]]Axt Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Schatzj\u00e4ger +Excavation.Effect.3=Die F\u00e4higkeit, nach Sch\u00e4tzen zu Graben +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Graben: +Excavation.SkillName=AUSGRABUNG +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magiej\u00e4ger: [[GRAY]] **Verbessert sich mit Schatzj\u00e4ger Rang** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Schatzj\u00e4ger Rang: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Schatzj\u00e4ger (Passiv) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magiej\u00e4ger +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Kr\u00e4uterkunde: +Herbalism.SkillName=KR\u00c4UTERKUNDE +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Kr\u00e4uterkunde Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**DU Z\u00dcCKST DEINE SPITZHACKE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Bergbau: +Mining.SkillName=BERGBAU +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert! +Repair.Effects.0=Reparieren +Repair.Effects.1=Repariere Eisen Werkzeug & R\u00fcstungen +Repair.Effects.2=Reparatur Beherrschung +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Reparatur +Repair.Effects.5=Doppelte Effektivit\u00e4t +Repair.Effects.6=Diamant Reparatur ({0}+ SKILL) +Repair.Effects.7=Repariere Diamant Werkzeug & R\u00fcstungen +Repair.Effects.8=Arkane Schmiedekunst +Repair.Effects.9=Repariere magische Gegenst\u00e4nde +Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren. +Repair.Listener=Reparieren: +Repair.SkillName=Reparatur +Repair.Skills.AdeptDiamond=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Diamant zu reparieren. +Repair.Skills.AdeptGold=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug um Gold zu reparieren. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Steine zu reparieren. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Blutungs-Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**Dein Feind blutet** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**Gegenangriff** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Gegenangriff +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Schwerter: +Swords.SkillName=SCHWERTER +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Umweltbewusst +Taming.Ability.Bonus.1=W\u00f6lfe vermeiden Gefahr +Taming.Ability.Bonus.2=Dickes Fell +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Gesch\u00e4rfte Krallen +Taming.Ability.Bonus.7=+2 Schaden +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Beschw\u00f6rt ein Tier an deine Seite +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Gesch\u00e4rfte Krallen +Taming.Effect.5=Zus\u00e4tzlicher Schaden +Taming.Effect.6=Umweltbewusst +Taming.Effect.7=Kaktus/ Lava Phobie, Immun gegen Fallschaden +Taming.Effect.8=Dickes Fell +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zur\u00fcck zu dir... +Taming.Listener=Tierz\u00e4hmung: +Taming.SkillName=TIERZ\u00c4HMUNG +Taming.Skillup=[[YELLOW]]Tierz\u00e4hmung Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Taming.Summon.Complete=[[GREEN]]Beschw\u00f6ren abgeschlossen +Taming.Summon.Fail.Ocelot=[[RED]]Du hast zu viele Ozelots in deiner N\u00e4he um weitere zu beschw\u00f6ren. +Taming.Summon.Fail.Wolf=[[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he um weitere zu beschw\u00f6ren. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pfeil Ablenkungs-Wahrscheinlichkeit: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unbewaffnet: +Unarmed.SkillName=UNBEWAFFNET +Unarmed.Skills.Berserk.Off=[[RED]]**Du bist nicht mehr w\u00fctend** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Laubbl\u00e4ser +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser) +Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Doppelte Ausbeute +Woodcutting.Effect.5=Verdoppelt die normale Ausbeute +Woodcutting.Listener=Holzf\u00e4llen: +Woodcutting.SkillName=HOLZF\u00c4LLEN +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]Dieser Baum ist zu gro\u00df! +Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4llen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** +Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\\! +Combat.Gore=[[YELLOW]]**BISS** +Combat.Ignition=[[RED]]**ENTZUENDEN** +Combat.StruckByGore=[[RED]]**Getroffen von Biss** +Combat.TargetDazed=Target was [[DARK_RED]]benommen +Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat [[RED]]deaktiviert +Commands.AdminChat.On=Admin Chat [[GREEN]]aktiviert +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Anfrage angenommen. Du bist der Gruppe beigetreten {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Kurzbeschreibung dieser Mod +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--Sonstige Kommandos-- +Commands.Party.Accept=[[RED]]- Gruppenanfrage annehmen +Commands.Party.Chat.Off=Nur Gruppenchat [[RED]]Aus +Commands.Party.Chat.On=Nur Gruppenchat [[GREEN]]An +Commands.Party.Commands=[[GREEN]]--Gruppenkommandos-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Gruppe beigetreten: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]Du hast die Gruppe verlassen +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]Du bist nicht in einer Gruppe. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} slightly below 9000 +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Unzureichende Rechte. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten +Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. +Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe +Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer +Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[AQUA]]Gruppe entsperrt +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Graben und Sch\u00e4tze finden +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Kr\u00e4uter sammeln +Commands.XPGain.Mining=Stein und Erz abbauen +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Monster angreifen +Commands.XPGain.Taming=Tierz\u00e4hmung oder Kampf mit W\u00f6lfen +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP Gewinn: [[WHITE]]{0} +Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! +Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! +Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=Effekte +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=Du wurdest vor kurzem verletzt und musst warten, bis du es benutzen kannst. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. +Stats.Header.Combat=[[GOLD]]-=KAMPF F\u00c4HIGKEITEN=- +Stats.Header.Gathering=[[GOLD]]-=Sammel-Fertigkeit=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_en_us.properties b/src/main/resources/locale/locale_en-US.properties similarity index 96% rename from src/main/resources/locale/locale_en_us.properties rename to src/main/resources/locale/locale_en-US.properties index 0ca4802ff..636d993bc 100644 --- a/src/main/resources/locale/locale_en_us.properties +++ b/src/main/resources/locale/locale_en-US.properties @@ -183,7 +183,7 @@ Mining.Blast.Effect.5=+60% ore yield, no debris, double drops Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! @@ -226,6 +226,7 @@ Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% @@ -239,10 +240,8 @@ Swords.Effect.2=Serrated Strikes (ABILITY) Swords.Effect.3=25% DMG AoE, Bleed+ AoE Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.5=5 Tick Bleed -Swords.Effect.6=Parrying -Swords.Effect.7=Negates Damage -Swords.Effect.8=Bleed -Swords.Effect.9=Apply a bleed DoT +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT Swords.Listener=Swords: Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** @@ -252,13 +251,12 @@ Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[Y Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s -Swords.SS.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds #TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur -Taming.Ability.Bonus.3=Halved Damage, Fire Resistance +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance Taming.Ability.Bonus.4=Shock Proof Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws @@ -277,9 +275,10 @@ Taming.Effect.10=Shock Proof Taming.Effect.11=Explosive Damage Reduction Taming.Effect.12=Call of the Wild Taming.Effect.13=Summon an animal to your side -Taming.Effect.14=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones/Fish in hand -Taming.Effect.15=Fast Food Service -Taming.Effect.16=Chance for wolves to heal on attack +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack Taming.Effect.2=Gore Taming.Effect.3=Critical Strike that applies Bleed Taming.Effect.4=Sharpened Claws @@ -297,7 +296,7 @@ Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. #UNARMED -Unarmed.Ability.Beserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_es.properties b/src/main/resources/locale/locale_es.properties new file mode 100644 index 000000000..859677d81 --- /dev/null +++ b/src/main/resources/locale/locale_es.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado** +Acrobatics.Combat.Proc=[[GREEN]]**Esquivado** +Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}% +Acrobatics.Effect.0=Rodada +Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida +Acrobatics.Effect.2=Rodada Majestuosa +Acrobatics.Effect.3=El doble de efectivo que una rodada normal +Acrobatics.Effect.4=Esquivar +Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad +Acrobatics.Listener=Acrobacias: +Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rodado** +Acrobatics.SkillName=ACROBACIAS +Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o Bonus por Tiro: [[YELLOW]]{0}% +Archery.Effect.0=Habilidad de Tiro +Archery.Effect.1=Incrementar da\u00f1o hecho con arcos +Archery.Effect.2=Aturdir (Jugadores) +Archery.Effect.3=Desorienta a los enemigos y saca 4 corazones de da\u00f1o +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Arquer\u00eda: +Archery.SkillName=ARQUER\u00cdA +Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1}) +Axes.Ability.Bonus.0=Dominio del Hacha +Axes.Ability.Bonus.1={0} de Da\u00f1o Bonus +Axes.Ability.Bonus.2=Impacto +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Gran Impacto +Axes.Ability.Bonus.5=Hacer {0} de da\u00f1o bonus a los enemigos sin armadura +Axes.Ability.Lower=[[GRAY]]**BAJAS TU HACHA** +Axes.Ability.Ready=[[GREEN]]**PREPARAS TU HACHA** +Axes.Combat.Cleave.Proc=[[DARK_RED]]\u00a1Golpeado por PARTIR! +Axes.Combat.CritStruck=[[DARK_RED]]\u00a1Fuiste golpeado CR\u00cdTICAMENTE! +Axes.Combat.CritChance=[[RED]]Probabilidad de golpe cr\u00edtico: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]\u00a1GOLPE CR\u00cdTICO! +Axes.Combat.GI.Proc=[[GREEN]]**GOLPEADO CON GRAN FUERZA** +Axes.Combat.GI.Struck=[[RED]]**GOLPEADO POR IMPACTO MAYOR** +Axes.Combat.SS.Length=[[RED]]Duraci\u00f3n de Parte Cr\u00e1neos: [[YELLOW]]{0}seg +Axes.Effect.0=Parte Cr\u00e1neos (HABILIDAD) +Axes.Effect.1=Distribuir Da\u00f1o en el \u00c1rea de Cobertura +Axes.Effect.2=Golpes Cr\u00edticos +Axes.Effect.3=Da\u00f1o Doble +Axes.Effect.4=Maestr\u00eda del Hacha +Axes.Effect.5=Agrega da\u00f1o bonus +Axes.Effect.6=Impacto +Axes.Effect.7=Golpear con la fuerza necesaria como para destruir armaduras +Axes.Effect.8=Gran Impacto +Axes.Effect.9=Hacer da\u00f1o bonus a los enemigos sin armadura +Axes.Listener=Hachas: +Axes.SkillName=HACHAS +Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado** +Axes.Skills.SS.On=[[GREEN]]**PARTE CR\u00c1NEOS ACTIVADO** +Axes.Skills.SS.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Parte Cr\u00e1neos [[GREEN]]est\u00e1 refrescada! +Axes.Skills.SS.Other.Off=[[RED]]Parte Cr\u00e1neos[[GREEN]] le ha expirado a [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte Cr\u00e1neos! +Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA** +Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA** +Excavation.Effect.0=Ultra Taladro Destructor (HABILIDAD) +Excavation.Effect.1=Triple Drop, Tripe EXP, M\u00e1s Velocidad +Excavation.Effect.2=Cazador de Tesoros +Excavation.Effect.3=Habilidad para cavar por tesoros +Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg +Excavation.Listener=Excavaci\u00f3n: +Excavation.SkillName=EXCAVACI\u00d3N +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Ultra Taladro Destructor ha expirado** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**ULTRA TALADRO DESTRUCTOR ACTIVADO** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Ultra Taladro Destructor [[GREEN]]fue refrescada! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Ultra Taladro Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ultra Taladro Destructor! +Excavation.Skillup=[[YELLOW]]Habilidad de Excavaci\u00f3n incrementada en {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Cazador M\u00e1gico: [[GRAY]] **Mejora con Rango de Buscador de Tesoros** +Fishing.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 150+ (SACUDIDA) +Fishing.Ability.Rank=[[RED]]Cazador de Tesoros: [[YELLOW]]Rango {0}/5 +Fishing.Ability.Shake=[[RED]]Sacudida: [[YELLOW]]Arrancar items de monstruos, mutilandolos en el proceso. +Fishing.Effect.0=Cazador de Tesoros (Pasivo) +Fishing.Effect.1=Pescar objetos varios +Fishing.Effect.2=Cazador M\u00e1gico +Fishing.Effect.3=Encuentra Objetos Encantados +Fishing.Effect.4=Sacudir (contra Entidades) +Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar +Fishing.ItemFound=[[GRAY]]\u00a1Tesoro encontrado! +Fishing.Listener=Pescador: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=PESCADOR +Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1}) +Herbalism.Ability.0=Tierra Verde (HABILIDAD) +Herbalism.Ability.1=Arar la Tierra, Triple Drops +Herbalism.Ability.2=Pulgar Verde (Trigo) +Herbalism.Ability.3=Planta trigo autom\u00e1ticamente al recolectar +Herbalism.Ability.4=Pulgar Verde (Roca/Ladrillo de Piedra) +Herbalism.Ability.5=Roca/Ladrillo de Piedra -> Mohoso usando Semillas +Herbalism.Ability.6=Dieta del Granjero +Herbalism.Ability.7=Aumenta el hambre restaurada por la comida cultivada +Herbalism.Ability.8=Doble Drops (Todas las Hierbas) +Herbalism.Ability.9=El doble del bot\u00edn normal +Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Dieta del Granjero: [[YELLOW]]Rango {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**PULGAR VERDE FALL\u00d3** +Herbalism.Ability.GTh.Stage=[[RED]]Etapa de Pulgar Verde: [[YELLOW]]El trigo crece en etapa {0} +Herbalism.Ability.GTh=[[GREEN]]**PULGAR VERDE** +Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA** +Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA** +Herbalism.Listener=Herbalismo: +Herbalism.SkillName=HERBALISMO +Herbalism.Skills.GTe.Off=[[RED]]**Tierra Verde ha expirado** +Herbalism.Skills.GTe.On=[[GREEN]]**TIERRA VERDE ACTIVADO** +Herbalism.Skills.GTe.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]]est\u00e1 refrescada! +Herbalism.Skills.GTe.Other.Off=[[RED]]Tierra Verde[[GREEN]] le ha expirado a [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Tierra Verde! +Herbalism.Skillup=[[YELLOW]]Habilidad de Herbalismo incrementada en {0}. Total ({1}) +Mining.Ability.0=S\u00faper Destructor (HABILIDAD) +Mining.Ability.1=Aumento de Velocidad, Probabilidad de Triple Drop +Mining.Ability.2=Doble Drops +Mining.Ability.3=El doble del bot\u00edn normal +Mining.Ability.4=Miner\u00eda Explosiva +Mining.Ability.5=Bonuses a la miner\u00eda con TNT +Mining.Ability.6=Mayores Bombas +Mining.Ability.7=Incrementa el radio de la explosi\u00f3n de TNT +Mining.Ability.8=Experto en Demoliciones +Mining.Ability.9=Reduce el da\u00f1o de las explosiones de TNT +Mining.Ability.Length=[[RED]]Duraci\u00f3n de Super Destructor: [[YELLOW]]{0}seg +Mining.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 125+ (MINER\u00cdA EXPLOSIVA) +Mining.Ability.Locked.1=BLOQUEADO HASTA HABILIDAD 250+ (MAYORES BOMBAS) +Mining.Ability.Locked.2=BLOQUEADO HASTA HABILIDAD 500+ (EXPERTO EN DEMOLICI\u00d3N) +Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO** +Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO** +Mining.Effect.Decrease=[[RED]]Da\u00f1o Disminuido por Experto en Demoliciones: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Miner\u00eda: +Mining.SkillName=MINER\u00cdA +Mining.Skills.SuperBreaker.Off=[[RED]]**S\u00faper Destructor ha expirado** +Mining.Skills.SuperBreaker.On=[[GREEN]]**S\u00daPER DESTRUCTOR ACTIVADO** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]S\u00faper Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Super Destructor! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]S\u00faper Destructor [[GREEN]]est\u00e1 refrescada! +Mining.Skillup=[[YELLOW]]Habilidad de Miner\u00eda incrementada en {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% de producci\u00f3n minera +Mining.Blast.Effect.1=+40% de producci\u00f3n minera +Mining.Blast.Effect.2=+45% de producci\u00f3n minera, sin residuos +Mining.Blast.Effect.3=+50% de producci\u00f3n minera, sin residuos +Mining.Blast.Effect.4=+55% de producci\u00f3n minera, sin residuos, doble drops +Mining.Blast.Effect.5=+60% de producci\u00f3n minera, sin residuos, doble drops +Mining.Blast.Effect.6=+65% de producci\u00f3n minera, sin residuos y triple drops +Mining.Blast.Effect.7=+70% de producci\u00f3n minera, sin residuos, triple drops +Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva! +Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada! +Repair.Effects.0=Reparaci\u00f3n +Repair.Effects.1=Reparar Herramientas y Armaduras de Hierro +Repair.Effects.2=Maestr\u00eda de la Reparaci\u00f3n +Repair.Effects.3=Cantidad de reparaci\u00f3n Incrementada +Repair.Effects.4=S\u00faper Reparaci\u00f3n +Repair.Effects.5=Doble Efectividad +Repair.Effects.6=Reparaci\u00f3n de Diamante ({0}+ SKILL) +Repair.Effects.7=Reparar Herramientas y Armaduras de Diamante +Repair.Effects.8=Forjado Arcano +Repair.Effects.9=Reparar objetos m\u00e1gicos +Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras. +Repair.Listener=Reparaci\u00f3n: +Repair.SkillName=REPARACI\u00d3N +Repair.Skills.AdeptDiamond=[[DARK_RED]]No tienes la suficiente habilidad para reparar Diamante. +Repair.Skills.AdeptGold=[[DARK_RED]]No tienes la suficiente habilidad para reparar Oro. +Repair.Skills.AdeptIron=[[DARK_RED]]No tienes la suficiente habilidad para reparar Hierro. +Repair.Skills.AdeptStone=[[DARK_RED]]No tienes la suficiente habilidad para reparar Piedra. +Repair.Skills.FeltEasy=[[GRAY]]Eso ha sido f\u00e1cil. +Repair.Skills.FullDurability=[[GRAY]]Esto est\u00e1 nuevo. +Repair.Skills.Mastery=[[RED]]Maestr\u00eda de la Reparaci\u00f3n: [[YELLOW]]{0}% de durabilidad restaurada extra +Repair.Skills.StackedItems=[[DARK_RED]]No puedes reparar items apilados. +Repair.Skills.Super.Chance=[[RED]]Probabilidad de S\u00faper Reparaci\u00f3n: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Habilidad de Reparaci\u00f3n incrementada en {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilidad de Degradaci\u00f3n en FA: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Tasa de \u00c9xito de FA: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]El poder Arcano de este objeto ha disminu\u00eddo. +Repair.Arcane.Fail=[[RED]]El objeto ha perdido permanentemente sus poderes Arcanos +Repair.Arcane.Lost=[[RED]]No tienes habilidad suficiente para mantener ning\u00fan tipo de encantamientos. +Repair.Arcane.Perfect=[[GREEN]]Has logrado mantener las energ\u00edas Arcanas de este objeto. +Repair.Arcane.Rank=[[RED]]Forja Arcana: [[YELLOW]]Rango {0}/4 +Swords.Ability.Lower=[[GRAY]]**BAJAS TU ESPADA** +Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA** +Swords.Combat.Bleed.Chance=[[RED]]Probabilidad de Sangrado: [[YELLOW]]{0}% +Swords.Combat.Bleed.Length=[[RED]]Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO** +Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque! +Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO** +Swords.Combat.Parry.Chance=[[RED]]Probabilidad de Bloqueo: [[YELLOW]]{0}% +Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO! +Swords.Effect.0=Contra Ataque +Swords.Effect.1=Reflejar el 50% del da\u00f1o recibido +Swords.Effect.2=Ataque Dentado (HABILIDAD) +Swords.Effect.3=25% de da\u00f1o y Sangrado+ en el \u00e1rea de cobertura +Swords.Effect.4=Ataque Dentado Sangriento+ +Swords.Effect.5=Sangrado de 5 Ticks +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Espadas: +Swords.SkillName=ESPADAS +Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado** +Swords.Skills.SS.On=[[GREEN]]**ATAQUE DENTADO ACTIVADO** +Swords.Skills.SS.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Golpe Dentado [[GREEN]]fue refrescada! +Swords.Skills.SS.Other.Off=[[RED]]Ataque Dentado[[GREEN]] le ha expirado a [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ataque Dentado! +Swords.SkillUp=[[YELLOW]]Habilidad de Espadas incrementada en {0}. Total ({1}) +Swords.SS.Length=[[RED]]Duraci\u00f3n del Ataque Dentado: [[YELLOW]]{0}seg +Taming.Ability.Bonus.0=Consciente del Entorno +Taming.Ability.Bonus.1=Lobos evitan peligros +Taming.Ability.Bonus.2=Piel Gruesa +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=A Prueba de Golpes +Taming.Ability.Bonus.5=Explosivos hacen 1/6 del da\u00f1o normal +Taming.Ability.Bonus.6=Garras Afiladas +Taming.Ability.Bonus.7=+2 de Da\u00f1o +Taming.Ability.Bonus.8=Servicio de Comida R\u00e1pida +Taming.Ability.Bonus.9=50% de probabilidad de curarse en ataque +Taming.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ (CONSCIENTE DEL ENTORNO) +Taming.Ability.Locked.1=BLOQUEADO HASTA HABILIDAD 250+ (PIEL GRUESA) +Taming.Ability.Locked.2=BLOQUEADO HASTA HABILIDAD 500+ (A PRUEBA DE GOLPES) +Taming.Ability.Locked.3=BLOQUEADO HASTA HABILIDAD 750+ (GARRAS AFILADAS) +Taming.Ability.Locked.4=BLOQUEADO HASTA HABILIDAD 50+ (SERVICIO DE COMIDA R\u00c1PIDA) +Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Mordisco: [[YELLOW]]{0}% +Taming.Effect.0=Conocimiento de la Bestia +Taming.Effect.1=Golpear con un hueso para inspeccionar lobos u ocelotes +Taming.Effect.10=A Prueba de Golpes +Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones +Taming.Effect.12=Llamado a la Naturaleza +Taming.Effect.13=Convocar a un animal a tu lado +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Mordisco +Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado +Taming.Effect.4=Garras Afiladas +Taming.Effect.5=Da\u00f1o Bonus +Taming.Effect.6=Consciente del Entorno +Taming.Effect.7=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas +Taming.Effect.8=Piel Gruesa +Taming.Effect.9=Da\u00f1o Reducido, Resistencia al Fuego +Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed... +Taming.Listener=Domador: +Taming.SkillName=DOMADOR +Taming.Skillup=[[YELLOW]]Habilidad de Domador incrementada en {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada +Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s. +Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Estilo Pu\u00f1o de Hierro +Unarmed.Ability.Bonus.1=+{0} Mejora de Da\u00f1o +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desv\u00edo de Flechas: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Probabilidad de Desarmar: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS** +Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA** +Unarmed.Effect.0=Enloquecido (HABILIDAD) +Unarmed.Effect.1=+50% de Da\u00f1o, Rompe materiales d\u00e9biles +Unarmed.Effect.2=Desarmar (Jugadores) +Unarmed.Effect.3=Hace soltar el item que un enemigo lleva en la mano +Unarmed.Effect.4=Estilo Pu\u00f1o de Hierro +Unarmed.Effect.5=Endurece su brazo con el tiempo +Unarmed.Effect.6=Flecha Desviada +Unarmed.Effect.7=Desviar flechas +Unarmed.Listener=Desarmado: +Unarmed.SkillName=DESARMADO +Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado** +Unarmed.Skills.Berserk.On=[[GREEN]]**ENLOQUECIDO ACTIVADO** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Enloquecido[[GREEN]] le ha expirado a [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Enloquecido! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u00a1T\u00fa habilidad [[YELLOW]]Enloquecido [[GREEN]]est\u00e1 refrescada! +Unarmed.Skillup=[[YELLOW]]Habilidad de Desarmado incrementada en {0}. Total ({1}) +Woodcutting.Ability.0=Soplador de Hojas +Woodcutting.Ability.1=Remover hojas +Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg +Woodcutting.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ SKILL (SOPLADOR DE HOJAS) +Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD) +Woodcutting.Effect.1=Hace que el \u00e1rbol explote +Woodcutting.Effect.2=Soplador de Hojas +Woodcutting.Effect.3=Remover Hojas +Woodcutting.Effect.4=Doble Drops +Woodcutting.Effect.5=El doble del bot\u00edn normal +Woodcutting.Listener=Le\u00f1ador: +Woodcutting.SkillName=LE\u00d1ADOR +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**CA\u00cdDA DE \u00c1RBOL ACTIVADA** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Ca\u00edda de \u00c1rbol [[GREEN]]est\u00e1 refrescada! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Ca\u00edda de \u00c1rbol[[GREEN]] le ha expirado a [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ca\u00edda de \u00c1rbol! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u00a1TU HACHA EXPLOT\u00d3 EN MILES DE PEDAZOS! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u00a1Ese \u00e1rbol es demasiado grande! +Woodcutting.Skillup=[[YELLOW]]Habilidad de Le\u00f1ador incrementada en {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**\u00a1HABILIDADES REFRESCADAS!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** +Combat.BeastLore=[[GREEN]]**CONOCIMIENTO DE LA BESTIA** +Combat.BeastLoreHealth=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Due\u00f1o ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]\u00a1Fuiste golpeado por una flecha en llamas! +Combat.Gore=[[GREEN]]**MORDISCO** +Combat.Ignition=[[RED]]**IGNICION** +Combat.StruckByGore=[[RED]]**FUISTE MORDISQUEADO** +Combat.TargetDazed=El objetivo fue [[DARK_RED]]Aturdido +Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Habilidades [[RED]]desactivadas +Commands.Ability.On=Habilidades [[GREEN]]activadas +Commands.AdminChat.Off=Chat s\u00f3lo para Admins [[RED]]desactivado +Commands.AdminChat.On=Chat s\u00f3lo para Admins [[GREEN]]activado +Commands.AdminToggle=[[RED]]- Alternar chat de admin +Commands.Disabled=[[RED]]Este comando est\u00e1 deshabilitado. +Commands.DoesNotExist=[[RED]]\u00a1El jugador no existe en la base de datos! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Modo Dios Desactivado +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Modo Dios Activado +Commands.GodMode.Forbidden=[mcMMO] No se permite Modo Dios en este mundo (Ver permisos) +Commands.Inspect= [[RED]]-Ver informaci\u00f3n detallada del jugador +Commands.Invite.Accepted=[[GREEN]]Invitaci\u00f3n Aceptada. Te uniste al grupo {0} +Commands.Invite.Success=[[GREEN]]Invitaci\u00f3n enviada Satisfactoriamente. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Alternar Modo Dios +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Lea la descripci\u00f3n breve del mod +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTROS COMANDOS-- +Commands.Party.Accept=[[RED]]- Aceptar invitaci\u00f3n al grupo +Commands.Party.Chat.Off=S\u00f3lo chat de grupo [[RED]]desactivado +Commands.Party.Chat.On=S\u00f3lo chat de grupo [[RED]]activado +Commands.Party.Commands=[[GREEN]]--COMANDOS DEL GRUPO-- +Commands.Party.Invite.0=[[RED]]ATENCI\u00d3N: [[GREEN]]Fuiste invitado al grupo {0} por {1} +Commands.Party.Invite.1=[[YELLOW]]Ingresa [[GREEN]]/accept[[YELLOW]] para aceptar la invitaci\u00f3n +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Se uni\u00f3 al grupo: {0} +Commands.Party.Kick=[[RED]]\u00a1Fuiste expulsado del grupo {0}! +Commands.Party.Leave=[[RED]]Abandonaste el grupo +Commands.Party.Members=[[GREEN]]Miembros del Grupo: {0} +Commands.Party.None=[[RED]]No est\u00e1s en un grupo. +Commands.Party.Quit=[[RED]]- Abandona tu grupo actual +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Alternar chat de grupo +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]Nivel de Poder +Commands.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]{0} +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=TUS ESTAD\u00cdSTICAS +Commands.Stats=[[RED]]- Ver tus estad\u00edsticas de mcMMO +Commands.ToggleAbility=[[RED]]- Alternar activaci\u00f3n de habilidades con click derecho +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]No tienes invitaciones en este momento +mcMMO.NoPermission=[[DARK_RED]]Permisos insuficientes. +mcMMO.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00e1 mostrada aqu\u00ed. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - Wiki de mcMMO +Commands.Party.InParty=[[GREEN]]Grupo: {0} +Party.Forbidden=[mcMMO] No se permiten grupos en este mundo (Ver permisos) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consulte [[YELLOW]]/party ? [[RED]]para m\u00e1s informaci\u00f3n +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]Para bloquear o desbloquear tu grupo, usa /party +Party.Help.5=[[RED]]Para proteger tu grupo con contrase\u00f1a, usa /party password +Party.Help.6=[[RED]]Para expulsar a un jugador de tu grupo, usa /party kick +Party.Help.7=[[RED]]Para transferir el grupo a otro jugador usa /party owner +Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta +Party.InformedOnQuit={0} [[GREEN]]abandon\u00f3 el grupo +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]\u00a1Este grupo ya est\u00e1 bloqueado! +Party.IsntLocked=[[RED]]\u00a1Este grupo no est\u00e1 bloqueado! +Party.Locked=[[RED]]El grupo est\u00e1 bloqueado, solo el l\u00edder puede invitarte +Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta +Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta +Party.PasswordSet=[[GREEN]]Contrase\u00f1a del grupo establecida: [[RED]]{0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]No te puedes teletransportar a un jugador muerto. +Party.Teleport.Hurt=[[RED]]Fuiste herido en los \u00faltimos {0} segundos y no te puedes teletransportar. +Party.Teleport.Player=[[GREEN]]Te teletransportaste a {0}. +Party.Teleport.Target=[[GREEN]]{0} se teletransport\u00f3 a ti. +Party.Unlocked=[[GRAY]]El grupo est\u00e1 desbloqueado +Commands.XPGain.Acrobatics=Cayendo +Commands.XPGain.Archery=Atacando Monstruos +Commands.XPGain.Axes=Atacando Monstruos +Commands.XPGain.Excavation=Excavar y encontrar tesoros +Commands.XPGain.Fishing=Pesca (\u00a1Imag\u00ednate!) +Commands.XPGain.Herbalism=Recolectando hierbas +Commands.XPGain.Mining=Minando Piedra y Minerales +Commands.XPGain.Repair=Reparando +Commands.XPGain.Swords=Atacando a Monstruos +Commands.XPGain.Taming=Domando animales, o combatiendo con tus lobos +Commands.XPGain.Unarmed=Atacando Monstruos +Commands.XPGain.WoodCutting=Talando \u00e1rboles +Commands.XPGain=[[DARK_GRAY]]OBTENCI\u00d3N DE EXPERIENCIA: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}! +Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!! +Commands.xprate.proper.0=[[DARK_AQUA]]El uso correcto es /xprate +Commands.xprate.proper.1=[[RED]]Uso correcto para restaurar el ratio de EXP por defecto es /xprate reset +Commands.xprate.proper.2=[[RED]]Por favor especifique true o false para indicar si este es un evento de experiencia o no +Commands.xprate.started.0=[[GOLD]]\u00a1EL EVENTO DE EXP DE mcMMO HA COMENZADO! +Commands.xprate.started.1=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de EXP! \u00a1El ratio de EXP es x{0}! +XPRate.Event=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de rate de EXP! \u00a1El rate de EXP es {0}x! +Effects.Effects=EFECTOS +Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Gu\u00eda pr\u00f3ximamente... +Guides.Axes=Gu\u00eda pr\u00f3ximamente... +Guides.Excavation=[[DARK_AQUA]]Sobre Excavaci\u00f3n:\n[[YELLOW]]Es el acto de excavar tierra para encontrar tesoros.\n[[YELLOW]]Cuanto m\u00e1s haces esto mas tesoros puedes encontrar.\n[[DARK_AQUA]]Ganancia de Experiencia:\n[[YELLOW]]Para obtener EXP en esta habilidad necesitas usar una pala.\n[[YELLOW]]Solo ciertos materiales pueden ser excavados para\n[[YELLOW]]obtener tesoros y EXP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Pasto, Tierra, Arena, Arcilla, Grava y Arena del Infierno.\n[[DARK_AQUA]]Como usar Ultra Taladro Destructor:\n[[YELLOW]]Con una pala en mano hacer click derecho para prepararla.\n[[YELLOW]]Cuando est\u00e1 en este estado tienes cerca de 4 segundos para\n[[YELLOW]]hacer contacto con un material compatible para activar\n[[YELLOW]]la habilidad Ultra Taladro Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Ultra Taladro Destructor?\n[[YELLOW]]Ultra Taladro Destructor es una habilidad limitada\n[[YELLOW]]relacionada a la habilidad de Excavaci\u00f3n. Triplica la\n[[YELLOW]]probabilidad de encontrar tesoros y activa destrucci\u00f3n\n[[YELLOW]]instant\u00e1nea de materiales de Excavaci\u00f3n.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Cazados de Tesoros?\n[[YELLOW]]Cada posible tesoro de Excavaci\u00f3n tiene su propio nivel de\n[[YELLOW]]habilidad requerida para obtenerla, como resultado de esto\n[[YELLOW]]es dif\u00edcil decir cuanto te ayuda esto.\n[[YELLOW]]Solo recuerda que cuanto mayor nivel tengas, m\u00e1s tesoros\n[[YELLOW]]encontrar\u00e1s. Y tambi\u00e9n recuerda que cada tipo de material\n[[YELLOW]]de Excavaci\u00f3n tiene su propia lista de tesoros.\n[[YELLOW]]En otras palabras, encontrar\u00e1s diferentes tesoros en\n[[YELLOW]]Tierra que los que encontrar\u00edas en Grava.\n[[DARK_AQUA]]Notas sobre Excavaci\u00f3n:\n[[YELLOW]]Los drops son completamente personalizables, as\u00ed que\n[[YELLOW]]los resultados var\u00edan de un servidor a otro. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]Sobre Miner\u00eda:\n[[YELLOW]]La miner\u00eda consiste en minar piedra y minerales. Provee\n[[YELLOW]]bonificaciones de cantidad de materiales cuando se mina.\n[[DARK_AQUA]]GANANCIA DE XP:\n[[YELLOW]]Para ganar XP, debes minar con un pico en tu mano.\n[[YELLOW]]Solo ciertos bloques bonifican XP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Piedra, Carb\u00f3n, Hierro, Oro, Diamante, Redstone,\n[[YELLOW]]LapisLazuli, Obsidiana, Piedra Mohosa, Piedra del Fin,\n[[YELLOW]]Piedra Luminosa, y Piedra del Infierno.\n[[DARK_AQUA]]Como usar Super Destructor:\n[[YELLOW]]Con un pico en la mano, click derecho para prepararla.\n[[YELLOW]]Una vez preparada, tienes cerca de 4 segundos para hacer\n[[YELLOW]]contacto con materiales compatibles, el cual activara Super\n[[YELLOW]]Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Super Destructor?\n[[YELLOW]]Super Destructor es una habilidad con un tiempo de reutili-\n[[YELLOW]]zaci\u00f3n vinculada a la habilidad de miner\u00eda.\n[[YELLOW]]Triplica tus chances de dropeo de items extras y activa la\n[[YELLOW]]destrucci\u00f3n instant\u00e1nea de materiales de Miner\u00eda.\n[[DARK_AQUA]]Como usar Miner\u00eda Explosiva:\n[[YELLOW]]Con un detonador en la mano, que es un encendedor,\n[[YELLOW]]click derecho en una TNT a la distancia. Esto causar\u00e1 que\n[[YELLOW]]la TNT explote instantaneamente.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Miner\u00eda Explosiva?\n[[YELLOW]]Miner\u00eda Explosiva es una habilidad con un tiempo de reutili-\n[[YELLOW]]zaci\u00f3n vinculada a la habilidad de miner\u00eda.\n[[YELLOW]]Te da bonificaciones cuando se mina con TNT y te permite \n[[YELLOW]]detonar TNT remotamente. Hay tres partes de la Miner\u00eda\n[[YELLOW]]Explosiva. La primera son Grandes Bombas, que incrementa\n[[YELLOW]]el radio de explosi\u00f3n. La segunda Experto en Demolici\u00f3n,\n[[YELLOW]]que disminuye el da\u00f1o recibido por la explosi\u00f3n. La tercera\n[[YELLOW]]incrementa la cantidad de minerales obtenidos por TNT y\n[[YELLOW]]disminuye los escombros generados. +Guides.Repair=Gu\u00eda pr\u00f3ximamente... +Guides.Swords=Gu\u00eda pr\u00f3ximamente... +Guides.Taming=Gu\u00eda pr\u00f3ximamente... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]\u00a1Est\u00e1s demasiado lejos como para inspeccionar a ese jugador! +Item.ChimaeraWing.Fail=**\u00a1LAS ALAS DE QUIMERA FALLARON!** +Item.ChimaeraWing.Pass=**\u00a1ALAS DE QUIMERA!** +Item.Injured.Wait=Te lesionaste recientemente y ten\u00e9s que esperar para usar esto. [[YELLOW]]({0}seg) +Skills.Disarmed=[[DARK_RED]]\u00a1Has sido desarmado! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Necesitas m\u00e1s +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Est\u00e1s demasiado cansado como para utilizar esa habilidad de nuevo. +Stats.Header.Combat=[[GOLD]]-=HABILIDADES DE COMBATE=- +Stats.Header.Gathering=[[GOLD]]-=HABILIDADES DE RECOLECCI\u00d3N=- +Stats.Header.Misc=[[GOLD]]-=HABILIDADES VARIAS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Estad\u00edsticas diff --git a/src/main/resources/locale/locale_es_es.properties b/src/main/resources/locale/locale_es_es.properties deleted file mode 100644 index 68b116c83..000000000 --- a/src/main/resources/locale/locale_es_es.properties +++ /dev/null @@ -1,442 +0,0 @@ -Combat.Ignition=[[RED]]**IGNICION** -Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\! -Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado... -Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido -Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO** -Combat.Gore=[[GREEN]]**MORDISCO** -Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** -Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!** -Item.ChimaeraWingPass=**FLECHA QUIMERA** -Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA-- -m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica -m.mccPartyQ=[[RED]]- Abandona tu fiesta actual -m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta -m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta -m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta -m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta -m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS-- -m.mccStats=- Mira tus estadisticas de McMMO -m.mccLeaderboards=- Ranking de lideres -m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho -m.mccAdminToggle=- Activa/Desactiva el chat de admins -m.mccInspect=[playername] [[RED]]- Mira informacion detallada del jugador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo -m.mccMcGod=- Modo dios -m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad -m.mccModDescription=[[RED]]- Lee la descripcion del MOD -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFECTOS -m.YourStats=TUS ESTADISTICAS -m.SkillTaming=DOMADURA -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Leyenda de bestias -m.EffectsTaming1_1=Golpear con huesos examina a los lobos -m.EffectsTaming2_0=Sangre -m.EffectsTaming2_1=Golpe critico que hace sangrar -m.EffectsTaming3_0=Garras afiladas -m.EffectsTaming3_1=Bonus de daño -m.EffectsTaming4_0=Consciente del medio ambiente -m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia -m.EffectsTaming5_0=Piel gruesa -m.EffectsTaming5_1=Reduccion de daño, Resistencia al fuego -m.EffectsTaming6_0=A prueba de golpes -m.EffectsTaming6_1=Reduccion del daño con explosivos -m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE) -m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA) -m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES) -m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS) -m.AbilBonusTaming1_0=Consciente del medio ambiente -m.AbilBonusTaming1_1=Los lobos evitan el peligro -m.AbilBonusTaming2_0=Piel gruesa -m.AbilBonusTaming2_1=Daño reducido a la mitad, Resistencia al fuego -m.AbilBonusTaming3_0=A prueba de golpes -m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daño normal -m.AbilBonusTaming4_0=Garras afiladas -m.AbilBonusTaming4_1=+2 de Daño -m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}% -m.SkillWoodCutting=TALA DE ARBOLES -m.XPGainWoodCutting=Cortando arboles -m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD) -m.EffectsWoodCutting1_1=Haz que los arboles exploten -m.EffectsWoodCutting2_0=Soplador de hojas -m.EffectsWoodCutting2_1=Aparta las hojas -m.EffectsWoodCutting3_0=Doble de gotas -m.EffectsWoodCutting3_1=Doble del botin habitual -m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS) -m.AbilBonusWoodCutting1_0=Soplador de hojas -m.AbilBonusWoodCutting1_1=Aparta las ojas -m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s -m.SkillArchery=Tiro con Arco -m.XPGainArchery=Ataque a monstruos -m.EffectsArchery1_0=Ignicion -m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas -m.EffectsArchery2_0=Aturdir (Jugadores) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=+ Daño -m.EffectsArchery3_1=Modifica el daño -m.EffectsArchery4_0=Recuperación de flecha -m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres -m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]+ Daño (Rank{0}): [[YELLOW]] {0} de bonus de daño -m.SkillAxes=HACHAS -m.XPGainAxes=Ataque a monstruos -m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD) -m.EffectsAxes1_1=Causa daños en arena -m.EffectsAxes2_0=Golpes criticos -m.EffectsAxes2_1=Doble de daño -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s -m.SkillSwords=ESPADAS -m.XPGainSwords=Ataque a monstruos -m.EffectsSwords1_0=Contraataque -m.EffectsSwords1_1=Desviar el 50% del daño obtenido -m.EffectsSwords2_0=Golpes dentados (HABILIDAD) -m.EffectsSwords2_1=25% de daño en Arena, y efecto de hemorragia -m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia -m.EffectsSwords3_1=5 sangramientos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula el daño -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo -m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos -m.SkillAcrobatics=ACROBACIAS -m.XPGainAcrobatics=Caida -m.EffectsAcrobatics1_0=Rodar -m.EffectsAcrobatics1_1=Reduce o evita daño -m.EffectsAcrobatics2_0=Rodar con estilo -m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduce el daño a la mitad -m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}% -m.SkillMining=MINAR -m.XPGainMining=Minar Piedra & Oro -m.EffectsMining1_0=Super rompedor (HABILIDAD) -m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio -m.EffectsMining2_0=Beneficio doble -m.EffectsMining2_1=Dobla el botin normal -m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s -m.SkillRepair=REPARAR -m.XPGainRepair=Reparacion -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro -m.EffectsRepair2_0=Maestro de reparacion -m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion -m.EffectsRepair3_0=Super Reparacion -m.EffectsRepair3_1=Doble efectividad -m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD) -m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes -m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido -m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}% -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Ataque a monstruos -m.EffectsUnarmed1_0=Enloquecer (HABILIDAD) -m.EffectsUnarmed1_1=+50% daño, Romper materiales fragiles -m.EffectsUnarmed2_0=Desarmar (Jugadores) -m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Desviar flechas -m.EffectsUnarmed5_1=Desviar flechas -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s -m.SkillHerbalism=HERBORISTERIA -m.XPGainHerbalism=Cosecha de hierbas -m.EffectsHerbalism1_0=Tierra verde (HABILIDAD) -m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio -m.EffectsHerbalism2_0=Dedos verdes (Trigo) -m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo -m.EffectsHerbalism3_0=Dedos verdes (Piedras) -m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas) -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas) -m.EffectsHerbalism5_1=Dobla el botin normal -m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0} -m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=EXCAVACION -m.XPGainExcavation=Excavar y encontrar tesoros -m.EffectsExcavation1_0=Ultra perforador (HABILIDAD) -m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad -m.EffectsExcavation2_0=Cazatesoros -m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros -m.ExcavationGigaDrillBreakerLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti... -mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada -mcPlayerListener.AbilitiesOn=Uso de habilidad activada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!** -mcPlayerListener.AcrobaticsSkill=Acrobacias: -mcPlayerListener.ArcherySkill=Tiro con Arco: -mcPlayerListener.AxesSkill=Hachas: -mcPlayerListener.ExcavationSkill=Excavacion: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado -mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES** -mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO** -mcPlayerListener.HerbalismSkill=Herboristeria: -mcPlayerListener.MiningSkill=Minar: -mcPlayerListener.NoPermission=mcPermisos insuficientes -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui. -mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta. -mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion -mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0} -mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo -mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0} -mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta -mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta -mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0} -mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado -mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado -mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado -mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado -mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres-- -mcPlayerListener.RepairSkill=Reparar: -mcPlayerListener.SwordsSkill=Espadas: -mcPlayerListener.TamingSkill=Domar: -mcPlayerListener.UnarmedSkill=Desarmado: -mcPlayerListener.WoodcuttingSkill=Tala de arboles: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas -Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta -Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta -Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada! -Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada! -Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada! -Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada! -Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada! -Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada! -Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada! -Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo. -Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE** -Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO** -Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES** -Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA** -Skills.ReadyFists=[[GREEN]]**TUS PUÑOS ESTAN LISTOS PARA USAR ENLOQUECER** -Skills.LowerFists=[[GRAY]]**TUS PUÑOS HAN SIDO DESCARGADOS** -Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR** -Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO** -Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR** -Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA** -Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS** -Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA** -Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer! -Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde! -Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles! -Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor! -Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados! -Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas! -Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador! -Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado** -Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado** -Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado** -Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado** -Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado** -Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado** -Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado** -Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1}) -Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1}) -Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1}) -Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1}) -Skills.FeltEasy=[[GRAY]]Esa fue facil. -Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados. -Skills.NeedMore=[[DARK_RED]]Necesitas mas -Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante -Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion -Skills.Disarmed=[[DARK_RED]]Has sido desarmado! -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS** -Combat.BeastLoreOwner=[[DARK_AQUA]]Dueño ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte -Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada -Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada -Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir -Party.Help2=[[RED]]Para entrar a una fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulta /{0} ? para mas informacion -Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir -Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para proteger tu fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta -Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta -Party.PasswordSet=[[GREEN]]Contraseña de la fiesta puesta a {0} -Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0} -Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta -Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0} -Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad -Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor -Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!! -Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!! -Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}! -Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file diff --git a/src/main/resources/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties index 940ccc742..c5078747e 100644 --- a/src/main/resources/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -1,435 +1,440 @@ -Combat.Ignition=[[RED]]**SYTYTYS** -Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty -Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** -Combat.Gore=[[GREEN]]**PISTO** -Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** -Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** -Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** -Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- -m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään -m.mccPartyQ=[[RED]]- Lähde ryhmästä -m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois -m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu -m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu -m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo -m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- -m.mccStats=- Näytä mcMMO tilastosi -m.mccLeaderboards=- Tulostaulukko -m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois -m.mccAdminToggle=- Laita admin juttelu päälle/pois -m.mccInspect=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta -m.mccMcGod=- "God Mode" -m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta -m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTIT -m.YourStats=TILASTOSI -m.SkillTaming=KESYTTÄMINEN -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Pedon Tarina -m.EffectsTaming1_1=Luulla lyöminen tutkii susia -m.EffectsTaming2_0=Pisto -m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon -m.EffectsTaming3_0=Teroitetut Kynnet -m.EffectsTaming3_1=Tuhoamis Bonus -m.EffectsTaming4_0=Ympäristötietoinen -m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle -m.EffectsTaming5_0=Paksu Turkki -m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä -m.EffectsTaming6_0=Räjähdyskestävä -m.EffectsTaming6_1=Räjähdysvahingon vähennys -m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) -m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) -m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) -m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) -m.AbilBonusTaming1_0=Ympäristötietoinen -m.AbilBonusTaming1_1=Sudet karttavat vaaraa -m.AbilBonusTaming2_0=Paksu Turkki -m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä -m.AbilBonusTaming3_0=Räjähdyskestävä -m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän -m.AbilBonusTaming4_0=Teroitetut Kynnet -m.AbilBonusTaming4_1=+2 Vahinko -m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% -m.SkillWoodCutting=PUUN KAATO -m.XPGainWoodCutting=Puiden pilkkominen -m.EffectsWoodCutting1_0=Puunkaataja (TAITO) -m.EffectsWoodCutting1_1=Räjäytä puita -m.EffectsWoodCutting2_0=Lehdenpuhallin -m.EffectsWoodCutting2_1=Puhalla lehtiä pois -m.EffectsWoodCutting3_0=Tuplasaalis -m.EffectsWoodCutting3_1=Tuplaa normaali saalis -m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) -m.AbilBonusWoodCutting1_0=Lehdenpuhallin -m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois -m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s -m.SkillArchery=JOUSIAMMUNTA -m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun -m.EffectsArchery1_0=Sytytys -m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen -m.EffectsArchery2_0=Pökerrys (Pelaajat) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=Vahinko+ -m.EffectsArchery3_1=Muokkaa vahinkoa -m.EffectsArchery4_0=Nuolenkeräys -m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista -m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia -m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko -m.SkillAxes=KIRVEET -m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun -m.EffectsAxes1_0=Kallonhalkoja (TAITO) -m.EffectsAxes1_1=Tee aluevahinkoa -m.EffectsAxes2_0=Kriittiset Iskut -m.EffectsAxes2_1=Tuplavahinko -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s -m.SkillSwords=MIEKAT -m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun -m.EffectsSwords1_0=Vastaisku -m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta -m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) -m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko -m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ -m.EffectsSwords3_1=5 Aiheuta Verenvuotoa -m.EffectsSwords4_0=Torjuminen -m.EffectsSwords4_1=Estää saadun vahingon -m.EffectsSwords5_0=Verenvuoto -m.EffectsSwords5_1=Lisää Verenvuoto -m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa -m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti -m.SkillAcrobatics=AKROBATIA -m.XPGainAcrobatics=Tippumalla -m.EffectsAcrobatics1_0=Kieriminen -m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa -m.EffectsAcrobatics2_0=Sulava Kieriminen -m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen -m.EffectsAcrobatics3_0=Väistö -m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen -m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}% -m.SkillMining=LOUHINTA -m.XPGainMining=Louhimalla kiveä ja malmia -m.EffectsMining1_0=Supermurskain (TAITO) -m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys -m.EffectsMining2_0=Tuplasaalis -m.EffectsMining2_1=Tuplaa normaali saaliin määrä -m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s -m.SkillRepair=KORJAUS -m.XPGainRepair=Korjaamalla -m.EffectsRepair1_0=Korjaa -m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja -m.EffectsRepair2_0=Korjausten Herra -m.EffectsRepair2_1=Lisätty korjausten määrä -m.EffectsRepair3_0=Superkorjaus -m.EffectsRepair3_1=Tuplatehokkuus -m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) -m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja -m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu -m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}% -m.SkillUnarmed=ASEISTAMATON -m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun -m.EffectsUnarmed1_0=Raivopää (TAITO) -m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja -m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) -m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Nuolentorjunta -m.EffectsUnarmed5_1=Torjuu nuolia -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s -m.SkillHerbalism=YRTTIHOITO -m.XPGainHerbalism=Keräämällä yrttejä -m.EffectsHerbalism1_0=Vihermaa (TAITO) -m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis -m.EffectsHerbalism2_0=Viherpeukalo (Vehnä) -m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää -m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) -m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) -m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä -m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa -m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=KAIVANTO -m.XPGainExcavation=Kaivamalla ja löytämällä aarteita -m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) -m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus -m.EffectsExcavation2_0=Aarteenmetsästäjä -m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita -m.ExcavationGigaDrillBreakerLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi... -mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä -mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: -mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: -mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: -mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä -mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** -mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: -mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä. -mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä. -mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty. -mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun -mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0} -mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja -mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0} -mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet -mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä -mcPlayerListener.JoinedParty=Liityit ryhmään: {0} -mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä -mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä -mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä -mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä -mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- -mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: -mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: -mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: -mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: -mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi -Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään -Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=AKROBATIA +Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Mahdollisuus palauttaa nuolia: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=KAIVANTO +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N HAKULLASI** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Taikavoima on h\u00e4ipynyt esineest\u00e4 pysyv\u00e4sti. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Verenvuodatuksen mahdollisuus: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\\! +Combat.Gore=[[GREEN]]**PISTO** +Combat.Ignition=[[RED]]**SYTYTYS** +Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** +Combat.TargetDazed=Kohde [[DARK_RED]]tyrm\u00e4tty +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhm\u00e4\u00e4n +Party.InformedOnQuit={0} [[GREEN]] on l\u00e4htenyt ryhm\u00e4st\u00e4 +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Party is unlocked +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Stats.Header.Combat=[[GOLD]]-=TAISTELUTAIDOT=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties index b554af84f..37b524b25 100644 --- a/src/main/resources/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -1,442 +1,440 @@ -Combat.Ignition=[[RED]]**ALLUMAGE** -Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! -Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez étourdi. -Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi -Combat.StruckByGore=[[RED]]**FRAPPÉ JUSQU'AU SANG** -Combat.Gore=[[GREEN]]**SANG** -Combat.ArrowDeflect=[[WHITE]]**FLÈCHE DEVIÉE** -Item.ChimaeraWingFail=**CHIMAERA WING a échoué \!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour utiliser ça. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- -m.mccParty=[party name] [[RED]]- Créer / Rejoindre un groupe -m.mccPartyQ=[[RED]]- Vous quitter la partie en cours -m.mccPartyToggle=[[RED]] - Active le Chat de groupe -m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation -m.mccPartyAccept=[[RED]]- Accepter l'invitation -m.mccPartyTeleport=[party member name] [[RED]]- Vous téléporte à un membre du groupe -m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- -m.mccStats=- Voir vos statistiques -m.mccLeaderboards=- Classements -m.mccToggleAbility=- Active les capacités spéciales avec clic droit -m.mccAdminToggle=- Active le chat admin -m.mccInspect=[playername] [[RED]]- Voir les infos détaillées du joueur -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier -m.mccMcGod=- Mode dieu -m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence -m.mccModDescription=[[RED]]- Affiche la description de mcMMO -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFETS -m.YourStats=VOS STATS -m.SkillTaming=DRESSAGE -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Connaissance des bêtes -m.EffectsTaming1_1=Inspecte un loup avec un os -m.EffectsTaming2_0=Morsures -m.EffectsTaming2_1=Des coups critiques lors d'une morsure -m.EffectsTaming3_0=Griffes aiguisées -m.EffectsTaming3_1=Bonus de dégâts -m.EffectsTaming4_0=Conscient de l'environnement -m.EffectsTaming4_1=Resistance aux Cactus, à la lave et aux chutes. -m.EffectsTaming5_0=Epaisse fourrure -m.EffectsTaming5_1=Réduction dégâts, Résistance au feu -m.EffectsTaming6_0=Résistance aux chocs -m.EffectsTaming6_1=Réduction des dommages explosifs -m.AbilLockTaming1=Débloqué au niveau 100 (Conscient de l'environnement) -m.AbilLockTaming2=Débloqué au niveau 250 (Épaisse fourrure) -m.AbilLockTaming3=Débloqué au niveau 500 (Résistance aux chocs) -m.AbilLockTaming4=Débloqué au niveau 750 (Griffes aiguisées) -m.AbilBonusTaming1_0=Conscient de l'environnement -m.AbilBonusTaming1_1=Le loup évite le danger -m.AbilBonusTaming2_0=Epaisse fourrure -m.AbilBonusTaming2_1=Réduit de moitié les dommages \+ résistance au feu -m.AbilBonusTaming3_0=Résistance aux chocs -m.AbilBonusTaming3_1=divise par 6 les dégats d'explosions -m.AbilBonusTaming4_0=Griffes aiguisées -m.AbilBonusTaming4_1=+2 Dommages -m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% -m.SkillWoodCutting=BÛCHERONNAGE -m.XPGainWoodCutting=Abattre des arbres -m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacité spéciale) -m.EffectsWoodCutting1_1=Faire exploser les arbres -m.EffectsWoodCutting2_0=Souffleur de feuilles -m.EffectsWoodCutting2_1=Détruire plus de feuilles -m.EffectsWoodCutting3_0=Double Butin -m.EffectsWoodCutting3_1=Double le butin normal -m.AbilLockWoodCutting1=Débloqué au niveau 100 (Souffleur de feuilles) -m.AbilBonusWoodCutting1_0=Soufler les feuilles -m.AbilBonusWoodCutting1_1=Détruire plus de feuilles -m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillArchery=TIR À L'ARC -m.XPGainArchery=Attaquer les monstres -m.EffectsArchery1_0=Allumage -m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme -m.EffectsArchery2_0=Étourdir (les joueurs) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=Dégâts+ -m.EffectsArchery3_1=Augmente les dégâts -m.EffectsArchery4_0=Récupération de flèches -m.EffectsArchery4_1=Chances de récupérer vos flèches sur un cadavre -m.ArcheryDazeChance=[[RED]]Chances d'étourdir : [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chances de récupération des flèches : [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Durée du feu : [[YELLOW]]{0} secondes -m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages -m.SkillAxes=HACHE -m.XPGainAxes=Attaquer des monstres -m.EffectsAxes1_0=Fendeur de crânes (capacité spéciale) -m.EffectsAxes1_1=provoque des dégâts de zone -m.EffectsAxes2_0=Coup critiques -m.EffectsAxes2_1=double les dégâts -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillSwords=ÉPÉE -m.XPGainSwords=Attaque des monstres -m.EffectsSwords1_0=Contre-Attaque -m.EffectsSwords1_1=Renvoie 50% des degats subis -m.EffectsSwords2_0=Lame crantée (capacité spéciale) -m.EffectsSwords2_1=25% de dégâts et saignements succesifs. -m.EffectsSwords3_0=Lame crantée avec saignement+ -m.EffectsSwords3_1=5 saignements -m.EffectsSwords4_0=Parer -m.EffectsSwords4_1=Annule les dommages -m.EffectsSwords5_0=Saignement -m.EffectsSwords5_1=provoque un saignement répété -m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} -m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes -m.SkillAcrobatics=ACROBATIE -m.XPGainAcrobatics=Chuter -m.EffectsAcrobatics1_0=Roulade -m.EffectsAcrobatics1_1=Réduit ou annule les dommages -m.EffectsAcrobatics2_0=Super roulade -m.EffectsAcrobatics2_1=Roulade deux fois plus efficace -m.EffectsAcrobatics3_0=Esquive -m.EffectsAcrobatics3_1=Dommages reduits de moitié -m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% -m.SkillMining=MINAGE -m.XPGainMining=Miner de la roche et des minerais -m.EffectsMining1_0=Super Breaker (capacité spéciale) -m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin -m.EffectsMining2_0=Double Butin -m.EffectsMining2_1=Double le butin normal -m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillRepair=RÉPARATION -m.XPGainRepair=Réparer des objets -m.EffectsRepair1_0=Réparer -m.EffectsRepair1_1=Réparation d'outils & Armures en Fer -m.EffectsRepair2_0=Maître en réparation -m.EffectsRepair2_1=Augmente le nombre de réparations possibles -m.EffectsRepair3_0=Super Réparation -m.EffectsRepair3_1=Double l'efficacité -m.EffectsRepair4_0=Réparation du Diamant (requiert niveau {0}) -m.EffectsRepair4_1=Réparation des outils & armures en diamant -m.RepairRepairMastery=[[RED]]Maître en réparation : [[YELLOW]]{0}% de durabilité restaurée -m.RepairSuperRepairChance=[[RED]]Chances de Super Réparation : [[YELLOW]]{0}% -m.SkillUnarmed=MAINS NUES -m.XPGainUnarmed=Attaquer des monstres sans armes -m.EffectsUnarmed1_0=Berserk (capacité spéciale) -m.EffectsUnarmed1_1=+50% de dégâts, brise les matériaux faibles -m.EffectsUnarmed2_0=Désarmer (les joueurs) -m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Déviation des flèches -m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chances de Désarmer : [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillHerbalism=Herboristerie -m.XPGainHerbalism=Récoler des herbes -m.EffectsHerbalism1_0=Main verte (capacité spéciale) -m.EffectsHerbalism1_1=répand la main verte, 3x Butin -m.EffectsHerbalism2_0=Main verte (Blé) -m.EffectsHerbalism2_1=Auto-plantes du blé lors de la récolte -m.EffectsHerbalism3_0=Main verte (Cobblestone) -m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Double butin (Toutes cultures) -m.EffectsHerbalism5_1=Double les récoltes -m.HerbalismGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Creuser et trouver des trésors -m.EffectsExcavation1_0=Super broyeur (capacité spéciale) -m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse -m.EffectsExcavation2_0=Chercheur de trésors -m.EffectsExcavation2_1=Capacité de trouver un trésor -m.ExcavationGigaDrillBreakerLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... -mcPlayerListener.AbilitiesOff=Capacité spéciale désactivée -mcPlayerListener.AbilitiesOn=Capacité spéciale activée -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITÉ RECHARGÉE** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : -mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : -mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : -mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode désactivé -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activé -mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** -mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUÉ** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : -mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): -mcPlayerListener.NoPermission=Vous n'avez pas les permissions nécessaires. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accès à une compé, elle ne sera pas affichée ici. -mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. -mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a été envoyée avec succès. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reçu une invitation pour le groupe {0} de la part de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation -mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptée. Vous avez rejoint le groupe {0} -mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment -mcPlayerListener.YouAreInParty=[[GREEN]]Vous êtes dans le groupe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe -mcPlayerListener.LeftParty=[[RED]]Vous avez quitté le groupe -mcPlayerListener.JoinedParty=Votre groupe: {0} -mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=[[YELLOW]]Réparation (/Repair) : -mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : -mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : -mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): -mcPlayerListener.YourStats=[[GREEN]]Vos statistiques -Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe -Party.InformedOnQuit={0} [[GREEN]] a quitté votre groupe -Skills.YourGreenTerra=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Main verte [[GREEN]]est rechargée -Skills.YourTreeFeller=[[GREEN]]Votre capacitée spéciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargée -Skills.YourSuperBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super Breaker[[GREEN]]est rechargée -Skills.YourSerratedStrikes=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Epee cranté [[GREEN]]est rechargée -Skills.YourBerserk=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Berserk [[GREEN]]est rechargée -Skills.YourSkullSplitter=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Fendeur de crânes [[GREEN]]est rechargée -Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super broyeur [[GREEN]]est rechargée -Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité pour l'instant. -Skills.ReadyHoe=[[GREEN]]**Votre bêche est chargée** -Skills.LowerHoe=[[GRAY]]Votre bêche s'est déchargée.. -Skills.ReadyAxe=[[GREEN]]**Votre hache est chargée** -Skills.LowerAxe=[[GRAY]]Votre hache s'est déchargée.. -Skills.ReadyFists=[[GREEN]]**Vos poings sont chargés** -Skills.LowerFists=[[GRAY]]Vos poings se sont déchargés.. -Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargée** -Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est déchargée.. -Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargée** -Skills.LowerShovel=[[GRAY]]Votre pelle s'est déchargée.. -Skills.ReadySword=[[GREEN]]**Votre épée est chargée** -Skills.LowerSword=[[GRAY]]Votre épée s'est déchargée.. -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**Compétence [[YELLOW]]Main Verte [[GREEN]]activée** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Main verte ! -Skills.TreeFellerOn=[[GREEN]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activée** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Abatteur d'Arbres ! -Skills.SuperBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]activée** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super Breaker ! -Skills.SerratedStrikesOn=[[GREEN]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]activée** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Lame crantée ! -Skills.SkullSplitterOn=[[GREEN]]**Compétence [[YELLOW]]Fendeur de crânes [[GREEN]]activée** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Fendeur de crânes ! -Skills.GigaDrillBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Broyeur [[GREEN]]activée** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super broyeur ! -Skills.GreenTerraOff=[[RED]]**Compétence [[YELLOW]]Main Verte [[GREEN]]terminée** -Skills.TreeFellerOff=[[RED]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminée** -Skills.SuperBreakerOff=[[RED]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]terminée** -Skills.SerratedStrikesOff=[[RED]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]terminée** -Skills.BerserkOff=[[RED]]**Berserk est fini** -Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** -Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** -Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmenté de {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]La competence épée a augmenté de {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]La competence bucherônage a augmenté de {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmenté de {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas réparer les objets empilés -Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus -Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nécessaire pour réparer du diamant -Skills.FullDurability=[[GRAY]]Cet objet est déjà en bonne état. -Skills.Disarmed=[[DARK_RED]]Vous avez été désarmé ! -m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] -Combat.BeastLore=[[GREEN]]**Connaissances des bêtes** -Combat.BeastLoreOwner=[[DARK_AQUA]]Propriétaire ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux** +Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9** +Acrobatics.DodgeChance=[[RED]]Chance d\'esquive : [[YELLOW]]{0}% +Acrobatics.Effect.0=Roulade +Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute +Acrobatics.Effect.2=Roulade gracieuse +Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique +Acrobatics.Effect.4=Esquive +Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us +Acrobatics.Listener=Acrobatie : +Acrobatics.Roll.Chance=[[RED]]Chance de roulade : [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Chance de roulade gracieuse : [[YELLOW]]{0}% +Acrobatics.Roll.Text=**ROULADE** +Acrobatics.SkillName=ACROBATIE +Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance de r\u00e9cup\u00e9ration de fl\u00e8che : [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}% +Archery.Effect.0=Tir pr\u00e9cis +Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s +Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}% +Archery.Effect.3=D\u00e9soriente les ennemis et inflige 4 points de d\u00e9g\u00e2t +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archerie : +Archery.SkillName=ARCHERIE +Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1}) +Axes.Ability.Bonus.0=Ma\u00eetrise des haches +Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Impact puissant +Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure +Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE** +Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Frapp\u00e9 par Tranche-cr\u00e2ne ! +Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique ! +Axes.Combat.CritChance=[[RED]]Chance d\'infliger un coup critique : [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE ! +Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE** +Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT** +Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s +Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence) +Axes.Effect.1=Inflige des d\u00e9g\u00e2ts de zone +Axes.Effect.2=Coup critique +Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s +Axes.Effect.4=Ma\u00eetrise des haches +Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts +Axes.Effect.6=Impact +Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure +Axes.Effect.8=Impact puissant +Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure +Axes.Listener=Haches : +Axes.SkillName=HACHES +Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9** +Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9** +Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate ! +Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne ! +Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE** +Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE** +Excavation.Effect.0=Foreur (Comp\u00e9tence) +Excavation.Effect.1=Drops x3, XP x3, plus rapide +Excavation.Effect.2=Chasseur de tr\u00e9sors +Excavation.Effect.3=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors +Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Votre comp\u00e9tence Foreur est termin\u00e9e** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**FOREUR ACTIV\u00c9** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Foreur [[GREEN]]est pr\u00eate ! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur ! +Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors** +Fishing.Ability.Locked.0=VERROUILL\u00c9 AVANT 150+ (Secouer) +Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5 +Fishing.Ability.Shake=[[RED]]Secousse : [[YELLOW]]Arrache des objets des monstres, les mutilant par la m\u00eame occasion ;_; +Fishing.Effect.0=Chasseur de tr\u00e9sors (passif) +Fishing.Effect.1=Remonte des objets inhabituels +Fishing.Effect.2=P\u00eache magique +Fishing.Effect.3=Remonte des objets magiques +Fishing.Effect.4=Secousse (sur monstres) +Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache +Fishing.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert ! +Fishing.Listener=P\u00eache : +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=P\u00caCHE +Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1}) +Herbalism.Ability.0=Main verte (Comp\u00e9tence) +Herbalism.Ability.1=Propage les plantes / triple drops +Herbalism.Ability.2=Doigts verts (Wheat) +Herbalism.Ability.3=Replante le bl\u00e9 lors de la r\u00e9colte +Herbalism.Ability.4=Doigts verts (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy en utilisant des graines +Herbalism.Ability.6=R\u00e9gime de fermier +Herbalism.Ability.7=Am\u00e9liore la nutrition des produits de la ferme +Herbalism.Ability.8=Double drops +Herbalism.Ability.9=Double la quantit\u00e9 r\u00e9colt\u00e9e +Herbalism.Ability.DoubleDropChance=[[RED]]Chance de double drop : [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]R\u00e9gime de fermier : [[YELLOW]]Rang {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Probabilit\u00e9 de Doigts verts : [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9** +Herbalism.Ability.GTh.Stage=[[RED]]Doigts verts : [[YELLOW]] Le bl\u00e9 passe directement \u00e0 l\'\u00e9tape {0} +Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS** +Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE** +Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE** +Herbalism.Listener=Herboristerie : +Herbalism.SkillName=HERBORISTERIE +Herbalism.Skills.GTe.Off=[[RED]]**Votre comp\u00e9tence Main verte est termin\u00e9e** +Herbalism.Skills.GTe.On=[[GREEN]]**MAIN VERTE ACTIV\u00c9** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Main verte [[GREEN]]est pr\u00eate ! +Herbalism.Skills.GTe.Other.Off=[[RED]]Main verte[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Main verte ! +Herbalism.Skillup=[[YELLOW]]Le talent Herboristerie augmente de {0}. Total ({1}) +Mining.Ability.0=Broyeur (Comp\u00e9tence) +Mining.Ability.1=Plus rapide, chance de triple drops +Mining.Ability.2=Double drops +Mining.Ability.3=Double la quantit\u00e9 r\u00e9colt\u00e9e +Mining.Ability.4=Minage explosif +Mining.Ability.5=Bonus au minage \u00e0 l\'explosif +Mining.Ability.6=Grosses explosions +Mining.Ability.7=Augmente le rayon d\'explosion de la TNT +Mining.Ability.8=Expert en d\u00e9molition +Mining.Ability.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT +Mining.Ability.Length=[RED]]Dur\u00e9e de Broyeur : [[YELLOW]]{0}s +Mining.Ability.Locked.0=VERROUILL\u00c9 AVANT 250+ (Minage explosif) +Mining.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Grosses explosions) +Mining.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (Expert en d\u00e9molition) +Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE** +Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE** +Mining.Effect.Decrease=[[RED]]Expert en d\u00e9molition, r\u00e9duction de d\u00e9g\u00e2ts : [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Minage : +Mining.SkillName=MINAGE +Mining.Skills.SuperBreaker.Off=[[RED]]**Votre comp\u00e9tence Broyeur est termin\u00e9e** +Mining.Skills.SuperBreaker.On=[[GREEN]]**BROYEUR ACTIV\u00c9** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Broyeur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Broyeur ! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate ! +Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOUM** +Mining.Blast.Effect.0=+35% de rendement +Mining.Blast.Effect.1=+40% de rendement +Mining.Blast.Effect.2=+45% de rendement, pas de d\u00e9bris +Mining.Blast.Effect.3=+50% de rendement, pas de d\u00e9bris +Mining.Blast.Effect.4=+55% de rendement, pas de d\u00e9bris, double drops +Mining.Blast.Effect.5=+60% de rendement, pas de d\u00e9bris, double drops +Mining.Blast.Effect.6=+65% de rendement, pas de d\u00e9bris, triple drops +Mining.Blast.Effect.7=+70% de rendement, pas de d\u00e9bris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif ! +Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate ! +Repair.Effects.0=R\u00e9paration +Repair.Effects.1=R\u00e9pare les outils et armures en fer +Repair.Effects.2=Ma\u00eetrise du forgeage +Repair.Effects.3=Am\u00e9liore la r\u00e9paration +Repair.Effects.4=Superbe r\u00e9paration +Repair.Effects.5=Double l\'efficacit\u00e9 +Repair.Effects.6=R\u00e9paration du diamant (talent {0}+) +Repair.Effects.7=R\u00e9pare les outils et armures en diamant +Repair.Effects.8=Forge arcanique +Repair.Effects.9=R\u00e9pare les objets magiques +Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement. +Repair.Listener=R\u00e9paration : +Repair.SkillName=R\u00c9PARATION +Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant. +Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or. +Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer. +Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre. +Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile. +Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9. +Repair.Skills.Mastery=[[RED]]Ma\u00eetrise du forgeage : [[YELLOW]]Durabilit\u00e9 restaur\u00e9e augment\u00e9e de {0}% +Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s. +Repair.Skills.Super.Chance=[[RED]]Probabilit\u00e9 de superbe r\u00e9paration : [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total {{1}} +Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet. +Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet. +Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements. +Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet. +Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4 +Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E** +Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E** +Swords.Combat.Bleed.Chance=[[RED]]Chance de saignement : [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] ! +Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE** +Swords.Combat.Counter.Chance=[[RED]]Chance de contre-attaque : [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque ! +Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE** +Swords.Combat.Parry.Chance=[[RED]]Chance de parade : [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE ! +Swords.Effect.0=Contre-attaque +Swords.Effect.1=Renvoie 50% des d\u00e9g\u00e2ts re\u00e7us +Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence) +Swords.Effect.3=25% de d\u00e9g\u00e2ts + saignement de zone +Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante +Swords.Effect.5=5 ticks +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=\u00c9p\u00e9es : +Swords.SkillName=\u00c9P\u00c9ES +Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e** +Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E** +Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate ! +Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante ! +Swords.SkillUp=[[YELLOW]]Le talent \u00c9p\u00e9es augmente de {0}. Total ({1}) +Swords.SS.Length=[[RED]]Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement +Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers +Taming.Ability.Bonus.2=Fourrure \u00e9paisse +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=R\u00e9sistance aux chocs +Taming.Ability.Bonus.5=Les explosifs font 1/6\u00e8me de leurs d\u00e9g\u00e2ts +Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es +Taming.Ability.Bonus.7=+2 de d\u00e9g\u00e2ts +Taming.Ability.Bonus.8=Fast food +Taming.Ability.Bonus.9=50% de chance de voler la vie +Taming.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Attentif \u00e0 l\'environnement) +Taming.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Fourrure \u00e9paisse) +Taming.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (R\u00e9sistance aux chocs) +Taming.Ability.Locked.3=VERROUILL\u00c9 AVANT 750+ (Griffes ac\u00e9r\u00e9es) +Taming.Ability.Locked.4=VERROUILL\u00c9 AVANT 50+ (Fast food) +Taming.Combat.Chance.Gore=[[RED]]Chance de morsure : [[YELLOW]]{0}% +Taming.Effect.0=Connaissances des b\u00eates +Taming.Effect.1=Un coup d\'os inspecte les loups et ocelots +Taming.Effect.10=R\u00e9sistance aux chocs +Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs +Taming.Effect.12=Appel de la nature +Taming.Effect.13=Appelle un animal \u00e0 vos c\u00f4t\u00e9s +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Morsure +Taming.Effect.3=Coup critique faisant saigner +Taming.Effect.4=Griffes ac\u00e9r\u00e9es +Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts +Taming.Effect.6=Attentif \u00e0 l\'environnement +Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes +Taming.Effect.8=Fourrure \u00e9paisse +Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu +Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s... +Taming.Listener=Apprivoisement : +Taming.SkillName=APPRIVOISEMENT +Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi +Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs. +Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Poings de fer +Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Chance de d\u00e9viation de fl\u00e8che : [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Chance de d\u00e9sarmement : [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS** +Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS** +Unarmed.Effect.0=Berserk (Comp\u00e9tence) +Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples +Unarmed.Effect.2=D\u00e9sarmement (sur joueurs) +Unarmed.Effect.3=Fait tomber l\'arme des ennemis +Unarmed.Effect.4=Poings de fer +Unarmed.Effect.5=Durcit vos poings au fil du temps +Unarmed.Effect.6=D\u00e9viation de fl\u00e8che +Unarmed.Effect.7=D\u00e9vie les fl\u00e8ches +Unarmed.Listener=Poings : +Unarmed.SkillName=POINGS +Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk ! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate ! +Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1}) +Woodcutting.Ability.0=Soufflage +Woodcutting.Ability.1=Souffle les feuilles +Woodcutting.Ability.Chance.DDrop=[[RED]]Chance de double drop : [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Soufflage) +Woodcutting.Effect.0=Abatteur (Comp\u00e9tence) +Woodcutting.Effect.1=Fait exploser les arbres +Woodcutting.Effect.2=Soufflage +Woodcutting.Effect.3=Souffle les feuilles +Woodcutting.Effect.4=Double drops +Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e +Woodcutting.Listener=B\u00fbcheronnage : +Woodcutting.SkillName=B\u00dbCHERONNAGE +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABATTEUR ACTIV\u00c9** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Abatteur [[GREEN]]est pr\u00eate ! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abatteur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Abatteur ! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]VOTRE HACHE SE BRISE EN MILLE MORCEAUX ! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]Cet arbre est trop grand ! +Woodcutting.Skillup=[[YELLOW]]Le talent B\u00fbcheronnage augmente de {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0} : [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**FL\u00c8CHE DEVI\u00c9E** +Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES** +Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Vous avez \u00e9t\u00e9 frapp\u00e9 par une fl\u00e8che br\u00fblante\\! +Combat.Gore=[[GREEN]]**SANG** +Combat.Ignition=[[RED]]**ALLUMAGE** +Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG** +Combat.TargetDazed=La cible est [[DARK_RED]]d\u00e9sorient\u00e9e +Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez \u00e9tourdi. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off +Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On +Commands.AdminChat.Off=Canal admin [[RED]]Off +Commands.AdminChat.On=Canal admin [[GREEN]]On +Commands.AdminToggle=[[RED]]- Active / d\u00e9sactive le canal admin +Commands.Disabled=[[RED]]Cette commande est d\u00e9sactiv\u00e9e. +Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es ! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9 +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9 +Commands.GodMode.Forbidden=[mcMMO] Le Godmode n\'est pas permis sur ce monde (voir les permissions) +Commands.Inspect= [[RED]]- Affiche les informations du joueur +Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0} +Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Active / d\u00e9sactive le Godmode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Affiche une description du mod +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--AUTRES COMMANDES-- +Commands.Party.Accept=[[RED]]- Accepte l\'invitation +Commands.Party.Chat.Off=Canal groupe [[RED]]Off +Commands.Party.Chat.On=Canal groupe [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0} +Commands.Party.Invite.1=[[YELLOW]]Faites [[GREEN]]/accept[[YELLOW]] pour accepter l\'invitation +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Rejoint le groupe : {0} +Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} ! +Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe +Commands.Party.Members=[[GREEN]]Joueurs du groupe : {0} +Commands.Party.None=[[RED]]Vous n\'\u00eates pas dans un groupe. +Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])-- +Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=VOS STATISTIQUES +Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO +Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l\'utilisation des comp\u00e9tences +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9 +mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits. +mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - Wiki mcMMO +Commands.Party.InParty=[[GREEN]]Joueurs dans le groupe : {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Faites /party ? pour plus d\'informations +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]Pour verrouiller ou d\u00e9verrouiller votre groupe, faites /party +Party.Help.5=[[RED]]Pour passer votre groupe priv\u00e9, faites /party password +Party.Help.6=[[RED]]Pour \u00e9jecter un joueur de votre groupe, faites /party kick +Party.Help.7=[[RED]]Pour nommer un nouveau chef de groupe, faites /party owner +Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe +Party.InformedOnQuit={0} [[GREEN]]has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 ! +Party.IsntLocked=[[RED]]Ce groupe n\'est pas verrouill\u00e9 ! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort. +Party.Teleport.Hurt=[[RED]]Vous avez \u00e9t\u00e9 bless\u00e9 durant les {0} derni\u00e8res secondes et ne pouvez pas vous t\u00e9l\u00e9porter. +Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}. +Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous. +Party.Unlocked=[[GRAY]]Party is unlocked +Commands.XPGain.Acrobatics=Chuter +Commands.XPGain.Archery=Attaquer des monstres +Commands.XPGain.Axes=Attaquer des monstres +Commands.XPGain.Excavation=Creuser et d\u00e9couvrir des tr\u00e9sors +Commands.XPGain.Fishing=P\u00eacher +Commands.XPGain.Herbalism=Cueillette de v\u00e9g\u00e9taux +Commands.XPGain.Mining=Miner et d\u00e9couvrir du minerai +Commands.XPGain.Repair=R\u00e9paration +Commands.XPGain.Swords=Attaquer des monstres +Commands.XPGain.Taming=Apprivoiser et combattre +Commands.XPGain.Unarmed=Attaquer des monstres +Commands.XPGain.WoodCutting=Couper des arbres +Commands.XPGain=[[DARK_GRAY]]XP GAIN : [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]L\'usage correct pour changer le taux d\'XP est /xprate +Commands.xprate.proper.1=[[RED]]L\'usage correct pour restaurer le taux d\'XP est /xprate reset +Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire +Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER ! +Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x ! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFETS +Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !** +Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE** +Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 ! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Vous \u00eates trop fatigu\u00e9 pour r\u00e9utiliser cette comp\u00e9tence maintenant. +Stats.Header.Combat=[[GOLD]]-=TALENTS DE COMBAT=- +Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=- +Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 860223600..b68c0aa1c 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -1,444 +1,440 @@ -Combat.Ignition=[[RED]]**ACCENSIONE** -Combat.BurningArrowHit=[[DARK_RED]]Sei stato colpito da una freccia di fuoco\! -Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso. -Combat.TargetDazed=L'obbiettivo e [[DARK_RED]]Stordito -Combat.StruckByGore=[[RED]]**Colpito dalle corne** -Combat.Gore=[[GREEN]]**CORNE** -Combat.ArrowDeflect=[[WHITE]]**DEVIARE FRECCIA** -Item.ChimaeraWingFail=**Vento CHIMAERA failato\!** -Item.ChimaeraWingPass=**Vento CHIMAERA** -Item.InjuredWait=Sei stato ferito da poco e devi aspettare per poter usarlo. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--Comandi del Party-- -m.mccParty=[party name] [[RED]]- Crea/Entra in un party. -m.mccPartyQ=[[RED]]- Lascia il party. -m.mccPartyToggle=[[RED]] - Switcha alla party/global chat. -m.mccPartyInvite=[player name] [[RED]]- Invia un'invito per il party -m.mccPartyAccept=[[RED]]- Accetta il party -m.mccPartyTeleport=[party member name] [[RED]]- Per teletrasportarsi ad un membro del party -m.mccOtherCommands=[[GREEN]]--ALTRI COMANDI-- -m.mccStats=- Controlla le tue stat McMmo -m.mccLeaderboards=- Classifica -m.mccToggleAbility=- Attiva l'abilita con il tasto destro del mouse -m.mccAdminToggle=- Passi alla chat admin -m.mccInspect=[playername] [[RED]]- Controlla i dettagli del giocatore -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica il personaggio -m.mccMcGod=- Vita infinita(God Mode) -m.mccSkillInfo=[skillname] [[RED]]- Visualizza delle informazioni su una skill -m.mccModDescription=[[RED]]- Leggi la breve descrizione Mod -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]COME GUADAGNARE XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFETTI -m.YourStats=LE TUE STATS -m.SkillTaming=DOMARE -m.XPGainTaming=Domare un'animale oppure combatti w/ con i tuoi lupi -m.EffectsTaming1_0=Bestia tradizionale -m.EffectsTaming1_1=Ossa-ispeziona lupi -m.EffectsTaming2_0=Corna -m.EffectsTaming2_1=Colpo critico applicato su Sanguinare -m.EffectsTaming3_0=Artigli affilati -m.EffectsTaming3_1=Bonus sul danno -m.EffectsTaming4_0=Consapevole ambientale -m.EffectsTaming4_1=Cactus/Lava Fobia, Immune al danno di caduta -m.EffectsTaming5_0=Pelliccia spessa -m.EffectsTaming5_1=Attacco ridotto, Resistenza al fuoco -m.EffectsTaming6_0=Prova dello Shock -m.EffectsTaming6_1=Riduzione sul danno alle esplosioni -m.AbilLockTaming1=BLOCCATO FINO A 100+ SKILL (Consapevole Ambientale) -m.AbilLockTaming2=BLOCCATO FINO A 250+ SKILL (Pelliccia spessa) -m.AbilLockTaming3=BLOCCATO FINO A 500+ SKILL (Prova dello shock) -m.AbilLockTaming4=BLOCCATO FINO A 750+ SKILL (Artigli affilati) -m.AbilBonusTaming1_0=Consapevole ambientale -m.AbilBonusTaming1_1=Il lupo evita il pericolo -m.AbilBonusTaming2_0=Pelliccia spessa -m.AbilBonusTaming2_1=Danno dimezzato, Resistenza al fuoco -m.AbilBonusTaming3_0=Prova dello shock -m.AbilBonusTaming3_1=Esplosivi fanno danni 1/6 su un normale danno -m.AbilBonusTaming4_0=Artigli affilati -m.AbilBonusTaming4_1=+2 Danno -m.TamingGoreChance=[[RED]]Chance Corna: [[YELLOW]]{0}% -m.SkillWoodCutting=BOSCAIOLO -m.XPGainWoodCutting=Abbattere alberi -m.EffectsWoodCutting1_0=Tagliatutto (ABILITA') -m.EffectsWoodCutting1_1=Fa esplodere l'albero -m.EffectsWoodCutting2_0=Foglia pergolata -m.EffectsWoodCutting2_1=Soffia vie le foglie -m.EffectsWoodCutting3_0=Doppio drop -m.EffectsWoodCutting3_1=Raddoppia il bottino normale -m.AbilLockWoodCutting1=BLOCCATO FINO A 100+ SKILL (Foglie Pergolate) -m.AbilBonusWoodCutting1_0=Foglie Pergolate -m.AbilBonusWoodCutting1_1=Soffia via le foglie -m.WoodCuttingDoubleDropChance=[[RED]]Doppia drop chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Taglio veloce durata: [[YELLOW]]{0}s -m.SkillArchery=ARCIERE -m.XPGainArchery=Attacca mostri -m.EffectsArchery1_0=Accensione -m.EffectsArchery1_1=25% La chance contro i nemici si accende -m.EffectsArchery2_0=Stordimento (Giocatori) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=Danno+ -m.EffectsArchery3_1=Danni modificati -m.EffectsArchery4_0=Richiamo della freccia -m.EffectsArchery4_1=Possibilita di recuperare freccie dai cadaveri -m.ArcheryDazeChance=[[RED]]Possibilita di stordimento: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance del richiamo freccia: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Durata dell'accensione: [[YELLOW]]{0} secondi -m.ArcheryDamagePlus=[[RED]]Danno+ (Grado{0}): [[YELLOW]]Bonus {0} danno -m.SkillAxes=ASCIA -m.XPGainAxes=Attaccare mostri -m.EffectsAxes1_0=Teschio Splitter (ABILITA') -m.EffectsAxes1_1=Trattare AoE Danno -m.EffectsAxes2_0=Colpo critico -m.EffectsAxes2_1=Doppio danno -m.EffectsAxes3_0=Padronanza dell'ascia -m.EffectsAxes3_1=Aggiungi bonus danno -m.EffectsAxes4_0=Impatto -m.EffectsAxes4_1=Colpire con forza sufficiente da rompere l'armatura -m.EffectsAxes5_0=Impatto Maggiore -m.EffectsAxes5_1=Tratta il bonus del danno sui nemici senza armatura -m.AbilLockAxes1=BLOCCATO FINO A 500+ SKILL (Padronanza dell'ascia) -m.AbilBonusAxes1_0=Padronanza dell'ascia -m.AbilBonusAxes1_1=Bonus {0} Danno -m.AbilBonusAxes2_0=Impatto -m.AbilBonusAxes2_1=Tratta {0} Danni sull'armatura -m.AbilBonusAxes3_0=Impatto Maggiore -m.AbilBonusAxes3_1=Tratta {0} Bonus danno sui nemici senza armatura -m.AxesCritChance=[[RED]]Chance Colpo Critico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Teschio Splitter durata: [[YELLOW]]{0}s -m.SkillSwords=SPADA -m.XPGainSwords=Attaccare mostri -m.EffectsSwords1_0=Contatore di attacchi -m.EffectsSwords1_1=Riflette il 50% del danno ottenuto -m.EffectsSwords2_0=Colpi serrati (ABILITA) -m.EffectsSwords2_1=25% Danno AoE, Sanguinare+ AoE -m.EffectsSwords3_0=Colpo serrato Sanguinare+ -m.EffectsSwords3_1=5 spunti di Sangue -m.EffectsSwords4_0=Paracolpi -m.EffectsSwords4_1=Nega Danno -m.EffectsSwords5_0=Sanguinare -m.EffectsSwords5_1=Applicare a Sanguinare DoT -m.SwordsCounterAttChance=[[RED]]Contatore di attacchi Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Tempo Sanguigno: [[YELLOW]]{0} spunti -m.SwordsBleedChance=[[RED]]Chance Sanguinare: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Paracolpi Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Durata Colpo Serrato: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 spunto e apparito per 2 secondi -m.SkillAcrobatics=ACROBAZIE -m.XPGainAcrobatics=Caduta -m.EffectsAcrobatics1_0=Rotolare -m.EffectsAcrobatics1_1=Riduce o nega i danni -m.EffectsAcrobatics2_0=Rotolamento grazioso -m.EffectsAcrobatics2_1=Due volte piu efficace il rotolamento -m.EffectsAcrobatics3_0=Schivata -m.EffectsAcrobatics3_1=Ridurre i danni alla meta -m.AcrobaticsRollChance=[[RED]]Chance rotolamento: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chance rotolamento grazioso: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chance schivata: [[YELLOW]]{0}% -m.SkillMining=MINATORE -m.XPGainMining=Picconare Pietra & Minerali -m.EffectsMining1_0=Super colpo (ABILITA) -m.EffectsMining1_1=Velocita+, Tripla drop chance -m.EffectsMining2_0=Doppio drops -m.EffectsMining2_1=Raddoppia il bottino normale -m.EffectsMining2_0=Doppio drops -m.EffectsMining2_1=Raddoppia il bottino normale -m.MiningDoubleDropChance=[[RED]]Doppio Drop Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Colpo Durata: [[YELLOW]]{0}s -m.SkillRepair=RIPARAZIONE -m.XPGainRepair=Riparando -m.EffectsRepair1_0=Ripara -m.EffectsRepair1_1=Ripara oggetti di ferro & armature -m.EffectsRepair2_0=Padronanza sulla riparazione -m.EffectsRepair2_1=Aumentata la riparatura -m.EffectsRepair3_0=Super riparazione -m.EffectsRepair3_1=Doppia efficacia -m.EffectsRepair4_0=Riparazione Diamante ({0}+ SKILL) -m.EffectsRepair4_1=Ripara Oggetti di diamante & armature -m.RepairRepairMastery=[[RED]]Padronanza sulla riparazione: [[YELLOW]]Extra {0}% durabilita ripresa -m.RepairSuperRepairChance=[[RED]]Super Riparo chance: [[YELLOW]]{0}% -m.SkillUnarmed=DISARMATO -m.XPGainUnarmed=Attaccare mostri -m.EffectsUnarmed1_0=Berserk (ABILITA') -m.EffectsUnarmed1_1=+50% Danno su materiali fragili -m.EffectsUnarmed2_0=Disarma (Giocatori) -m.EffectsUnarmed2_1=Droppa oggetti del nemico che aveva in mano -m.EffectsUnarmed3_0=Braccio di ferro -m.EffectsUnarmed3_1=Si indurisce il braccio nel corso del tempo -m.EffectsUnarmed5_0=Deviare freccie -m.EffectsUnarmed5_1=Deviare freccie -m.AbilBonusUnarmed2_0=Braccio di ferro -m.AbilBonusUnarmed2_1=+{0} Aggiornamento del danno -m.UnarmedArrowDeflectChance=[[RED]]Freccia deviata Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Disarma Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserk durata: [[YELLOW]]{0}s -m.SkillHerbalism=ERBORISTERIA -m.XPGainHerbalism=Raccolta di Erbe -m.EffectsHerbalism1_0=Terra verde (ABILITA) -m.EffectsHerbalism1_1=Diffondi la terra, 3x Drops -m.EffectsHerbalism2_0=Pollice verde (Grano) -m.EffectsHerbalism2_1=Auto pianta il grano durante la raccolta -m.EffectsHerbalism3_0=Pollice verde (Cobble/Stone Brick) -m.EffectsHerbalism3_1=Pietra di ciottoli/Mattone di pietra -> Muschioso / Semi -m.EffectsHerbalism4_0=Dieta d'agricoltore -m.EffectsHerbalism4_1=Migliora la fame con i cibi di erboristeria -m.EffectsHerbalism5_0=Doppio Drops (Tutte le erbe) -m.EffectsHerbalism5_1=Raddoppia il bottino normale -m.HerbalismGreenTerraLength=[[RED]]Terra verde durata: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Pollice verde Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Pollice verde Stage: [[YELLOW]] il grano cresce in fase di {0} -m.HerbalismDoubleDropChance=[[RED]]Doppia drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Dieta d'agricoltore: [[YELLOW]]Grado {0} -m.SkillExcavation=SCAVI -m.XPGainExcavation=Scavare e trovare tesori -m.EffectsExcavation1_0=Super trapano Breaker (ABILITA) -m.EffectsExcavation1_1=3x Tasso di drop, 3x EXP, +Speed -m.EffectsExcavation2_0=Cacciatore di tesori -m.EffectsExcavation2_1=Abilita per cercare i tesori -m.ExcavationGigaDrillBreakerLength=[[RED]]Super trapano Breaker durata: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Hai posizionato un'incudine, l'incudine può riparare oggetti e armature -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Il tuo lupo e tornato da te -mcPlayerListener.AbilitiesOff=Capacita di usare abilita(SPENTA) -mcPlayerListener.AbilitiesOn=Capacita di usare abilita(ACCESA) -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITa RINNOVATE\!** -mcPlayerListener.AcrobaticsSkill=Acrobazie: -mcPlayerListener.ArcherySkill=Arciere: -mcPlayerListener.AxesSkill=Ascie: -mcPlayerListener.ExcavationSkill=Scavi: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode disabilitata -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode attivata -mcPlayerListener.GreenThumb=[[GREEN]]**POLLICE VERDE** -mcPlayerListener.GreenThumbFail=[[RED]]**POLLICE VERDE FAIL** -mcPlayerListener.HerbalismSkill=Erboristeria: -mcPlayerListener.MiningSkill=Minatore: -mcPlayerListener.NoPermission=Non hai i McPermissi. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se non hai l'accesso ad una skill non sara indicata qui. -mcPlayerListener.NotInParty=[[RED]]Non sei in un party. -mcPlayerListener.InviteSuccess=[[GREEN]]Invito inviato con successo. -mcPlayerListener.ReceivedInvite1=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un'invito ad un party {0} da {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Scrivi [[GREEN]]/{0}[[YELLOW]] per accettare l'invito -mcPlayerListener.InviteAccepted=[[GREEN]]Invito Accettato. Sei entrato nel party {0} -mcPlayerListener.NoInvites=[[RED]]Non hai inviti in questo momento. -mcPlayerListener.YouAreInParty=[[GREEN]]Sei nel party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membri del party -mcPlayerListener.LeftParty=[[RED]]Sei uscito dal party -mcPlayerListener.JoinedParty=Iscritti al party: {0} -mcPlayerListener.PartyChatOn=Party Chat [[GREEN]]Attiva -mcPlayerListener.PartyChatOff=Party Chat [[RED]]Disattiva -mcPlayerListener.AdminChatOn=Admin Chat [[GREEN]]Attiva -mcPlayerListener.AdminChatOff=Admin Chat [[RED]]Disattiva -mcPlayerListener.MOTD=[[BLUE]]Questo server tiene McMmmo {0} scrivi [[YELLOW]]/{1}[[BLUE]] per la lista aiuti. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]Livello di potenza: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Livello di potenza [[YELLOW]]Classifica-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Classifica-- -mcPlayerListener.RepairSkill=Riparazioni: -mcPlayerListener.SwordsSkill=Spade: -mcPlayerListener.TamingSkill=Domare: -mcPlayerListener.UnarmedSkill=Disarmati: -mcPlayerListener.WoodcuttingSkill=Boscaiolo: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stat -Party.InformedOnJoin={0} [[GREEN]] e entrato nel tuo party -Party.InformedOnQuit={0} [[GREEN]] e uscito dal tuo party -Skills.YourGreenTerra=[[GREEN]]La tua abilita [[YELLOW]]Terra verde [[GREEN]]e stata rigenerata! -Skills.YourTreeFeller=[[GREEN]]La tua abilita [[YELLOW]]Tagliatutto [[GREEN]]e stata rigenerata! -Skills.YourSuperBreaker=[[GREEN]]La tua abilita [[YELLOW]]Super Colpo [[GREEN]]e stata rigenerata! -Skills.YourSerratedStrikes=[[GREEN]]La tua abilita [[YELLOW]]Colpo serrato [[GREEN]]e stato rigenerata! -Skills.YourBerserk=[[GREEN]]La tua abilita [[YELLOW]]Berserk [[GREEN]]e stata rigenerata! -Skills.YourSkullSplitter=[[GREEN]]La tua abilita [[YELLOW]]Teschio Splitter [[GREEN]]e stata rigenerata! -Skills.YourGigaDrillBreaker=[[GREEN]]La tua abilita [[YELLOW]]Super Trapano Breaker [[GREEN]]e stata rigenerata! -Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi. -Skills.ReadyHoe=[[GREEN]]**LA TUA ZAPPA e PRONTA** -Skills.LowerHoe=[[GRAY]]**POTERE DELLA ZAPPA ABBASSATO** -Skills.ReadyAxe=[[GREEN]]**HAI L'ASCIA PRONTA** -Skills.LowerAxe=[[GRAY]]**POTERE DELL'ASCIA ABBASSATO** -Skills.ReadyFists=[[GREEN]]**IL TUO PUGILATO e PRONTO** -Skills.LowerFists=[[GRAY]]**POTERE DEL PUGILATO ABBASSATO** -Skills.ReadyPickAxe=[[GREEN]]**IL TUO PICCONE e PRONTO** -Skills.LowerPickAxe=[[GRAY]]**POTERE DEL PICCONE ABBASSATO** -Skills.ReadyShovel=[[GREEN]]**LA TUA PALA e PRONTA** -Skills.LowerShovel=[[GRAY]]**POTERE DELLA PALA ABBASSATO** -Skills.ReadySword=[[GREEN]]**LA TUA SPADA E PRONTA** -Skills.LowerSword=[[GRAY]]**POTERE DELLA SPADA ABBASSATO** -Skills.BerserkOn=[[GREEN]]**BERSERK ATTIVATO** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**Terra verde ATTIVATO** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde! -Skills.TreeFellerOn=[[GREEN]]**Rompi tutto l'albero ATTIVATO** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Rompi tutto l'albero! -Skills.SuperBreakerOn=[[GREEN]]**SUPER COLPO ATTIVATO** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super COLPO! -Skills.SerratedStrikesOn=[[GREEN]]**COLPO SERRATO ATTIVATO** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpo Serrato! -Skills.SkullSplitterOn=[[GREEN]]**TESCHIO SPLITTER ATTIVATO** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Teschio Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**Super Trapano BREAKER ATTIVATO** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Trapano Breaker! -Skills.GreenTerraOff=[[RED]]**Terra Verde si e esaurito** -Skills.TreeFellerOff=[[RED]]**Rompi tutto l'albero si e esaurito** -Skills.SuperBreakerOff=[[RED]]**Super Colpo si e esaurito** -Skills.SerratedStrikesOff=[[RED]]**Colpo serrato si e esaurito** -Skills.BerserkOff=[[RED]]**Berserk si e esaurito** -Skills.SkullSplitterOff=[[RED]]**Teschio Splitter si e esaurito** -Skills.GigaDrillBreakerOff=[[RED]]**Super Trapano Breaker si e esaurito** -Skills.TamingUp=[[YELLOW]]La skill DOMARE e aumentata di {0}. Totale ({1}) -Skills.AcrobaticsUp=[[YELLOW]]La skill ACROBAZIE e aumentata di {0}. Totale ({1}) -Skills.ArcheryUp=[[YELLOW]]La skill ARCIERE e aumentata di {0}. Totale ({1}) -Skills.SwordsUp=[[YELLOW]]La skill SPADE e aumentata di {0}. Totale ({1}) -Skills.AxesUp=[[YELLOW]]La skill ASCIA e aumentata di {0}. Totale ({1}) -Skills.UnarmedUp=[[YELLOW]]La skill DISARMATO e aumentata di {0}. Totale ({1}) -Skills.HerbalismUp=[[YELLOW]]La skill ERBORISTERIA e aumentata di {0}. Totale ({1}) -Skills.MiningUp=[[YELLOW]]La skill MINATORE e stata aumentata di {0}. Totale ({1}) -Skills.WoodcuttingUp=[[YELLOW]]La skill BOSCAIOLO e aumentata di {0}. Totale ({1}) -Skills.RepairUp=[[YELLOW]]La skill RIPARAZIONE e aumentata di {0}. Totale ({1}) -Skills.ExcavationUp=[[YELLOW]]La skill SCAVI e aumentata di {0}. Totale ({1}) -Skills.FeltEasy=[[GRAY]]Sembrava facile. -Skills.StackedItems=[[DARK_RED]]Non puoi riparare uno stack di itemd , separali -Skills.NeedMore=[[DARK_RED]]Hai bisogno di piu -Skills.AdeptDiamond=[[DARK_RED]]Non siete abbastanza esperti per poter riparare il diamante. -Skills.FullDurability=[[GRAY]]Questo tiene gia piena durabilita. -Skills.Disarmed=[[DARK_RED]]Sei stato disarmato!! -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BESTIA TRADIZIONALE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Vita ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]Il party e bloccato , soltanto il leader può invitare. -Party.IsntLocked=[[GRAY]]Il party non e bloccato -Party.Unlocked=[[GRAY]]Party sbloccato. -Party.Help1=[[RED]]L'uso corretto e [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oppure [[WHITE]]'q' [[YELLOW]]per uscire -Party.Help2=[[RED]]Per entrare in un party con la password usa [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulta /{0} ? per piu informazioni -Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]per entrare in un party oppure [[WHITE]]'q' [[YELLOW]]per uscire -Party.Help5=[[RED]]Per bloccare il tuo party scrivi: [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Per sbloccare il tuo party usa: [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Per inserire una password al tuo party usa: [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Per cacciare una persona dal tuo party usa: [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Per trasferire il leader ad un'altro player del tuo party usa [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Non sei il leader del party -Party.InvalidName=[[DARK_RED]]Questo non e un nome valido di un party -Party.PasswordSet=[[GREEN]]Party password settata come {0} -Party.CouldNotKick=[[DARK_RED]]Impossibile cacciare il player {0} -Party.NotInYourParty=[[DARK_RED]]{0} non e nel tuo party -Party.CouldNotSetOwner=[[DARK_RED]]Impossibile impostare leader a {0} -Commands.xprate.proper=[[DARK_AQUA]]l'uso corretto e /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Inoltre e possibilte digitare /{0} per ripristinare e tornare alla normalita -Commands.xprate.proper3=[[RED]]Inserisci true o false per il secondo value -Commands.xprate.over=[[RED]]mcMMO XP Tasso di evento bonus e finito!! -Commands.xprate.started=[[GOLD]]XP EVENT per mcMMO e Iniziato! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE e adesso {0}x!! -Commands.xplock.locked=[[GOLD]]La tua XP BAR e adesso bloccata {0}! -Commands.xplock.unlocked=[[GOLD]]La tua XP BAR e adesso [[GREEN]]SBLOCCATA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Questo non e un valido skillname! Prova /xplock minatore -m.SkillFishing=PESCARE -mcPlayerListener.FishingSkill=PESCARE: -Skills.FishingUp=[[YELLOW]]La tua skill PESCARE e stata aumentata del {0}. Totale ({1}) -Repair.LostEnchants=[[RED]]Non sei abbastanza abile per poter riparare oggetti con incantesimi. -Repair.ArcanePerfect=[[GREEN]]Lei ha sostenuto le energie arcane in questo oggetto. -Repair.Downgraded=[[RED]]Il potere arcano e stato diminuito per questo oggetto. -Repair.ArcaneFailed=[[RED]]Il potere arcano e permanentemente rimosso dall'oggetto. -m.EffectsRepair5_0=Forgia arcana -m.EffectsRepair5_1=Ripara oggetti magici -m.ArcaneForgingRank=[[RED]]Forgia arcana: [[YELLOW]]Grado {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Tasso di successo: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Chance di retrocedere: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]Ti senti un tocco di magia con questa cattura. -Fishing.ItemFound=[[GRAY]]Tesoro trovato! -m.SkillFishing=PESCARE -m.XPGainFishing=Pescare (Vai alla figura!) -m.EffectsFishing1_0=Cacciatore di tesori (Passivo) -m.EffectsFishing1_1=Pescare oggetti casuali -m.EffectsFishing2_0=Cacciatore Magico -m.EffectsFishing2_1=Trovare oggetti incantati -m.EffectsFishing3_0=Agitare (vs. Entita) -m.EffectsFishing3_1=Agitare oggetti di mobs/pesca polo -m.FishingRank=[[RED]]Cacciatore di tesori Grado: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Cacciatore Magico: [[GRAY]] **Migliora con Cacciatore di tesori Grado** -m.ShakeInfo=[[RED]]Agiti: [[YELLOW]]Elementi tagliandi folle, mutilanti loro nel processo. -m.AbilLockFishing1=BLOCCATO FINO A 150+ SKILL (AGITARE) -m.TamingSummon=[[GREEN]]Evocazione completata -m.TamingSummonWolfFailed=[[RED]]Avete troppi lupi vicini e non puoi evocarne altri. -m.EffectsTaming7_0=Richiamo della giungla -m.EffectsTaming7_1=Evocare il lupo dal tuo lato -m.EffectsTaming7_2=[[GRAY]]COTW COME FARE: Accovacciati e clicca con il tasto destro {0} con l'osso in mano -m.EffectsTaming8_0=Servizio di Fastfood -m.EffectsTaming8_1=Chance per il lupo per curarsi all'attacco -m.AbilLockTaming5=BLOCCATO FINO A 50+ SKILL (SERVIZIO FAST FOOD) -m.AbilBonusTaming5_0=Servizio Fast Food -m.AbilBonusTaming5_1=50% Chance per guarire in attacco -Swords.StoppedBleeding=[[GRAY]]Il sanguinamento e stato [[GREEN]]stoppato[[GRAY]]! -m.EffectsMining3_0=Esplosione Minatrice -m.EffectsMining3_1=Bonus ad estrazione con TNT -m.EffectsMining4_0=Bombe piu grandi -m.EffectsMining4_1=Aumenta il raggio di esplosione della TNT -m.EffectsMining5_0=Esperto di demolizioni -m.EffectsMining5_1=Riduce i danni dell'esplosione della TNT -m.AbilLockMining1=BLOCCATO FINO A 125+ SKILL (ESPLOSIONE MINATRICE) -m.AbilLockMining2=BLOCCATO FINO A 250+ SKILL (BOMBE PIu GRANDI) -m.AbilLockMining3=BLOCCATO FINO A 500+ SKILL (Esperto di demolizioni) -m.MiningBiggerBombs=[[RED]]Raggio di esplosione aumentato: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Esperto di demolizioni Danno diminuito: [[YELLOW]]{0}% -m.MiningBlastMining = [[RED]] scavi esplosivi : [[YELLOW]] Grado {0} [[GRAY]] ({1}) -m.BlastMining1 = rendimento minerale +35% -m.BlastMining2 = rendimento minerale +40% -m.BlastMining3 = rendimento minerale +45%, nessun detrito -m.BlastMining4 = rendimento minerale +50%, nessun detrito -m.BlastMining5 = rendimento minerale 55%, senza detriti, gocce doppi -m.BlastMining6 = rendimento minerale 60%, senza detriti, gocce doppi -m.BlastMining7 = rendimento minerale 65%, senza detriti, gocce triple -m.BlastMining8 = rendimento minerale 70%, senza detriti, gocce triple -Skills.AdeptStone = [[DARK_RED]]non sei abbastanza esperto per riparare pietra. -Skills.AdeptIron = [[DARK_RED]] non sei abbastanza esperto per riparare ferro. -Skills.AdeptGold = [[DARK_RED]] non sei abbastanza esperto per riparare oro. -Skills.Woodcutting.TreeFellerThreshold = [[RED]] Quell'albero e troppo grande! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] e stato spento per [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Terra verde[[GREEN]] e stato spento per [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Taglio veloce[[GREEN]] e stato spento per [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] e stato spento per [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] e stato spento perr [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Super Trapano Breaker[[GREEN]] e stato spento per [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] e stato spento per [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Esplosione Minatrice! -Skills.YourBlastMining=[[GREEN]]La tua skill [[YELLOW]]Esplosione Minica [[GREEN]]e stata rigenerata! -TreeFeller.AxeSplinters=[[RED]]LE SCHEGGIE DELLA VOSTRA ASCIA SONO IN DECINE DI PEZZI -Acrobatics.GracefulRoll=[[GREEN]]**ROTOLAMENTO GRAZIOSO** -Acrobatics.Dodge=[[GREEN]]**SCHIVATA** -Acrobatics.Roll=**ROTOLAMENTO** -Axes.HitCritically=[[DARK_RED]]Siete stati colpiti da un colpo critico! -Axes.CriticalHit=[[RED]]COLPO CRITICO! -Axes.HitByCleave=[[DARK_RED]]Colpito da un fendere! -Swords.EnemyBleeding=[[GREEN]]**Nemico sanguinante** -Swords.HitBySerratedStrikes=[[DARK_RED]]Colpito da un colpo serrato! -Swords.CounterAttacked=[[GREEN]]**Contatore di colpi** -Swords.HitByCounterAttack=[[DARK_RED]]Sei stato colpito da un contatore di colpi! -Guides.Acrobatics=[[DARK_AQUA]]Informazioni sull'acrobazia: \ n [[YELLOW]] acrobazia e l'arte di muoversi con grazia in mcMMO \ n [[YELLOW]] Esso fornisce bonus di combattimento e dei primi danni all'ambiente \ n \ n [.. [DARK_AQUA]] XP GAIN:\ n [[YELLOW]] per guadagnare XP in questa abilita e necessario eseguire una schivata \ n [[YELLOW]] in combattimento o sopravvivere a cadute da altezze che il danno sia non mortale \ n \ n [[. DARK_AQUA]] Come funziona la skill di rotolamento? \ n[[YELLOW]] hai la possibilita passiva quando si prende danno da caduta di rotolare \ n[[YELLOW]] per eliminando cosi il danno fatto. e possibile tenere premuto il pulsante per accovacciarsi per \ n [[YELLOW]] raddoppiare le probabilita di salvezza durante la caduta. \ N [[YELLOW]]Questo Albo Graceful al posto di una caduta standard. \ N [[YELLOW]] RollsGraceful sono come rotoli regolari, ma hanno il doppio delle probabilita che \ n[[YELLOW]] si verifichino i danni e fornisce la sicurezza di piu di rotoli regolari. \ n[[YELLOW]] la possibilita di rotolare e legato al vostro livello di abilita \ n[[DARK_AQUA]] Come funziona la skill schivare ? \ n [[YELLOW]] schivare e una possibilita passiva quando si e \ n [YELLOW]] feriti in combattimento per dimezzare il danno ricevuto. \ n [[YELLOW]] questo legato sempre al vostro livello di abilita. -Guides.Archery=La guida arrivera dopo. -Guides.Axes=La guida arrivera dopo. -Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perciò variano da server a server. -Guides.Fishing=La guida arrivera dopo. -Guides.Herbalism=La guida arrivera dopo. -Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ciò attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati. -Guides.Repair=La guida arrivera dopo. -Guides.Swords=La guida arrivera dopo. -Guides.Taming=La guida arrivera dopo. -Guides.Unarmed=La guida arrivera dopo. -Guides.Woodcutting=La guida arrivera dopo. -GodMode.Forbidden=[mcMMO] La god mode non e permessa in questo mondo (Controlla i Permissi) -XPRate.Event = [[GOLD]]mcMMO ha un'evento in corso -> XP aumentato! la XP Rate e {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] I party non sono permessi in questo mondo (Controlla i Permessi) -m.TamingSummonOcelotFailed=[[RED]]Hai troppi gattopardi con te per poterne chiamare altri. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Tesoro trovato! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]Ti senti un tocco di magia con questa cattura. +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**DEVIARE FRECCIA** +Combat.BeastLore=[[GREEN]]**BESTIA TRADIZIONALE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Vita ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Sei stato colpito da una freccia di fuoco\\! +Combat.Gore=[[GREEN]]**CORNE** +Combat.Ignition=[[RED]]**ACCENSIONE** +Combat.StruckByGore=[[RED]]**Colpito dalle corne** +Combat.TargetDazed=L\'obbiettivo e [[DARK_RED]]Stordito +Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] I party non sono permessi in questo mondo (Controlla i Permessi) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] e entrato nel tuo party +Party.InformedOnQuit={0} [[GREEN]] e uscito dal tuo party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Il party e bloccato , soltanto il leader pu\u00f2 invitare. +Party.NotInYourParty=[[DARK_RED]]{0} non e nel tuo party +Party.NotOwner=[[DARK_RED]]Non sei il leader del party +Party.PasswordSet=[[GREEN]]Party password settata come {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Party sbloccato. +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]La tua XP BAR e adesso bloccata {0}! +Commands.xplock.unlocked=[[GOLD]]La tua XP BAR e adesso [[GREEN]]SBLOCCATA[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Tasso di evento bonus e finito!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO ha un\'evento in corso -> XP aumentato! la XP Rate e {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]Informazioni sull\'acrobazia: \\ n [[YELLOW]] acrobazia e l\'arte di muoversi con grazia in mcMMO \\ n [[YELLOW]] Esso fornisce bonus di combattimento e dei primi danni all\'ambiente \\ n \\ n [.. [DARK_AQUA]] XP GAIN:\\ n [[YELLOW]] per guadagnare XP in questa abilita e necessario eseguire una schivata \\ n [[YELLOW]] in combattimento o sopravvivere a cadute da altezze che il danno sia non mortale \\ n \\ n [[. DARK_AQUA]] Come funziona la skill di rotolamento? \\ n[[YELLOW]] hai la possibilita passiva quando si prende danno da caduta di rotolare \\ n[[YELLOW]] per eliminando cosi il danno fatto. e possibile tenere premuto il pulsante per accovacciarsi per \\ n [[YELLOW]] raddoppiare le probabilita di salvezza durante la caduta. \\ N [[YELLOW]]Questo Albo Graceful al posto di una caduta standard. \\ N [[YELLOW]] RollsGraceful sono come rotoli regolari, ma hanno il doppio delle probabilita che \\ n[[YELLOW]] si verifichino i danni e fornisce la sicurezza di piu di rotoli regolari. \\ n[[YELLOW]] la possibilita di rotolare e legato al vostro livello di abilita \\ n[[DARK_AQUA]] Come funziona la skill schivare ? \\ n [[YELLOW]] schivare e una possibilita passiva quando si e \\ n [YELLOW]] feriti in combattimento per dimezzare il danno ricevuto. \\ n [[YELLOW]] questo legato sempre al vostro livello di abilita. +Guides.Archery=La guida arrivera dopo. +Guides.Axes=La guida arrivera dopo. +Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server. +Guides.Fishing=La guida arrivera dopo. +Guides.Herbalism=La guida arrivera dopo. +Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ci\u00f2 attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati. +Guides.Repair=La guida arrivera dopo. +Guides.Swords=La guida arrivera dopo. +Guides.Taming=La guida arrivera dopo. +Guides.Unarmed=La guida arrivera dopo. +Guides.Woodcutting=La guida arrivera dopo. +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Sei stato disarmato!! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Hai bisogno di piu +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_ko.properties b/src/main/resources/locale/locale_ko.properties new file mode 100644 index 000000000..2162e9aa8 --- /dev/null +++ b/src/main/resources/locale/locale_ko.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=\ubc1c\uad74 +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**\uace1\uad2d\uc774\ub97c \uc900\ube44\ud558\uc138\uc694.** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**\ubc84\uc11c\ud06c \ud574\uc81c** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]\ud30c\ud2f0\uac00 \ud574\uc81c\ub418\uc5c8\uc2b5\ub2c8\ub2e4. +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]\ud604\uc7ac \ubb34\uc7a5\ud574\uc81c \ub410\uc2b5\ub2c8\ub2e4! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_lv.properties b/src/main/resources/locale/locale_lv.properties new file mode 100644 index 000000000..0252d8e54 --- /dev/null +++ b/src/main/resources/locale/locale_lv.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=AKROB\u0100TIKA +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Iesp\u0113ja atg\u016bt bultas: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} boj\u0101jumi +Axes.Ability.Bonus.2=Ietekme +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Iesp\u0113ja kritiskajam uzbrukumam: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EKSKAV\u0100CIJA +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Zvejo\u0161ana: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Salabot +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Pretsitiens +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=\u0100tro \u0112dienu Pakalpojumi +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Atbru\u0146ot(Sp\u0113l\u0113t\u0101ju) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=NEAPBRU\u0145OTS +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tas koks ir par lielu! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=TAVI STATI +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Nepietiekama at\u013cauja. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Party is unlocked +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Uzbr\u016bk Monstriem +Commands.XPGain.WoodCutting=Koku cir\u0161ana +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFEKTI +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Dr\u012bzum\u0101 izn\u0101ks pam\u0101c\u012bba.. +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties index f8c44375d..5662590dc 100644 --- a/src/main/resources/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -1,448 +1,440 @@ -# Dutch translation by Pluis65 v1.1 -# To use: Set locale to nl -# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ -# Verander deze file alleen met Notepad++ -# Geef fouten door aan pluis65@hotmail.com -# Last official edit: 8-7-2011 -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! -Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. -Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft -Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** -Combat.Gore=[[GREEN]]**GESTOLD BLOED** -Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** -Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- -m.mccParty=[party name] [[RED]]- Maak/Join getypte party -m.mccPartyQ=[[RED]]- Verlaat je huidige party -m.mccPartyToggle=[[RED]] - Doe party chat aan/uit -m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party -m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging -m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid -m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- -m.mccStats=- Laat je levels zien -m.mccLeaderboards=- Topscores -m.mccToggleAbility=- Doe ability activatie aan/uit -m.mccAdminToggle=- Doe admin chat aan/uit -m.mccInspect=[playername] [[RED]]- Laat informatie zien over speler -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels -m.mccMcGod=- God Modus -m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill -m.mccModDescription=[[RED]]- Lees MOD beschrijving -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTEN -m.YourStats=JOUW STATUS -m.SkillTaming=TEMMEN -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Wolfinspectie -m.EffectsTaming1_1=Bone-meal inspecteert wolven -m.EffectsTaming2_0=Gestold bloed -m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen -m.EffectsTaming3_0=Scherpere klauwen -m.EffectsTaming3_1=Geeft meer schade -m.EffectsTaming4_0=Mileukennis -m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage -m.EffectsTaming5_0=Dikke huis -m.EffectsTaming5_1=Minder schade, kan tegen vuur -m.EffectsTaming6_0=Explosieschild -m.EffectsTaming6_1=Minder explosie schade -m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) -m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) -m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) -m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) -m.AbilBonusTaming1_0=Milieukennis -m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) -m.AbilBonusTaming2_0=Dikkere huid -m.AbilBonusTaming2_1=Halve schade, kan tegen vuur -m.AbilBonusTaming3_0=Explosieschild -m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade -m.AbilBonusTaming4_0=Scherpere klauwen -m.AbilBonusTaming4_1=+2 Schade -m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% -m.SkillWoodCutting=HOUTHAKKEN -m.XPGainWoodCutting=Bomen omhakken -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Laat bomen deels exploderen -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Laat leaves verdwijnen -m.EffectsWoodCutting3_0=Dubbele Drop -m.EffectsWoodCutting3_1=Geeft een dubbele drop -m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen -m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s -m.SkillArchery=BOOGSCHIETEN -m.XPGainArchery=Schiet op vijanden -m.EffectsArchery1_0=Brandende pijl -m.EffectsArchery1_1=25% kans dat een vijand verbrand -m.EffectsArchery2_0=Verdoof (Players) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=Schade+ -m.EffectsArchery3_1=Verhoogt schade -m.EffectsArchery4_0=Pijlen terugkrijgen -m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen -m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade -m.SkillAxes=BIJLEN -m.XPGainAxes=Val monsters aan met een bijl -m.EffectsAxes1_0=Schedelsplijter (ABILITY) -m.EffectsAxes1_1=Geef schade rond om je heen -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Dubbele schade -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s -m.SkillSwords=ZWAARDEN -m.XPGainSwords=Val monsters aan met een zwaard -m.EffectsSwords1_0=Terugkaats Aanval -m.EffectsSwords1_1=Kaats 50% van de schade terug -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen -m.EffectsSwords3_0=Serrated Strikes Bloeding+ -m.EffectsSwords3_1=Kans op extra bloeding bij vijanden -m.EffectsSwords4_0=Pareren -m.EffectsSwords4_1=Blokkeer vijandelijke aanval -m.EffectsSwords5_0=5 Tikken van Bloeding -m.EffectsSwords5_1=Laat anderen bloeden -m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden -m.SkillAcrobatics=ACROBATIEK -m.XPGainAcrobatics=Vallen -m.EffectsAcrobatics1_0=Rollen -m.EffectsAcrobatics1_1=Verminderd of voorkomt schade -m.EffectsAcrobatics2_0=Perfecte Rol -m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen -m.EffectsAcrobatics3_0=Ontwijken -m.EffectsAcrobatics3_1=50% minder schade -m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% -m.SkillMining=MIJNBOUW -m.XPGainMining=Hak steen & erts met een pickaxe -m.EffectsMining1_0=Super Breeker (ABILITY) -m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop -m.EffectsMining2_0=Dubbele Drops -m.EffectsMining2_1=Dubbele van normale drop -m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s -m.SkillRepair=REPAREREN -m.XPGainRepair=Repareer tools en armor -m.EffectsRepair1_0=Repareer -m.EffectsRepair1_1=Repareer Iron Tools & Armor -m.EffectsRepair2_0=Repareer Master -m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid -m.EffectsRepair3_0=Super Repareren -m.EffectsRepair3_1=Dubbel effectief -m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) -m.EffectsRepair4_1=Repareer Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% -m.SkillUnarmed=ONBEWAPEND -m.XPGainUnarmed=Val monsters aan met hand -m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) -m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg -m.EffectsUnarmed2_0=Ontwapen (Players) -m.EffectsUnarmed2_1=Dropt het wapen van de vijand -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Pijlafwijking -m.EffectsUnarmed5_1=Laat pijlen afwijken -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s -m.SkillHerbalism=LANDBOUW -m.XPGainHerbalism=Verzamel kruiden en planten -m.EffectsHerbalism1_0=Groene Aarde (ABILITY) -m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop -m.EffectsHerbalism2_0=Groene vingers (Wheat) -m.EffectsHerbalism2_1=Plant wheat bij het oogsten -m.EffectsHerbalism3_0=Groene vingers (Cobble) -m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) -m.EffectsHerbalism5_1=Dubbele drop van planten -m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} -m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=UITGRAVING -m.XPGainExcavation=Graven -m.EffectsExcavation1_0=Giga Drilboor (ABILITY) -m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid -m.EffectsExcavation2_0=Schatzoeker -m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken -m.ExcavationGigaDrillBreakerLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... -mcPlayerListener.AbilitiesOff=Ability activatie is uit -mcPlayerListener.AbilitiesOn=Ability activatie is aan -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** -mcPlayerListener.AcrobaticsSkill=Acrobatiek: -mcPlayerListener.ArcherySkill=Boogschieten: -mcPlayerListener.AxesSkill=Bijlen: -mcPlayerListener.ExcavationSkill=Uitgraving: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld -mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld -mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** -mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** -mcPlayerListener.HerbalismSkill=Landbouw: -mcPlayerListener.MiningSkill=Mijnbouw: -mcPlayerListener.NoPermission=Je hebt geen permissie. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. -mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. -mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. -mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. -mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} -mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen -mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Leden -mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten -mcPlayerListener.JoinedParty=Lid geworden van: {0} -mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan -mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit -mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan -mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit -mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- -mcPlayerListener.RepairSkill=Repareren: -mcPlayerListener.SwordsSkill=Zwaarden: -mcPlayerListener.TamingSkill=Temmen: -mcPlayerListener.UnarmedSkill=Onbewapend: -mcPlayerListener.WoodcuttingSkill=Houthakken: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status -Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined -Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten -Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! -Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! -Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! -Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! -Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! -Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! -Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! -Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. -Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** -Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** -Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** -Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** -Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** -Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** -Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** -Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** -Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** -Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** -Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** -Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** -Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! -Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! -Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** -Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** -Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** -Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** -Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** -Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) -Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) -Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) -Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) -Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) -Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) -Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) -Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) -Skills.FeltEasy=[[GRAY]]Dat was makkelijk. -Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren -Skills.NeedMore=[[DARK_RED]]Je hebt te weinig -Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. -Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. -Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Ontweken** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATIEK +Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]De kans om je pijlen terug te krijgen:[[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Boogschieten toegenomen met {0}. Totaal ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=Uitgraving +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Vissen: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Kruidkunde +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PICKAXE GEREED** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mijn ervaring toegenomen by {0}. Totaal ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Magische voorwerpen repareren +Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]Je bent niet goed genoeg om goud te repareren. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]Dat ging makkelijk. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane krachten hebben het voorwerp verlaten. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Kans op Bloeden: [[YELLOW{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Bladblazer +Woodcutting.Ability.1=Blaadjes wegblazen +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Houthakken +Woodcutting.SkillName=Houthakken +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** +Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\\! +Combat.Gore=[[GREEN]]**GESTOLD BLOED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** +Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft +Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Alleen Admin tekst [[RED]]Uit +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]Je hebt de party verlaten +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]Je bent niet in een party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]Vermogen: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined +Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Party is unlocked +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Graven en schatten vinden +Commands.XPGain.Fishing=Vissen (wat denk je zelf?) +Commands.XPGain.Herbalism=Kruiden Verzamelen +Commands.XPGain.Mining=Het Mijnen van Steen & Erts +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Dieren Temmen, of vechten met je wolven +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GEWONNEN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Je hebt te weinig +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. +Stats.Header.Combat=[[GOLD]]-=Strijd Ervaring=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_no.properties b/src/main/resources/locale/locale_no.properties new file mode 100644 index 000000000..ea2d2ff87 --- /dev/null +++ b/src/main/resources/locale/locale_no.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dukket unna** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=AKROBATIKK +Acrobatics.Skillup=[[YELLOW]]Akrobatiske ferdigheter har blitt h\u00f8ynet med {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skalle Knuser[[GREEN]] har g\u00e5tt over [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=UTGRAVING +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Urtologi: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**DU GJ\u00d8R PICKAXEN DIN KLAR** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill har \u00f8kt med {0}. Totalt ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f8dnings sjanse: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Partyet er l\u00e5st opp +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Innsamling av urter eller blomster +Commands.XPGain.Mining=Mining av stein og malm +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Dyr temming, eller sl\u00e5ssing hvisk dine ulver. +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]Om graving:\n[[YELLOW]]Utgraving har muligheten til \u00e5 grave i jord for \u00e5 finne skatter.\n[[YELLOW]]Med \u00e5 grave i landet gir deg mulighet til \u00e5 skaffe skatter.\n[[YELLOW]]Jo mer du gj\u00f8r det jo mer skatter finner du.\n\n[[DARK_AQUA]]FERDIGHET SKAFFET:\n[[YELLOW]]For \u00e5 skaffe mer ferdigheter i dette m\u00e5 du grave med en spade i h\u00e5nda.\n[[YELLOW]]Bare noen materialer kan bli gravd opp for skatter og ferdigheter.\n[[DARK_AQUA]]Kompitable Materialer:\n[[YELLOW]]Gress, Jord, Sand, Clay, Grus, Mycelium, Sjel sand +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties index 13c0adaee..539455390 100644 --- a/src/main/resources/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -1,442 +1,440 @@ -Combat.Ignition=[[RED]]**PODPALENIE** -Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! -Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. -Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. -Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** -Combat.Gore=[[GREEN]]**KRWOTOK** -Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** -Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** -Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** -Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. -m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- -m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. -m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. -m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. -m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. -m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. -m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. -m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- -m.mccStats=- Pokazuje twoje statystyki. -m.mccLeaderboards=- Pokazuje najlepszych graczy. -m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. -m.mccAdminToggle=- Wlacza chat adminow. -m.mccInspect=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. -m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. -m.mccMcGod=- Niesmiertelnosc. -m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. -m.mccModDescription=[[RED]]- Wyswietla opis moda. -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTY -m.YourStats=TWOJE STATYSTYKI -m.SkillTaming=OSWAJANIE -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Wiedza o zwierzetach -m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. -m.EffectsTaming2_0=Krwotok -m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. -m.EffectsTaming3_0=Ostre pazury -m.EffectsTaming3_1=Zwiekszenie obrazen. -m.EffectsTaming4_0=Sztuka przetrwania -m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. -m.EffectsTaming5_0=Grube futro -m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. -m.EffectsTaming6_0=Odpornosc na eksplozje -m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. -m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. -m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. -m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. -m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. -m.AbilBonusTaming1_0=Sztuka przetrwania -m.AbilBonusTaming1_1=Wilki unikaja zagrozen. -m.AbilBonusTaming2_0=Grube futro -m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. -m.AbilBonusTaming3_0=Odpornosc na eksplozje -m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. -m.AbilBonusTaming4_0=Ostre pazury -m.AbilBonusTaming4_1=+2 do obrazen -m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% -m.SkillWoodCutting=DRWALNICTWO -m.XPGainWoodCutting=Scinanie drzew -m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) -m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. -m.EffectsWoodCutting2_0=Zdmuchiwacz lisci -m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. -m.EffectsWoodCutting3_0=Fachowa wycinka -m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. -m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. -m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci -m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. -m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund -m.SkillArchery=LUCZNICTWO -m.XPGainArchery=Atakowanie potworow przy uzyciu luku. -m.EffectsArchery1_0=Podpalenie -m.EffectsArchery1_1=25% szansa na podpalenie wroga. -m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=Wieksze obrazenia -m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. -m.EffectsArchery4_0=Odzyskiwanie strzal -m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. -m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund -m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} -m.SkillAxes=TOPORY -m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. -m.EffectsAxes1_0=Berserk (UMIEJETNOSC) -m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. -m.EffectsAxes2_0=Krytyczne uderzenie -m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund -m.SkillSwords=MIECZE -m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. -m.EffectsSwords1_0=Kontratak -m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. -m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) -m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. -m.EffectsSwords3_0=Krwawa furia ostrzy -m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. -m.EffectsSwords4_0=Blok -m.EffectsSwords4_1=Calkowicie blokujesz cios. -m.EffectsSwords5_0=Krwotok -m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. -m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. -m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund -m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. -m.SkillAcrobatics=AKROBATYKA -m.XPGainAcrobatics=Spadanie -m.EffectsAcrobatics1_0=Przewrot -m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. -m.EffectsAcrobatics2_0=Idealny przewrot -m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. -m.EffectsAcrobatics3_0=Unik -m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. -m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% -m.SkillMining=GORNICTWO -m.XPGainMining=Wykopywanie kamienia i roznych rud. -m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) -m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. -m.EffectsMining2_0=Fachowy wykop -m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. -m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund -m.SkillRepair=NAPRAWA -m.XPGainRepair=Naprawianie przedmiotow. -m.EffectsRepair1_0=Naprawa -m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. -m.EffectsRepair2_0=Mistrz naprawy -m.EffectsRepair2_1=Zwiekszona liczba napraw. -m.EffectsRepair3_0=Fachowa naprawa -m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. -m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) -m.EffectsRepair4_1=Naprawia diamentowe przedmioty. -m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. -m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% -m.SkillUnarmed=KUNG-FU -m.XPGainUnarmed=Atakowanie potworow bez broni. -m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) -m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. -m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) -m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Odbicie strzaly -m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. -m.SkillHerbalism=ZIELARSTWO -m.XPGainHerbalism=Zbieranie ziol. -m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) -m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. -m.EffectsHerbalism2_0=Wprawne rece (zboze) -m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. -m.EffectsHerbalism3_0=Wprawne rece (bruk) -m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Udane zbiory -m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. -m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund -m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} -m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=WYKOPALISKA -m.XPGainExcavation=Kopanie i odnajdywanie skarbow. -m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) -m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. -m.EffectsExcavation2_0=Lowca Skarbow -m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow -m.ExcavationGigaDrillBreakerLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. -mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. -mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone -mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** -mcPlayerListener.AcrobaticsSkill=Akrobatyka: -mcPlayerListener.ArcherySkill=Lucznictwo: -mcPlayerListener.AxesSkill=Topory: -mcPlayerListener.ExcavationSkill=Wykopaliska: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona -mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona -mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** -mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** -mcPlayerListener.HerbalismSkill=Zielarstwo: -mcPlayerListener.MiningSkill=Gornictwo: -mcPlayerListener.NoPermission=Brak mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. -mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. -mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. -mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. -mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. -mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. -mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. -mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy -mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. -mcPlayerListener.JoinedParty=Doszedles do grupy: {0} -mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY -mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY -mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY -mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY -mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- -mcPlayerListener.RepairSkill=Naprawa: -mcPlayerListener.SwordsSkill=Miecze: -mcPlayerListener.TamingSkill=Oswajanie: -mcPlayerListener.UnarmedSkill=Kung-fu: -mcPlayerListener.WoodcuttingSkill=Drwalnictwo: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki -Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. -Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. -Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! -Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! -Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! -Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! -Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! -Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! -Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! -Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. -Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** -Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** -Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** -Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** -Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** -Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** -Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** -Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** -Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** -Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** -Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** -Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** -Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! -Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! -Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! -Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! -Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! -Skills.SkullSplitterOn=[[GREEN]]**BERSERK** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! -Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! -Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** -Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** -Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** -Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** -Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** -Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** -Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** -Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) -Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) -Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) -Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) -Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) -Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) -Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) -Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) -Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) -Skills.FeltEasy=[[GRAY]]To bylo proste. -Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. -Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej -Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow -Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. -Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** -Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. -Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. -Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. -Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. -Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. -Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. -Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} -Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} -Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. -Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** +Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** +Combat.BeastLoreHealth=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\\! +Combat.Gore=[[GREEN]]**KRWOTOK** +Combat.Ignition=[[RED]]**PODPALENIE** +Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** +Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. +Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. +Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. +Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. +Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. +Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_pt-BR.properties b/src/main/resources/locale/locale_pt-BR.properties new file mode 100644 index 000000000..261ef2614 --- /dev/null +++ b/src/main/resources/locale/locale_pt-BR.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* +Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Voc\u00ea foi atingido por uma flecha flamejante\\! +Combat.Gore=[[GREEN]]*MORDIDA* +Combat.Ignition=[[RED]]*IGNI\u00c7AO* +Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* +Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado +Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] entrou na equipe +Party.InformedOnQuit={0} [[GREEN]] saiu da equipe +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Equipe est\u00e1 trancada, s\u00f3 o l\u00edder pode convidar. +Party.NotInYourParty=[[DARK_RED]]{0} nao est\u00e1 na sua equipe +Party.NotOwner=[[DARK_RED]]Voc\u00ea nao \u00e9 o l\u00edder da equipe +Party.PasswordSet=[[GREEN]]Senha da equipe: {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Equipe foi Destrancada +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR est\u00e1 travada em {0}! +Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! +Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Voc\u00ea foi Desarmado! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Voc\u00ea precisa de mais +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Voc\u00ea est\u00e1 cansado pra usar essa habilidade. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats diff --git a/src/main/resources/locale/locale_pt_br.properties b/src/main/resources/locale/locale_pt_br.properties deleted file mode 100644 index 0d8fc0b51..000000000 --- a/src/main/resources/locale/locale_pt_br.properties +++ /dev/null @@ -1,449 +0,0 @@ -Combat.Ignition=[[RED]]*IGNIÇAO* -Combat.BurningArrowHit=[[DARK_RED]]Você foi atingido por uma flecha flamejante\! -Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. -Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado -Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* -Combat.Gore=[[GREEN]]*MORDIDA* -Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* -Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* -Item.ChimaeraWingPass=*ASA QUIMERA* -Item.InjuredWait=Você foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- -m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe -m.mccPartyQ=[[RED]]- Sair da equipe atual -m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe -m.mccPartyInvite=[player name] [[RED]]- Enviar um convite -m.mccPartyAccept=[[RED]]- Aceitar convite -m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe -m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- -m.mccStats=- Ver seus status -m.mccLeaderboards=- Classificaçao -m.mccToggleAbility=- Ativa habilidades especiais com botao direito -m.mccAdminToggle=- Ativa o chat dos admin -m.mccInspect=[playername] [[RED]]- Ver informaçoes do jogador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador -m.mccMcGod=- Modo Deus -m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade -m.mccModDescription=[[RED]]- Breve descriçao do Mod -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEITOS -m.YourStats=SUAS ESTATISTICAS -m.SkillTaming=DOMESTICAR -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Conhecimento de Feras -m.EffectsTaming1_1=Inspeciona um lobo com um osso -m.EffectsTaming2_0=Mordida -m.EffectsTaming2_1=Ataque crítico que causa hemorragia -m.EffectsTaming3_0=Garras afiadas -m.EffectsTaming3_1=Bônus de Dano -m.EffectsTaming4_0=Consciência do Ambiente -m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda -m.EffectsTaming5_0=Pele Grossa -m.EffectsTaming5_1=Reduçao nos Danos, Resistência ao fogo -m.EffectsTaming6_0=A Prova de Choque -m.EffectsTaming6_1=Reduz danos tomados com explosivos -m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciência do ambiente) -m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) -m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) -m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) -m.AbilBonusTaming1_0=Conciência do ambiente -m.AbilBonusTaming1_1=Lobos evitam perigo -m.AbilBonusTaming2_0=Pele grossa -m.AbilBonusTaming2_1=Danos pela metade, Resistência ao fogo -m.AbilBonusTaming3_0=A prova de choque -m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal -m.AbilBonusTaming4_0=Garras afiadas -m.AbilBonusTaming4_1=+2 Dano -m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% - -m.SkillWoodCutting=LENHADOR -m.XPGainWoodCutting=Cortando árvores -m.EffectsWoodCutting1_0=Derrubador de árvores (HABILIDADE ESPECIAL) -m.EffectsWoodCutting1_1=Explode árvores -m.EffectsWoodCutting2_0=Soprador de Folhas -m.EffectsWoodCutting2_1=Destrói folhas rapidamente -m.EffectsWoodCutting3_0=Drop x2 -m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados -m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) -m.AbilBonusWoodCutting1_0=Soprador de Folhas -m.AbilBonusWoodCutting1_1=Destrói folhas rapidamente -m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duraçao do Derrubador de árvores: [[YELLOW]]{0}s - -m.SkillArchery=ARCO E FLECHA -m.XPGainArchery=Atacando monstros/ -m.EffectsArchery1_0=Igniçao -m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo -m.EffectsArchery2_0=Atordoar (Jogadores) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=+Dano -m.EffectsArchery3_1=Aumenta o Dano -m.EffectsArchery4_0=Recuperar Flechas -m.EffectsArchery4_1=Chance de recuperar flechas de corpos -m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duraçao da Igniçao: [[YELLOW]]{0}s -m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano - -m.SkillAxes=MACHADOS -m.XPGainAxes=Atacando monstros -m.EffectsAxes1_0=Rachador de Crânios (HABILIDADE ESPECIAL) -m.EffectsAxes1_1=Causa Danos em Area -m.EffectsAxes2_0=Ataques Críticos -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Chance ataque crítico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Duraçao do Rachador de Crânios: [[YELLOW]]{0}s - -m.SkillSwords=ESPADAS -m.XPGainSwords=Atacando monstros -m.EffectsSwords1_0=Contra-Ataque -m.EffectsSwords1_1=Retorna 50% do dano tomado -m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) -m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria -m.EffectsSwords3_0=Ataque Cortante com Hemorragia -m.EffectsSwords3_1=5 Sangramentos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula o Dano -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo -m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duraçao da Hemorragia: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duraçao do Ataques Cortantes: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos - -m.SkillAcrobatics=ACROBACIA -m.XPGainAcrobatics=Caindo -m.EffectsAcrobatics1_0=Rolar -m.EffectsAcrobatics1_1=Reduz ou anula o dano -m.EffectsAcrobatics2_0=Rolar com estilo -m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduz o dano pela metade -m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% - -m.SkillMining=MINERAÇAO -m.XPGainMining=Minerando Pedras e Minérios -m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) -m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 -m.EffectsMining2_0=Drop x2 -m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando -m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duraçao da Super Britadeira: [[YELLOW]]{0}s - -m.SkillRepair=REPARAÇAO -m.XPGainRepair=Reparando itens -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro -m.EffectsRepair2_0=Mestre em Raparaçao -m.EffectsRepair2_1=Aumenta a quantia reparada -m.EffectsRepair3_0=Super Reparaçao -m.EffectsRepair3_1=Dobra a efetividade da Reparaçao -m.EffectsRepair4_0=Reparaçao de diamantes (Nível {0}) -m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante -m.RepairRepairMastery=[[RED]]Mestre em Raparaçao: [[YELLOW]]{0}% extra restaurado -m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaçao: [[YELLOW]]{0}% -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Atacando monstros -m.EffectsUnarmed1_0=Fúria (HABILIDADE ESPECIAL) -m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frágeis -m.EffectsUnarmed2_0=Desarmar (Jogadores) -m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Desviar Flechas -m.EffectsUnarmed5_1=Desvia Flechas jogadas em você -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Duraçao da Fúria: [[YELLOW]]{0}s -m.SkillHerbalism=HERBALISMO -m.XPGainHerbalism=Colhendo Ervas -m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) -m.EffectsHerbalism1_1=EXP x3, Drop x3 -m.EffectsHerbalism2_0=Dedos Verdes (Trigo) -m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo -m.EffectsHerbalism3_0=Dedos Verdes (Pedras) -m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) -m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo -m.HerbalismGreenTerraLength=[[RED]]Duraçao do Green Terra: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Nível do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nível {0} -m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -m.SkillExcavation=ESCAVAÇAO -m.XPGainExcavation=Cavando e encontrando tesouros -m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) -m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade -m.EffectsExcavation2_0=Caçad/or de Tesouros -m.EffectsExcavation2_1=Encontra itens raros enquanto cava -m.ExcavationGigaDrillBreakerLength=[[RED]]Duraçao da Super Broca: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]] Você colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para você... -mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada -mcPlayerListener.AbilitiesOn=Habilidade especial ativada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* -mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): -mcPlayerListener.ArcherySkill=Arqueiro (Archery): -mcPlayerListener.AxesSkill=Machado (Axes): -mcPlayerListener.ExcavationSkill=Escavaçao (Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo -mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* -mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* -mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): -mcPlayerListener.MiningSkill=Mineraçao (Mining): -mcPlayerListener.NoPermission=Nao tem permissao para realizar esta açao. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se você nao tem acesso a uma habilidade, ela nao será exibida aqui. -mcPlayerListener.NotInParty=[[RED]]Você nao está em nenhuma equipe. -mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Você recebeu um convite do {1} para a equipe {0}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite -mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Você se juntou a equipe {0} -mcPlayerListener.NoInvites=[[RED]]Você nao tem convites pendentes. -mcPlayerListener.YouAreInParty=[[GREEN]]Você está na equipe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe -mcPlayerListener.LeftParty=[[RED]]Você saiu da equipe -mcPlayerListener.JoinedParty=Sua Equipe: {0} -mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off -mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On -mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Esse Server está rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. -mcPlayerListener.WIKI=[[BLUE]]Para mais informaçoes - [[GREEN]]http://mcmmo.wikia.com -mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaçao - [[GREEN]]Nível - [[WHITE]]Jogador- -mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaçao em [[GREEN]]{0} -mcPlayerListener.RepairSkill=Reparaçao (Repair): -mcPlayerListener.SwordsSkill=Espadas (Swords): -mcPlayerListener.TamingSkill=Domar (Taming): -mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): -mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatísticas -Party.InformedOnJoin={0} [[GREEN]] entrou na equipe -Party.InformedOnQuit={0} [[GREEN]] saiu da equipe - -Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]está disponível! -Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]está disponível! -Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]está disponível! -Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]está disponível! -Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fúria [[GREEN]]está disponível! -Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crânios [[GREEN]]está disponível! -Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]está disponível! -Skills.TooTired=[[RED]]Você está cansado pra usar essa habilidade. -Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* -Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* -Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* -Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* -Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* -Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* -Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* -Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* -Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* -Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* -Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* -Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* -Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fúria! -Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! -Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! -Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crânios! -Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! -Skills.GreenTerraOff=[[RED]]*Green Terra acabou* -Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* -Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* -Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* -Skills.BerserkOff=[[RED]]*Fúria acabou* -Skills.SkullSplitterOff=[[RED]]*Rachador de Crânios acabou* -Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* -Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Habilidade de Mineraçao aumentada em {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Habilidade de Reparaçao aumentada em {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaçao aumentada em {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]Essa foi fácil. -Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. -Skills.NeedMore=[[DARK_RED]]Você precisa de mais -Skills.AdeptDiamond=[[DARK_RED]]Você nao tem o nível necessário para reparar Diamante -Skills.FullDurability=[[GRAY]]Já está com Durabilidade cheia. -Skills.Disarmed=[[DARK_RED]]Você foi Desarmado! -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* -Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -Party.Locked=[[RED]]Equipe está trancada, só o líder pode convidar. -Party.IsntLocked=[[GRAY]]Equipe nao está trancada -Party.Unlocked=[[GRAY]]Equipe foi Destrancada -Party.Help1=[[RED]]O uso certo é [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulte /{0} ? para mais informaçoes -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir a liderança da equipe use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Você nao é o líder da equipe -Party.InvalidName=[[DARK_RED]]Este nome nao é valido -Party.PasswordSet=[[GREEN]]Senha da equipe: {0} -Party.CouldNotKick=[[DARK_RED]]Nao foi possível excluir o jogador {0} -Party.NotInYourParty=[[DARK_RED]]{0} nao está na sua equipe -Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possível passar a liderança para {0} -Commands.xprate.proper=[[DARK_AQUA]]Uso certo é /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Também pode digitar /{0} reset para voltar tudo ao padrao -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! -Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEÇOU! -Commands.xprate.started2=[[GOLD]]XP RATE AGORA é {0}x!! -Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR está travada em {0}! -Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 5c241157b..d0ae18bad 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,433 +1,440 @@ -Combat.Ignition=[[RED]]**Âû ïîäîæãëè ïðîòèâíèêà ñòðåëîé!!** -Combat.BurningArrowHit=[[DARK_RED]]Âû áûëè ïîðàæåíû ãîðÿùåé ñòðåëîé\! -Combat.TouchedFuzzy=[[DARK_RED]]Âû èñòåêàåòå êðîâüþ. Êðóæèòñÿ ãîëîâà. -Combat.TargetDazed=Âàøà öåëü [[DARK_RED]]Øîêèðîâàíà -Combat.StruckByGore=[[RED]]**Îêðàâëåíèå íåóäà÷íî** -Combat.Gore=[[GREEN]]**Îêðàâëåíèå** -Combat.ArrowDeflect=[[WHITE]]**Ñòðåëà îòñêî÷èëà** -Item.ChimaeraWingFail=**Êðûëüÿ Õèìåðû íå ñìîãëè âàñ óíåñòè\!** -Item.ChimaeraWingPass=**Êðûëüÿ Õèìåðû óíîñÿò âàñ...** -Item.InjuredWait=Âû ðàíåíû è íå ñìîæåòå ïîêà èñïîëüçîâàòü ýòî. [[YELLOW]]({0}s) -m.mccPartyCommands=[[GREEN]]--Ãðóïïîâûå êîìàíäû-- -m.mccParty=[party name] [[RED]]- Ñîçäàíèå ãðóïïû -m.mccPartyQ=[[RED]]- Ïîêèíüòå òåêóùóþ ãðóïïó -m.mccPartyToggle=[[RED]] - Âêëþ÷èòü ãðóïïîâîé ÷àò -m.mccPartyInvite=[player name] [[RED]]- Ïðèñëàòü ïðèãëàøåíèå â ãðóïïó -m.mccPartyAccept=[[RED]]- Ïîäòâåðäèòü ïðèãëàøåíèå â ãðóïïó -m.mccPartyTeleport=[party member name] [[RED]]- Òåëåïîðòèðîâàòüñÿ ê ÷ëåíó ãðóïïû -m.mccOtherCommands=[[GREEN]]--Äðóãèå êîìàíäû-- -m.mccStats=- Ïîñìîòðåòü âàøè McMMo õàðàêòåðèñòèêè -m.mccLeaderboards=- Äîñêà Ëèäåðîâ -m.mccToggleAbility=- Àêòèâèðîâàòü âîçìîæíîñòü ïðàâûì êëèêîì ìûøè -m.mccAdminToggle=- Âêëþ÷èòü àäìèíñêèé ÷àò -m.mccInspect=[playername] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Èçìåíèòü öåëü -m.mccMcGod=- Ðåæèì Áîãà -m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè -m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=ÝÔÔÅÊÒÛ -m.YourStats=ÂÀØÈ ÕÀÐÀÊÒÅÐÈÑÒÈÊÈ -m.SkillTaming=Ïðèðó÷åíèå -m.XPGainTaming=Animal Taming, or combat w/ your wolves -m.EffectsTaming1_0=Óäàð Âîëêà -m.EffectsTaming1_1=Óìåíüøåíèå êîëè÷åñòâà êîñòåé -m.EffectsTaming2_0=Îêðàâëåíèå -m.EffectsTaming2_1=Êðèòè÷åñêèé óäàð âî âðåìÿ èñòåêàíèÿ êðîâüþ -m.EffectsTaming3_0=Îñòðûå Êîãòè -m.EffectsTaming3_1=Áîíóñ ê óðîíó -m.EffectsTaming4_0=Íåçàâèñèìîñòü îò ýêîëîãèè -m.EffectsTaming4_1=Èìóíèòåò ê ïàäåíèþ, áîÿçíü ëàâû/êàêòóñîâ -m.EffectsTaming5_0=Ãóñòîé ìåõ -m.EffectsTaming5_1=Ñîêðàùåíèå óðîíà, îãíåóñòîé÷èâîñòü -m.EffectsTaming6_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé -m.EffectsTaming6_1=Ñíèæåíèå óðîíà îò âçðûâîâ -m.AbilLockTaming1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Íåçàâèñèìîñòü îò ýêîëîãèè) -m.AbilLockTaming2=Áëîêèðóåòñÿ äî 250+ óðîâíÿ (Ãóñòîé ìåõ) -m.AbilLockTaming3=Áëîêèðóåòñÿ äî 500+ óðîâíÿ (Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé) -m.AbilLockTaming4=Áëîêèðóåòñÿ äî 700+ óðîâíÿ (Îñòðûå Êîãòè) -m.AbilBonusTaming1_0=Íåçàâèñèìîñòü îò ýêîëîãèè -m.AbilBonusTaming1_1=Âîëêè èçáåãàþò îïàñíîñòåé -m.AbilBonusTaming2_0=Ãóñòîé ìåõ -m.AbilBonusTaming2_1=Óðîí íàïîëîâèíó, Îãíåóñòîé÷èâîñòü -m.AbilBonusTaming3_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé -m.AbilBonusTaming3_1=Âçðûâû ïðè÷èíÿþò 1/6 íîðìàëüíîãî óðîíà -m.AbilBonusTaming4_0=Îñòðûå Êîãòè -m.AbilBonusTaming4_1=+2 Óðîíà -m.TamingGoreChance=[[RED]]Øàíñ îêðàâëåíèÿ: [[YELLOW]]{0}% -m.SkillWoodCutting=Äåðåâîîáðàáîòêà -m.XPGainWoodCutting=Ðóáèòü äåðåâüÿ -m.EffectsWoodCutting1_0=Ëþáèòåëü äåðåâüåâ(ñïîñîáíîñòü) -m.EffectsWoodCutting1_1=Äåëàòü âçðûâû äåðåâüåâ -m.EffectsWoodCutting2_0=Áûñòðîå ñðåçàíèå ëèñòüåâ -m.EffectsWoodCutting2_1=Ñäóâàòü ëèñòüÿ -m.EffectsWoodCutting3_0=Äâîéíîé äðîï -m.EffectsWoodCutting3_1=Íîðìàëüíûé äâîéíîé äðîï -m.AbilLockWoodCutting1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Áûñòðîå ñðåçàíèå ëèñòüåâ) -m.AbilBonusWoodCutting1_0=Áûñòðîå ñðåçàíèå ëèñòüåâ -m.AbilBonusWoodCutting1_1=Ñäóâàòü ëèñòüÿ -m.WoodCuttingDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ëþáèòåëÿ äåðåâüåâ: [[YELLOW]]{0}s -m.SkillArchery=Ñòðåëüáà èç ëóêà -m.XPGainArchery=Àòàêîâàòü ìîíñòðîâ èç ëóêà -m.EffectsArchery1_0=Ïîäæ¸ã -m.EffectsArchery1_1=25% øàíñ, ÷òî öåëü ïîäîæã¸òñÿ -m.EffectsArchery2_0=Øîêèðîâàíèå(Èãðîêîâ) -m.EffectsArchery2_1=Disorients foes and deals 4 DMG -m.EffectsArchery3_0=Óðîí+ -m.EffectsArchery3_1=Óëó÷øàåò Óðîí -m.EffectsArchery4_0=Ïîëó÷åíèå ñòðåë -m.EffectsArchery4_1=Øàíñ ïîëó÷èòü ñòðåëû èç òðóïîâ -m.ArcheryDazeChance=[[RED]]Øàíñ øîêèðîâàòü: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Øàíñ ïîëó÷èòü ñòðåëû: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Äëèòåëüíîñòü ïîäæ¸ãà: [[YELLOW]]{0} ñåêóíä -m.ArcheryDamagePlus=[[RED]]Óðîí+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=Òîïîðû -m.XPGainAxes=Àòàêîâàòü ìîíñòðîâ òîïîðîì -m.EffectsAxes1_0=Ðàçðóøèòåëü ÷åðåïîâ(ñïîñîáíîñòü) -m.EffectsAxes1_1=Óâåëè÷åíèå óðîíà îò òîïîðà -m.EffectsAxes2_0=Êðèòè÷åñêèå óäàðû -m.EffectsAxes2_1=Äâîéíîé óðîí -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Adds bonus DMG -m.EffectsAxes4_0=Impact -m.EffectsAxes4_1=Strike with enough force to shatter armor -m.EffectsAxes5_0=Greater Impact -m.EffectsAxes5_1=Deal bonus damage to unarmored foes -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus {0} damage -m.AbilBonusAxes2_0=Impact -m.AbilBonusAxes2_1=Deal {0} DMG to armor -m.AbilBonusAxes3_0=Greater Impact -m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored -m.AxesCritChance=[[RED]]Øàíñ êðèòè÷åñêîãî óäàðà: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ðàçðóøèòåëÿ ×åðåïîâ: [[YELLOW]]{0}s -m.SkillSwords=Ìå÷è -m.XPGainSwords=Àòàêîâàòü ìîíñòðîâ ìå÷îì -m.EffectsSwords1_0=Êîíòð-Àòàêà -m.EffectsSwords1_1=Îòðàæàåò 50% ïîëó÷åííîãî óðîíà -m.EffectsSwords2_0=Çàçóáðåííûå ìå÷è(ñïîñîáíîñòü) -m.EffectsSwords2_1=25% Óðîíà+ è êðîâîòå÷åíèå îò óäàðà -m.EffectsSwords3_0=Óâåëå÷åíèå äëèòåëüíîñòè ñïîñîáíîñòè "Çàçóáðåííûå ìå÷è" -m.EffectsSwords3_1=Êðîâîòå÷åíèå 5 ðàç -m.EffectsSwords4_0=Ïàðèðîâàíèå -m.EffectsSwords4_1=Îòðèöàòåëüíûé óðîí -m.EffectsSwords5_0=Êðîâîòå÷åíèå -m.EffectsSwords5_1=Çàñòàâëÿåò âðàãà êðîâîòî÷èòü -m.SwordsCounterAttChance=[[RED]]Øàíñ Êîíòð-Àòàêè: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Äëèòåëüíîñòü êðîâîòå÷åíèÿ: [[YELLOW]]{0} ðàç -m.SwordsBleedChance=[[RED]]Øàíñ êðîâîòå÷åíèÿ: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Øàíñ ïàðèðîâàíèÿ: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Äëèòåëüíîñòü "Çàçóáðåííûx ìå÷åé": [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]Çàìåòêà: [[YELLOW]]1 ðàç äëèòüñÿ 2 ñåêóíäû -m.SkillAcrobatics=Àêðîáàòèêà -m.XPGainAcrobatics=Íóæíî Ïàäàòü ñ ãîð -m.EffectsAcrobatics1_0=Ïåðåâîðîò -m.EffectsAcrobatics1_1=Ïîãëîùàåò èëè óìåíüøàåò óðîí -m.EffectsAcrobatics2_0=Ïðåâîñõîäíûé ïåðåâîðîò -m.EffectsAcrobatics2_1=Äâàæäû ýôôåêòèâíåå ïåðåâîðîòà -m.EffectsAcrobatics3_0=Óâîðîò -m.EffectsAcrobatics3_1=Óìåíüøàåò óðîí íàïîëîâèíó îò ñòðåëû -m.AcrobaticsRollChance=[[RED]]Øàíñ ïåðåâîðîòà: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Øàíñ ïðåâîñõîäíîãî ïåðåâîðîòà: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Øàíñ óâîðîòà: [[YELLOW]]{0}% -m.SkillMining=Øàõò¸ðñòâî -m.XPGainMining=Äîáûâàòü ðóäó è êàìíè â øàõòàõ -m.EffectsMining1_0=Ñóïåð ðàçðóøèòåëü(ñïîñîáíîñòü) -m.EffectsMining1_1=Óâåëè÷åíèå ñêîðîñòè, Øàíñ òðîéíîãî äðîïà -m.EffectsMining2_0=Äâîéíîé äðîï -m.EffectsMining2_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì -m.MiningDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Äëèòåëüíîñòü ñïîñîáíîñòè "Ñóïåð Ðàçðóøèòåëü": [[YELLOW]]{0}s -m.SkillRepair=Ïî÷èíêà -m.XPGainRepair=×èíèòü âåùè -m.EffectsRepair1_0=Ïî÷èíêà -m.EffectsRepair1_1=×èíèò Æåëåçíûå èíñòðóìåíòû è áðîíþ -m.EffectsRepair2_0=Ìàñòåðñòâî ïî÷èíêè -m.EffectsRepair2_1=Óâåëè÷èâàåò êà÷åñòâî ðåìîíòà -m.EffectsRepair3_0=Ñóïåð ïî÷èíêà -m.EffectsRepair3_1=Äâîéíàÿ ýôôåêòèâíîñòü âåùåé -m.EffectsRepair4_0=Ïî÷èíêà Àëìàçíûõ âåùåé ({0}+ óðîâåíü) -m.EffectsRepair4_1=×èíèòü Àëìàçíûå èíñòðóìåíòû è áðîíþ -m.RepairRepairMastery=[[RED]]Ìàñòåðñòâî ïî÷èíêè: [[YELLOW]]Äîïîëíèòåëüíî {0}% äîëãîâå÷íîñòè âîññòàíîâëåíî -m.RepairSuperRepairChance=[[RED]]Øàíñ Ñóïåð ïî÷èíêè: [[YELLOW]]{0}% -m.SkillUnarmed=Ðóêîïàøíûé áîé -m.XPGainUnarmed=Àòàêîâàòü ìîíñòðîâ ãîëûìè ðóêàìè -m.EffectsUnarmed1_0=Áåðñåðê(ñïîñîáíîñòü) -m.EffectsUnarmed1_1=+50% Óðîíà, Ëîìàòü ñëàáûå ìàòåðèàëû -m.EffectsUnarmed2_0=Îáåçîðóæåíèå(Èãðîêè) -m.EffectsUnarmed2_1=Ïàäàåò îðóæèå ïðîòèâíèêà íà çåìëþ, êîòîðîå íàõîäèòñÿ â ðóêàõ ó íåãî. -m.EffectsUnarmed3_0=Iron Arm Style -m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed5_0=Îòðàæåíèå ñòðåë -m.EffectsUnarmed5_1=Ñòðåëû îòðàæàþòñÿ -m.AbilBonusUnarmed2_0=Iron Arm Style -m.AbilBonusUnarmed2_1=+{0} DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Øàíñ îòðàçèòü ñòðåëû: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Øàíñ îáåçîðóæèòü: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Äëèòåëüíîñòü "Áåðñåðêà": [[YELLOW]]{0}s -m.SkillHerbalism=Òðàâîâåäåíèå -m.XPGainHerbalism=Âûðàùèâàòü ðàñòåíèÿ -m.EffectsHerbalism1_0=Îçåëåíèòåëü(ñïîñîáíîñòü) -m.EffectsHerbalism1_1=Ðàñïðîñòðîíåíèå îçåëåíåíèé, 3-îé äðîï -m.EffectsHerbalism2_0="Çåëåíûé ôåðìåð"(Ïùåíèöà) -m.EffectsHerbalism2_1=Àâòî âûðàùèâàíèå ïùåíèöû ïîñëå ïîñàäêè -m.EffectsHerbalism3_0="Çåëåíûé ôåðìåð"(Ìîõ) -m.EffectsHerbalism3_1=Êàìåíü -> Çàìøåëûé êàìåíü + ñåìåíà -m.EffectsHerbalism4_0=Farmer's Diet -m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods -m.EffectsHerbalism5_0=Äðîéíîé äðîï(Âñå ðàñòåíèÿ) -m.EffectsHerbalism5_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì -m.HerbalismGreenTerraLength=[[RED]]Ïðîäîëæèòåëüíîñòü "Îçåëåíèòåëÿ": [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Øàíñ "Çåëåíîãî ôåðìåðà": [[YELLOW]]{0}% 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[[GREEN]]/{0}[[YELLOW]] ÷òîáû îäîáðèòü âñòóïëåíèå -mcPlayerListener.InviteAccepted=[[GREEN]]Ïðèãëàøåíèå îäîáðåíî. Âû âñòóïèëè â ãðóïïó {0} -mcPlayerListener.NoInvites=[[RED]]Ó âàñ íåò ïðèãëàøåíèé â ãðóïïó ñåé÷àñ -mcPlayerListener.YouAreInParty=[[GREEN]]Âû óæå â ãðóïïå {0} -mcPlayerListener.PartyMembers=[[GREEN]]×ëåíû ãðóïïû -mcPlayerListener.LeftParty=[[RED]]Âû âûøëè èç ãðóïïû -mcPlayerListener.JoinedParty=Ïðèñîåäèííûå ãðóïïû: {0} -mcPlayerListener.PartyChatOn=Òîëüêî ÷àò ãðóïïû [[GREEN]]Âêëþ÷åíî -mcPlayerListener.PartyChatOff=Òîëüêî ÷àò ãðóïïû [[RED]]Âûêëþ÷åíî -mcPlayerListener.AdminChatOn=Òîëüêî àäìèí ÷àò [[GREEN]]Âêëþ÷åíî -mcPlayerListener.AdminChatOff=Òîëüêî àäìèí ÷àò [[RED]]Âûêëþ÷åíî -mcPlayerListener.MOTD=[[BLUE]]Íà ýòîì ñåðâåðå óñòàíîâëåí ïëàãèí McMMO {0} type [[YELLOW]]/{1}[[BLUE]] äëÿ ïîìîùè. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Âèêèïåäèÿ -mcPlayerListener.PowerLevel=[[DARK_RED]]Óðîâåíü óìåíèé: [[GREEN]]{0} -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Óðîâåíü óìåíèé [[YELLOW]]Äîñêà Ëèäåðîâ-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Äîñêà Ëèäåðîâ-- -mcPlayerListener.RepairSkill=Ïî÷èíêà: -mcPlayerListener.SwordsSkill=Ìå÷è: -mcPlayerListener.TamingSkill=Ïðèðó÷åíèå âîëêîâ: -mcPlayerListener.UnarmedSkill=Ðóêîïàøíûé áîé: -mcPlayerListener.WoodcuttingSkill=Äåðåâîîáðàáîòêà: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Õàðàêòåðèñòèêè -Party.InformedOnJoin={0} [[GREEN]] ïðèñîåäèíèëñÿ ê ãðóïïå -Party.InformedOnQuit={0} [[GREEN]] óø¸ë èç ãðóïïû -Skills.YourGreenTerra=[[GREEN]]Âàøà ñïîñîáíîñòü[[YELLOW]]"Îçåëåíåíèå" [[GREEN]]âîññòàíîâëåíà! -Skills.YourTreeFeller=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ëþáèòåëü äåðåâüåâ" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSuperBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ñóïåð ðàçðóøèòåëü" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSerratedStrikes=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Çàçóáðåííûå ìå÷è" [[GREEN]]âîññòàíîâëåíà! -Skills.YourBerserk=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Áåðñåðê" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSkullSplitter=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ðàçðóøèòåëü ÷åðåïîâ" [[GREEN]]âîññòàíîâëåíà! -Skills.YourGigaDrillBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ìåãà äðåëü" [[GREEN]]âîññòàíîâëåíà! -Skills.TooTired=[[RED]]Âû ñëèøêîì óñòàëè, ÷òîáû èñïîëüçîâàòü ñïîñîáíîñòü åù¸ ðàç. -Skills.ReadyHoe=[[GREEN]]**Ïðèãîòîâüòå âàøó Ìîòûãó** -Skills.LowerHoe=[[GRAY]]**Îïóñòèòå âàøó Ìîòûãó** -Skills.ReadyAxe=[[GREEN]]**Ïðèãîòîâüòå âàø Òîïîð** -Skills.LowerAxe=[[GRAY]]**Îïóñòèòå âàø Òîïîð** -Skills.ReadyFists=[[GREEN]]**Ïðèãîòîâüòå âàøè Êóëàêè** -Skills.LowerFists=[[GRAY]]**Îïóñòèòå âàøè Êóëàêè** -Skills.ReadyPickAxe=[[GREEN]]**Ïðèãîòîâüòå âàøó Êèðêó** -Skills.LowerPickAxe=[[GRAY]]**Îïóñòèòå âàøó Êèðêó** -Skills.ReadyShovel=[[GREEN]]**Ïðèãîòîâüòå âàøó Ëîïàòó** -Skills.LowerShovel=[[GRAY]]**Îïóñòèòå âàøó Ëîïàòó** -Skills.ReadySword=[[GREEN]]**Ïðèãîòîâüòå âàø Ìå÷** -Skills.LowerSword=[[GRAY]]**Îïóñòèòå âàø Ìå÷** -Skills.BerserkOn=[[GREEN]]**Ñïîñîáíîñòü "Áåðñåðê" àêòèâèðîâàíà** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Áåðñåðê"! -Skills.GreenTerraOn=[[GREEN]]**Ñïîñîáíîñòü "Îçåëåíåíèå" àêòèâèðîâàíà** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Îçåëåíåíèå"! -Skills.TreeFellerOn=[[GREEN]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" àêòèâèðîâàíà** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ëþáèòåëü Äåðåâüåâ"! -Skills.SuperBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" àêòèâèðîâàíà** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ñóïåð Ðàçðóøèòåëü"! -Skills.SerratedStrikesOn=[[GREEN]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" àêòèâèðîâàíà** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Çàçóáðåííûå ìå÷è"! -Skills.SkullSplitterOn=[[GREEN]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" àêòèâèðîâàíà** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ðàçðóøèòåëü ÷åðåïîâ"! -Skills.GigaDrillBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ìåãà äðåëü" àêòèâèðîâàíà** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ìåãà äðåëü"! -Skills.GreenTerraOff=[[RED]]**Ñïîñîáíîñòü "Îçåëåíåíèå" äåàêòèâèðîâàíà** -Skills.TreeFellerOff=[[RED]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" äåàêòèâèðîâàíà** -Skills.SuperBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" äåàêòèâèðîâàíà** -Skills.SerratedStrikesOff=[[RED]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" äåàêòèâèðîâàíà** -Skills.BerserkOff=[[RED]]**Ñïîñîáíîñòü "Áåðñåðê" äåàêòèâèðîâàíà** -Skills.SkullSplitterOff=[[RED]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" äåàêòèâèðîâàíà** -Skills.GigaDrillBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ìåãà äðåëü" äåàêòèâèðîâàíà** -Skills.TamingUp=[[YELLOW]]Óìåíèå "Ïðèðó÷åíèå âîëêîâ" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Óìåíèå "Àêðîáàòèêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.ArcheryUp=[[YELLOW]]Óìåíèå "Ñòðåëüáà èç ëóêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.SwordsUp=[[YELLOW]]Óìåíèå "Ìå÷è" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.AxesUp=[[YELLOW]]Óìåíèå "Òîïîðû" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.UnarmedUp=[[YELLOW]]Óìåíèå "Ðóêîïàøíûé áîé" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.HerbalismUp=[[YELLOW]]Óìåíèå "Òðàâîâåäåíèå" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.MiningUp=[[YELLOW]]Óìåíèå "Øàõò¸ðñòâî" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Óìåíèå "Äåðåâîîáðàáîòêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.RepairUp=[[YELLOW]]Óìåíèå "Ïî÷èíêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.ExcavationUp=[[YELLOW]]Óìåíèå "Ðàñêîïêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.FeltEasy=[[GRAY]]Ýòî áûëî ëåãêî. -Skills.StackedItems=[[DARK_RED]]Âû íå ìîæåòå ÷èíèòü ñòàêóþùèåñÿ ïðåäìåòû -Skills.NeedMore=[[DARK_RED]]Íóæíî áîëüøå ìàòåðèàëà -Skills.AdeptDiamond=[[DARK_RED]]Âû íå îáó÷åíû ÷èíèòü àëìàçíûå èíñòðóìåíòû è áðîíþ -Skills.FullDurability=[[GRAY]]Âåùü íå íóæäàåòñÿ â ïî÷èíêå. -Skills.Disarmed=[[DARK_RED]]Âû îáåçîðóæåíû! -m.LVL=[[DARK_GRAY]]Óðîâåíü: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**Óìåíèå "Óäàð âîëêà" àêòèâèðîâàíî** -Combat.BeastLoreOwner=[[DARK_AQUA]]Âëàäåëåö ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealth=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Party.Locked=[[RED]]Ãðóïïà çàïàðîëåíà, òîëüêî ëèäåð ãðóïïû ìîæåò ïðèãëàøàòü. -Party.IsntLocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà -Party.Unlocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà -Party.Help1=[[RED]]Èñïîëüçîâàíèå [[YELLOW]]/{0} [[WHITE]][[YELLOW]] èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà -Party.Help2=[[RED]]×òîáû ïðèñîåäèíèòñÿ ê çàïàðîëåííîé ãðóïïå ââåäèòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> <ïàðîëü> -Party.Help3=[[RED]]Ââåäèòå /{0} ? äëÿ áîëüøåé èíôîðìàöèè -Party.Help4=[[RED]]Èñïîëüçóéòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> [[YELLOW]]÷òîáû ïðèñîåäèíèòñÿ ê ãðóïïå èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà -Party.Help5=[[RED]]×òîáû çàáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]×òîáû ðàçáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]×òîáû çàïàðîëèòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]password <ïàðîëü> -Party.Help8=[[RED]]×òîáû âûêèíóòü èãðîêà èç ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]kick <èãðîê> -Party.Help9=[[RED]]×òîáû îòäàòü ëèäåðñòâî ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]owner <èãðîê> -Party.NotOwner=[[DARK_RED]]Âû òåïåðü íå ëèäåð ãðóïïû -Party.InvalidName=[[DARK_RED]]Íåêîððåêòíîå èìÿ ãðóïïû -Party.PasswordSet=[[GREEN]]Ïàðîëü ãðóïïû íàçíà÷åí {0} -Party.CouldNotKick=[[DARK_RED]]Âû íå ìîæåòå óáðàòü èãðîêà èç ãðóïïû {0} -Party.NotInYourParty=[[DARK_RED]]{0} íå â ãðóïïå -Party.CouldNotSetOwner=[[DARK_RED]]Âû íå ìîæåòå îòäàòü ëèäåðñòâî èãðîêó {0} -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info: -m.SkillFishing=FISHING -mcPlayerListener.FishingSkill=Fishing: -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonWolfFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side -m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand -m.EffectsTaming8_0=Fast Food Service -m.EffectsTaming8_1=Chance for wolves to heal on attack -m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -m.AbilBonusTaming5_0=Fast Food Service -m.AbilBonusTaming5_1=50% Chance for heal on attack -Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -m.EffectsMining3_0=Blast Mining -m.EffectsMining3_1=Bonuses to mining with TNT -m.EffectsMining4_0=Bigger Bombs -m.EffectsMining4_1=Increases TNT explosion radius -m.EffectsMining5_0=Demolitions Expertise -m.EffectsMining5_1=Decreases damage from TNT explosions -m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING) -m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} -m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% -m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1}) -m.BlastMining1 = +35% ore yield -m.BlastMining2 = +40% ore yield -m.BlastMining3 = +45% ore yield, no debris -m.BlastMining4 = +50% ore yield, no debris -m.BlastMining5 = +55% ore yield, no debris, double drops -m.BlastMining6 = +60% ore yield, no debris, double drops -m.BlastMining7 = +65% ore yield, no debris, triple drops -m.BlastMining8 = +70% ore yield, no debris, triple drops -Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. -Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. -Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. -Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large! -Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT** -Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE** -Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES -Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL** -Acrobatics.Dodge=[[GREEN]]**DODGE** -Acrobatics.Roll=**ROLL** -Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit! -Axes.CriticalHit=[[RED]]CRITIAL HIT! -Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE! -Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED** -Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack! -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Guide coming soon... -Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Repair=Guide coming soon... -Guides.Swords=Guide coming soon... -Guides.Taming=Guide coming soon... -Guides.Unarmed=Guide coming soon... -Guides.Woodcutting=Guide coming soon... -GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! -BlastMining.Boom = [[GRAY]]**BOOM** -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more. -m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% -m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Inspect.TooFar=[[RED]]You are too far away to inspect that player! -Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops! -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} -Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=- -Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=- -Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=- -Commands.NoConsole=This command does not support console usage. \ No newline at end of file +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=\u0410\u041a\u0420\u041e\u0411\u0410\u0422\u0418\u041a\u0410 +Acrobatics.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0438 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043e\u0442 \u0423\u043c\u0435\u043b\u043e\u0433\u043e \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0430: [[YELLOW]]{0}% +Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Axes.Ability.Bonus.0=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**\u0422\u041e\u041f\u041e\u0420 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043e \u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u041e\u0415 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0435! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c** +Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0434\u0440\u043e\u0431\u0438\u0442\u0435\u043b\u044f: [[YELLOW]]{0}\u0441. +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 +Axes.Effect.3=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u0422\u043e\u043f\u043e\u0440\u043e\u043c \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Excavation.Ability.Lower=[[GRAY]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** +Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438: +Excavation.SkillName=\u0420\u0410\u0421\u041a\u041e\u041f\u041a\u0418 +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 150+ \u0423\u0420\u041e\u0412\u041d\u042f (\u041a\u041e\u041d\u0424\u0418\u0421\u041a\u0410\u0426\u0418\u042f) +Fishing.Ability.Rank=[[RED]]\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** +Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** +Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**\u041a\u0418\u0420\u041a\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** +Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\u0437\u0440\u044b\u0432\u0430 \u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! +Repair.Effects.0=\u0420\u0435\u043c\u043e\u043d\u0442 +Repair.Effects.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e +Repair.Effects.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.Effects.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.Effects.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 +Repair.Effects.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c +Repair.Effects.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.Effects.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.Effects.8=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041a\u043e\u0432\u043a\u0430 +Repair.Effects.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439 +Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. +Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442: +Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422 +Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0430\u043b\u043c\u0430\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.AdeptGold=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0420\u0435\u043c\u043e\u043d\u0442\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0434\u0430\u0447\u043d\u043e\u0439 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u043f\u043e\u0441\u0442\u043e\u044f\u043d\u043d\u043e \u043f\u043e\u043a\u0438\u0434\u0430\u0435\u0442 \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 [[GREEN]]\u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041a\u0410\u0415\u0422 \u041a\u0420\u041e\u0412\u042c\u042e** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0417\u0410\u0417\u0423\u0411\u0420\u0415\u041d\u041d\u042b\u041c \u041c\u0415\u0427\u0401\u041c! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0437\u0430\u0449\u0438\u0442\u0430 \u043e\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 +Taming.Effect.11=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 +Taming.Effect.12=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 +Taming.Effect.13=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c... +Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u044f \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f \u043e\u0442 \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} % +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0421\u041f\u041e\u0421\u041e\u0411\u041d\u041e\u0421\u0422\u042c) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**\u0421\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0411\u0435\u0440\u0441\u0435\u0440\u043a \u0434\u0435\u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u0430** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b [[RED]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 +Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f +Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 100+ \u0423\u0420\u041e\u0412\u041d\u042f (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=\u0414\u0415\u0420\u0415\u0412\u041e\u041e\u0411\u0420\u0410\u0411\u041e\u0422\u041a\u0410 +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**\u00d1\u00f2\u00f0\u00e5\u00eb\u00e0 \u00ee\u00f2\u00f1\u00ea\u00ee\u00f7\u00e8\u00eb\u00e0** +Combat.BeastLore=[[GREEN]]**\u00d3\u00ec\u00e5\u00ed\u00e8\u00e5 \"\u00d3\u00e4\u00e0\u00f0 \u00e2\u00ee\u00eb\u00ea\u00e0\" \u00e0\u00ea\u00f2\u00e8\u00e2\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00ee** +Combat.BeastLoreHealth=[[DARK_AQUA]]\u0417\u0434\u043e\u0440\u043e\u0432\u044c\u0435 ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]\u00c2\u00eb\u00e0\u00e4\u00e5\u00eb\u00e5\u00f6 ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]\u00c2\u00fb \u00e1\u00fb\u00eb\u00e8 \u00ef\u00ee\u00f0\u00e0\u00e6\u00e5\u00ed\u00fb \u00e3\u00ee\u00f0\u00ff\u00f9\u00e5\u00e9 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9\\! +Combat.Gore=[[GREEN]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5** +Combat.Ignition=[[RED]]**\u00c2\u00fb \u00ef\u00ee\u00e4\u00ee\u00e6\u00e3\u00eb\u00e8 \u00ef\u00f0\u00ee\u00f2\u00e8\u00e2\u00ed\u00e8\u00ea\u00e0 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9!!** +Combat.StruckByGore=[[RED]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5 \u00ed\u00e5\u00f3\u00e4\u00e0\u00f7\u00ed\u00ee** +Combat.TargetDazed=\u00c2\u00e0\u00f8\u00e0 \u00f6\u00e5\u00eb\u00fc [[DARK_RED]]\u00d8\u00ee\u00ea\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00e0 +Combat.TouchedFuzzy=[[DARK_RED]]\u00c2\u00fb \u00e8\u00f1\u00f2\u00e5\u00ea\u00e0\u00e5\u00f2\u00e5 \u00ea\u00f0\u00ee\u00e2\u00fc\u00fe. \u00ca\u00f0\u00f3\u00e6\u00e8\u00f2\u00f1\u00ff \u00e3\u00ee\u00eb\u00ee\u00e2\u00e0. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=\u0410\u0434\u043c\u0438\u043d \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u043e. \u0412\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0438\u0441\u044c \u043a \u0433\u0440\u0443\u043f\u0435 {0} +Commands.Invite.Success=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0442\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u043e. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- \u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u043c\u043e\u0434\u0430 +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- +Commands.Party.Accept=[[RED]]- \u041f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Chat.Off=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--\u0413\u0420\u0423\u041f\u041f\u041e\u0412\u042b\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]\u0412\u044b \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0438 \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--\u0422\u043e\u043f mcMMO \u043f\u043e[[BLUE]] \u0423\u0440\u043e\u0432\u043d\u044e \u0421\u0438\u043b\u044b [[YELLOW]]-- +Commands.PowerLevel=[[DARK_RED]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c \u0421\u0418\u041b\u042b: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]\u0413\u0440\u0443\u043f\u043f\u0430: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] \u00ef\u00f0\u00e8\u00f1\u00ee\u00e5\u00e4\u00e8\u00ed\u00e8\u00eb\u00f1\u00ff \u00ea \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5 +Party.InformedOnQuit={0} [[GREEN]] \u043f\u043e\u043a\u0438\u043d\u0443\u043b \u0412\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00e7\u00e0\u00ef\u00e0\u00f0\u00ee\u00eb\u00e5\u00ed\u00e0, \u00f2\u00ee\u00eb\u00fc\u00ea\u00ee \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb \u00ec\u00ee\u00e6\u00e5\u00f2 \u00ef\u00f0\u00e8\u00e3\u00eb\u00e0\u00f8\u00e0\u00f2\u00fc. +Party.NotInYourParty=[[DARK_RED]]{0} \u00ed\u00e5 \u00e2 \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5 +Party.NotOwner=[[DARK_RED]]\u00c2\u00fb \u00f2\u00e5\u00ef\u00e5\u00f0\u00fc \u00ed\u00e5 \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb +Party.PasswordSet=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]\u0412\u044b \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0438\u0441\u044c \u043a {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00f0\u00e0\u00e7\u00e1\u00eb\u00ee\u00ea\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00e0 +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=\u041a\u043e\u043f\u0430\u0439\u0442\u0435 \u0438 \u0438\u0449\u0438\u0442\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 +Commands.XPGain.Fishing=\u041d\u0443\u0436\u043d\u043e \u043f\u043e\u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c +Commands.XPGain.Herbalism=\u0421\u0431\u043e\u0440 \u0422\u0440\u0430\u0432 +Commands.XPGain.Mining=\u0414\u043e\u0431\u044b\u0432\u0430\u0439\u0442\u0435 \u041a\u0430\u043c\u0435\u043d\u044c \u0438 \u0420\u0443\u0434\u0443 +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 +Commands.XPGain.Taming=\u0423\u043a\u0440\u043e\u0449\u0430\u0439\u0442\u0435 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u0438\u043b\u0438 \u0434\u0435\u0440\u0438\u0442\u0435\u0441\u044c \u0441 \u0412\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c\u0438 +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=\u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044c\u044f +Commands.XPGain=[[DARK_GRAY]]\u041f\u041e\u041b\u0423\u0427\u0415\u041d\u041e \u041e\u041f\u042b\u0422\u0410: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=\u042d\u0424\u0424\u0415\u041a\u0422\u042b +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=\u041e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u0441\u043a\u043e\u0440\u043e \u0431\u0443\u0434\u0435\u0442... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=\u041e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u0441\u043a\u043e\u0440\u043e \u0431\u0443\u0434\u0435\u0442... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u041d\u0415 \u0421\u041c\u041e\u0413\u041b\u0418 \u0423\u041d\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!** +Item.ChimaeraWing.Pass=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u0423\u041d\u0415\u0421\u041b\u0418 \u0412\u0410\u0421!** +Item.Injured.Wait=\u0412\u044b \u0431\u044b\u043b\u0438 \u0440\u0430\u043d\u0435\u043d\u044b \u0438 \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]\u00c2\u00fb \u00ee\u00e1\u00e5\u00e7\u00ee\u00f0\u00f3\u00e6\u00e5\u00ed\u00fb! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]\u00cd\u00f3\u00e6\u00ed\u00ee \u00e1\u00ee\u00eb\u00fc\u00f8\u00e5 \u00ec\u00e0\u00f2\u00e5\u00f0\u00e8\u00e0\u00eb\u00e0 +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0443\u0441\u0442\u0430\u043b\u0438, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0435\u0449\u0451 \u0440\u0430\u0437. +Stats.Header.Combat=[[GOLD]]-=\u0411\u041e\u0415\u0412\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- +Stats.Header.Gathering=[[GOLD]]-=\u041d\u0410\u0412\u042b\u041a\u0418 \u0421\u0411\u041e\u0420\u0410=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 diff --git a/src/main/resources/locale/locale_sv.properties b/src/main/resources/locale/locale_sv.properties new file mode 100644 index 000000000..0405a4f8b --- /dev/null +++ b/src/main/resources/locale/locale_sv.properties @@ -0,0 +1,440 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Duckade** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chans att F\u00e5 Pilar: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}% +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=Gr\u00e4vning +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.0=Green Terra (ABILITY) +Herbalism.Ability.1=Spread the Terra, 3x Drops +Herbalism.Ability.2=Green Thumb (Wheat) +Herbalism.Ability.3=Auto-Plants wheat when harvesting +Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick) +Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds +Herbalism.Ability.6=Farmer\'s Diet +Herbalism.Ability.7=Improves hunger restored from farmed foods +Herbalism.Ability.8=Double Drops (All Herbs) +Herbalism.Ability.9=Double the normal loot +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.0=Super Breaker (ABILITY) +Mining.Ability.1=Speed+, Triple Drop Chance +Mining.Ability.2=Double Drops +Mining.Ability.3=Double the normal loot +Mining.Ability.4=Blast Mining +Mining.Ability.5=Bonuses to mining with TNT +Mining.Ability.6=Bigger Bombs +Mining.Ability.7=Increases TNT explosion radius +Mining.Ability.8=Demolitions Expertise +Mining.Ability.9=Decreases damage from TNT explosions +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad! +Repair.Effects.0=Repair +Repair.Effects.1=Repair Iron Tools & Armor +Repair.Effects.2=Repair Mastery +Repair.Effects.3=Increased repair amount +Repair.Effects.4=Super Repair +Repair.Effects.5=Double effectiveness +Repair.Effects.6=Diamond Repair ({0}+ SKILL) +Repair.Effects.7=Repair Diamond Tools & Armor +Repair.Effects.8=Arcane Forging +Repair.Effects.9=Repair magic items +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f6dningschans: [[YELLOW]]{0} % +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9=50% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves/ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=TR\u00c4DHUGGNING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin chatt endast [[RED]]Av +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Gruppen \u00e4r nu uppl\u00e5st +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Gr\u00e4va och hitta skatter. +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Sk\u00f6rda \u00f6rter +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Djurt\u00e4mjning, eller sl\u00e5ss m/ dina vargar +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[DARK_AQUA]]Om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vning \u00e4r n\u00e4r man gr\u00e4ver f\u00f6r att leta efter skatter.\n[[YELLOW]]Du hittar skatter genom att gr\u00e4va i marken.\n[[YELLOW]]Ju mer du g\u00f6r detta, desto fler skatter kommer du hitta.\n\n[[DARK_AQUA]]:XP \u00d6KNING\n[[YELLOW]]F\u00f6r att f\u00e5 XP m\u00e5ste du gr\u00e4va med en spade i din hand.\n[[YELLOW]]Man f\u00e5r bara XP av vissa material.\n[[DARK_AQUA]]Kompatibla Material:\n[[YELLOW]]Gr\u00e4s, Jord, Sand, Lera, Grus, Mycelium, Sj\u00e4lssand\n\n[[DARK_AQUA]]Hur du anv\u00e4nder Mega Gr\u00e4varen:\n[[YELLOW]]H\u00f6gerklicka med en spade i din hand.\n[[YELLOW]]N\u00e4r du har gjort det har du 4 sekunder p\u00e5 dig att\n[[YELLOW]]b\u00f6rja gr\u00e4va snabbt och aktivera\n[[YELLOW]] Mega Gr\u00e4varen.\n[[DARK_AQUA]]Vad \u00e4r Mega Gr\u00e4varen?\n[[YELLOW]]Mega Gr\u00e4varen \u00e4r en f\u00f6rm\u00e5ga med pauser\n[[YELLOW]]som \u00e4r till f\u00f6r Gr\u00e4vningsf\u00e4rdigheten\n[[YELLOW]]att hitta skatter och f\u00f6r att gr\u00e4va snabbare\n[[YELLOW]]p\u00e5 Gr\u00e4vningsmaterial\n\n[[DARK_AQUA]]Hur funkar Skatt Letare?\n[[YELLOW]]Varenda m\u00f6jliga skatt f\u00f6r Gr\u00e4vning kr\u00e4ver en viss\n[[YELLOW]]f\u00f6rm\u00e5gelevel f\u00f6r att droppas, och som ett resultat \u00e4r det\n[[YELLOW]]sv\u00e5rt att s\u00e4ga hur mycket det hj\u00e4lper dig.\n[[YELLOW]]T\u00e4nk bara p\u00e5 att ju h\u00f6gre din Gr\u00e4vningsf\u00f6rm\u00e5ga\n[[YELLOW]]\u00e4r, desto fler skatter kan du hitta.\n[[YELLOW]]Kom ocks\u00e5 ih\u00e5g att varje gr\u00e4vnings-\n[[YELLOW]]kompatibelt material har en unik lista med olika skatter.\n[[YELLOW]]Det betyder att du kommer hitta andra saker i jord\n[[YELLOW]]\u00e4n vad du hittar i grus.\n[[DARK_AQUA]]Noteringar om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vnings droppar \u00e4r helt anpassningsbara\n[[YELLOW]]S\u00e5 resultatet varierar fr\u00e5n server till server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Stats.Header.Combat=[[GOLD]]-=Stridsf\u00e4rdigheter=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats