mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-25 18:24:43 +02:00
The last of the locale stuff. If your locale file no longer is
translated, please help us re-translate it at getlocalization.com/mcMMO
This commit is contained in:
@ -1,450 +1,440 @@
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Combat.Ignition=[[RED]]**ENTZUENDEN**
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Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\!
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Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
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Combat.TargetDazed=Target was [[DARK_RED]]benommen
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Combat.StruckByGore=[[RED]]**Getroffen von Biss**
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Combat.Gore=[[YELLOW]]**BISS**
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Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT**
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Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!**
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Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL**
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Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s)
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m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______
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m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe
|
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m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe
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m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat
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m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung
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m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren
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m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied
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m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______
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m.mccStats=[[YELLOW]]- zeigt deinen Status
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m.mccLeaderboards=[[YELLOW]]- Ranglisten
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m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten
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m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren
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m.mccInspect=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen
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m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren
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m.mccMcGod=[[YELLOW]]- God Mode
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m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen
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m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen
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Skills.Header=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______
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m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0}
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m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
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m.AbilityLockTemplate=[[AQUA]]{0}
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m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
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m.Effects=EFFEKTE
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m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______
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m.SkillTaming=Bestienkunde (Taming)
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m.XPGainTaming=Animal Taming, or combat w/ your wolves
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m.EffectsTaming1_0=[[YELLOW]]Bestienkunde
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m.EffectsTaming2_0=[[YELLOW]]Biss
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m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt
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m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen
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m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus
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m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst
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m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun
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m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell
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m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz
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m.EffectsTaming6_0=[[YELLOW]]Schockfest
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m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung
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m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst)
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m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell)
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m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest)
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m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen)
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m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst
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m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr
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m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell
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m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz
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m.AbilBonusTaming3_0=[[YELLOW]]Schockfest
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m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden
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m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen
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m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden
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m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}%
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m.SkillWoodCutting=Holzfaellen (WoodCutting)
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m.XPGainWoodCutting=[[YELLOW]]Baeume faellen
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m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit)
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m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren
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m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm
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m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg
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m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops
|
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m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items
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m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm)
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m.AbilBonusWoodCutting1_0=Blaetter-Sturm
|
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m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg
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m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
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m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s
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m.SkillArchery=Bogenschiessen (Archery)
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m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen
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m.EffectsArchery1_0=[[YELLOW]]Entzuenden
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m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt
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m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler)
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m.EffectsArchery2_1=Disorients foes and deals 4 DMG
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m.EffectsArchery3_0=[[YELLOW]]Schaden+
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m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden
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m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung
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m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen
|
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m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}%
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||||
m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}%
|
||||
m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden
|
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m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden
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m.SkillAxes=Axt (Axes)
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m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen
|
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m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit)
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||||
m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden
|
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m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag
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||||
m.EffectsAxes2_1=[[AQUA]]doppelter Schaden
|
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m.EffectsAxes3_0=Axe Mastery
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||||
m.EffectsAxes3_1=Adds bonus DMG
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m.EffectsAxes4_0=Impact
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m.EffectsAxes4_1=Strike with enough force to shatter armor
|
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m.EffectsAxes5_0=Greater Impact
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||||
m.EffectsAxes5_1=Deal bonus damage to unarmored foes
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||||
m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
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m.AbilBonusAxes1_0=Axe Mastery
|
||||
m.AbilBonusAxes1_1=Bonus {0} damage
|
||||
m.AbilBonusAxes2_0=Impact
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||||
m.AbilBonusAxes2_1=Deal {0} DMG to armor
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||||
m.AbilBonusAxes3_0=Greater Impact
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||||
m.AbilBonusAxes3_1=Deal {0} Bonus DMG to the unarmored
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||||
m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}%
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m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s
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m.SkillSwords=Schwert (Swords)
|
||||
m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen
|
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m.EffectsSwords1_0=[[YELLOW]]Konter
|
||||
m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens
|
||||
m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit)
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||||
m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt
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m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+
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m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung
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m.EffectsSwords4_0=[[YELLOW]]parrieren
|
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m.EffectsSwords4_1=[[AQUA]]negiert Schaden
|
||||
m.EffectsSwords5_0=[[YELLOW]]Blutung
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m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT
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||||
m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}%
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||||
m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks
|
||||
m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} %
|
||||
m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} %
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||||
m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s
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||||
m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden
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||||
m.SkillAcrobatics=Akrobatik (Acrobatics)
|
||||
m.XPGainAcrobatics=[[YELLOW]]Runterfallen
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||||
m.EffectsAcrobatics1_0=[[YELLOW]]Rolle
|
||||
m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden
|
||||
m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle
|
||||
m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle
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||||
m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen
|
||||
m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden
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||||
m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}%
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||||
m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}%
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||||
m.SkillMining=Bergbau (Mining)
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||||
m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz
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||||
m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit)
|
||||
m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance
|
||||
m.EffectsMining2_0=[[YELLOW]]doppelte Drops
|
||||
m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items
|
||||
m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}%
|
||||
m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s
|
||||
m.SkillRepair=Reparieren (Repair)
|
||||
m.XPGainRepair=[[YELLOW]]Reparieren
|
||||
m.EffectsRepair1_0=[[YELLOW]]Reparieren
|
||||
m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung
|
||||
m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister
|
||||
m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert
|
||||
m.EffectsRepair3_0=[[YELLOW]]Super Reparatur
|
||||
m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet
|
||||
m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL)
|
||||
m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung
|
||||
m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit
|
||||
m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}%
|
||||
m.SkillUnarmed=Faustkampf (Unarmed)
|
||||
m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen
|
||||
m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit)
|
||||
m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde)
|
||||
m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler)
|
||||
m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt
|
||||
m.EffectsUnarmed3_0=Iron Arm Style
|
||||
m.EffectsUnarmed3_1=Hardens your arm over time
|
||||
m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken
|
||||
m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab
|
||||
m.AbilBonusUnarmed2_0=Iron Arm Style
|
||||
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
|
||||
m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}%
|
||||
m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}%
|
||||
m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s
|
||||
m.SkillHerbalism=Kraeutersammler (Herbalism)
|
||||
m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten
|
||||
m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit)
|
||||
m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops
|
||||
m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen)
|
||||
m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten
|
||||
m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble)
|
||||
m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen
|
||||
m.EffectsHerbalism4_0=Farmer's Diet
|
||||
m.EffectsHerbalism4_1=Improves hunger restored from herbalist foods
|
||||
m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter)
|
||||
m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items
|
||||
m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0}
|
||||
m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
|
||||
m.SkillExcavation=Graben (Excavation)
|
||||
m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen
|
||||
m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit)
|
||||
m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo
|
||||
m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger
|
||||
m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben
|
||||
m.ExcavationGigaDrillBreakerLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren.
|
||||
mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir...
|
||||
mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus
|
||||
mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an
|
||||
mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!**
|
||||
mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics):
|
||||
mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery):
|
||||
mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes):
|
||||
mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation):
|
||||
mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert
|
||||
mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert
|
||||
mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN**
|
||||
mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN**
|
||||
mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism):
|
||||
mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining):
|
||||
mcPlayerListener.NoPermission=unzureichende mcPermissions.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet
|
||||
mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe.
|
||||
mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung für {0} von {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren
|
||||
mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten
|
||||
mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen
|
||||
mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0}
|
||||
mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder
|
||||
mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen
|
||||
mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0}
|
||||
mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an
|
||||
mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus
|
||||
mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an
|
||||
mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus
|
||||
mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]]<frei Uebersetzt von Jobsti>
|
||||
mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____
|
||||
mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____
|
||||
mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair):
|
||||
mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords):
|
||||
mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming):
|
||||
mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed):
|
||||
mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting):
|
||||
mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______
|
||||
Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten
|
||||
Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen
|
||||
Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit!
|
||||
Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit!
|
||||
Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit!
|
||||
Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit!
|
||||
Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit!
|
||||
Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit!
|
||||
Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit!
|
||||
Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
|
||||
Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR**
|
||||
Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE**
|
||||
Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR**
|
||||
Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT**
|
||||
Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR**
|
||||
Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE**
|
||||
Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR**
|
||||
Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE**
|
||||
Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR**
|
||||
Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL**
|
||||
Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT**
|
||||
Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT**
|
||||
Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV**
|
||||
Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt!
|
||||
Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV**
|
||||
Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt!
|
||||
Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV**
|
||||
Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt!
|
||||
Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV**
|
||||
Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt!
|
||||
Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV**
|
||||
Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt!
|
||||
Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV**
|
||||
Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt!
|
||||
Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen**
|
||||
Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen**
|
||||
Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen**
|
||||
Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen**
|
||||
Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen**
|
||||
Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV**
|
||||
Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt
|
||||
Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen**
|
||||
Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen**
|
||||
Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an.
|
||||
Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren
|
||||
Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
|
||||
Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren
|
||||
Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit
|
||||
Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
|
||||
m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/{1})
|
||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread,[[DARK_AQUA]]Donation Info:
|
||||
Party.IsLocked=[[RED]]Gruppe ist gesperrt.
|
||||
Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen.
|
||||
Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt
|
||||
Party.Unlocked=[[AQUA]]Gruppe entsperrt
|
||||
Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
|
||||
Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]]<name> <password>
|
||||
Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos
|
||||
Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
|
||||
Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock
|
||||
Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock
|
||||
Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password <password>
|
||||
Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick <player>
|
||||
Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner <player>
|
||||
Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer
|
||||
Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname
|
||||
Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt
|
||||
Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe
|
||||
Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden
|
||||
Party.NewOwner={0} ist der neue Gruppenbesitzer.
|
||||
Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort.
|
||||
Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer.
|
||||
Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer.
|
||||
Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] <party> <password>[[RED]] zum Beitreten.
|
||||
Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]])
|
||||
Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false]
|
||||
Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen.
|
||||
Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein
|
||||
Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!!
|
||||
Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN!
|
||||
Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!!
|
||||
Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt!
|
||||
Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]!
|
||||
Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining
|
||||
m.SkillFishing=Angeln (Fishing)
|
||||
mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing):
|
||||
Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
|
||||
Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren.
|
||||
Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten.
|
||||
Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert.
|
||||
Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt.
|
||||
m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden
|
||||
m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren
|
||||
m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4
|
||||
m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}%
|
||||
m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}%
|
||||
Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
|
||||
Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
|
||||
m.SkillFishing=Angeln (Fishing)
|
||||
m.XPGainFishing=[[YELLOW]]Angeln
|
||||
m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv)
|
||||
m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln
|
||||
m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger
|
||||
m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln
|
||||
m.EffectsFishing3_0=[[YELLOW]]Reissen
|
||||
m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel)
|
||||
m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5
|
||||
m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger*
|
||||
m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_;
|
||||
m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen)
|
||||
m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen
|
||||
m.TamingSummonWolfFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren.
|
||||
m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss
|
||||
m.EffectsTaming8_0=Fast Food Service
|
||||
m.EffectsTaming8_1=Chance for wolves to heal on attack
|
||||
m.AbilLockTaming5=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
||||
m.AbilBonusTaming5_0=Fast Food Service
|
||||
m.AbilBonusTaming5_1=50% Chance for heal on attack
|
||||
Swords.StoppedBleeding=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
|
||||
m.EffectsMining3_0=Blast Mining
|
||||
m.EffectsMining3_1=Bonuses to mining with TNT
|
||||
m.EffectsMining4_0=Bigger Bombs
|
||||
m.EffectsMining4_1=Increases TNT explosion radius
|
||||
m.EffectsMining5_0=Demolitions Expertise
|
||||
m.EffectsMining5_1=Decreases damage from TNT explosions
|
||||
m.AbilLockMining1=LOCKED UNTIL 125+ SKILL (BLAST MINING)
|
||||
m.AbilLockMining2=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
|
||||
m.AbilLockMining3=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
|
||||
m.MiningBiggerBombs=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
|
||||
m.MiningDemolitionsExpertDamageDecrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
|
||||
m.MiningBlastMining=[[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
|
||||
m.BlastMining1 = +35% ore yield
|
||||
m.BlastMining2 = +40% ore yield
|
||||
m.BlastMining3 = +45% ore yield, no debris
|
||||
m.BlastMining4 = +50% ore yield, no debris
|
||||
m.BlastMining5 = +55% ore yield, no debris, double drops
|
||||
m.BlastMining6 = +60% ore yield, no debris, double drops
|
||||
m.BlastMining7 = +65% ore yield, no debris, triple drops
|
||||
m.BlastMining8 = +70% ore yield, no debris, triple drops
|
||||
Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
|
||||
Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
|
||||
Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
|
||||
Skills.Woodcutting.TreeFellerThreshold=[[RED]]That tree is too large!
|
||||
Axes.GreaterImpactOnSelf=[[RED]]**HIT BY GREATER IMPACT**
|
||||
Axes.GreaterImpactOnEnemy=[[GREEN]]**STRUCK WITH GREAT FORCE**
|
||||
Skills.BerserkPlayerOff=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.GreenTerraPlayerOff=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.TreeFellerPlayerOff=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.SuperBreakerPlayerOff=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.SkullSplitterPlayerOff=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
||||
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
||||
Guides.Archery=Guide coming soon...
|
||||
Guides.Axes=Guide coming soon...
|
||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||
Guides.Fishing=Guide coming soon...
|
||||
Guides.Herbalism=Guide coming soon...
|
||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||
Guides.Repair=Guide coming soon...
|
||||
Guides.Swords=Guide coming soon...
|
||||
Guides.Taming=Guide coming soon...
|
||||
Guides.Unarmed=Guide coming soon...
|
||||
Guides.Woodcutting=Guide coming soon...
|
||||
GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
|
||||
XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||
BlastMining.Boom = [[GRAY]]**BOOM**
|
||||
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
||||
m.EffectsTaming7_1=Summon an animal to your side
|
||||
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones/Fish in hand
|
||||
m.EffectsTaming1_1=Bone-whacking inspects wolves/ocelots
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
m.TamingSummonOcelotFailed=[[RED]]You have too many ocelots nearby to summon any more.
|
||||
m.ArcherySkillShot=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
|
||||
m.SkillStats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
||||
Inspect.Offline = [[RED]]That player is offline, inspecting offline players is limited to Ops!
|
||||
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
|
||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Stats.GatheringHeader=[[GOLD]]-=GATHERING SKILLS=-
|
||||
Stats.CombatHeader=[[GOLD]]-=COMBAT SKILLS=-
|
||||
Stats.MiscHeader=[[GOLD]]-=MISC SKILLS=-
|
||||
Commands.NoConsole=This command does not support console usage.
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen**
|
||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
|
||||
Acrobatics.Effect.0=Roll
|
||||
Acrobatics.Effect.1=Reduces or Negates fall damage
|
||||
Acrobatics.Effect.2=Graceful Roll
|
||||
Acrobatics.Effect.3=Twice as effective as a normal Roll
|
||||
Acrobatics.Effect.4=Dodge
|
||||
Acrobatics.Effect.5=Reduce attack damage by half
|
||||
Acrobatics.Listener=Akrobatik:
|
||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
|
||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
|
||||
Acrobatics.Roll.Text=**Rolled**
|
||||
Acrobatics.SkillName=AKROBATIK
|
||||
Acrobatics.Skillup=[[YELLOW]]Acrobatik Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
|
||||
Archery.Combat.RetrieveChance=[[RED]]Chance Pfeile wiederzuerlangen: [[YELLOW]]{0}%
|
||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
|
||||
Archery.Effect.0=Skill Shot
|
||||
Archery.Effect.1=Erh\u00f6ht Schaden von B\u00f6gen
|
||||
Archery.Effect.2=Daze (Players)
|
||||
Archery.Effect.3=Disorients foes and deals 4 DMG
|
||||
Archery.Effect.4=Arrow Retrieval
|
||||
Archery.Effect.5=Chance to retrieve arrows from corpses
|
||||
Archery.Listener=Bogenschie\u00dfen
|
||||
Archery.SkillName=BOGENSCHIE\u00dfEN
|
||||
Archery.Skillup=[[YELLOW]]Bogenschiessen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Axes.Ability.Bonus.0=Axt Beherrschung
|
||||
Axes.Ability.Bonus.1=Bonus {0} damage
|
||||
Axes.Ability.Bonus.2=Wucht
|
||||
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
|
||||
Axes.Ability.Bonus.4=Greater Impact
|
||||
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
|
||||
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
|
||||
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
|
||||
Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
|
||||
Axes.Combat.CritStruck=[[DARK_RED]]Du hast einen KRITISCHEN Treffer eingesteckt!
|
||||
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
|
||||
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
|
||||
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
|
||||
Axes.Combat.GI.Struck=[[RED]]**Getroffen mit grosser Wucht**
|
||||
Axes.Combat.SS.Length=[[RED]]Sch\u00e4delspalter Dauer: [[YELLOW]]{0}s
|
||||
Axes.Effect.0=Sch\u00e4delspalter (F\u00e4higkeit)
|
||||
Axes.Effect.1=Deal AoE Damage
|
||||
Axes.Effect.2=Kritische Treffer
|
||||
Axes.Effect.3=Doppelter Schaden
|
||||
Axes.Effect.4=Axtbeherrschung
|
||||
Axes.Effect.5=F\u00fcgt zus\u00e4tzlichen Schaden hinzu
|
||||
Axes.Effect.6=Wucht
|
||||
Axes.Effect.7=Strike with enough force to shatter armor
|
||||
Axes.Effect.8=Greater Impact
|
||||
Axes.Effect.9=F\u00fcgt ungepanzerten Zielen zus\u00e4tzlichen Schaden zu
|
||||
Axes.Listener=\u00c4xte:
|
||||
Axes.SkillName=\u00c4XTE
|
||||
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
|
||||
Axes.Skills.SS.On=[[GREEN]]**Sch\u00e4delspalter AKTIVIERT**
|
||||
Axes.Skills.SS.Refresh=[[GREEN]]Deine [[YELLOW]]Sch\u00e4delspalter [[GREEN]]-F\u00e4higkeit ist bereit!
|
||||
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Sch\u00e4delspalter eingesetzt!
|
||||
Axes.Skillup=[[YELLOW]]Axt Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
|
||||
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
|
||||
Excavation.Effect.0=Giga Drill Breaker (ABILITY)
|
||||
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
|
||||
Excavation.Effect.2=Schatzj\u00e4ger
|
||||
Excavation.Effect.3=Die F\u00e4higkeit, nach Sch\u00e4tzen zu Graben
|
||||
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
|
||||
Excavation.Listener=Graben:
|
||||
Excavation.SkillName=AUSGRABUNG
|
||||
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
|
||||
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
|
||||
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
|
||||
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
|
||||
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
|
||||
Fishing.Ability.Info=[[RED]]Magiej\u00e4ger: [[GRAY]] **Verbessert sich mit Schatzj\u00e4ger Rang**
|
||||
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
|
||||
Fishing.Ability.Rank=[[RED]]Schatzj\u00e4ger Rang: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
|
||||
Fishing.Effect.0=Schatzj\u00e4ger (Passiv)
|
||||
Fishing.Effect.1=Fish up misc. objects
|
||||
Fishing.Effect.2=Magiej\u00e4ger
|
||||
Fishing.Effect.3=Find Enchanted Items
|
||||
Fishing.Effect.4=Shake (vs. Entities)
|
||||
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
||||
Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
|
||||
Fishing.Listener=Fishing:
|
||||
Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
|
||||
Fishing.SkillName=FISHING
|
||||
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
|
||||
Herbalism.Ability.0=Green Terra (ABILITY)
|
||||
Herbalism.Ability.1=Spread the Terra, 3x Drops
|
||||
Herbalism.Ability.2=Green Thumb (Wheat)
|
||||
Herbalism.Ability.3=Auto-Plants wheat when harvesting
|
||||
Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
|
||||
Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
|
||||
Herbalism.Ability.6=Farmer\'s Diet
|
||||
Herbalism.Ability.7=Improves hunger restored from farmed foods
|
||||
Herbalism.Ability.8=Double Drops (All Herbs)
|
||||
Herbalism.Ability.9=Double the normal loot
|
||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
|
||||
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
|
||||
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
|
||||
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
|
||||
Herbalism.Listener=Kr\u00e4uterkunde:
|
||||
Herbalism.SkillName=KR\u00c4UTERKUNDE
|
||||
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
|
||||
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
|
||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
|
||||
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
||||
Herbalism.Skillup=[[YELLOW]]Kr\u00e4uterkunde Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Mining.Ability.0=Super Breaker (ABILITY)
|
||||
Mining.Ability.1=Speed+, Triple Drop Chance
|
||||
Mining.Ability.2=Double Drops
|
||||
Mining.Ability.3=Double the normal loot
|
||||
Mining.Ability.4=Blast Mining
|
||||
Mining.Ability.5=Bonuses to mining with TNT
|
||||
Mining.Ability.6=Bigger Bombs
|
||||
Mining.Ability.7=Increases TNT explosion radius
|
||||
Mining.Ability.8=Demolitions Expertise
|
||||
Mining.Ability.9=Decreases damage from TNT explosions
|
||||
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
|
||||
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
||||
Mining.Ability.Ready=[[GREEN]]**DU Z\u00dcCKST DEINE SPITZHACKE**
|
||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
|
||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Mining.Listener=Bergbau:
|
||||
Mining.SkillName=BERGBAU
|
||||
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
|
||||
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
|
||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
|
||||
Mining.Skillup=[[YELLOW]]Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
||||
Mining.Blast.Effect.0=+35% ore yield
|
||||
Mining.Blast.Effect.1=+40% ore yield
|
||||
Mining.Blast.Effect.2=+45% ore yield, no debris
|
||||
Mining.Blast.Effect.3=+50% ore yield, no debris
|
||||
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
|
||||
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
|
||||
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
|
||||
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
|
||||
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
|
||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert!
|
||||
Repair.Effects.0=Reparieren
|
||||
Repair.Effects.1=Repariere Eisen Werkzeug & R\u00fcstungen
|
||||
Repair.Effects.2=Reparatur Beherrschung
|
||||
Repair.Effects.3=Increased repair amount
|
||||
Repair.Effects.4=Super Reparatur
|
||||
Repair.Effects.5=Doppelte Effektivit\u00e4t
|
||||
Repair.Effects.6=Diamant Reparatur ({0}+ SKILL)
|
||||
Repair.Effects.7=Repariere Diamant Werkzeug & R\u00fcstungen
|
||||
Repair.Effects.8=Arkane Schmiedekunst
|
||||
Repair.Effects.9=Repariere magische Gegenst\u00e4nde
|
||||
Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
|
||||
Repair.Listener=Reparieren:
|
||||
Repair.SkillName=Reparatur
|
||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Diamant zu reparieren.
|
||||
Repair.Skills.AdeptGold=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug um Gold zu reparieren.
|
||||
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Steine zu reparieren.
|
||||
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren.
|
||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||
Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
|
||||
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
||||
Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen.
|
||||
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
|
||||
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
|
||||
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
|
||||
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
|
||||
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
|
||||
Swords.Combat.Bleed.Chance=[[RED]]Blutungs-Chance: [[YELLOW]]{0} %
|
||||
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**Dein Feind blutet**
|
||||
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||
Swords.Combat.Countered=[[GREEN]]**Gegenangriff**
|
||||
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.Effect.0=Gegenangriff
|
||||
Swords.Effect.1=Reflect 50% of damage taken
|
||||
Swords.Effect.2=Serrated Strikes (ABILITY)
|
||||
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
|
||||
Swords.Effect.4=Serrated Strikes Bleed+
|
||||
Swords.Effect.5=5 Tick Bleed
|
||||
Swords.Effect.6=Bleed
|
||||
Swords.Effect.7=Apply a bleed DoT
|
||||
Swords.Listener=Schwerter:
|
||||
Swords.SkillName=SCHWERTER
|
||||
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
||||
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
|
||||
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
|
||||
Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
|
||||
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
|
||||
Taming.Ability.Bonus.0=Umweltbewusst
|
||||
Taming.Ability.Bonus.1=W\u00f6lfe vermeiden Gefahr
|
||||
Taming.Ability.Bonus.2=Dickes Fell
|
||||
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
||||
Taming.Ability.Bonus.4=Shock Proof
|
||||
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
||||
Taming.Ability.Bonus.6=Gesch\u00e4rfte Krallen
|
||||
Taming.Ability.Bonus.7=+2 Schaden
|
||||
Taming.Ability.Bonus.8=Fast Food Service
|
||||
Taming.Ability.Bonus.9=50% Chance for heal on attack
|
||||
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
|
||||
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
||||
Taming.Effect.0=Beast Lore
|
||||
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
|
||||
Taming.Effect.10=Shock Proof
|
||||
Taming.Effect.11=Explosive Damage Reduction
|
||||
Taming.Effect.12=Call of the Wild
|
||||
Taming.Effect.13=Beschw\u00f6rt ein Tier an deine Seite
|
||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
|
||||
Taming.Effect.16=Fast Food Service
|
||||
Taming.Effect.17=Chance for wolves to heal on attack
|
||||
Taming.Effect.2=Gore
|
||||
Taming.Effect.3=Critical Strike that applies Bleed
|
||||
Taming.Effect.4=Gesch\u00e4rfte Krallen
|
||||
Taming.Effect.5=Zus\u00e4tzlicher Schaden
|
||||
Taming.Effect.6=Umweltbewusst
|
||||
Taming.Effect.7=Kaktus/ Lava Phobie, Immun gegen Fallschaden
|
||||
Taming.Effect.8=Dickes Fell
|
||||
Taming.Effect.9=DMG Reduction, Fire Resistance
|
||||
Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zur\u00fcck zu dir...
|
||||
Taming.Listener=Tierz\u00e4hmung:
|
||||
Taming.SkillName=TIERZ\u00c4HMUNG
|
||||
Taming.Skillup=[[YELLOW]]Tierz\u00e4hmung Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Taming.Summon.Complete=[[GREEN]]Beschw\u00f6ren abgeschlossen
|
||||
Taming.Summon.Fail.Ocelot=[[RED]]Du hast zu viele Ozelots in deiner N\u00e4he um weitere zu beschw\u00f6ren.
|
||||
Taming.Summon.Fail.Wolf=[[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he um weitere zu beschw\u00f6ren.
|
||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Iron Arm Style
|
||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pfeil Ablenkungs-Wahrscheinlichkeit: [[YELLOW]]{0}%
|
||||
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
||||
Unarmed.Effect.0=Berserk (ABILITY)
|
||||
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
||||
Unarmed.Effect.2=Disarm (Players)
|
||||
Unarmed.Effect.3=Drops the foes item held in hand
|
||||
Unarmed.Effect.4=Iron Arm Style
|
||||
Unarmed.Effect.5=Hardens your arm over time
|
||||
Unarmed.Effect.6=Arrow Deflect
|
||||
Unarmed.Effect.7=Deflect arrows
|
||||
Unarmed.Listener=Unbewaffnet:
|
||||
Unarmed.SkillName=UNBEWAFFNET
|
||||
Unarmed.Skills.Berserk.Off=[[RED]]**Du bist nicht mehr w\u00fctend**
|
||||
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
|
||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
|
||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||
Woodcutting.Ability.0=Laubbl\u00e4ser
|
||||
Woodcutting.Ability.1=Blow away leaves
|
||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser)
|
||||
Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit)
|
||||
Woodcutting.Effect.1=Make trees explode
|
||||
Woodcutting.Effect.2=Leaf Blower
|
||||
Woodcutting.Effect.3=Blow Away Leaves
|
||||
Woodcutting.Effect.4=Doppelte Ausbeute
|
||||
Woodcutting.Effect.5=Verdoppelt die normale Ausbeute
|
||||
Woodcutting.Listener=Holzf\u00e4llen:
|
||||
Woodcutting.SkillName=HOLZF\u00c4LLEN
|
||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
|
||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
|
||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
|
||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Dieser Baum ist zu gro\u00df!
|
||||
Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4llen Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
|
||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||
Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT**
|
||||
Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE**
|
||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\\!
|
||||
Combat.Gore=[[YELLOW]]**BISS**
|
||||
Combat.Ignition=[[RED]]**ENTZUENDEN**
|
||||
Combat.StruckByGore=[[RED]]**Getroffen von Biss**
|
||||
Combat.TargetDazed=Target was [[DARK_RED]]benommen
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
|
||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
|
||||
Commands.Ability.Off=Ability use toggled [[RED]]off
|
||||
Commands.Ability.On=Ability use toggled [[GREEN]]on
|
||||
Commands.AdminChat.Off=Admin Chat [[RED]]deaktiviert
|
||||
Commands.AdminChat.On=Admin Chat [[GREEN]]aktiviert
|
||||
Commands.AdminToggle=[[RED]]- Toggle admin chat
|
||||
Commands.Disabled=[[RED]]This command is disabled.
|
||||
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
|
||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
|
||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
|
||||
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
|
||||
Commands.Inspect=<player> [[RED]]- View detailed player info
|
||||
Commands.Invite.Accepted=[[GREEN]]Anfrage angenommen. Du bist der Gruppe beigetreten {0}
|
||||
Commands.Invite.Success=[[GREEN]]Invite sent successfully.
|
||||
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
|
||||
Commands.mcgod=[[RED]]- Toggle GodMode
|
||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
||||
Commands.ModDescription=[[RED]]- Kurzbeschreibung dieser Mod
|
||||
Commands.NoConsole=This command does not support console usage.
|
||||
Commands.Other=[[GREEN]]--Sonstige Kommandos--
|
||||
Commands.Party.Accept=[[RED]]- Gruppenanfrage annehmen
|
||||
Commands.Party.Chat.Off=Nur Gruppenchat [[RED]]Aus
|
||||
Commands.Party.Chat.On=Nur Gruppenchat [[GREEN]]An
|
||||
Commands.Party.Commands=[[GREEN]]--Gruppenkommandos--
|
||||
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
|
||||
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
|
||||
Commands.Party.Invite=<player> [[RED]]- Send party invite
|
||||
Commands.Party.Join=Gruppe beigetreten: {0}
|
||||
Commands.Party.Kick=[[RED]]You were kicked from party {0}!
|
||||
Commands.Party.Leave=[[RED]]Du hast die Gruppe verlassen
|
||||
Commands.Party.Members=[[GREEN]]Party Members: {0}
|
||||
Commands.Party.None=[[RED]]Du bist nicht in einer Gruppe.
|
||||
Commands.Party.Quit=[[RED]]- Leave your current party
|
||||
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
|
||||
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
|
||||
Commands.Party=<party-name> [[RED]]- Create/Join designated party
|
||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste--
|
||||
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} slightly below 9000
|
||||
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
|
||||
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
|
||||
Commands.Stats.Self=YOUR STATS
|
||||
Commands.Stats=[[RED]]- View your mcMMO stats
|
||||
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
|
||||
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
|
||||
mcMMO.NoInvites=[[RED]]You have no invites at this time
|
||||
mcMMO.NoPermission=[[DARK_RED]]Unzureichende Rechte.
|
||||
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
|
||||
mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
Commands.Party.InParty=[[GREEN]]Party: {0}
|
||||
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
||||
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
|
||||
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
|
||||
Party.Help.2=[[RED]]Consult /party ? for more information
|
||||
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
|
||||
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
|
||||
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
|
||||
Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
|
||||
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
|
||||
Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten
|
||||
Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen
|
||||
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
|
||||
Party.IsLocked=[[RED]]This party is already locked!
|
||||
Party.IsntLocked=[[RED]]This party is not locked!
|
||||
Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen.
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe
|
||||
Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer
|
||||
Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt
|
||||
Party.Player.Invalid=[[RED]]That is not a valid player.
|
||||
Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
|
||||
Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
|
||||
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
|
||||
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
|
||||
Party.Unlocked=[[AQUA]]Gruppe entsperrt
|
||||
Commands.XPGain.Acrobatics=Falling
|
||||
Commands.XPGain.Archery=Attacking Monsters
|
||||
Commands.XPGain.Axes=Attacking Monsters
|
||||
Commands.XPGain.Excavation=Graben und Sch\u00e4tze finden
|
||||
Commands.XPGain.Fishing=Fishing (Go figure!)
|
||||
Commands.XPGain.Herbalism=Kr\u00e4uter sammeln
|
||||
Commands.XPGain.Mining=Stein und Erz abbauen
|
||||
Commands.XPGain.Repair=Repairing
|
||||
Commands.XPGain.Swords=Monster angreifen
|
||||
Commands.XPGain.Taming=Tierz\u00e4hmung oder Kampf mit W\u00f6lfen
|
||||
Commands.XPGain.Unarmed=Attacking Monsters
|
||||
Commands.XPGain.WoodCutting=Chopping down trees
|
||||
Commands.XPGain=[[DARK_GRAY]]XP Gewinn: [[WHITE]]{0}
|
||||
Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt!
|
||||
Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]!
|
||||
Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!!
|
||||
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
|
||||
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
||||
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
|
||||
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||
Effects.Effects=Effekte
|
||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
||||
Guides.Archery=Guide coming soon...
|
||||
Guides.Axes=Guide coming soon...
|
||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||
Guides.Fishing=Guide coming soon...
|
||||
Guides.Herbalism=Guide coming soon...
|
||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||
Guides.Repair=Guide coming soon...
|
||||
Guides.Swords=Guide coming soon...
|
||||
Guides.Taming=Guide coming soon...
|
||||
Guides.Unarmed=Guide coming soon...
|
||||
Guides.Woodcutting=Guide coming soon...
|
||||
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
|
||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
||||
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
|
||||
Item.ChimaeraWing.Pass=**CHIMAERA WING**
|
||||
Item.Injured.Wait=Du wurdest vor kurzem verletzt und musst warten, bis du es benutzen kannst. [[YELLOW]]({0}s)
|
||||
Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
|
||||
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
|
||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||
Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
|
||||
Stats.Header.Combat=[[GOLD]]-=KAMPF F\u00c4HIGKEITEN=-
|
||||
Stats.Header.Gathering=[[GOLD]]-=Sammel-Fertigkeit=-
|
||||
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
|
||||
Stats.Own.Stats=[[GREEN]][mcMMO] Stats
|
||||
|
Reference in New Issue
Block a user